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  • 标题:The interactive whiteboard: tool and/or agent of semiotic mediation.
  • 作者:Jones, Pauline ; Kervin, Lisa ; McIntosh, Sophie
  • 期刊名称:Australian Journal of Language and Literacy
  • 印刷版ISSN:1038-1562
  • 出版年度:2011
  • 期号:February
  • 语种:English
  • 出版社:Australian Literacy Educators' Association
  • 摘要:There is a growing body of research into the use of IWBs in schools. Emergent themes revolve around student engagement and achievement (Haldane, 2007; Kennewell & Beauchamp, 2007; Vincent, 2007), text and software quality (Jewitt, Moss & Cardini, 2007; Kennewell & Beauchamp, 2007; Kennewell, Tanner, Jones & Beauchamp, 2008) and most frequently the nature of interactivity afforded by IWBs (Bennett & Lockyer, 2008; Gillen, Staarman, Littleton, Mercer & Twiner, 2007; Haldane, 2007; Mercer et al., 2010; Wood & Ashfield, 2008). Due to the increased availability of IWBs in Australian classrooms, several authors have recently recommended that further research be undertaken in this area, particularly in relation to teacher and student perspectives about technology integration and to changes in pedagogic practices around literacy (Bennett & Lockyer, 2008; Bennett, Maton & Kervin, 2008; Hughes, 2005).
  • 关键词:Education;Literacy;Semiotics;Teachers

The interactive whiteboard: tool and/or agent of semiotic mediation.


Jones, Pauline ; Kervin, Lisa ; McIntosh, Sophie 等


Recent developments in Information and Communications Technologies (ICT) have transformed life in homes, schools and workplaces, and, in the process, dramatically altering literacy practices. As a major purpose of schooling is to equip students with skills for effective participation in society (and the evolving workforce), it is no surprise that there has been an increased focus on disseminating ICT throughout education. This paper focuses on the electronic whiteboard as an instance of the integration of newer ICTs into classroom literacy practice. Electronic whiteboards (commonly referred to as Interactive Whiteboards (IWBs) or Smartboards) are heavily invested in by schools and school systems across the globe. Over 50 million [pounds sterling] has been spent by the UK government to install them in primary and secondary schools (Armstrong et al., 2005; Wood & Ashfield, 2008), and the NSW state government has pledged to equip every public school with one by 2011 (Iemma, 2007, cited in Bennett & Lockyer, 2008). Originally designed as a presentation tool for use in the business sector, the IWB comprises a data projector, computer and touch sensitive screen with multiple layers. It offers the functionality of a computer (for example, online connections, videoconferencing, hard drive access, instant authoring and publishing etc.) and a range of peripherals for alternative inputs. Manufacturers and distributors promise increased student engagement (frequently glossed as pleasure, motivation and involvement) and, as a result, enhanced student achievement. There are, however, conflicting opinions as to whether or not IWBs represent value for money in educational contexts.

Background

There is a growing body of research into the use of IWBs in schools. Emergent themes revolve around student engagement and achievement (Haldane, 2007; Kennewell & Beauchamp, 2007; Vincent, 2007), text and software quality (Jewitt, Moss & Cardini, 2007; Kennewell & Beauchamp, 2007; Kennewell, Tanner, Jones & Beauchamp, 2008) and most frequently the nature of interactivity afforded by IWBs (Bennett & Lockyer, 2008; Gillen, Staarman, Littleton, Mercer & Twiner, 2007; Haldane, 2007; Mercer et al., 2010; Wood & Ashfield, 2008). Due to the increased availability of IWBs in Australian classrooms, several authors have recently recommended that further research be undertaken in this area, particularly in relation to teacher and student perspectives about technology integration and to changes in pedagogic practices around literacy (Bennett & Lockyer, 2008; Bennett, Maton & Kervin, 2008; Hughes, 2005).

Interactivity is sometimes conceived in the literature as being of two kinds: technological interactivity and pedagogic interactivity (Smith, Higgins, Wall & Miller, 2005). Technological interactivity refers to the relationship between the ICT and its user, put simply as the physical interaction between user and technology. In contrast, pedagogic interactivity refers to a range of classroom discourse practices through which educational outcomes are met. Kennewell et al. (2008) describe the relationship between the two:
   While technical interactivity is a valuable feature of ICT
   resources, and can motivate the repetitive practise of skills when
   the teacher is not present, it is the characteristics of pedagogic
   interactivity that are more important in stimulating the reflection
   and intentionality of higher-order learning (p. 72).


Accordingly, our interest in interactivity concerns the integration of these two aspects, in other words, how physical and dialogic interaction come together in teachers' practice.

Much of the literature and marketing of IWBs focuses on their potential to transform pedagogy, that is, to offer alternatives to teacher-centred styles of delivery (Armstrong et al., 2005), to promote more dialogic teaching (Gillen et al. 2007), and to expand the opportunities for classroom discourse beyond teacher presentation of facts to the joint construction of knowledge (Reedy 2008). We recognise the importance of these aspects of successful pedagogy but also note the recognition of the place of teacher expertise in studies of educational linguistics and educational sociology (e.g., Alexander, 2008; Christie, 2002; Hammond & Gibbons, 2005). Accordingly, this paper focuses on the role of the teacher in integrating the IWB into literacy teaching and the issues arising in terms of interactivity, engagement and the teacher's pedagogic goals.

Our research is informed by sociocultural approaches to learning and language. From Vygotskian psychology (1978, 1986) we take the concept of tool. The tool is significant in Vygotsky's explanation of the social and cultural origins of human mental functioning, where it is said to mediate human interactions with the world. Tools may be physical or psychological. Physical tools such as hammers and scissors are designed to mediate in the physical world, 'an instrument of labour' (Verenikina & Gould, 1998, p. 140). Psychological tools include most prominently language, but extend to number systems, artworks, concept maps and software packages, which are aimed at mediating the mind and behaviour of individuals. Psychological tools 'alter the entire flow and structure of mental functions' (Verenikina & Gould, 1998, p. 138); they make behaviours beyond immediate response possible, enabling humans to reconstruct, to reflect on past activity and to construct and consider future activity. Some tools, such as computers, offer the affordances of both physical and psychological tools; that is to say, they make work easier or more efficient at the same time as enabling text and image construction, calculation, information access, storage and retrieval. After Hasan (1996), we recognise teachers as agents of semiotic mediation ('symbolic mediation' in Vygotsky's terms (1978, pp. 19-30)), drawing on language and other psychological tools as they design and enact their literacy programs in environments rich with physical tools. This view of pedagogy as interactivity involving language and other meaning-making resources requires a research approach that enables the functions of such resources to be understood in relation to the pedagogic goals being pursued.

Methods

This paper draws on a larger study of primary teachers' integration of a range of newer ICTs such as wireless connectivity, laptops, personal communication devices (such as MP3 players) and electronic whiteboards into their literacy teaching practices. The aims of the larger study are threefold: to develop scenarios of technology integration across a range of settings; to assist teachers in reflecting upon their use of technology; and to understand the impact of ICT on patterns of classroom interactivity. The study involves six teachers across three different school settings. The daily literacy session was chosen because it commonly occurs in Australian primary school pedagogy and is a readily identifiable unit of observation. The data include: video, field notes and still images of literacy sessions in progress; interviews with teachers; policy and planning documents and student worksamples. The research approach included multiple classroom observations by the three-person research team. Each team member focused on particular aspects related to the themes of the study. For example, Lisa focused on points at which explicit mention was made of literacy related understandings. Sophie made detailed observations of unfolding events with particular attention given to the use of new technologies. Pauline mapped changes in participation structures and movements in the use of the teaching spaces. The video and audio recordings were summarised initially, and relevant sections identified as key moments related to those themes of literacy skills, technology use and patterns of interactivity. These key moments then informed the subsequent discourse analysis explained below. Interviews were digitally recorded and later transcribed for thematic analysis. Reflective summaries for each case study--based on the initial thematic analysis--provided the basis for the final teacher interviews.

Our discourse analysis of classroom data is linguistically orientated, drawing on Systemic Functional Linguistics (hereafter SFL). (1) SFL offers a useful model for describing language in use. For the classroom researcher, it provides an array of tools for understanding educational discourse from the macro to micro, that is, from the global orientation of curriculum genres to the conversational moves through which teachers and students interact.

The curriculum genre

Christie (2002) has studied patterns of classroom interaction and identified prevalent curriculum genres such as morning news. (2) Curriculum genres like written genres--are goal orientated staged social practices. The morning news session can be said to be goal orientated because of its function in relation to children's oral language development, social because it is achieved via the participation of a number of individuals, and staged because it comprises several steps. The staging of the morning news genre originally identified by Christie is as follows:

Initiation ^ News nomination ^ News greeting ^ News giving ^ News finish x n ^ Closure. (3)

Of course, genres are subject to shifts in context, and our experience suggests that the morning news genre has undergone transformation in a number of classrooms. For example, we have observed 'news circles' in which small groups of children give news to each other simultaneously, thus transforming the middle and final stages of the genre. It is also possible that further curriculum genres are identified, either as a result of new research endeavours or in response to result of shifts in curriculum and policy. Indeed, our work in several classroom-based research projects suggests that the regular literacy session observed in primary schools has emerged as a distinct curriculum genre with the function of providing regular and systematic instruction in a range of literacy skills and practices to children (Commonwealth of Australia 1998, 2005; NSW Department of School Education, 1997).

Observations of the discursive contexts constructed by teachers and students during the literacy session in several different classrooms enable us to begin to identify stages of the genre. The session usually commences with a whole class or group plenary in which the goals and tasks for the session are made explicit and procedures explained. Maintaining Christie's functional labelling of elements, we have used the term Initiation because of the orientating nature of this initial stage. However, in schools where children move to different physical spaces for the duration of the literacy session, this element is almost entirely absent as children organise themselves with minimal prompting. Hence, the Initiation is optional in our description. The obligatory stage of the Literacy Session genre is the middle stage, which comprises a number of different Tasks to be completed by the students, usually over the duration of three to five days. On any one day there are usually a number of Tasks operating concurrently. The Task takes as its focus a particular aspect of literacy such as spelling, grammar, literacy related games, handwriting, writing or reading. Children are organised into smaller groups for this stage; some work with a teacher or parent, while others work more independently, with occasional support. The Task may require children to produce an individual contract or to work together to meet an identified goal. The time allocated to this stage in NSW classrooms varies from classroom to classroom. We have observed Task stages varying from 30 to 60 minutes in duration. The Closure or final stage of the Literacy Session curriculum genre, like the Initiation, is optional. Where it occurs, it is usually another whole group/ class event in which the activities undertaken in the Task stage are reviewed, feedback is given on students' achievements, and behaviours and future plans are outlined. This stage is often marked by a recess or lunchbreak in the daily timetable, and hence, children tend to be quickly dismissed at the end of the session. Thus, our preliminary description of the staging of the Literacy Session curriculum genre is as follows: (Initiation) ^ Task x n ^ (Closure).

Approaching pedagogy as discourse in our research project, we are interested in the middle stage of the Literacy Session, that of the Task. Our experience suggests that while there are differences in how Tasks are sequenced, paced and linked to other literacy learning outside of the designated literacy time, there was considerable similarity in the middle stage of the genre as it was observed in operation across the six classrooms. Importantly for our research, it was during this stage that we most frequently observed technology to be used. For this reason, detailed case studies of pedagogic activity during the Task stage of the literacy session will enable us to better understand the integration of technology in literacy pedagogy across a range of settings. The Task, like other stages of the curriculum genre, may be further described in terms of Phases. Phases refer to the steps through which the Task unfolds according to the teacher's aims as she steers the dialogue. Thus, the model of genre analysis can be seen as hierarchically organised in similar fashion to the approach adopted by many teachers as they plan their lessons in terms of stages/activities and steps.

Phases, like Stages and Genres, are identified by changes in language use, but are often accompanied by more subtle shifts in the organisation of students, the use of resources (including technology) and learning space. A number of commonly occurring Phases have been identified (Christie, 2002) some of which are explained briefly below. These too are labelled functionally.

The Prelude Phase refers to the step in a classroom activity in which the teacher prepares the students for completing a Task. It is usually brief, teacher fronted, and orientated locally to the next step in an instructional sequence, rather than to the broader goals of the literacy session or curriculum unit. Talk tends to be teacher dominated, with students' contributions invited into brief turns allocated by the teacher. An instance of a Prelude may comprise a demonstration of a task to be done, or a set of oral instructions. As we shall see, it also sometimes functions to motivate or engage the children in the learning to be undertaken in the subsequent Phase.

The Expose Phase is similarly teacher dominated. However, in contrast to the local nature of the Prelude Phase, an Expose is orientated to the broad instructional goals; it is the 'teaching point'. Because of this, it features explicit teaching and the presentation of new knowledge or ideas. In the literacy session, instances of the Expose may focus on new grammatical knowledge, the shared reading of a new focus text, or deconstruction of a text form. This Phase is the point at which teachers' expertise in relation to content is most evident; thus it is critical to the development of students' knowledge with respect to the curriculum domain under focus.

The Consolidation Phase refers to a step in the Task in which the teacher draws together the key ideas that have been explored earlier. It usually provides an opportunity for the students to apply new learning and to reiterate important ideas. Once more, teacher expertise is vital to this Phase as they must ensure that critical knowledge and understandings are made visible to the students. Accordingly, the Consolidation tends to be orientated to the teacher's broad instructional goals and is critical in advancing students' cumulative understandings of the curriculum domain. It is usually briefer than the Expose but lengthier than the Prelude. While the talk is teacher controlled, there is usually opportunity for students to contribute and to use language related to the new understandings or control of content.

All three of the Phases described above tend to be teacher-fronted episodes; additional Phases in which students work in groups, pairs or individually have also been identified and described (Christie, 2002; Jones, 2005). For example, a Task Collaboration Phase has been observed in the operation of other curriculum genres. Here, students work in groups to collectively complete activities such as problem solving, design tasks and experiments. Hence the talk has evidence of students initiating dialogue, expressing ideas, reasoning, arguing for different positions and negotiating through disagreements and misunderstandings. Another Phase identified is the Individual Contract in which students work individually and independently.

Our explanation here has focused on the Prelude, Expose and Consolidation Phases because of their appearance in the particular instance of the Literacy Session genre described in this paper. It is important to note that configurations of Phases vary considerably across instances of classroom genres, shaped by teachers' pedagogic styles and goals and their understandings of students' strengths and needs. Tasks we observed varied in terms of which Phases occurred and their order. For example, not all included an Expose or a Consolidation Phase. One instance (observed in a multi-age rural classroom) featured an Expose in which the teacher showed the children a new handwriting skill, followed by an Individual Contract in which students completed a handwriting activity requiring them to practise the new skill.

Interactivity in dialogue

In order to examine how teachers, students and technology interact in the moment by moment unfolding of the curriculum genre, we have employed Exchange Structure analysis (after Martin & Rose, 2007). The SFL model recognises that interaction involves an exchange between speakers and that this exchange involves two commodities: information and goods-and-services. Information exchanges are knowledge (K) exchanges and goods-and-services exchanges are action (A) exchanges. Further, speakers are distinguished as either the individual with authority in respect of the information under negotiation (the Primary Knower or K1) or the individual responsible for performing the service (the Primary Actor or Al). In classroom discourse, the teacher is most frequently the Primary Knower (Kl) and Secondary Actor (A2). Students in turn are most often secondary Knowers (K2) and Primary Actors (Al). Thus we find interactions such as the following:
Teacher:   K1   That word is an adjective
S:         K2   Oh right

Teacher:   A2   Show me the verb in that sentence
S:         A1   There's one (pointing) *
                * Al moves are frequently non-verbal (NV)


Of course, teachers frequently ask students for information which they already know; in these cases the initial move is an anticipatory move which delays (d) the exchange of information:
Teacher:   dK1   What kind of word comes next?
S:         K2    An adjective
Teacher:   K1    Yes


It is through such moves as these that teachers and students enact their institutional positions across numerous classroom settings each day, moves which seem to show much resilience in spite of the recent rapid social change and the saturation of newer technologies.

Similarly, speakers can initiate an action exchange by offering to perform a service before doing so, or by seeking permission to do so. Such moves are unusual in our data, but, the following is one such occurrence:
S:         dA1   May I please press 'Startover'
                 (referring to game on IWB)
Teacher:   A2    Okay press Startover for me
S:         Al    NV (pressing the screen)


Speakers delay the completion of the exchange in a range of ways. For example, teachers often give feedback to a correct response. A common feedback move in classroom dialogue is that provided by the teacher (A2) in response to a student's compliance as below:
Teacher:   A2    Naomi, find me the adjective (pointing to a range
                 of cards with words and phrases written on them)

Naomi:     A1    Here (selecting the appropriate card)

Teacher:   A2f   Okay great


Teachers make a number of other moves that delay the completion of the exchange. These moves are frequently related to the management of events and students' attention. They track the action or knowledge under negotiation by repetition or emphasis. They monitor students' attention by means of phatic moves such as (shh, no). They also nominate students for turns in the exchanges by using vocatives (Ash, Nina), the affirmative (yes) and gestures such as pointing and nodding. In the analysis, such moves are labelled tr (track), mon (monitor) and nom (nominate).
Teacher:  dK1  What's the verb in that sentence? (pointing to display)
          nom  Alicia
Alicia:   K2   slides
Teacher:  K1   Yes slides


While students have less latitude than teachers in extending dialogue, they frequently draw on a range of resources for extending their participation in dialogue. Such moves are important for expressing pleasure and involvement. For example, they may register their engagement in the interaction with exclamations (yeah!), laughter and through non-verbal means. They also make bids for turns; sometimes verbally but often by means of gesture. These moves are labelled reg and bids (NV) as follows:
Teacher:   dK1    What's the verb in that
                  sentence? (pointing to display)
Ss:        bids   Yes Yes
Teacher:   nom    Alicia
Alicia:    K2     slides
Teacher:   K1     slides
Ss:        reg    Yes!


Sometimes exchanges are interrupted because clarification is required or because one speaker wishes to challenge the contribution of another. These tend to extend the exchange further than the minimally interactive moves described above because they demand a responding move. Such moves are labelled clf , rclf , ch and rch (where r = response). Likewise, the tracking moves described above may also be accompanied by a response move (rtr).
Teacher:   dK1    What's the verb in that sentence?
                  (pointing to display)
Tacher:    nom    Alicia
Alicia:    clf    The verb?
Teacher:   rclf   Yes the verb
Alicia:    K2     slides
Teacher:   K1     Slides okay


Thus it is possible to closely examine pedagogic discourse in terms of technological and pedagogic interactivity--the interplay of physical action and knowledge negotiation--using Exchange Structure. As we will see, the linguistically orientated analysis helps make the literate knowledge under construction visible. It reveals a good deal about the nature of participation patterns and sheds light on the role of the IWB in the pedagogic process. It is, however, important to point out that discourse analysis and interpretation is part of an ongoing and iterative process. It involves working at both the level of genre and at that of conversational move, using insights from each, together with our knowledge of classrooms and the relevant informing theories, to describe and understand the practice represented here.

The research setting

The data presented in this paper was collected at a large non-government school in the south west of Sydney. The school had recently been renovated around a vision of high technology and collaborative pedagogy. Classrooms are open-plan with multiple classes sharing learning spaces designed around and equipped with wireless connections. Our observations took place early in the school year; the renovations were just completed and there was a palpable sense of excitement among the school community. The school executive and interviewed teachers spoke of the importance of new technologies for student engagement and in equipping students for the future. Parents were highly visible in the school playground and took part in the literacy sessions observed.

Here we focus on how one teacher, Mary, (4) integrated an IWB into an instance of her literacy session. The instance represents one of three literacy sessions observed in her Year Three classroom. Each session was video recorded and observed in the manner described above. The initial interview provided details of Mary's access to technology for teaching, her experiences and attitudes toward ICTs, and her goals for the literacy sessions. Researchers pooled observations soon after each literacy session to make initial interpretations. On completion of the three observations, a reflective summary of Mary's practice was jointly constructed. This formed the basis for a second interview in which researchers' interpretations were checked, and emergent themes and Mary's future plans were discussed. The team returned later in the year and interviewed her for a third time in relation to her evolving use of the available technologies. The video observations were initially examined for key moments related to the themes of literacy knowledge and skills, technology and interactivity. Subsequent analysis of the video and audio transcription enabled description of the curriculum genre and its dialogic unfolding.

An experienced teacher of upper-primary classes and trained secondary English teacher, Mary explained that she was getting to know her younger pupils and the different curriculum expectations for them. She was also becoming accustomed to the new space and resource arrangements--sharing them with two other teachers and approximately 80 children (as depicted in Figure 1). Sometimes the children are taught as one group, at other times they work as a single class with one teacher in each of the three classroom spaces. For the literacy session, the children are organised into small groups of 10-12 to complete a number of Tasks over several days.

[FIGURE 1 OMITTED]

The Literacy Task

Our discussion in this paper centres on a Task concerned with children's grammatical knowledge. Mary's objectives were to ensure that they were able to identify and label nouns, verbs, adjectives and adverbs in sentences, and to recognise the constituents of a sentence. She saw these as important understandings for the children in order to monitor their own written expression.

Throughout the Task, Mary and the children were seated in front of the IWB in the open area of the teaching space. The IWB featured an interactive grammar game, 'The Silly Sentence' machine, represented in Figure 2 (5). The game instructed players to 'Click on a picture from each column to make a silly sentence'.

The selection was then highlighted on the display and 'read' by an electronic voice. The completed sentences were displayed and players could elect to have the complete sentence read electronically. Mary described this activity as 'a little like a pre-test' and a 'lead-in', from which she would be able to determine how confident the children were with this knowledge in preparation for further teaching. The Task was completed in approximately 35 minutes and comprised three Phases in the following sequence: Prelude A Expose A Consolidation.

[FIGURE 2 OMITTED]

The Prelude Phase revolved around playing the Silly Sentence game. Mary's goals were to engage the students' interest and to focus their attention on sentence constituents. She sat to one side of the IWB near to her laptop, from which she controlled the whiteboard display. The children were seated in front of the IWB as indicated in Figure 3. In turn, the children selected items according to the probes identified by the display--who, how, type, what and where (see Figure 2 above). Collectively, Mary and the students constructed nonsense sentences such as 'The monster reads a huge bicycle on the moon' and 'The robot jumps a slimy hotrod at the school'. The duration of this Phase was approximately 12 minutes.

The aim of the Expose Phase was to introduce the class labels for sentence constituents and to give the children practice in identifying these items and combining them into sentences. Mary was also able to gain a sense of where to focus future teaching. This Phase involved a shift of attention away from the IWB to small colour-coded cards representing word classes. For example, the 'who' or noun cards were presented on pink and purple cards, the 'how' or verb cards were on green cards, the 'type' or adjectives were on yellow cards, and the 'where' or adverbials of place were on blue cards. The participants remained in front of the IWB, but Mary moved from her chair to sit on the floor with the children who were organised into a more intimate circle formation (see Figure 4). The cards were on the floor in the centre of the circle. The duration of the Expose was approximately 15 mins.

[FIGURE 3 OMITTED]

The final phase of the Task represents an instance of a Consolidation Phase (see Figure 5). It marked a brief return to the IWB where the children were asked to select the item by class label (e.g. noun) rather than the more functional label used previously (e.g. who). Mary's aim was to provide opportunity for the students to use the class labels in relation to the functional probes. This phase was very brief (2 mins), coming to an abrupt end, for the children to move to another classroom space to undertake a different Task, and for Mary to prepare to repeat this Task with another group of children.

[FIGURE 4 OMITTED]

[FIGURE 5 OMITTED]

Interactivity, technology and literate knowledge

The linguistically orientated analysis revealed a good deal about the nature of interactivity during the Task. It confirmed our initial generic description of the learning context under construction; we could identify shifts in language use that coincided with the commencement of a Phase and moves between Phases. The analysis allowed us to map the participation of teacher and students across the Phases and also revealed something of the nature of the commodity under negotiation at different Phases of the Task. The patterns of interactivity as demonstrated by the Exchange Structure analysis are summarised in Table 2.

In the initial phase of the Task, there were many more Action-orientated moves made as the game was introduced and played. These are evident in Text extract 1.
Text extract 1

1  Teacher: K1 Okay now the robot's going to do something
2           dK1 Amber what's the robot going to do?
3           A2 Can you come up and tap something in the how column?
4  Amber:   A1 NV (moving to the IWB)
5  Teacher: tr ... in the how column
6           dK1 Where's the how column?
7           A2 Nina sit down! (as another child reaches up to point to
            the display)
8  Nina:    A1 NV (resuming her seat on the floor)
9  Amber:   A1 NV (pointing to 'jumps' and hesitates)
10 Teacher: A2 Tap it
11          = (6) Tap which one you think
12          tr The ROBOT....
13          K2 What is he going to do?
14 Amber:   A1 NV (tapping the image representing 'jumps')
15 Teacher: A2f ... JUMPS Good

(6) = indicates a move expanding on a previous move; for example, by
repetition or elaboration.


As noted previously, children are most often Primary Actors (A1) in discourse such as this; their teachers occupy A2 moves as they direct learning activity. For the most part, the Action moves were made by the children as they selected images from the IWB display. However, there were also a number of teacher moves made to manage students' behaviour. Sometimes these were completed exchanges, as evident in lines 7 and 8; however, at other times they were minimally interactive, such as nominations of children for turns. There were also a number of supporting moves made by the teacher to assist children in becoming familiar with the technology and software. These were evident in the instances of less obtrusive tracking and monitoring exchanges (as in lines 5 and 11), which also served as low-key management strategies.

The significant number of moves which figured within exchanges (see Table 2) and thus extended the interaction were for the most part associated with the intense involvement of the children. This is indicated in the volume of bids for turns made by the students and the reasonably good-natured challenges to nominations for turn-taking. The game was certainly successful in engaging them with grammar. Because the sentence constituents were described using generally accessible language (that is, 'who', 'how', 'where' etc.), it was difficult not to accomplish the activity correctly. Accordingly, throughout the Prelude Phase the children's participation was marked by enthusiasm, laughter and involvement. Mary's sequencing of the interactivity was significant to her pedagogy. Towards the end of the Prelude Phase, when the children were confident with constructing sentences according to the software intent, the dialogue moved beyond the game concerns. Mary asked the children to consider the reasons why each sentence was considered nonsense and how they might be made more sensible. In this way, a series of moves such as that illustrated in Text extract 2 was initiated. In these moves we see how the interactive focus changed from action to knowledge.
Text extract 2

1    Teacher:   A2    Okay let's read it all together
2    All:       A1    THE MONSTER READS A HUGE BICYCLE ON THE MOON
3    Teacher:   dK1   What do you notice about that sentence?
4               =     Why is it silly?
5    S:         K2    Cause there's no such thing as a bicycle on
                        the moon
6    Teacher:   K1f   Well, that's one thing that's silly about it
                        isn't it?
7               K1    What else is silly?
8    S:         K2    Monsters don't go to the moon
9    Teacher:   K1f   No
10              K1    What else is silly about it?
11   S:         K2    A monster can't read
12   Teacher:   K1f   A monster can't read!
13              K1    What else can't he do?


Here, the students were encountering some notion of semantics at the same time as they were acquiring grammatical knowledge, thus, conceptual demands beyond those of the game were made. This dual orientation was a key element in Mary's instructional goals.

The Expose, the next Phase, marks a further shift into information exchange, as the teacher-made cards and grammatical class terms were introduced to the children. This shift is evident in the significant number of knowledge-orientated exchanges evident in Table 2, as exemplified in Text extract 3.
Text extract 3

1    Teacher:   dK1    So what do we call those words
2    Ss:        bids   NV
3    S:         K2     (inaudible)
4    Teacher:   ch     Oh not quite
5    S:         K2     A doing word
6    Teacher:   K1     A doing word
7               dK1    what's another name for a doing word?
8    Ss:        bids   NV
9    S:         K2     I know ... a verb!
10   Teacher:   K1     A verb!


Sensing this Phase could be challenging for the students, Mary had sequenced the interactivity carefully. When all the cards and their class labels and functions had been introduced--and misunderstandings dealt with--she asked individuals to select particular coloured cards to jointly construct a sentence. Most students accomplished this with little effort as we see in Text extract 4. The dialogue at this stage of the Task is evidence of a return to action-orientated exchanges, reminiscent of the software, with children often calling out suggestions and providing feedback to each other.
Text extract 4

1   Teacher:   A2    Bailey can you pick up a pink one for me please?
2              nom   Bailey....
3   Ss:        A2    THE DOG
4   Teacher:   tr    Only one (Bailey attempts to select a second card)
               mon   Sh
5              A2    Ben, pick a verb for me
6   Ben:       A1    NV (selecting a green card with the word 'swims'
                       on it)
7   Teacher:   A2f   SWIMS
8              A2    Alan, can you pick a yellow one for me?


At this point, the students were then asked to nominate why particular sentences were silly in the manner of the earlier exchanges. This too was readily accomplished by most children. However, towards the end of the Expose Phase, the nature of engagement changed; the children's physical restlessness and shifts in attention captured by the video recording suggested that neither the activity nor the small cards held their attention to the extent of the IWB. As the Phase was concluding, the students requested permission to return to the IWB game. This diminishing of attention was a problem for Mary. The Expose is the obligatory nub of instruction where the conceptual terrain is usually at its most challenging and where children's involvement is most desirable. As the number of monitoring and challenging moves indicates (see Table 2), a substantial amount of Mary's time in the Expose is devoted to managing behaviour and correcting responses. The children's confidence with the grammatical terms was noticeably less here; punctuation and grammar were frequently confused and several students were not yet able to apply the class labels accurately. The coloured cards were designed to bridge between the IWB game and the terminology of the curriculum. Their use may have made the task easier for some students, but we observed few references to the IWB during this Phase until its conclusion.

Analysis of dialogue during the brief final Consolidation Phase reveals the nature of students' participation changed again. It was overwhelmingly action-orientated as the Task focus returned to the IWB game and the children once again showed considerable enthusiasm.
Text extract 5

1   Teacher:   A2    Okay who can pick a ... a noun at the start,
                       a noun at the start (selecting a student)
2   S:         clf   Miss a noun? (checking)
3   Teacher:   rcf   Quickly a noun
4              =     A noun at the start quickly
5              A1    NV (Student moves to the board and selects
                       'read' from the 'how' column in error)
6   S:         ch    No no that's not a noun at the start
7              =     At the start a noun
8   S:         rch   Oh yeah (realising his mistake)


However the action now requires the children to apply knowledge; they must recognise the class labels in lieu of the functional labels of the software display. As we see in Text extract 5 above, the student selected was unsuccessful at matching the noun with 'who' but the pressures of time prohibited Mary from pursuing the error. The students had been promised another turn and they selected the constituents for one more sentence without nominating either a label or a function. This Phase then became a brief wrap-up rather than an opportunity to apply and refine the new knowledge about clause constituents as had been anticipated by Mary in her planning.

In summary then, the interactivity observed is the result of the interplay between the teacher's curriculum goals and technology. However, the relationship between the two was marked by tension with regard to a number of aspects of pedagogy that are usually the domain of teacher expertise, but were encroached upon by the technology in play. For example, the IWB distorted the importance of some elements of the Task at the expense of what was most educationally salient. In this way the technology could be seen to manipulate what students took from the literacy Task, signalling what counted as literate knowledge by foregrounding the software content. This was in contrast to the teacher's intentions. Further, the technology activity suggested the brisk turn-taking of drill and practise activity as legitimate learning in the domain of English. The game also extended the duration of the Phase considerably, thus restricting the time available for the presentation and application of new knowledge. In this way, the pacing of the task, also usually an issue of pedagogic design, was shaped by the IWB.

The children's participation was significantly enhanced by the technology. Certainly their pleasure in the novelty of the IWB and the game-like nature of the task were evident. So too was their physical involvement with the software. We suggest such intense engagement was assisted by some of the unique affordances of digital technology; for example, the ready access to image and text (written and aural) and the choice provided by non-linearity (there are a large number of possibilities for sentences to be constructed). In the Prelude Phase, children's engagement was at its peak. Yet a good deal of the flow of dialogue took place between the children and the IWB; the teacher's contributions were of secondary Actor. In this way, agency with respect to mediation could be seen to be distributed between teacher and the IWB. In contrast, the teacher-made tools designed to support the instructional dialogue fall short of the task, despite the prominence of the teacher and backgrounding of the IWB in the Expose Phase.

With respect to the literate knowledge under construction, we note the atomistic nature of the Task. We described the truncation of the final Phase of the Task, that point at which the students needed some support to bring together the skills of the game and their knowledge of grammatical class items. However, to do so would have been somewhat challenging because the game options mixed words and phrases. In order to avoid confusion, there is much sense in keeping sentence (or clause) and group ranks separate for young learners when teaching function and class labels. Further, the software used was developed for educational use in the USA and accessed through a maze of links from a UK school website. In this respect, there is a good deal of distance from the curriculum environment of NSW schools where grammar is presented in the context of whole texts. The atomistic nature of the knowledge under construction in this instance is not solely an outcome of the technology use, but rather broader curriculum moves. We nevertheless recognise that the game used here lent itself to short bursts of skills practise in isolation from the more sustained and sequenced teaching in which students can develop knowledge cumulatively. There is some thought needed to the design of further activities which would enable Mary's students to apply such grammatical knowledge to reason about and to analyse text, or, to bring their text production practices under greater control.

Conclusion

While we recognise the caution necessary in generalising beyond the single case study presented in this paper, the insights it affords provide direction for further research that seeks to understand the array of technological tools and their potential with respect to literacy pedagogy. Such research, we anticipate, will involve teachers as they blend technology with their practice, helping to understand the affordances and impacts on curriculum design and delivery as well as on student learning.

As we have seen, the IWB is by no means a neutral tool; its impact on the classroom is considerable. Entering into the discourse as a bearer of content, it influences the design and pacing of activity and hence interactivity. It has the potential to shape the nature of curriculum knowledge under construction in classrooms, as well as to influence notions of literate practice and of learning. With respect to the interactions observed, we recognise that our analysis is restricted by the curriculum context into which the IWB is introduced. As Moss (2004) points out, the delineation of literacy pedagogy into a daily timetabled block or session has already fragmented primary English.
   The increasing level of specialisation required for text-level work
   makes it harder to identify continuities in the routines necessary
   to execute a particular task that can meaningfully repeat from one
   slot to another. It becomes harder to find an appropriate space
   within which such text-level specialisation can be fully developed.
   There is a danger that tasks shrink to fit the timeslots available,
   whilst the time slots available are determined by the need to cover
   the curriculum. (p. 129)


When curriculum is perceived as comprising discrete skills and 'bite-sized' knowledge--as is evident in the many commercial texts, photocopied worksheets, and drill and practise games designed for use by busy teachers in the literacy session--IWBs offer considerable opportunity for software designers to shape what constitutes English curriculum and pedagogy. Because many teachers report spending significant amounts of time sourcing software, designing their own texts for use with the IWB, and blending a range of technologies, we understand the appeal of such readily available materials. However, we see much opportunity and necessity for those with expertise in language and pedagogy to engage in and collaborate over such an endeavour.

To return to the distinction between technological and pedagogic interactivity, we understand that technology has always been an integral part of the learning process, shaping the forms of interactivity that are possible. However, we suggest that it is important to recognise how newer technologies do this in ways that are both similar to and different from older technologies. One critical difference is the nature and intensity of student engagement. We have observed moments of excitement and pleasure in this and other classrooms, moments that we would wish all literacy classrooms could experience. Yet, engagement is a term that occurs frequently in our discussions with teachers. We suggest that technologies such as the IWB, with their multiple forms of message, take on a privileged space in classrooms. They intensify learners' participation in, and amplify the importance of, the activity. We have seen the physical and emotional involvement fostered by technology, but engagement in learning relies upon cognitive involvement too. We argue that teachers alone have responsibility in this respect and their role in integrating new technologies into curriculum planning to ensure student engagement includes intellectual involvement. The success of this will be evident in the classroom contexts constructed in the unfolding of pedagogic interactivity where all tools--psychological and physical--come into play. We argue that close attention to classroom discourse in the collaborative research endeavour will assist teachers to maintain their agentive roles with respect to technology and pedagogic practice.

Note: We are grateful to Mary and her students for their willing participation in the research project. They welcomed us into the classroom and into their busy days with much warmth and generosity. We also thank the reviewers of an earlier version of the paper for their extensive and constructive feedback that has informed our further analysis.

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Pauline Jones, Lisa Kervin & Sophie McIntosh

University of Wollongong

(1) Space prohibits a detailed explanation of the theory here; instead readers are referred to Halliday (2009) and Martin & Rose (2007).

(2) Further, Christie (2002) has described the ways in which curriculum genres combine to form curriculum macrogenres that are usually represented in textbooks, units of work and other similarly cumulative sequences of instruction.

(3) Initial capitals are conventionally employed to denote technical use of these words. The notation adopted is: a indicates 'followed by'; x n indicates an element repeated a number of times. Although the elements of morning news genre are considered obligatory, descriptions of other genres include optional elements (indicated thus ( )).

(4) Pseudonyms are used to represent teachers and students throughout the paper.

(5) Authorisation to use the original software image is unavailable. This facsimile is a reliable representation of the original.
Table 1: The literacy session as a
curriculum genre (after Christie, 2002)

Lay terms                            Discourse analysis terms

Literacy session                     Curriculum genre

Stages (eg introduction, activity/   Schematic stages (eg Initiation,
ies, conclusion)                     Task, Closure)

Steps in the activity (eg            Phases (eg Prelude, Expose, Task
demonstration, modelling, guided     Collaboration, Individual
and independent practice)            Contract, Consolidation)

Table 2: Summary of Exchange Structure Analysis

Move                     Prelude                   Expose

Knowledge-orientated moves

                  Teacher     Students      Teacher   Students

dK1                  8
K1                  21            2           26          6
K2                   6           15            2         29
K2f                                            1

Action-orientated moves

dA1                                                       2
A1                   3            4            2          5
A1 NV                            30            1         15
dA2                  4
A2                  41           20           30          3
A2 NV                4
A2f+ ([dagger])     15            7            9          1

Negotiating moves *

nom                  5                         3
nom NV               2                         6
bid                         * ([section])                 *
ch                   1            5            7          3
rch                  1            2                       2
clf                  2            1
rclf                 2            1
tr                  14            3
rtr                  1            1
reg                               1
mon                  8                         5

Move                     Consolidation

Knowledge-orientated moves

                  Teacher   Students

dK1
K1
K2
K2f

Action-orientated moves

dA1
A1                   1         2
A1 NV                          5
dA2
A2                   8
A2 NV                1
A2f+ ([dagger])      3         1

Negotiating moves *

nom                  1
nom NV
bid                            *
ch                             1
rch                            1
clf                            1
rclf                 1
tr
rtr
reg
mon

* include moves which manage, extend and interrupt exchanges

([dagger]) On 9 occasions, the IWB completed an A2f move as
it repeated the selections made by the students.

([section]) Students' bids for turns were made constantly
throughout each Phase of the Task but intensified at those points
where the IWB was the focus. The bids were most frequently
non-verbal; indicated by hand-raising and/or clicking fingers and
often accompanied by gasps.
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