Improvisational theater games for children in park interpretation.
Macklin, E. Kim ; Hvenegaard, Glen T. ; Johnson, Paul E. 等
Introduction
Children are increasingly disconnected from the natural world due
to urbanization, declining natural spaces, fear of the outdoors, and
alternative access to the natural world through electronic media (Beck
& Cable, 2002; Louv, 2005). Moreover, interpretation in many
protected areas is geared toward adults (Parks Canada Agency, 2000),
which is not necessarily effective for children (Beck & Cable,
2002). In order to effectively reach children, interpretive techniques
and messages must be age-appropriate and relevant (Adamson, 2004; Wells
& Lekies, 2006; Hvenegaard, Shultis, & Butler, 2009).
For Tilden (1977, p. 47), interpretation for children "should
not be a dilution of the presentation to adults, but should follow a
fundamentally different approach." Two frameworks explaining the
cognitive development of children can help design such an approach. For
Vygotsky (1997), children's cognitive development is socio-cultural
in nature and continues throughout life. Thus, partners with similar
levels of competence collaborate and interact with themselves,
authoritative figures, and the environment to create new knowledge
(Vasta, Miller, & Ellis, 2004). For Piaget, children's
cognitive development is universal and passes through several
predictable stages (Singer & Revenson, 1996). For example, children
aged 6-12 years (the concrete operational period) can deal with things
that are tangible and real (Vasta et al., 2004). Piaget believes that
children increase their learning when they are active participants and
when a cognitive conflict is resolved through accommodation or
assimilation (Forestell, 1992).
Improvisational theater games offer a new interpretive approach for
children. These activities involve loosely structured role-playing games
in which groups solve problems through dialogue and activity in a
creative, spontaneous, and interactive manner (Spolin, 1983).
Improvisation addresses many of the learning issues described above.
First, objects and activities can help children understand higher-order
concepts. Second, improvisation allows children to learn in a natural
manner about relationships with oneself, others, and the environment,
especially when pretend play is involved (Mearns 1977). Third, children,
who normally lack abstract thought, are capable of it when they
understand that they are pretending (Vasta et al., 2004). Fourth,
improvisation promotes learning in a cooperative and interactive
atmosphere to achieve group goals (Dickinson, Neelands, & Shenton
Primary School, 2006). Last, improvisation provides challenge through
group problem solving and provides support through guided interaction by
qualified leaders (Peterson & O'Connor, 2006). Given the
interpretive possibilities of improvisation in parks, the goal of this
study was to examine the dynamics, enjoyment, and perceived learning of
improvisation for children.
Methods
In 2006, Banff National Park offered a new interpretive program for
children, called Fostering the Future. The program consisted of mostly
improvisation games (see Spolin, 1983 and Hvenegaard, Johnson, &
Macklin, 2008 for names and descriptions) along with group activity
games, nature walk, and interpretive talk (called Structured Story).
Three interpreters received equal training to deliver the program. The
program was offered Wednesday through Sunday (1:00-3:00 pm) from June 30
to August 20 at the Tunnel Mountain Campground Amphitheater. Advertising
was concentrated in the campground, but extended to Banff townsite and
the entire park. Each day, the interpreters modified the program to
account for weather and the group's age and size.
After each program, all participants were invited to fill out a
voluntary evaluation form. For children who were unable to write, their
parents helped transcribe answers. The evaluation form, as prescribed by
the park administration, asked the following questions:
* Which of today's activities did you enjoy the most (and the
least)? Why?
* From which of today's activities did you learn the most (and
the least)?
* What was the most important thing that you learned from
today's activities?
* If you had one question to ask Banff National Park, what would it
be?
We categorized responses into thematic groups. Interpreters also
recorded relevant observations of children during the games and
conversations after the games.
Results
The program ran on 29 of a possible 38 days. Each program involved
an average of 7.9 activities, of which 6.2 were improvisation games. The
program attracted 159 children (average of 5.5 children per program,
range: 1-13), with 133 involved in completing evaluations. Of the
respondent families, 91% were from Canada and 9% from the United States.
Most Canadian families came from Alberta (61%), British Columbia (10%),
and Saskatchewan (9%). The average age of participants was 7.5 years
(range: 4-14).
When asked about the activities they enjoyed the most, children
gave 93 responses, 14% of which were "everything." The most
common responses involved improvisation: Telephone (16%), Camouflage
(15%), Gibberish (13%), Lemonade (13%), Build-A-Story (11%), and Trees
and Squirrels (11%). When asked why these activities were enjoyed, the
most frequent responses provided were having fun, running around, being
silly, being creative, undertaking challenges, entertaining each other,
and taking part in something new.
We asked children which activities they enjoyed the least and why.
Of the 65 responses received, 49% said "nothing." The
activities most commonly listed (Tag, 14% and Structured Story, 11%) did
not involve improvisation. The common reasons for activities being
enjoyed least related to getting hurt, lasting too long, providing too
much challenge, and being boring.
We asked children which activities helped them learn the most
(perceived learning). We received 59 responses, 3% of which were
"everything." The most common activities mentioned were
Structured Story (26%), Nature Walk (15%), Micro-Hike (13%), and
Three-Way Drawing (10%). The first two did not involve improvisation. We
received 34 responses about activities from which children learned the
least, the most common of which were Telephone (16%) and Tag (14%), with
the former involving improvisation.
In terms of the most important thing they learned, children
provided 63 responses, of which 51% were about natural history (e.g.,
ecosystems, mountain formation), 16% about individual development (e.g.,
having fun), 10% about group dynamics (e.g., teamwork), 10% about
management and conservation (e.g., harming plants or animals), and 8%
about safety (e.g., bears).
Finally, in terms of questions for the park, children provided 49
responses, of which 37% were about natural history (e.g., mountains,
wildlife), 29% about management issues (e.g., bears, fires), 16% about
future interpretive events (e.g., child-focused programs), 12% about
safety (e.g., bears, getting lost), and 6% about miscellaneous details.
Discussion
This study examined children's enjoyment and perceived
learning from an improvisation-dominated interpretive program. Children
generally enjoyed the entire program, but especially the improvisation
activities because they offered fun, physical activity, creativity,
challenges, positive group dynamics, and novelty. These characteristics
are consistent with other analyses of interpretation for children
(Cessford, 1989; Hansen-Moller & Taylor, 1991; Beck & Cable,
2002). Enjoyment may have resulted from healthy social interactions,
group energy, and a sense of accomplishment (Spolin, 1983; Beck &
Cable, 2002; Caine et al., 2005). Some activities were enjoyed less
because of difficult logistics or an incorrect matching of challenge and
ability.
In terms of perceived learning, the activities rated highest by
children were not improvisation games, but a traditional nature walk and
interpretive talk. These activities involved sensory awareness, physical
involvement, and guided interaction. According to the interpreters,
children seemed to learn well from activities in which there was
effective collaboration with peers (e.g., Pictionary), interaction with
the interpreters, and simple messages (see Singer & Revenson, 1996;
Vasta et al., 2004). For example, animals and plants on the nature walk
stimulated many questions about ecology and human impact, resulting in
discussions about proper behavior that minimizes impacts on the
environment and ensures the safety of people and wild animals. The
activities rated low for perceived learning primarily focused on
increasing group cohesion and energy levels, and did not have specific
learning goals.
In terms of specific perceived learning topics, children most often
mentioned concepts of natural history, which is consistent with most
parks' interpretive goals (e.g., understand the natural
environment, maintain ecological integrity, and increase meaningful
visitor experiences) (Tilden, 1977; Cessford, 1989; Beck & Cable,
2004). Park managers would also be pleased to know that children learned
about management, conservation, and safety issues (Government of Canada,
2007).
Other researchers promote the use of thematic interpretation, which
increases children's ability to recall and apply information
(Tarlton & Ward, 2006). However, interpretation involving
improvisation has less thematic structure; nevertheless, children in our
study stated that they learned information relevant to the park and to
their experiences. Furthermore, children wanted to learn more about
natural history concepts, park management, and future interpretive
events.
Conclusion
These results suggest that incorporating improvisation games into
interpretive programs can contribute to enjoyment and perceived learning
of children. Sensory awareness, physical involvement, collaboration,
creativity, and guided interaction helped increase enjoyment and
perceived learning. These characteristics support the models proposed by
learning theorists. In particular, Piaget argues that play is critical
to a child's cognitive, social, and emotional development (Singer
& Revenson, 1996). The act of playing enables children to determine
their role in their environment (Mearns, 1977) and helps to communicate
complex ideas (Edgar, 2006). Furthermore, children up to the age of 12
can learn about abstract concepts by interacting with tangible objects,
using all of their senses (Vasta et al., 2004). Moreover, the activities
resulted in appropriate insights and curiosity about Banff National
Park. These new interpretive approaches are critical today when many
children have fewer opportunities to connect to nature.
Further study on the use of improvisation activities, and their
ability to reconnect children to nature, will be helpful. First,
research should evaluate knowledge retention from these activities over
time. Second, research should explore the influence of spontaneous
content inherent in these theater games, compared to the goal of
thematic interpretation (Tarlton & Ward, 2006). Third, research
should compare evaluation responses among children with different ages
and levels of cognitive development (Kellert & Westervelt, 1984).
Last, research should compare the effectiveness of different types of
creative dramatics in enabling children to learn about themselves and
their role in their environment (Mearns, 1977).
In terms of limitations, we had with little control over the number
of participants each day, so it was difficult to play every game
regularly. Second, parents may have influenced responses from younger
children. Third, the program variability and small sample size did not
allow for statistical comparisons among activities.
In the future, the age range of participants should be restricted
to enhance the potential learning among ages within similar cognitive
development stages. As well, pre-registration would help improve program
planning. In general, improvisation can contribute to the enjoyment and
perceived learning for children in interpretive programs, but it is
important to consider group dynamics and individual preferences, since
these factors may influence a child's enjoyment or learning
potential of any activity (Caine et al., 2005).
Acknowledgments
C. Hanson, R. Bray, M. Wilde, and S. Tarrington helped deliver and
administer the program. Banff National Park and Parks Canada's
Personal Interpretation Innovation Fund provided financial support.
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E. Kim Macklin
Banff National Park
P.O. Box 5552, Banff, Alberta T1L 1G6 Canada
(403) 556-6636
kim.macklin@pc.gc.ca
Glen T. Hvenegaard
Professor of Geography and Environmental Studies
University of Alberta, Augustana Campus
4901-46 Avenue, Camrose, Alberta T4V 2R3 Canada
(780) 679-1574; fax: (780) 679-1590
glen.hvenegaard@ualberta.ca
Paul E. Johnson
Professor of Drama
University of Alberta, Augustana Campus
4901-46 Avenue, Camrose, Alberta T4V 2R3 Canada
(780) 679-1612
paul.johnson@ualberta.ca