A Preliminary study of double jeopardy in selected retailers.
Pleshko, Larry P. ; Souiden, Nizar
ABSTRACT
The authors investigate the "double jeopardy" (DJ)
concept in the domain of retailing. The authors show that DJ is
moderately evident within health clubs and medical clinics, but most
likely does not exist within convenience store retailers. The authors
attempt to test which of three alternative explanations for market share
rankings is supported: (1) a familiarity effect, (2) an experience
effect, or (3) a design effect. No evidence is found to support the
design effect. However, either of the familiarity effect or the
experience effect may be a viable explanation for market share (and DJ),
depending on the type of retailer. For medical clinics, the familiarity
effect may be the source, while for health clubs it may be the
experience effect. The authors suggest two mitigating factors in the
findings related to DJ across each of the retail types: (i) the strength
of brand affiliation/names or (ii) the levels of inherent consumer
involvement or effort.
INTRODUCTION
A company needs to focus at least a proportion of marketing efforts
on the development, maintenance, or enhancement of customer loyalty
(Dick & Basu 1994). This emphasis is important because a company
with a large number of brand loyal buyers will be more secure in its
markets and should have a higher market share than other firms without
this vital customer asset (Raj, 1985; Robinson, 1979; Smith & Basu,
2002). Competitors are at a disadvantage when some firms have a larger
number of brand loyal buyers than they have. The many advantages
include: a greater response to advertising (Raj, 1982), larger purchase
quantities per occasion (Tellis, 1988), and reduced marketing costs
(Rosenberg & Czepial, 1983). The advantages garnered from loyalty
are especially important since, as markets become more mature, increases
in share become more expensive and improvements in the loyalty base
might be a viable means of increasing and maintaining share (Gounaris
& Stathakopoulos, 2004).
The fact that competitive markets oftentimes exhibit similar market
structure characteristics (market share), which in turn was found to be
correlated with the number of brand loyal buyers, was first noticed by
McPhee (1963). This observance that brands with large market shares
usually had the most brand loyal buyers (and vice versa) was termed
"double jeopardy" (DJ) because it seemed unfair for smaller
brands to suffer in both ways. Previous research related to DJ suggests
its' applicability to a variety of consumer brands and setting.
Additionally, some consumerspecific variables will exhibit a similar
relationship with market share as consumer loyalty (Ehrenberg et al.,
1990).
This study applies the aspects of DJ to the area of retailing,
investigating convenience stores, health clubs, and medical clinics. The
dynamic evolution of the 'quick-stop' shopping from small
neighborhood grocery and service stations to today's multi-purpose
convenience stores located in nearly every city block has transformed
the way people all around the world shop for small repetitively purchased items. A continuing worldwide trend towards healthier
lifestyles has spawned the boom in businesses providing gym and exercise
services to maintain fitness, as well as to lose weight. Also, the
healthcare industry has changed from an emphasis on family doctors to
more versatile medical clinics over the past twenty years, altering the
way most of us get medical treatment. Each type of retailer faces highly
competitive environments in their markets and the establishment of a
large and loyal customer base is vital for long-term survival. With
estimates regarding the number of 'truly' brand loyal buyers
for these and related consumer retailers hovering around 25% (Pleshko
& Heiens, 1996, 1997), the presence or absence of the double
jeopardy phenomenon in these retail segments might be critical to the
retailers' decision making. It would be difficult for small-share
firms to grow and show long term success with a strong DJ effect
evident.
The authors first attempt to identify whether the DJ phenomenon is
evident in each of the three retailer areas. This is tested by analyzing
the relationship of loyalty to market share. The authors then attempt to
test three alternative explanations for the DJ effect. The alternative
theories are tested by investigating other factors which may be related
to market share: product attributes and consumer choice sets. The
article begins with a review of the concept of "double
jeopardy" and the related constructs. A description of the data
collection, measurement issues, analysis, and discussion follow and
conclude the study.
THE DOUBLE JEOPARDY PHENOMENON
A firm's long-term success depends on both its ability to
attract customers and its capability to retain these customers (McDowell & Dick, 2001). Jones (1990) points to this fact by stating that
manufacturers should regard sales volume and market share as keys to the
future, given that both involve sources of repeat business and scale
economies. McDowell and Dick (2001) rightfully offer that a brand's
market performance is driven by both the number of individuals buying a
particular brand and the frequency of repeat purchases from these
customers. The ability to manage these two factors determines the extent
to which a firm maintains and sustains its customer base, as well as its
market share. Indeed, Robinson (1979) and Raj (1985) state that the
larger the number of loyal customers, the more secure will be the
brand's market share. Therefore, as a priority, all companies must
find ways to attract new customers to an existing user base and to
retain these buyers over the long term. So, it must be that firms
constantly battle with competitors to maintain or increase both the
number of buyers and the loyalty of these customers. When a firm fails
to hold a strong relative competitive position, it runs the risk of a
widespread phenomenon called "double jeopardy" (DJ).
Double jeopardy is broadly characterized as a phenomenon whereby
small-share brands attract somewhat fewer loyal consumers, who tend to
buy the brand in smaller quantities, while larger-share brands are
purchased more often by customers who exhibit more loyalty (Ehrenberg
& Goodhardt, 2002; Badinger & Robinson, 1997; Donthu, 1994;
Martin, 1973; Michael & Smith, 1999). Thus, less popular brands are
punished twice for being small. That is, (i) they have fewer buyers who
show (ii) less loyalty to the brands they buy. McPhee (1963) explained
that DJ occurs when consumers select between two brands of equal merit,
one having a larger market share and the other having a smaller market
share. This does not signify a weak small brand or a strong large brand.
Rather, it reveals that the smaller share brand is less popular than the
larger share brand for some reason (Ehrenberg & Goodhardt, 2002;
Ehrenberg, et al., 1990).
For any retail business, the firms must determine if DJ is an issue
in their industry. Secondly, if DJ is evident, then small-share
retailers must assess the causes of their brands' share woes and
implement strategies to make their products better known and more often
used. But managers must be warned that an increase in marketing efforts
will not always have the preferred results. Marketing inputs do not
greatly increase loyalty over an extended period unless the brand's
penetration is significantly increased. Even then, the marketing mix
factors rarely lead to important differences in brand loyalty (Ehrenberg
& Goodhardt, 2002). However, marketing factors (such as product
quality, attributes, or price) result in sales variations in the
immediate term, which if maintained will eventually influence the market
share (and the DJ) pattern (Ehrenberg & Goodhardt, 2002).
ALTERNATIVE EXPLANATIONS FOR DOUBLY JEOPARDY
Although long established, the DJ phenomenon has a variety of
issues as yet unsettled (Ehrenberg & Goodhardt, 2002). For instance,
though previous research has found an obvious relationship between brand
share and loyalty, whether loyalty is a cause or a result of high share
remains unclear (McDowell & Dick, 2001). Likewise, previous research
has focused mainly on the issue of DJ for the product brand while the
relevancy for the company brand, the retail brand, or the service brand
is rarely discussed. Thus, the main issue--why two equally regarded
brands or products differ in their relative shares of the market?--is
still not truly defined in most settings. Three possibilities have been
drawn from the literature as an explanation for double jeopardy: (i) a
familiarity effect (c.f. Ehrenberg et al., 1990; McPhee, 1963), (ii) an
experience effect (c.f. Tellis 1988; Raj, 1982; Brown & Wildt, 1992;
Johnson & Lehman 1997; Narayana & Markin, 1975; Nedungadi, 1990;
Pleshko et al., 1997), and (iii) a design effect (c.f. Ehrenberg et al.,
1990; Keith, 1960). These three competing explanations are outlined
below.
The experience effect suggests that buyers purchase those brands
with which they have previous experiences. In other words, as buyers
gain more experience with a brand, that brand is more likely to be
purchased in the future. It is believed that longer-term or more
permanent attitudes are probably not formed in most instances until
after the buyer has used or tried the product (Vaughn, 1980). Also,
retailers or brands can be grouped by a target market's past
experience with the brand or, in other words, by the outcomes of a
buyer's decision process as maintained in memory. So, as buyers
gain more experience with a product-market, the category structures in
memory become more detailed and developed leading to a larger impact of
these remembered experiences on future consumer choices (Alba &
Hutchinson, 1987). It might be said that many choices are determined,
not by immediate stimuli and attributes, but rather by this previous
knowledge and experience, stored as groupings of brands, called choice
sets (Narayana & Markin, 1975; Spiggle & Sewall, 1987).
Regarding experience, the relevant choice set is the reconsideration set: a grouping of brands/retailers that the buyer would consider in the
future when making a purchase from a given product-market (Pleshko et
al., 1997). Some might maintain that the evoked set is the appropriate
indicator of past experience. However, the evoked set is comprised of
brands that the buyer considers at a specific moment, and might not
contain all the relevant products, due to situational influences.
Therefore, if the 'experience effect' is viable, we would
expect firms with larger market shares to also belong to more
reconsideration sets. In other words, the customers are more likely to
reconsider buying from those stores in the future which have the largest
shares.
The familiarity effect suggests that one brand is more popular than
another. Buyers will, for whatever reason select those brands with which
they are familiar, regardless of whether they have knowledge or
experience with the product or not. On any given day the number of
imagebuilding or popularity-advertisements shown on television will be
large, as the firms must believe consumers choose those brands that come
to mind quickly. Repetitive advertising, with the purpose of quickly
generating awareness and maybe image, is a useful tool to the firm in
generating trial. However, the main result, once awareness is achieved,
is to reinforce existing knowledge and beliefs of the consumer target
towards the product (Ehrenberg, 1982). Thus, greater number of exposure
to the brand should again result in a stronger, more detailed memory
structure, with the result being the addition of the brand into a
buyer's choice set structure, as outlined above. The learning
through repeated exposure may occur via a number of ways:
low-involvement learning (Krugman, 1965), exposure effects (Reibstein
& Farris, 1995; Obermiller, 1985), or reasoning (Sheppard et al.,
1988) to mention a few. The relevant choice set, in this instance, is
the awareness-set. The awareness set includes all those brands for which
the buyer is familiar or of which he is aware (Narayana & Markin,
1975). Therefore, if the 'familiarity effect' is viable, we
would expect those firms with the larger market shares to also have
higher levels of awareness, as indicated by inclusion in more buyer
awareness sets. In other words, people will be most familiar with large
share firms and they will most often select from these large share
firms.
The design effect suggests that buyers prefer brands which have
attributes that best match their wants because these attributes will
best deliver the benefits for which the buyer is aiming. As the basic
premise in marketing, the marketing concept, suggests: customers will
most often select those firms' products whose design most closely
matches their wants (Keith, 1960; Trout & Ries, 1972; Webster,
1993). Thus, through proper design and positioning, a firm should be
able to develop over time a group of loyal buyers who prefer the
firm's offering over those of another, less well designed
competitor, on a variety of salient attributes. Brand attitudes, as
often measured by attribute or characteristic evaluations, explain to a
large extent the differences in success among brands (Badinger &
Robinson, 1997; Farr & Hollis, 1997). Michael et al. (1999) report
that the double jeopardy patterns for brand-name products emerge because
larger, more-visible brands are closely associated with positive
attributes by consumers. Following this line, Castleberry &
Ehrenberg (1990) note that brand beliefs are positively correlated with
usage or purchase frequency. They also find that consumers'
opinions about a brand's given attributes (such as,
"reasonably priced" or "high quality") tend to vary
with the frequency with which they have bought the brand in the past.
Also, users of a brand are more familiar with that brand and are thus
more likely to have positive beliefs about its' attributes (Barnard & Ehrenberg, 1990). For this study it is not important whether the
buyer has chosen the brand because of the specific attributes or whether
those attributes have become more relevant with experience. Under the
'design effect' the buyer has made a selection based on the
dominance of certain attributes of the chosen brand, and until another
brand is more dominant (or variety-seeking is evoked), the buyer will
continue to select the best-designed brand. Therefore, if the design
effect is viable, we would expect firms with larger market shares to
also have the higher rated attributes.
DATA COLLECTION
The data for the current study are gathered from a buyer group in a
large university town in the southeastern USA. The sampling frame is
comprised of undergraduate business students, a group of consumers who
are frequent users of each of these types of retail businesses.
Information is accepted only from consumers who buy from each type of
retail outlets. Thus, individuals who do not use health clubs are
excluded from the study of health clubs. The data are from
self-administered questionnaires collected from three variations of the
same research instrument for each type of retailer. The purpose of the
instrument variations is to minimize any ordering effects in the
collection of the data. Thus, there are nine versions of the
questionnaire, three for each retailer type. Nine classes are selected
for inclusion in the study from the offering at the university. Each
class is assigned to one specific retailer type and the three different
questionnaire versions are administered within each class. This process
results in the following number of usable respondents: health clubs: 81,
convenience stores: 90, and medical clinics: 71. As the non-users were
screened during the sampling process and all those selected responded,
few unusable surveys were found.
Many stores in each retailer category are included in the study.
The retailers are identified by speaking with the buyers and looking
through the yellow pages to locate outlets within an acceptable area of
town. An 'others' category was included to catch those
retailers not specifically listed on the questionnaire. The retailer
types themselves are selected for two reasons. First, it was necessary
to find a type of business that was used by the target group under
study: students, who are oftentimes heavy users, especially in this
university town, of the three types of retailers. Second, it was
important to select different types of retailers in order to test the
double jeopardy phenomenon across a variety of environments, as we would
expect to find differences based on product-classes or retailer types
(Chaudhuri & Holbrook, 2002). Thus, the Murphy and Enis (1986)
taxonomy was used as a guide. They suggested classification of products
based on risk perceptions/efforts undertaken and preferences of
consumers. Our three retailer types vary across the
risk/effortpreference details as follows: convenience stores--low
risk/effort with few preferences (a convenience product), health
clubs--high risk/effort with definite preferences (a specialty product),
and medical clinics--high risk/effort with no true preferences initially
(shopping product).
For health clubs there are sixteen original clubs included on the
questionnaire. Eleven of these clubs are eliminated after data
collection due to small numbers of users or small market shares. It
seems that the student market is focused on only a few health clubs.
This resulted in the five remaining health clubs for inclusion in the DJ
analyses: club#6, club#9, club#3, club#10, and club#13, all with market
shares above 5%.
For convenience stores there are twelve original outlets in the
vicinity of the market that are included on the questionnaire. Only four
of these stores are eliminated after data collection due to small
numbers of users or small market shares. This resulted in the eight
remaining convenience stores for inclusion in the DJ analyses: store#8,
store#10, store#4, store#6, store#3, store#5, store#2, and store#9., all
with market shares above 5%.
For medical clinics there are twelve clinics in the general area
that are included on the questionnaire. Six of these clinics are
eliminated after data collection due to either a small number of users
or a small market share. This resulted in the six remaining medical
clinics that are included in the final analysis. In order of market
share from lowest to highest, the clinics are: clinic#1, clinic#4,
clinic#6, clinic#8, clinic#2, and clinic#7. All six of the clinics have
market shares above 3%.
MEASUREMENT
The study includes a variety of constructs for market share,
loyalty and usage, choice sets, and salient store attributes. The
overall indicators for the single market share indicator, the six
loyalty and usage indicators, and the three choice sets indicators are
derived by summing across multiple variable components for each
indicator. These overall measures are all percentages and are consistent
across the store types. The indicators for the salient store
characteristics are specific to the store type, but have many
commonalities across the types. The attributes were derived through
focus group interviews with users of each store type. Most of the
variables under study are percentages, except for the attributes which
are mean ratings. Details of the indicators are shown in Table1, Table
2, and Table 3 4 for each of the relevant constructs. The variables re
described below.
Market-Share is defined as the visits (uses) for store
'A' divided by the total visits (uses) for all stores. This is
the primary variable in the study, as all other constructs are compared
to market share. It is calculated for each store in each retail type.
The respondents are asked how many 'times' they visit each
retailer per month. These 'times' are summed for each store
and overall within each store type. Thus, share A = (times for store A)/
(summation of times for stores A, B, C, N). The possible range of market
share is from one to ninety-nine percent, but is not that high because
many of the competitors all have significant shares.
Loyalty-%-of-use is defined as the % of total times (uses) the
respondent uses each store if they are users of that store. This is one
of three loyalty variables that are used to determine if DJ is evident.
It is calculated for each respondent for each store used. Then an
overall sample average percentage is calculated. Thus, for respondent X
who uses stores A and B: L%A = times A/(timesA + timesB ... + timesN)
and L%B = times B/(timesA + timesB ... + timesN). The possible range is
from one to ninety-nine percent.
Most-used-% is defined as the percentage that each store is used as
primary store in the category. This is the second of three loyalty
variables that are used to determine if DJ is evident. Respondents
indicate the number of 'times' they use each store. the store
is the most used for a respondent when the largest number of times is
indicated. Thus, for respondent X, if times A > timesB, timesC. ...,
timesN, then storeA is assigned to respondent X as most used store. The
indicator is a summation for each store of those respondents most using
each store. The possible range is from one to ninety-nine percent.
Last-purchase-% is defined as the store that the respondent last
purchased from in the category. This is one of three loyalty variables
that are used to determine if DJ is evident. The indicator is a
percentage calculated by summing, for each store, all the respondents
who indicated they bought from that store last. Then this summation is
divided by the total respondents to get the indicator. Thus, Last%A =
(total purchased A last)/ (total respondents). The possible range is
from one to ninety-nine percent.
Awareness-set is defined as the percentage of respondents who are
aware of a store. This is included in order to test the familiarity
effect. Respondents are asked to check boxes next to the stores of which
they are aware. The indicator is a percentage calculated by summing, for
each store, all the respondents who indicated they are aware of the
store. Then this summation is divided by the total respondents to get
the indicator. Thus, awarenumA = (total aware of A)/(total respondents).
The possible range is from zero to one hundred percent.
Reconsider-set is defined as the percentage of respondents who
would consider buying from a specific store in the future. This is
included in order to test for the experience effect. Respondents are
asked to check boxes next to the stores of which they would consider
using again. The indicator is a percentage calculated by summing, for
each store, all the respondents who indicated they would consider a
store again. Then this summation is divided by the total respondents to
get the indicator. Thus, reconsidernumA = (total reconsider A)/(total
respondents). The possible range is from zero to one hundred percent.
Salient Attributes are ratings on single variables from one to
seven anchored by 'not important at all' to 'very
important' for each attribute. The attribute ratings are included
to test for the design effect. For the health clubs, these include--good
location, convenient hours, individual attention, friendly employees,
cleanliness, good atmosphere, fair prices, variety of services, variety
of equipment, clientele, no crowds, and employee quality. For medical
clinics, these include--good location, fast service, convenient hours,
quality of service, special services, doctor quality, friendly
employees, cleanliness, atmosphere, friendly doctors, and fair prices.
For convenience stores, these include--good location, fast service,
convenient hours, easy access, friendly employees, cleanliness,
atmosphere, fair prices.
ANALYSIS/RESULTS
The Spearman (1904) rank correlation coefficient is used to analyze
the association between market share and the variables under
investigation. Spearman's test statistic, rho or "r", is
calculated with data taken from 'n' pairs (Xi,Yi) of
observations from the respondents on the same objects, the retail brand
outlets. In this study, market share (Xi) makes up one of the
observational items in the pair, while the variable under study (Yi)
makes up the other item. The observations within each pair of variables
is then ordered from smallest to largest and assigned the respective
ranks from one to n, where n is the number of retailers in the category.
The construct values, rankings, test statistics, and
'p'-values are shown for each construct of interest and each
store in Tables 1, 2, and 3. For example, in Table 1 for health clubs,
the calculated market share values for outlet#10 is twelve percent and
outlet#2 is six percent. Note also that the rankings for these share
values respective to the other outlets are four (highest rank is five)
for outlet#10 and one (lowest rank) for outlet#2. Following the same
methodology leads to the rankings values for all the variables shown in
the tables. Ties are assigned the average ranking value. These
"rankings pairs" are then used to calculate the test
statistic. See the example which follows for a detailed explanation of
the rankings pairs and the test statistic. Due to the limited power of
the test statistic, the following cutoff points are established for the
'p'-values: (i) strong relationship--p </=.05, (ii)
moderate relationship--.10 >/= p >.05, and (iii) weak relationship
- .15 >/= p > .10.
To calculate the "r", the "rankings pairs" are
compared: this would include market share and the other variable under
study. The test statistic, rho, is calculated as follows:
[MATHEMATICAL EXPRESSION NOT REPRODUCIBLE IN ASCII.]
In the equation, 'n' equals the number of paired rankings
and 'd' equals the absolute differences between the rankings
for each outlet: (Xi-Yi). In this study, the number of paired rankings
is equal to the number of retailers in each category: five for health
clubs, six for medical clinics, and eight for convenience stores. Again,
referring to Table 1, the pair of ranks for outlet #9 regarding market
share with loyalty-%-of-use is (2,3). Thus, d for the pair equals 1. The
d values are calculated for all the paired ranking for each variable
combination for that loyalty variable. The calculation of the statistic
of association, "r" follows for our example.
From Table 1, looking at the loyalty-%-of-use variable we see that
r=-.300 indicating an insignificant relationship between the order of
rankings of the two variables. This is calculated as follows:
r= 1- 6[[(1-5).sup.2] + [(2-3).sup.2] + [(3-1).sup.2] +
[(4-1).sup.2] +[(5-4).sup.2]]/5(25-1) = 1-6(26)/5(24)=-.300
The test statistic ranges between +1 (perfect positive association)
and -1 (perfect negative association). In this study, two-tailed tests
are performed, giving the general hypotheses for the paired variables:
Ho: independently ranked pairs or Ha: related ranked pairs. Remember,
all the analyses use market share as the comparison variable.
Initially, we determine if double jeopardy is evident in each of
the three retailer types by comparing market share rankings with the
rankings of the three loyalty indicators. The reader is referred to the
top of Tables 1, 2, and 3 for the analyses related to these variables:
loyalty%-of-use, loyalty-%-self-report, most-used-%, and
last-purchase-%. For health clubs, two out of three of the loyalty
indicators exhibits a significant relationship. Thus, moderate evidence
is provided that the double jeopardy effect does exist in health club
retailers. For convenience stores, none of the loyalty indicators
exhibit a significant relationship to share rankings. Thus, evidence is
insufficient to support a DJ effect in convenience store retailers. For
medical clinics, two out of three loyalty indicators exhibits a
significant relationship to share rankings. Thus, moderate evidence is
provided that the double jeopardy effect does exist in medical clinic
retailers. To summarize, the evidence supports DJ in medical clinics and
health clubs, but not in convenience store retailers.
Next, the authors move to the primary purpose of the study: to
pinpoint the better explanation for the market share rankings and the
associated double jeopardy effect. The rankings order for the two choice
sets and also for all the attributes are tested versus the market share
rankings order in each type of retailer. The reader is referred to the
tables for the relevant analyses. Remember, a significant relationship
with attribute variables would support the design effect. A significant
relationship with the awareness set would support the familiarity
effect. A significant relationship with the reconsider set would support
the experience effect.
For health clubs, the reconsider set is significant, but not the
awareness set or any of the attribute rankings. For convenience stores,
which did not exhibit a DJ effect at all, the reconsider set is
significant, while the awareness set and the attribute rankings are not
related to market share. Finally, for the medical clinics, the awareness
set is significant, while the reconsider set and all but one of the
attributes are insignificant. The one attribute relationship, out of
thirty-two, might be found simply by chance, so it will be ignored.
Therefore, to summarize the relationships to market share: the design
effect is not supported in this study, as only one out of many tests is
found to be significant. Evidence is provided for the familiarity effect
in medical clinics. Evidence is provided for an experience effect in
both health clubs and convenience stores.
DISCUSSION
The findings of this study reveal that the concept of double
jeopardy (DJ) does apply to Health Club retailers and Medical Clinics,
but not to Convenience Store retailers for the given market segment.
Other research has found DJ to be strongly evident in fast-food outlets,
as well (Pleshko et al., 2006). Thus, it appears that double jeopardy is
an important factor for retailing management to consider in strategic
decision making. The current study uses estimates of behavioral data to
investigate DJ, while previous studies show the DJ effect to be more
predominant when using attitudinal measures (Bandyopadhyay & Gupta,
2004). Therefore, the findings of the current study may be more
relevant, since behavioral data is possibly a better indicator than is
attitudinal data. Additionally, the inclusion of three loyalty
indicators is a definite improvement over previous efforts to study
double jeopardy, again providing more confidence in the conclusions of
the study, as related to DJ.
The absence of a DJ effect in Convenience Store retailers may be
due to either of (i) the low involvement nature of the stores or (ii)
the lack of strong brand affiliation with these types of businesses
(c.f. Murphy & Enis, 1986). If we consider other research, Fast-Food
outlets tend also to be low involvement, but with the presence of strong
brand names or affiliations, which are mostly absent in Convenience
Store retailing by definition. Thus, the presence of strong brands or
affiliation with these brands might explain the finding of DJ in the
fast-food product-market and the absence of it in the convenience
businesses (c.f. Pleshko et al., 2006). This reasoning would explain the
presence of DJ in Health Clubs as well, since these service providers
also tend to exhibit strong brand names in a given market. But that does
not explain the presence of double jeopardy in Medical Clinics,
businesses generally not known for their strong brand names or
affiliations. However, consumer decisions pertaining to Medical Clinics
are often higher involvement, which might also be the case with Health
Clubs. Maybe the Health Club involvement is more productclass
involvement, associated with long-term interest in healthy and active
lifestyles, rather than the brand-decision involvement with Medical
Clinics: increased effort associated with an important choice (c.f.
Celsi & Olson, 1988). Therefore, personal relevance or involvement
might also explain the DJ effects. This would be contrary to the
findings of Lin and Chang (2003), who suggest the DJ relationship to be
stronger in low involvement products (such as fast-food). Maybe the
previous studies only investigated low involvement products with
inherently strong brand names or affiliation.
The primary focus of the study was to determine which theory
correctly explains the market share variations in the retailers under
study: (i) the design effect, (ii) the familiarity effect, or (iii) the
experience effect. The absence of attribute relationships to market
share in all three retailer types reveals the design effect to be
questionable as an explanation for double jeopardy. The finding does fit
with previous research that showed consumers' beliefs about various
brand attributes are not always associated with market share
(Castleberry & Ehrenberg, 1990). In general, one would not expect
market share to vary with all the attributes of a retailer type.
However, if the design effect was relevant, we should have found a few
correlations with those attributes described as salient. This was not
the evident. The finding that attributes or retailer design is
irrelevant to share seems a bit naive. Maybe this null finding has
something to do with the fact that all the respondents were users of
these retailers, and not new to the market. It might be possible that
over time, as buyers gain more knowledge of the brands, that design is
secondary to other factors.
The familiarity effect is found to be a plausible explanation for
share variations, but only in Medical Clinics. Other research has shown
the familiarity effect to also be evident in Fast-Food Outlets (Pleshko
et al., 2006). We would expect larger share companies to promote more
and place more emphasis on advertising because they have more money to
spend. Due to these efforts, buyers are reminded of larger share brands
more often than smaller share brands. This has been the basic
explanation of DJ up to this time (McPhee, 1963). But the question
remains as to the conditions where the familiarity effect is important?
We might conclude, from this and other studies, that the familiarity
effect is most relevant for those products considered to be either
shopping products or preference products (Murphy & Enis, 1986).
Shopping products, such as Medical Clinics, require buyers to choose
among many unfamiliar brands usually without full information. In those
instances, the buyer rightfully selects a famous brand, assuming that it
is popular because the brand is acceptable to many people. On the other
hand, preference products, such as Fast-Food, have buyers who
repetitively purchase from a few well-known brands in a given market. In
this instance, the buyers have much information to make an unimportant decision because they are very familiar with each brand from intense
advertising and promotion efforts of the businesses.
The experience effect is also found to be a plausible explanation
for market share variation, both in Health Clubs and in Convenience
Stores. Other research has found this to be true also in Fast-Food
Outlets (Pleshko et al., 2006). We would expect buyers to purchase those
brands with which they have more satisfying experiences than other
brands. Again, the conditions under which the experience effect works
are unknown. From this and other studies, we might expect the experience
effect to be relevant to either shopping products, preference products,
or specialty products. Shopping products, such as Medical Clinics,
require intense decision making pertaining to important outcomes. Once
buyers gain experience with specific retailers or brands in these
conditions, they are likely to continue to purchase those products which
meet the purchase goals, rather than to continually reevaluate at every
occasion. Specialty products, such as Health Clubs, usually are
characterized by buyers who have made an important decision and, having
found a satisfying product, tend to stick with that favorite brand. The
buyers of preference products, such as fast-food or soda, would also be
known to simplify decisions from previous experiences, easily choosing
from a select group of brands depending on the situation.
The readers must wonder if the current findings are indicative of
general tendencies or simply a characteristic of this limited study.
Larger studies with more respondents taken over time are probably needed
to truly identify the scope of the double jeopardy phenomenon. Future
research might include both different target respondents as well as
different product-markets. Since involvement and/or brand preference was
suggested to be a relevant factor for DJ, future studies might
investigate this more thoroughly. Similarly, future studies might be
designed to provide a better test of the three competing theories under
a variety of different circumstances. Additionally, future efforts might
address these issues in cross-national studies to determine where and
under what conditions the double jeopardy construct applies globally.
Finally, the question of life cycle issues might also be relevant for
this area of study. What are the characteristics of double jeopardy, and
is it evident, at various stages of the industry life cycle.
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Table 1: Health Clubs
Items #2 #9 #3 #10 #13 r p
Market-share (%) 6 9 11 12 48
Rank 1 2 3 4 5 n/a
Loyalty-%-of-use 100 86 70 75 89
Rank 5 3 1 2 4 -.300 n.s.
Most-used-% 4 7 7 10 41
Rank 1 2.5 2.5 4 5 .975 <.10
Last-Purchase-% 4 8 14 18 47
Rank 1 2 3 4 5 1.00 .000
Awareness-set-% 68 52 95 79 80
Rank 2 1 5 3 4 .600 n.s.
Reconsider-set-% 17 23 49 47 59
Rank 1 2 4 3 5 .931 <.10
Location: mean 6.2 6.2 4.5 6.0 6.3
Rank 3 4 1 2 5 .200 n.s.
Convenient hours: mean 6.2 5.5 4.2 5.2 6.3
Rank 4 3 1 2 5 .100 n.s.
Individual attention: mean 2.2 3.1 3.5 2.4 3.7
Rank 1 3 4 2 5 .700 n.s.
Friendly employees: mean 3.8 4.8 4.5 3.5 4.7
Rank 2 5 3 1 4 .000 n.s.
Cleanliness: mean 4.4 5.9 5.5 4.8 7
Rank 1 4 3 2 5 .600 n.s.
Atmosphere: mean 4.7 4.9 4.8 4.3 7
Rank 2 4 3 1 5 .300 n.s.
Fair prices: mean 5.9 4.9 5.7 5.7 7
Rank 4 1 2 3 5 .400 n.s.
Variety of Service: mean 5.8 5.2 4.7 4.8 6.3
Rank 4 3 1 2 5 .100 n.s.
Variety of Equipment: mean 5.8 5.6 5.3 5.1 6.3
Rank 4 3 2 1 5 .000 n.s.
Clientele: mean 4.8 4.1 3.0 3.5 5
Rank 4 3 1 2 5 .100 n.s.
No Crowds: Mean 4.5 5.9 5 4.4 6
Rank 2 4 3 1 5 .300 n.s.
Employee Quality: mean 3.6 3.9 3.7 2.9 6.7
Rank 2 4 3 1 5 .300 n.s.
Modern Equipment: mean 3.6 4.9 4.3 4.2 6.3
Rank 1 4 3 2 5 .600 n.s.
Table 2: Convenience Stores
Items #8 #10 #4 #6 #3 #5 #2 #9
Market-share (%) 6.6 7.2 7.6 8.8 9.1 9.5 12.1 19.1
Rank 1 2 3 4 5 6 7 8
Loyalty-%-of-use 27 32 30 29 35 24 21 34
Rank 3 6 5 4 8 2 1 7
Most-used-% 6 8 10 10 13 7 9 16
Rank 1 3 5.5 5.5 7 2 4 8
Last-Purchase-% 11 13 4 8 9 9 9 18
Rank 6 7 1 2 4 4 4 8
Awareness-set-% 81 83 92 94 71 82 86 97
Rank 2 4 6 7 1 3 5 8
Reconsider set-% 54 59 63 71 58 62 71 72
Rank 1 3 5 6.5 2 4 6.5 8
Location: mean 6 7 6.3 6.7 7 6.9 6.9 6.8
Rank 1 7.5 2 3 7.5 5.5 5.5 4
Fast service: 5.5 5.6 5.5 5.7 6.1 4.8 6.3 5.1
mean
Rank 3.5 5 3.5 6 7 1 8 2
Conv. hours: mean 5.4 5.8 6 6 5.9 6.1 6 5.7
Rank 1 3 6 6 4 8 6 2
Easy: mean 3.3 3.4 3.2 5 4.6 4.1 4.6 3.1
Rank 3 4 2 8 6.5 5 6.5 1
Friendly empl: mn 4.3 3.3 4 3.9 4.6 2.9 3.9 3.5
Rank 7 2 6 4 8 1 5 3
Cleanliness: mean 4.4 4.7 5 4.3 5.3 3.1 5.5 4.8
Rank 3 4 6 2 7 1 8 5
Atmosphere: mean 4.4 4.8 4 3.4 4.9 3.3 4.3 3.6
Rank 6 7 4 2 8 1 5 3
Fair prices: mean 3.2 4.1 7 3.9 5.4 4.3 5.1 4
Rank 1 4 8 2 7 5 6 3
Items r p
Market-share (%)
Rank n/a
Loyalty-%-of-use
Rank -.024 n.s.
Most-used-%
Rank .542 n.s.
Last-Purchase-%
Rank .143 n.s.
Awareness-set-%
Rank .381 n.s.
Reconsider set-%
Rank .708 <.10
Location: mean
Rank .321 n.s.
Fast service:
mean
Rank -.018 n.s.
Conv. hours: mean
Rank .333 n.s
Easy: mean
Rank .077 n.s.
Friendly empl: mn
Rank -.286 n.s.
Cleanliness: mean
Rank -.286 n.s.
Atmosphere: mean
Rank -.405 n.s.
Fair prices: mean
Rank .048 n.s.
Table 3: Medical Clinics
Items #1 #4 #6 #8 #2 #7 r p
Market-share (%) 3.7 3.7 4.5 16.7 17.5 42.3
Rank 1.5 1.5 3 4 5 6 n/a n.s.
Loyalty-%-of-use 58 46 47 54 56 66
Rank 5 1 2 3 4 6 .557 n.s.
Most-used-% 5 3 3 18 22 46
Rank 3 1.5 1.5 4 5 6 .871 <.05
Last-Purchase-% 7 6 0 18 27 37
Rank 3 2 1 4 5 6 .814 <.15
Awareness-set-% 30 48 53 42 70 76
Rank 1 3 4 2 5 6 .786 <.15
Reconsider-set-% 18 44 23 31 73 70
Rank 1 4 2 3 6 5 .700 n.s.
Location: mean 5 3.25 n/a 4.2 3.8 6.2
Rank 4 1 3 2 5 .525 n.s.
Fast service: 5.6 2 n/a 5.1 3.9 4.8
mean
Rank 5 1 4 2 3 -.025 n.s.
Convenient hours: 5 3.75 n/a 4.6 4.4 5.2
mean
Rank 4 1 3 2 5 .475 n.s.
Service Quality: 6.8 5.5 n/a 6.4 6.5 5.3
mean
Rank 5 2 3 4 1 -.425 n.s.
Special service: 5.4 5.25 n/a 5 4.8 4
mean
Rank 5 4 3 2 1 -.925 <.10
Doctor quality: 6.4 6 n/a 6.3 6.5 4.9
mean
Rank 4 2 3 5 1 -.238 n.s.
Friendly 4 3.25 n/a 4.6 4.7 4.3
employees: mean
Rank 2 1 5 6 3 .350 n.s.
Cleanliness: mean 6.8 4 n/a 5.6 5.9 5.4
Rank 5 1 3 4 2 -.075 n.s.
Atmosphere: mean 6 3.25 n/a 4.5 5 4.2
Rank 5 1 3 4 2 -.075 n.s.
Friendly doctors: 5.8 3.75 n/a 5.5 5.2 4.4
mean
Rank 5 1 4 3 2 -.125 n.s.
Fair prices: mean 5.6 1.75 n/a 5.5 4.8 5.9
Rank 4 1 3 2 5 .475 n.s.