Playing the angles: a managerial opportunity in ad placement.
Larsen, Val ; Wright, Newell D.
ABSTRACT
This study explores the effects of an ad form variable-camera
angle-on ads in an ad pod. It found that while camera angles do not
affect recall/recognition or brand attitudes for the ad in which the
camera angles are abnormal, it does affect these measures for proximate ads in the pod. The results suggest that advertising managers can gain a
business advantage by placing ads in pods where other ads have abnormal
executions. Doing so should magnify positive ad responses.
INTRODUCTION
According to James Marra (1982), the first and essential rule in
advertising is "Gain Attention." But that first rule is
qualified by the old adage "it's not creative unless it
sells." Thus, in advertising, the objective of a creative team is
attention without distraction, to break through boredom barriers and,
amid a clutter of ads, win attention with ad concepts and ad executions
that do not distract from the product and product claims. Of the tools
available to the creative team as they seek to achieve this objective,
ad form is the one most likely to be used across different ads.
Unfortunately, as a conference of the Marketing Science Institute
(1988a) has made clear, practitioners are often forced to make decisions
about ad form without having any clear idea what impact those decisions
may have on viewers. MSI has suggested that the relationship between ad
executional variables and viewer information processing should be a
research priority (1988b). In the spirit of that priority, this study
focuses on an important ad form variable, specifically, the ways in
which camera angle can be manipulated to maximize attention gains while
minimizing distraction costs.
WHAT IS FORM?
The nature of form has been a perennial question in philosophy, a
question that has been answered in a variety of ways. After surveying
various responses to the question, Steven Pepper (1970) argued that
"formists" generally agree on one thing: form is rooted in the
intuition of similarity. Thus, two objects have the same form to the
extent that they resemble each other on some dimension. Insofar as they
do not resemble each other, they are particular.
Given those definitions of form and particularity, it is obvious
that everything has form in some degree, for everything resembles
something else on some dimension. But dimensions differ in their range
of applicability. Size and collar cleaning capacity are both dimensions
on which products may be compared; however, the size dimension is
relevant to many product classes whereas collar cleaning capacity is
relevant only to a few. Thus, on the continuum anchored by form and
particularity, size is a more purely formal, collar cleaning capacity a
more particularistic dimension. In this study of ad form, the focus will
be a dimension that is applicable to all ads that contain images.
THE MULTIPLICATION OF FORMS
The main pitfall of formal analysis is its tendency to produce new
forms ad infinitum. In an inductive analysis of ad forms, a new variable
emerges whenever two commercials are perceived to be similar on some
dimension. Since commercials can be similar on an infinite number of
dimensions, any researcher who looks for similarities between ads will
find variable after variable after variable. These variables will be
identified on heterogenous dimensions at all different levels of
abstraction. They will, consequently, result in an arbitrary chaos of
autonomous forms even if only the more generalizable and, therefore,
more purely formal dimensions are retained.
It is possible that the multiplication of forms cannot be entirely
avoided by any approach to formal analysis; however, the systematic
approach proposed in this study minimizes the problem by embedding
different forms in an underlying matrix. In the context of the matrix,
relationships can be established between apparently discrete executional
variables (Metz 1974).
PREVIOUS RESEARCH ON AD FORM
As the discussion in the previous section indicates, if the term
form is used in its broadest sense, research on ad form includes all
reseach that identifies a shared attribute of ads and explores that
attribute's effect on viewers and listeners. Thus, with this broad
definition, the body of previous research on ad form is very large.
There is, however, one study which may be taken as a compendium of
previous ad form research. In the mid 1980's, MSI funded and
published a massive study by Stewart and Furse (1986) of 193 form
variables coded for 1,000 television commercials with each commercial
being watched and evaluated in a realistic setting by 300-450
respondents. The variables in the study included essentially all aspects
of ad form that had previously been identified by either academic
researchers or practitioners as having an important effect on ad
responses. This project confirmed the utility of studies focused on
form, for it found that 13-26 percent of variance in recall and 9-11
percent of variance in persuasion could be accounted for by form
variables.
While it has provided and will continue to provide useful guidance
to other researchers who focus on ad form, this study, precisely because
it is so impressively massive, also illustrates especially well the
principal hazard of research focused on form-the multiplication of
overlapping and inconsistent forms. Since the coding of variables was
guided by no overarching theory, the categorizing scheme used in the
study suffered, as Stuart and Furse freely admit, from indeterminate
looseness. Citing Kuhn (1970), they acknowledge that, along with all
previous studies, their study is pre-theoretical and, therefore, merely
descriptive. They suggest that it needs to be superceded by research
grounded in a theory that can provide a set of well-defined measures,
testable propositions about specific relationships, and a comprehensive
statement about what effects are important (Stewart and Furse 1986, p.
9). In focusing on the missing theory of ad form, Stuart and Furse have
identified a gap in advertising research that this study will partially
fill with semiotics, the science of signs.
SEMIOTICS AND FORM
Semiotics is the general science of signs (Peirce 1931-1958;
Saussure 1958). It emerged as a new discipline when the insights and
methods of linguistics were applied in new non-linguistic domains. A
semiotician's objective is to uncover the hidden foundations on
which the meaningfulness of signs rests (Culler 1975; Saint-Martin
1987). These foundations are typically some relatively stable deep
structure that grounds and organizes the apparently chaotic surface
manifestation of a phenomenon, e.g., the relationships between
Saussure's (1959) langue and parole or Chomsky's (1957) deep
and surface structures.
The specific class of signs treated in this study is images, in
Peirce's (1931-1958) technical terminology, icons. A sign is iconic
to the extent that it resembles its referent on some dimension. So all
pictures are fundamentally iconic. But despite their close resemblance
to the things they signify, pictures also have the properties of a
surface structure, i.e., they tend to be more varied and fragmented than
the reality they signify. In pictures, sudden shifts in time and space
are possible, shifts that don't occur in reality. The fact that
ordinary experience of a thing is more stable than audiovisual
experience suggests that everyday experience may function as a kind of
deep structure against which changes in the surface iconic depiction can
be measured.
But on what dimension are direct experience and images in ads to be
compared? Ideally, the dimensions used will be applicable to most or all
iconic ads and, therefore, will be truly formal, not particularistic.
One feature of an image that has the kind of variability that makes it a
surface structure attribute but the universality that makes is a
critical element of form is point of view. The same object can be viewed
from a number of different points of view and can be shown successively
from different points of view. Some of those points of view will be
normative in that they reflect normal spatial relations relative to that
object. Other points of view will be anomalous in that they are rarely
encountered in our ordinary interactions with the thing. Marr's
(1982) work suggests that the information processing demands posed by
normal points of view (e.g., looking at the profile of a car at eye
level from a distance of twelve feet) will be lower than those posed by
anomalous points of view (e.g., looking at the underside of a car from a
distance of twelve feet).
PAST RESEARCH ON ANGLE EFFECTS
When viewing an object, some points of view may be more affectively
charged than others. It follows that some camera angles may be more
affectively charged, for camera angles reflect spatial position relative
to a focal object. Film makers have long believed that camera angles
influence affective responses (Giannetti 1982), and Kraft (1987) has
provided empirical support for this longstanding belief. He photographed
six brief slide show narratives from eye level and 40 degrees above, 40
degrees below eye level. After viewing the narratives, subjects rated
actors on various dimensions. Across all stories, actors viewed from 40
degrees below eye level were judged to be taller, stronger, bolder, and
more aggressive than those viewed from 40 degrees above. Those viewed
from eye level were in the middle on each response dimension.
Meyers-Levy and Peracchio (1992) replicated Kraft's (1987) study in
an advertising context finding that camera angle influenced responses to
computers and bicycles. As in Kraft's study, attitudes were most
favorable from the low level angle, and least favorable for the high
level point of view. While Kraft and Meyers-Levy and Peracchio
demonstrate the importance of camera angles, the domain of their studies
is quite restricted. They varied camera angle on only one of three
possible dimensions, the vertical axis. In this study, the angle was
varied on two dimensions, the vertical (y) and the sagital (z) axes.
RESPONSE THEORIES
Two competing theories that offer opposite predictions on the
effects of normal versus abnormal camera angles are tested in this
study. The first theory, distraction theory (Festinger and Maccoby 1964,
Nelson Duncan, and Kiecker 1993), suggests that abnormal ad executions
(unusual camera angles) will be less effective than normal executions
(customary angles) because they will distract attention from the
ad's product claims and reduce product claim recall. The second
theory, the dual-mediation hypothesis (Homer 1990; McKenzie and Lutz
1989; Brown and Stayman 1992) suggests that abnormal executions will be
more effective than normal ones, through a two-stage process. First, the
greater arousal elicited by the abnormal execution will elevate attitude
toward the ad; then that positive AAd will spill over onto product claim
processing, producing greater product claim recall.
While distraction theory and the dual-mediation hypothesis lead to
diametrically opposed predictions on brand learning and brand attitudes,
it is possible that the two theories are not incompatible. Abnormal
executions may produce both a distraction effect and an attention
spillover affect. Net effects would then depend on the relative
magnitude of these negatively and positively valenced effects. If the
negative distraction effect were larger, increasing the salience of the
execution would reduce learning and brand attitudes. If the positive
spillover effect were larger, a more salient execution would lead to
enhanced learning and attitude. So which effect is likely to dominate in
what circumstances? A third set of competing hypotheses will be offered
in this study suggesting that the dominance of the negative distraction
and positive attention effects will be moderated by the amount of ad
clutter. In low clutter contexts where much attention is likely to be
focused on the ad, abnormal executions may be expected to draw attention
away from the ad, in other words, produce the negative distraction
effect predicted by distraction theory. In high clutter contexts, on the
other hand, where attention may already be directed to other ambient
stimuli, an abnormal execution may draw attention back to the ad and
produce the positive attention effect predicted in the dual-mediation
hypothesis. In other words, this theory predicts an interaction between
execution normality/abnormality and ad clutter.
INTERNAL AND EXTERNAL EFFECTS
Scott (1994) has pointed out that researchers often ignore the
complexity of responses to ads. If in the context of a given ad, viewers
see that an unusual camera angle has been used, they may draw
unpredictable conclusions about what the angle is meant to suggest in
the ad. This means that the internal effects of an ad execution may be
confounded by the semantic meanings inferred by viewers. This semantic
confound is not likely to exist for proximate ads in the same ad pod.
Viewers are unlikely to think that odd angles used in one ad have any
significance in a proximate ad. And yet, more basic
distraction/attention effects should spill over onto proximate ads since
at a less reflective level, the borders between ads are arbitrary. Since
semantic confounds can occur only internally in responses to the ad that
contains the execution, external effects of the execution on proximate
ads may be the better test of classical conditioning and other
unconscious attention and attitude effects on ad responses. Both
internal and external effects are tested in this study.
HYPOTHESES
The hypotheses presented here follow from distraction theory (first
hypothesis), the dual-mediation hypothesis (second hypothesis), and the
composite moderator theory proposed in this study (third hypothesis).
H1: Compared with normal camera angles, abnormal angles will
produce lower brand learning (and brand attitudes).
H2: Compared with normal camera angles, abnormal angles will
produce higher brand learning (and brand attitudes).
H3: The effects of normal/abnormal angles on brand learning (and
brand attitudes) will be moderated by the level of ad clutter, such that
abnormal executions produce higher brand learning when clutter is high
and lower brand learning when clutter is low.
METHOD
These hypotheses were tested in an experiment that had a 2
(normal/abnormal angle) by 2 (high/low ad clutter) design. A convenience
sample of 91 university students were used for this theory test. Camera
angle was manipulated in an insurance ad featuring three people who had
supposedly been helped by a fictitious company called Southwest Mutual
Insurance. The actors were shown sitting on a chair not saying anything.
A gender and age consistent voice recounted in a voiceover a positive
experience each person had had with Southwest Mutual. (The same
voiceover narratives were used in all ad versions to avoid a narration
confound.) In the normal version of the ad, the camera was at eyelevel
about six feet away from the actor. In the abnormal version, it was only
a foot away and three feet above the actors head looking down. The
normal and abnormal commercials were embedded in ad pods of 5 (low
clutter) and 15 (high clutter) commercials.
Dependent measures were taken for the insurance ad (internal
effects) and a proximate ad (external effects). Dependent measures
included recognition and recall of the product class and brand name and
recall of the product claims. All recognition and recall items were
reported as 0 where absent, 1 where present, so mean scores (reported in
Table 1) represent the percentage of subjects remembering an ad. Ad
claim recall was measured by asking subjects to list all ad claims they
could remember. Claims were scored by two judges (Cohen's Kappa
.87). Mean number of claims per ad version ranged from .74 to 2.98
(Table 1). Attitude toward the brand was measured with a four item scale
ranging from 1, very favorable, to 5, very unfavorable) (Cronbach's
alpha .89).
RESULTS
Since there were a number of dependent recall and recognition
variables, hypotheses were tested using MANOVA. The ad
recall/recognition and brand attitude parts of the hypothesis were
tested separately. It is possible to conclude that H2 (the attention
effect) is more valid than H1 (the distraction effect) based purely on
an inspection of the recall/recognition means reported in Table 1 and
brand attitude means reported in Table 2. While the internal effects of
angle are inconclusive, the external effects are clearly consistent with
H2, inconsistent with H1. Nine of the ten external measures of
recall/recognition were consistent with H2. And for both internal and
external measures, brand attitudes were more favorable (on the 1
favorable, 5 unfavorable scale) for ads with abnormal angles. Still,
across all internal and external dependent memory variables, H2 was not
supported by the MANOVA test. The main effect was not significant
(F(10,164) = .71, p = .72). The lack of an internal effect where
semantic confounding is possible may explain this lack of significance,
for H2 would seem to be supported by the external effect of the angle
manipulation. The probability that nine out of ten external
recognition/recall means would be in the direction hypothesized by H2 is
low (z = 4.22, p < .001). And while the external effect on brand
attitude was not significant that the .05 level, it was significant at
the .1 level (t = 1.52, p = .07). H3, the hypothesis that angle and
clutter would interact, supporting the distraction hypothesis in low
clutter contexts, the dual-mediation hypothesis in high clutter
contexts, was not supported.
DISCUSSION
The angle manipulation used in this study was relatively subtle.
While the camera was repositioned on more dimensions than in previous
research, only one camera angle was used in each version of the ad.
Presumably, the effect of the angle form element would be stronger in
ads where multiple abnormal camera angles were used than in ads such as
these where only a single angle was used. The striking pattern of
directional results consistent with an attention effect for external ads
suggests that a small effect of form probably does occur as camera
angles become more unusual. This effect would seem to be dominated by
interpretations of the semantics of the angle in internal ads.
These findings have practical implications for advertising
managers. Ads with unusual executions would seem to enhance responses to
proximate ads. Positions in an ad pod next to unusual ads would seem,
therefore, to have extra impact and extra value. This finding represents
an opportunity for informed managers because advertising vendors do not
charge higher prices based on which pod of ads a particular ad is shown
in or on where in the pod the ad is placed. Vendors should be willing to
accommodate requests for a particular position. Thus, until the effects
identified in this study become widely known and pod position pricing is
changed to reflect the differential impact of different pod positions,
managers can enhance advertising effectiveness at no cost to their firm.
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Val Larsen, James Madison University
Newell D. Wright, James Madison University
TABLE 1
Effects of Angle on Brand Information Recall/Recognition
INTERNAL Clutter Normal Abnormal
RECALL
Ad Claims Low .84 [44] .74 [47]
High .67 [47] .60 [42]
Total .79 [91] .67 [89]
Product Class Low .50 [44] .57 [47]
High .40 [45] .33 [42]
Total .45 [89] .46 [89]
Brand Name Low .27 [44] .34 [47]
High .22 [45] .19 [42]
Total .25 [89] .27 [89]
RECOGNITION
Product Class Low .73 [44] .83 [47]
High .78 [45] .67 [42]
Total .75 [89] .75 [89]
Brand Name Low .68 [44] .81 [47]
High .60 [45] .62 [42]
Total .64 [89] .72 [89]
EXTERNAL Clutter Normal Abnormal
RECALL
Ad Claims Low 2.89 [44] 2.98 [47]
High 1.96 [45] 1.90 [41]
Total 2.42 [89] 2.48 [88]
Product Class Low .68 [44] .83 [47]
High .33 [45] .38 [42]
Total .51 [89] .62 [89]
Brand Name Low .14 [44] .17 [47]
High .02 [45] .05 [42]
Total .08 [89] .11 [89]
RECOGNITION
Product Class Low .98 [44] 1.00 [47]
High .96 [45] 1.00 [42]
Total .97 [89] 1.00 [89]
Brand Name Low .25 [44] .30 [47]
High .27 [45] .29 [42]
Total .26 [89] .29 [89]
TABLE 2
Effects of Angle on Brand Attitude
INTERNAL Clutter Normal Abnormal
Ad Claims Low 4.41 [44] 4.33 [47]
High 4.68 [44] 4.41 [42]
Total 4.54 [88] 4.37 [89]
EXTERNAL Clutter Normal Abnormal
Ad Claims Low 4.48 [44] 4.03 [47]
High 4.53 [44] 4.46 [41]
Total 4.51 [88] 4.23 [88]