Virtual enterprise network solutions for virtual product development in the PREMINV e-platform.
Dragoi, George ; Rosu, Luminita ; Rosu, Sebastian Marius 等
1. INTRODUCTION
Under the concept of a global economy, enterprises are assigning
design and production environments around the world in different areas.
A serious issue of information exchange emerges as companies use
traditional hardware and very distinct software appropriate to their
field of expertise (Garfield, 2007). Whether we consider one enterprise
or a holding of SMEs, for survival, it is necessary to learn from the
past, supervise the present and plan the future. An important factor for
the enterprise in the products and services development is to know, to
establish, to translate and to define the customer requirements using
quality methods, tools and techniques. The enterprise use IT & C
support to attract, retain and cultivate relationship with customers,
streamline supply-chain, manufacturing, procurement systems and automate
corporate processes to deliver the right products and services to
customer quickly and cost-effectively (see figure 1). In this new era of
information, the fundamental sources of wealth are knowledge and
communication, and not natural resources or labour work (Rosu et al.,
2009).
[FIGURE 1 OMITTED]
The term "virtual enterprise" has been used in
articulating the strategy for the 21st century global manufacturing
enterprises. One of the key requirements is to develop an Information
System infrastructure to integrate and control the interoperability of
the distributed, heterogeneous and concurrent systems in the
participating organizations (Dragoi et al., 2007). This article presents
a solution for an innovative Information System infrastructure and its
Networking Solution to help describing global information technology
support for inter-organizational enterprises with the background of
modern information and communication technology in the PREMINV platform
for SMEs.
2. E-ECONOMY PARADIGM
The global market today increase the need for common and
collaborative processes and sharing information seamlessly between
companies involved in extended enterprise. All forecasts predict very
rapid growth in e-commerce as part of e- business and e-services that
attract increasing attention because of the impact of new information
and communication technologies on firms, markets, employment, and
development. There are fundamental effects on the organization of
business flows and processes, transaction costs, the creation of new
business models, and changes in the boundaries of firms across sectors
(Dragoi et al., 2007). All this effects are defining the new digital
economy perspectives on business, products, individuals and technology.
Today, digital economy encompasses e-business, e-commerce, and
e-services as services or resources that can be accessed through people
or businesses, using network technologies (see figure 2). For business,
e-service is going to be a new way to save money, to revenue growth, and
faster development model. For end-users, e-services increase
productivity and simplify life, take advantage of more sophisticated and
specialized services on as needed basis. At the level of production
dedicated enterprises, e-services are (see figure 2):
Business-to-Business (B2B), Intra- Business (IB), and
Business-to-Customer (B2C).
[FIGURE 2 OMITTED]
In a real meaning, an e-business is any business that uses Internet
or Internet technologies to attract, retain and cultivate relationships
with customers, streamline supply-chain, manufacturing, and procurement
systems and automate corporate processes to deliver the right products
and services to customers quickly and cost-effectively, also to capture,
explore, analyze, and automate corporate processes information on
customers and company operations in order to provide better business
decisions. E-services and e-business, as were defined, require the
enterprise re-thinking and re-modeling, with the system and applications
design for an efficient use of new network technologies (Husband, &
Bair, 2008). As a general requirement for an infrastructure to support
virtual enterprise it can be underlined that the companies must be able
to inter- operate and exchange information in real time so that they can
work as a single integrated unit, although keeping their
independence/autonomy (Ploder & Fink, 2007)
3. THE PREMINV E-PLATFORM
We purpose in the PREMINV platform, a general architecture for an
industrial holding or SMEs, geographically dispersed, in order to
achieve collaboration between different actors in the Virtual
Enterprise, there needs to be common processes supporting the
distributed product development process (see figure 3). Innovative
techniques to co-ordinate and manage information, resources and
documents need to be developed to integrate successfully and reduce lead
times, increase quality and keep within budget constraints.
Consequently, the partners in the virtual enterprise need to exchange
legacy data and migrate with other systems outside their own secure
corporate boundary. In order to achieve collaboration between different
actors in the Virtual Enterprise, there needs to be common processes
supporting the distributed product development process. A central point
of future product development is therefore collaboration and
communication. We are implemented in the PREMINV platform a solution
based as a virtual enterprise networks (VEN) concept (see figure 4).
[FIGURE 3 OMITTED]
[FIGURE 4 OMITTED]
This is based on consistent, integrated data sets and on tools that
support the collaboration. As a general requirement for this
infrastructure support is than the SMEs must be able to inter- operate
and exchange data, information's and knowledge in real time so that
they can work as a single integrated unit, although keeping their
independence/autonomy. A virtual product development is supported by VEN
and adequate tools, competencies and special application software. A
Virtual Enterprise Network needs its own Private Member Collaboration
System to communicate and develop its projects and bids. A virtual team
must be able to communicate, collaborate and coordinate, all at
distance.
4. CONCLUSION
This paper presents the VEN solutions for virtual product
development and builds a general architecture of the experimental
platform for training, research and consulting in the new digital
economy, located in the PREMINV center at the University
"POLITEHNICA" of Bucharest. This platform is developed
consequently in the CESICED, ORGVIRT & PROGPROC research projects.
The benefits of using this solution as a core IT platform for the
PREMINV have been identified. They comprise minimized processing times
and costs and the improvement of the following features: functionality
(system supporting and/or fully automating product development);
process; integration (system to (internal or external) system
communication); usability (effortless communication between the human
user and the system); security (protection of the enterprise knowledge);
flexibility (easily adjustable to a fast-changing business environment).
It is inevitable that multidisciplinary teams for product design, with
members located in different geographic locations, will become more
common place in the future.
5. REFERENCES
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