On the design of an experimental installation to determine the kinematic parameters during human locomotion.
Rosca, Ileana ; Radu, Ciprian
1. INTRODUCTION
The design of external prosthetic elements of locomotor system
involves previously some complex kinematic and dynamic studies of the
interested anatomical system.
Kinematics is part of mechanics concerned with the description of
movement. The kinematics description of movement encompasses positions
and angular positions of body segments. To determine these unknowns
there are o lot of methods, such as: exoskeletal method, accelerometry
method and stereometric method (Medved, 2001).
The stereometric method is the largest and the most diverse group
used to determine the kinematic parameters of human movement. This
measuring method may be classified in several ways. This classification
includes: close range analytical photogrammetry fundamentals method and
the high-speed photography method. The last method is the most used that
because is the simplest and the less affected by errors method. Besides
attaining a very high spatial resolution and accuracy of less then 1%,
the basic quality of the photographic method is its non-invasiveness,
not disturbing the subject and no expensive costs (Vaughan et al.,
1999).
A further, important comparative advantage of this method is the
permanent storage of the complete photographic record of the movement
structure recorded. This offers a rich informational background during
analysis, as well as a possibility to redefine characteristic body
points in later analysis. This is further suitable for combined
qualitative and quantitative analysis (Vaughan et al, 1999).
2. EXPERIMENTAL DESIGN SOLUTION
2.1 Experimental objectives
The experimental objectives consist in determining of kinematic
parameters of lower right limb, more exactly the angles between
anatomical segments during locomotion. These angles are represented by:
the angle between thigh and shank ([alpha] angle), the angle between and
shank and posterior side of foot ([beta] angle), the angle between shank
and frontal side of leg ([delta] angle) and the angle between foot and
ground ([phi] angle), during stance phases of normal locomotion (see
figure 1).
Also, for a complete biomechanical analyze we have decided to
determine the trajectories of lower limb's joints during normal
locomotion.
2.2 Measuring method
Biped human locomotion is a phenomenon that progresses in real
time, so it's necessary to choose a right method to be concluding
in this way. Since we try to analyze qualitatively some continuously and
successive positions of lower limb's joints during normal
locomotion, it's necessary a high precision visual analyze.
Once, human eye is perceptible for a distinct number of 24
different frames per second (for 24 frames per second the images will be
in continuously movement), it's necessary that the tracking to be
made to a high speed frequency that is comparable with locomotion speed
and then to bring it close to the normal observation frequency of human
eye (Hunt & Lataman, 2006).
Considering these, we have chosen the high-speed photography
method, which consists in continuously video recording of the human
subjects during normal locomotion (4.5/5.6 km/h), followed afterwards by
image discrete quantity, which succeed in 1/250 frames per second.
The discrete frames can be edited using image edit software,
finally to obtain the successive positions of the markers, which are
positioned in the lower limb's joints (hip, knee and ankle joints),
heel and the second metatarsal's pick.
2.3 Experimental installation description
[FIGURE 1 OMITTED]
[FIGURE 2 OMITTED]
To determine the kinematic parameters of human normal movement is
necessary to design an experimental installation. The proposed
experimental installation, presented in figure 1, is compound from: a
high speed video camera TroubleShooter, three light sources, five light
markers and a central acquisition system (Dell laptop).
High-speed video camera is a device that allows analyzing video
processes in a very short time. This video camera records an image clip
with a higher speed then eye can do and afterward plays it back in a
very short time, allowing to observe, to measure and to analyze the
events (Panagiotakis & Tziritas, 2004). TroubleShooter video camera
is produced by Fastec Images Company, and has a maximum video resolution
of 640 x 480 pixels and a record speed of 25 to 500 frames/second in
normal conditions (see figure 2).
Video camera was embedded on a tripod, perpendicularly on the human
subject's movement direction, on an optimal distance of 3500 mm.
This distance permits a good visualization of the human subject from
down chest's level and implicit correct visualization of all
markers mounted on the lower limb.
Minimum illumination for a recording rate of 25 frames/second and a
maximum resolution of 640 x 480 pixels is 10 lux. The higher number of
frames the higher illumination needed (Rosca & Radu, 2008).
For our experiment we have used a normal optical objective with a
focal distance of 12 mm and a recording rate of 250 frames/second with a
maximum resolution of 640 x 480 pixels. Because of that, we have used
three light sources (halogen light) with a total illumination of 17548.4
lux. Using this video camera and an image software editor (Adobe After
Effects), it helps as to determine the lower limb's joints
trajectories and the angle between human anatomical segments, during
human locomotion.
The light markers are used in combination with a high-speed camera,
to determine kinematic parameters of lower limb's joints. There are
five markers, which are placed on the hip, knee and ankle joint, on the
heel and the second metatarsal's pick. They have a spherical shape,
with a 30 mm diameter and they were painted with a special paint, which
is highly sensible to the halogen light (see figure 3) (Rosca &
Radu, 2008).
Also, the lower limbs of the human subject are dressed up in
black-moulded pants because the marker's colour is in highly
contrast to the pant's colour. For concluding results, the markers
have to be placed exactly on the interest areas, more precisely the
marker's centre has to coincide to the joint's centre off
rotation, and heel and second metatarsal's markers have to be on
the same axis. In advance, to determine the right position of each
marker, we have made repetitive palpations of the anatomic areas.
Anyway, the marker's placement is relative, that because it's
impossible to determine the right position of the joint's centre of
rotation and on the other hand because of the relative sliding between
moulded pants and skin tegument.
[FIGURE 3 OMITTED]
For a correct interpretation of the recorded movie data, by using
geometrical correction equation, we have determinated the maximum error
of image deformation, on the vertical and horizontal directions (Rosca
& Radu, 2008):
[DELTA]m = 100 x l/L sin [alpha], (1)
where: [DELTA]m is maximum error of image deformation [%], l is the
length of light marker [mm] (l = 30 mm), L is the distance between
marker centre and objective centre of video camera [mm] and [alpha] is
the angle between recording axe and light marker direction movement
[[degrees]].
Thus, for a video camera height of approximately 600 mm to the
ground, a recording maximum distance of 2130 mm and a distance of 3500
mm between camera central optical axe and the symmetrical axe of light
markers, we have determinate that for each marker, for both recording
axes, the maximum error of image deformations is 0.857%.
3. CONCLUSIONS
The proposed measuring method is a very simple and efficient method
and also quite accurate, that because the recorded images are affected
by deformation errors in proportion of 0.857%, which is suitable for the
error limits admissible for this measuring method.
The aim of this paper is to design an experimental installation,
based on some theoretical information about measuring of locomotion
kinematics and the next step of our study is to process all recorded
data obtained by using this experimental installation, to determine the
kinematic parameters during human locomotion. This is done by using
editing software, named Adobe After Effects 6.5 software, in the
following scientific paper, called: Image Treatment Process to obtain
Kinematic Parameters During Human Locomotion, published in the same
proceeding.
4. REFERENCES
Hunt, J.L. & Latam, V. (2006). Control of Biped Locomotion,
Springer Publisher, ISSN 0140-0118, Berlin, Germany.
Medved, V. (2001). Measurement of Human Locomotion, Congress
Library, ISBN 0-8493-7675-0, USA.
Panagiotakis, C. & Tziritas G. (2004). Recognition and Tracking
of the Members of a Moving Human Body, Springer Publisher, ISSN
0302-9743, Berlin, Germany.
Rosca, I.C & Radu, C. (2008). On a Mechatronic System to
Determine Dynamic Parameters of the Human Limb During Locomotion Used
For Artificial Muscles and Implant Design, 6th International DAAAM
Baltic Conference, ISBN 978-9985-59-783-5, Tallin, Estonia.
Vaughan, C.L.; Davis, B.L. & O'Connor, J.C. (1999).
Dynamics of Human Gait, Kiboho Publisher, ISBN 0-620-23558-6, Cape Town,
South Africa.