Ian Davis: Leslie Tonkonow Artworks + Projects.
Hudson, Suzanne
It's possible to describe Ian Davis's paintings in just a
few words: tidy, faux-naive compositions populated by near-identical men
who, in enacting futile rituals in unison, become elements of notation
more than agents of narrative. Or so it would seem to judge by the
twelve paintings and one collage on view in Davis's first New York
solo show. Here, the primary impulse was the methodical (or is it
empty?) act of painting itself, the artist harnessing rudiments of
modernist abstraction to figurative ends. Thus the grid is recast as a
brick facade in Ceremony, 2007, while the monochrome turns into a
gradated battlefield in Strategy, 2006. In this engagement with
repetition-of style, pictorial units, and, importantly, themes of
warfare, industry, and mass gatherings--Davis makes clear that the
failures of representation can be remarkably akin to those of
abstraction, in that both now offer only the flimsiest of defenses
against arbitrariness and decoration.
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Yet Davis tries, maybe even a little too hard, to instantiate meaning. The above-mentioned Strategy as well as Campaign, 2006, are
nightmarish visions of infinitely replicating troops, garbed in red
coats, traversing gray winter landscapes. In the former, the anonymous
marchers cast shadows (this despite the lack of any visible light
source) oddly reminiscent of zoe-trope flickers or early motion
photography. In both paintings, the company marches, like lemmings,
toward some striated yet curiously blank horizon--one surmises this
cannot but lead off a cliff in Strategy, and into sheer emptiness in the
horror vacui of Campaign. Their apparently suicidal mindlessness is
clearly the result of bodily regimentation and psychic allegiance
manifested as the groupthink of military order. Likewise, the earnest
Corporation, 2006, and Doledrum, 2006, are monuments to Dickensian toil,
depicting polluting behemoths of overproduction. As in the most chilling
of Charles Sheeler's images, the laborers are absent from the
scene, and only the architecture--finally more consumptive than
generative--remains. Or take the mordant example of Art Collection,
2007, in which Davis targets the red-hot market by showing lots of stuff
in open, slatted wooden crates piled high on a parlor floor.
For all the works' didacticism (and their admittedly perilous
proximity to illustration, not to mention the iconography of video games
and the illusionistic possibilities of computer animation), Davis also
sometimes gets at something less quantifiable. In this category,
I'd group the likes of Contract, 2006, Auditorium, 2006, and
Ceremony. In these pictures, instead of relying on cartoonish moralism,
Davis suggests a more laconic position that admits, as Hannah Arendt so
famously diagnosed in her Eichmann in Jerusalem (1963), the banality of
evil. This is especially effective insofar as these scenes contain
neither soldiers nor laborers, but rather innocuous black-suit-clad men,
standing in a dense circle of trees crowned by silver flood lamps in
Contract or sitting in abortive pageantry facing a vacant podium in
Auditorium.
Perhaps repression, whether social, political, or, at its least
treacherous, sartorial, is Davis's theme. Filled to capacity with
more and more of the same detailed but superflat individuals--who, it
must be said, vary slightly up close in the slopes of their noses, say,
or the tenacity of their hair--the Waiting for Godot-esque plots become
wholly ambiguous just as the protagonists are rendered mere figments.
These pieces get under one's skin precisely because they imply the
worst without even needing to show it, which leaves you wondering
whether those men might still have time to get up and leave.