Paul McCarthy.
Weil, Harry Jacob
Whitney Museum of American Art | New York, New York
The Whitney's whopping "Paul McCarthy: Central
Symmetrical Rotation Movement/Three Installations, Two Films"
(through October 12, 2008) was the must-see event of last-summer. With
rather art-historical exhibitions in the neighborhood--Louise Bourgeois
at the Guggenheim and Kirchner at MoMA--McCarthy served up enough
excitement and art smarts to please any crowd. The usual scatological
spectacle of clowns and rotting food that we have come to expect from
this Los Angeles-based artist is now but a distant memory. Instead, a
more reserved artist logically working out spatial and visual illusions
emerges in these 22 objects dating from 1966 to the present.
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The link between past and present is an essential component of this
mini-retrospective. The showcasing of his early films and performance
photographs in the vicinity of large-scale installations--two restored
and a new one created for the occasion--wonderfully demonstrates the
conceptualist nub of his work. It all comes down to McCarthy's keen
interest in viewer-manipulated perception, now called interactive or
participatory art. An early example is the three-minute black-and-white
film Spinning Camera, Walking, Mike Cram Walking from 1971, which shows
a camera being rotated on a tripod in a mostly empty room. The result is
a dizzying display of sun-drenched windows and darkened corners,
occasionally giving a glimpse of a man walking in circles around the
camera. Eerily, the long wall of mirrors bisecting the Whitney's
second floor begins to take on the same giddy dimensions as the film it
features, dramatically doubling the floor space.
It's hard not to be skeptical about this vertiginous tour de
force, especially after reading in a wall text that the work is intended
"to create perceptual disorientation in the viewer through spinning
mirrors, rotating walls, projections, and altered space." Is this
Hanger 18, or a James Bond-style briefing on the latest techniques in
national security, or what? As Ken Johnson in the NY Times suggests,
"Over and over Mr. McCarthy returns to the human fact that we are
inescapably at the mercy of what our senses tell us about the world and
what our brains manage to make of that information. We may go out of our
minds, but we can never get out of our heads." But surely the point
is that the current technocracy wants to keep us confused.
The artist's most powerful installation, Bang Bang Room
(1992)--four hinged, motorized walls that open and close, locking you in
if you chance inside--wonderfully demonstrates this sense of being in a
surrealistic horror movie. Each wall has a door that keeps opening and
banging shut, giving the illusion of controlling the movement of the
walls. Museum visitors caught inside this claustrophobic contraption,
where the sound of the slamming doors gets even louder, find themselves
instantly transported to a scene from one of the Saw movies. Bang Bang
Room is a prime example of why McCarthy so richly deserves his current
stardom, even if it leaves the museum's love affair with trippy,
kinetic cubist traps entirely hanging.