Parents behaving badly? The relationship between the sportsmanship behaviors of adults and athletes in youth basketball games.
Arthur-Banning, Skye ; Wells, Mary Sara ; Baker, Birgitta L. 等
Sport can be an important and healthy component of youth
development. In fact, based on participation statistics, youth sport
appears to be one of the most important activities in a child's
life (Brustad, 1993; Gould, 1987). It is also frequently suggested in
both the popular media and in research that youth sport programs can be
used to foster positive development and to build character (Coakley,
2004; Hansen, Larson, & Dworkin, 2003). More specifically, youth
sport participation is associated with many general indicators of
development, including identity development; personal exploration;
initiative; improved cognitive and physical skills; cultivating social
connections, teamwork, and social skills; extending peer networks; and
improved connections to adults (Hansen et al., 2003).
In reality, however, sport does not inherently build character and
in fact, many sport programs may lead to negative, rather than positive,
youth development (Hellison, 1995). Sport only provides a context in
which individuals may demonstrate positive development characteristics
(Bigelow, Moroney, & Hall, 2001; Eitzen, 2003). It is the
responsibility of youth sport administrators to ensure that programs
exist that take advantage of this opportunity. Youth sport can be used
to promote life long physical activity and enjoyment of sport, but only
if programs are specifically designed with this intent (Smith &
Smoll, 1997; Weiss & Petlichkoff, 1989).
In addition, youth cannot gain the benefits from youth sport if
they are no longer participating in these activities. Recent statistics
suggest that children are dropping out of sport at extremely high
levels. Some research has found that as many as 70% of children will
cease participation in organized sport before they reach the age of 13
(Engh, 2002). Many external and internal factors in addition to the
sport itself may be contributing to this excessive dropout rate (Linder,
Johns, & Butcher, 1991; Viira & Raudsepp, 2000). External
factors might include the child moving to a new town or parents losing a
job and no longer being able to pay for the activity. Internal factors
frequently mentioned include negative experiences, feelings of
incompetence, a lack of fun or enjoyment in the activity, wanting to try
new things, or simply needing a break from a particular sport (Gould,
1987; Petlichkoff, 1992).
While the external reasons children cease participation in youth
sport are not typically within the control of youth sport
administrators, many of the internal reasons can be addressed.
Specifically within the realm of their responsibility are the reasons
related to negative experiences due to poor sportsmanship. In order to
reduce the dropout of youth in sport programs due to sportsmanship
issues, it is necessary for youth sport administrators to understand how
these problems occur and develop within a program.
Previous research has suggested that increasing positive and
decreasing negative sportsmanship behaviors is possible in youth sport
environments (Arthur-Banning, Paisley, & Wells, 2007; Ellis,
Henderson, Paisley, Silverberg, & Wells 2004; Wells, Ellis, Paisley,
& Arthur-Banning, 2005; Wells, Ellis, Arthur-Banning, & Roark,
2006). Although it is useful to know which theoretically based
techniques to employ, it is also necessary for youth sport
administrators to know to whom they should be focusing these techniques.
Determining this requires an understanding of the relationships involved
in demonstrating sportsmanship behaviors. Little, if any, research,
however, has examined the link between children's positive and
negative sportsmanship behaviors with those of other important people
involved in the game environment, specifically the spectators (who
generally tend to be parents) and coaches. Information about such a link
would be highly important to youth sport administrators who are hoping
to design programs that address sportsmanship. Knowing that a
relationship exists would allow them to target interventions on specific
groups of people.
Much literature suggests that a link should exist between
parents' or coaches' behaviors and those of their children or
athletes. The behaviors demonstrated by the significant individuals in a
person's life (such as a parent or a coach) have a great impact on
that person's behavior. Most of this literature implies a
directional link from the adult to the child. In other words, the
behavior of children is in part influenced by the behavior of the
parent. Research has found this relationship to be true in a variety of
areas including smoking (Goddard, 1992; Flay et al., 1994; Jackson &
Henriksen, 1997), alcohol consumption (Yu & Perrine, 1997), and
prosocial and antisocial behaviors (Stuart & Ebbeck, 1995; Wyatt
& Carlo, 2002).
Information relating specifically to moral behavior development in
youth sports suggests that it is a very complex phenomenon and adults
can have an influence on children's attitudes and behaviors through
the modeling that occurs in the environment (Guivernau & Duda, 2002;
May, 2001; Vallerand, Deshaies, & Cuerrier, 1997). Modeling most
often occurs through the prominent influences in a person's life.
The most significant factor in this process is not that person's
actual beliefs, but the individual's perception of these beliefs
(Biddle, Wang, Kavussanu, & Spray, 2003; Carr & Weigand, 2002;
Duda, 1993; Givvin, 2001; White, Kavussanu, Tank, & Wingate, 2004).
For example, children who observe coaches berating other teams or
refusing to shake the hand of another coach are likely to assume that
sportsmanship is not a valued quality, no matter what the coach claims.
If, however, they observe a coach engaging in positive sportsmanship
behaviors such as congratulating members on another team for a good
performance, they might believe that these types of behaviors are truly
important. Based on these perceived values, children will often choose
to meet the expectations of the coach either in a sportsmanlike or
unsportsmanlike way, depending on which they perceive is more valuable.
Theory suggests that children's sportsmanship behaviors should
be correlated to those of the spectators (who are primarily parents) and
coaches in a youth sport setting. However, no specific study has been
completed confirming this idea. Knowing the relationship between
parents', coaches' and children's behaviors will tell us
if youth sport administrators should also be employing techniques
focused on parents and coaches as a means of enhancing the sportsmanship
of young athletes and the overall atmosphere in games. Therefore, the
purpose of this study was to determine the relationship between the
positive and negative sportsmanship behaviors demonstrated by parents
and coaches and those of children. Consequently, the following
hypotheses were tested:
H1: Positive spectator behavior is a significant predictor of
positive player behavior
H2: Positive coach behavior is a significant predictor of positive
player behavior
H3: Negative spectator behavior is a significant predictor of
negative player behavior
H4: Negative coach behavior is a significant predictor of negative
player behavior
Method
Setting and participants. Two recreation centers were involved in
this study. At the first site, no intervention took place, and
researchers merely observed the behaviors of individuals as they were
organized by the league. The second site was sponsored by the same
organization as site one and both were run under virtually the same
rules. Both sites were similar in demographic features including
ethnicity and socioeconomic status. Participants taking part in the
study were in two age groups, third and fourth graders and fifth and
sixth graders. These two age groups were chosen because after this
approximate age, children begin to be influenced more by peers rather
than parents.
Measurement. Sportsmanship behaviors were measured through
observational techniques. Participants, coaches and spectators were
observed each quarter by individuals trained to recognize behaviors
consistent with positive or negative sportsmanship. At least one
research assistant was present at each game whose sole job was to
observe these sportsmanship behaviors. Individual behaviors were
separated by team, as well as by player, coach or spectator. In most
instances, parents sat on separate sides of the gym, making it easy to
identify team affiliation of spectators.
The observation form used to measure sportsmanship behaviors was
complied from various pieces of literature indicating what appropriate
positive and negative sportsmanship behaviors were. These behaviors were
then modified to more closely match the sport of basketball. This
sportsmanship behavior observation form has been accurately used in
other studies (Arthur-Banning et al, 2007; Wells et al., In Press).
Examples of positive sportsmanship behaviors include cheering on
opponents and checking on an injured player. Negative sportsmanship
behaviors included taunting opponents, yelling at referees and acts of
excessive aggression.
Design. Three groups were observed in this design. A control group
was at site one so that no contamination of sportsmanship interventions
were witnessed. Two groups were observed at the second site. The first
treatment group received some simple league level sportsmanship
interventions that were implemented with all participants involved. The
second group received the same league level sportsmanship interventions
and, in addition, employed referees who were trained to enhance
prosocial behavior by using specific techniques found in the literature.
Techniques used by the referees included a variety of behaviors such as
modeling and creating expectations of positive sportsmanship. The games
at the second site were equally split so that half received the
sportsmanship intervention only and the other half received the
sportsmanship intervention plus the referees trained in prosocial
behavior techniques.
Procedures. Prior to the beginning of the season a coach/parent
meeting was held at both facilities. At the control facility, the
meeting was put on as normal with no extra information provided by the
researchers. At the second site, parents and coaches were informed about
some of the changes to the league to make it more focused on developing
positive sportsmanship behaviors. These changes included a post game
social for both teams. At this social, one player on each team was
recognized by the opposite team for their acts of sportsmanship during
the game. In addition, the parents and coaches were informed that signs
and petitions supporting positive sportsmanship would be located
throughout the gymnasium and that there would be minor rule changes such
as the ability for referees to call technical fouls on spectators for
negative sportsmanship violations. Finally, the parents and coaches were
made aware that during half the games, referees would be employing
specific techniques that would further promote positive sportsmanship
consistent with research on prosocial behavior (Arthur-Banning et al.,
2007).
Observation training. Measures of sportsmanship were all conducted
using observations. Training for observers took place before the study
began. All observers were graduate students or faculty in the parks and
recreation field. This training was performed by an individual familiar
with both sportsmanship research and the use of observational
techniques. After an initial discussion of the background of the study,
the observation sheets were reviewed with the research assistants who
would be serving as observers for the study. The trainer and observers
discussed each of the behaviors listed on the sheet along with examples
of how each of those behaviors might manifest themselves in a youth
basketball game. Observers then viewed six different video segments
taped from youth basketball games, each of which focused on several
different behaviors. Following each video clip, the observers and the
trainer discussed what behaviors were witnessed, and how they were
recorded on the observation forms. If there was a consensus about the
clip by the observers, the group then would move onto the next clip. If,
however, inconsistencies existed in how the observers scored the
behaviors, before moving on the trainer would help to clarify the
behaviors, and the clip was watched again to reinforce the discussion
about the behaviors. The process was then continued for the remaining
five video segments assuring that at least a consistency level of 80%
between the observers was accomplished.
On game days, observers would typically situate themselves in a
position where they could see and hear a majority of the events
happening in the gymnasium. Most of the spectators would sit in clusters
that represented their respective teams. This made it easy to identify
which comments or behaviors could be associated with spectators for each
team.
Data analysis. In this study, the unit of analysis was an
aggregated team variable. More specifically, outcome variables were
aggregates of the behaviors of all members of one team during a
particular game. Predictor variables were the sum of either all the
coach behaviors or all the spectator behaviors for one team during a
game. All analyses were run using SAS version 9.1. Proc GLM to fit
analysis of covariance models which were then utilized to test the
hypotheses that positive coach and spectator behaviors were predictive
of positive player behaviors and that negative coach and spectator
behaviors were predictive of negative player behaviors when controlling
for grade level of players and treatment group.
Results
Descriptive statistics were calculated for game totals of positive
and negative spectator, coach and players behaviors. Mean numbers of
positive and negative coach, spectator, and player behaviors per team
per game are shown in Table 1. T-tests were used to determine whether
player, coach, and spectator behaviors differed depending on the age of
the players involved in the game (see Table 2). The only significant
difference between teams with players in third and fourth grades and
teams with players in grades five and six was in the number of positive
behaviors of team members. Older teams engaged in an average of almost
four more positive behaviors per game than did younger teams.
Positive spectator (b = .26) and coach (b = .22) behaviors were
significant predictors of positive player behaviors in a model that
accounted for 37.00% of the variance in positive player behaviors
([R.sup.2] = .37) when controlling for the grade level and treatment
group of the team (see Tables 3 and 4). This means that during the
course of a game, every additional positive spectator behavior was
associated with .26 additional positive player behaviors while each
additional positive coach behavior was associated with .22 additional
positive player behaviors.
Negative spectator (b = .14) behaviors was a significant predictor
of negative player behaviors in a model that accounted for 9.60% of the
variance in negative player behaviors ([R.sup.2] =. 10) when controlling
for the grade level and treatment group of the team (see Tables 5 and
6). In other words, every additional negative spectator behavior in a
game was associated with. 14 additional negative player behaviors.
Discussion
This study examined the effects that sportsmanship behaviors
exhibited by spectators and coaches can have on player sportsmanship
behavior in youth basketball games. In general, the positive mean scores
of players were higher than the positive means of coaches and spectators
behaviors. This result is similar to the negative behaviors in that
players tended to exhibit more negative behaviors than did coaches or
spectators. This appears to demonstrate that as an individual becomes
less directly involved in the game, he or she demonstrates fewer
behaviors related to sportsmanship.
When looking at the positive and negative behaviors demonstrated in
the third and fourth grade games in comparison to the fifth and sixth
grade games, the only significant difference was in the positive
behaviors of the players. Fifth and sixth grade players engaged in
significantly (p < .01) more positive sportsmanship behaviors than
third and fourth grade players per game. This means that the fifth and
sixth graders demonstrated an average of approximately four more
positive behaviors per game than younger teams. This difference likely
occurred because the older teams tended to play at a faster tempo or
pace and therefore, had more opportunities to exhibit behaviors, both
positive and negative. For example, in the younger age group, teams
tended to score fewer points per game than the older age group. With
fewer points being scored, there is also less opportunity for the
younger athletes to cheer or to congratulate their opponents.
Lack of statistical differences in group means for negative
behaviors could be related to the standard deviations. In all negative
behaviors, the standard deviations were higher than the means. This is
probably the result of a "floor effect." In other words,
although there was a wide range in numbers of behaviors, some as high as
34 behaviors per game, overall the numbers tended to be close to 0. In
addition, this league is emphasized as a recreational league, and the
pressures to win, or advance to a "championship" do not exist
as they might in other higher level tournaments, or leagues
(Arthur-Banning et al., 2007). This becomes an important factor to
consider when decisions about sportsmanship expectations are outlined at
the beginning of the season. A cookie cutter program approach will
almost certainly be less effective than a program designed specifically
with the league and type of participants in mind.
As hypothesized, positive sportsmanship behaviors by spectators and
coaches (p < .01) predicted positive player behaviors after
accounting for the treatment and age groups. This relationship suggests
that throughout each game, every time a spectator demonstrated four
positive sportsmanship behaviors, there was an associated increase of
one positive player behavior regardless of age or league. Similarly,
when coaches demonstrated approximately five positive sportsmanship
behavior, there was an associated increase of one positive player
behavior. Thus, players were more likely to behave positively if the
team's spectators and coaches did so as well.
Similar to positive sportsmanship, negative spectator (p = .04)
behavior was a significant predictor of negative player behaviors.
Contrary to expectations, however, negative coach behavior (p = .26) was
not a significant predictor of player behavior. In both cases, these
results are lower relationships that we would expect, and this is likely
a result of the overall low numbers of behaviors that were recorded per
game, coupled with the higher standard deviations. It may also be the
result of young athletes being more attuned to their parents'
negative behaviors than to their coaches. For example, the perception
might exist that the one of the coaches' roles is to argue with
referees so when they do, players are less likely to notice. When
parents, however, argue with referees, it is more noticeable because it
is outside the expected role of the spectator.
Limitations. Although this literature represents a beginning point
from which to understand the potential impact adults can have on the
youth game environment, limitations were present in this study which
could be addressed in future research. Primarily, these data did not
focus on the directionality of the relationship as this portion of the
study was not an experimental design. As a result, the authors recognize
there can be no direct causal links from adults' behaviors to
player's behaviors. The literature from many fields, however,
suggests that young children learn behaviors from their adult role
models (Bandura, 1986, May, 2001). Following this line of reasoning would mean that if players witness an event and hear the spectators
yelling and screaming at the officials, they are more likely to perform
a similar behavior because they think it is acceptable. As an attempt to
further understand this relationship, it would be interesting to
determine if participants responded directly to spectator statements and
actions. For example, there were numerous occasions when a spectator
would say to a child "hey don't let them push you around, push
them back." Future studies might attempt to link that pushing
request with the degree to which the participants followed through with
a specific action.
In addition, the observational nature of the study is limiting in
that while the observers made every effort to record the behaviors and
comments that were stated by spectators, it was difficult to capture
them all. It would be ideal to have some form of a microphone set up
near the spectators so the comments could be captured more clearly
without causing obvious behavior modification. Similarly, previous
studies using the same observational and training techniques yielded
Euclidian distance estimates of .55, indicating that in each game,
observations were merely one half behavior different among observers.
Future research. The results of this study certainly bring to light
additional questions that would further the understanding of the
relationship between the positive and negative sportsmanship behaviors
of spectators, coaches and players. Future studies might seek to find a
direct link between a specific parent and player. Specifically,
researchers might observe what the parent is saying to his or her child
in the game, and witness how that child behaves as a result. This would
allow us to know if a more direct relationship exists between behaviors.
It also would be beneficial to see how different sports were affected by
these types of relationships in behaviors. For example, in soccer or
hockey, it is much more difficult to hear the fans simply because of
proximity to the action, whereas in basketball, the spectators are much
closer to the court. This distance might have a reduced impact on the
behaviors of the young athletes. Other studies might attempt to
determine the impact of spectator training or certification programs on
the overall environment. Such studies could help determine whether or
not the sportsmanship environment of a game, along with player
behaviors, changes after spectators and coaches undergo a specific
training program. Finally, the literature suggests that participants are
less influenced by adults as they grow older and become more influenced
by their peers (Stuart & Ebbeck, 1995). It would, therefore, be
interesting to learn if the relationship that exists between participant
and spectator behaviors changes as young athletes begin to mature.
Implications for practice. The results of this study provide
valuable information to youth sport administrators hoping to improve
their programs. Perhaps one of the most important findings from this
study in terms of implications for practice is the strength of
relationships between spectators and players for positive sportsmanship.
It is important for individuals involved in all aspects of youth sport
to realize that being a good sport involves more than simply not being a
bad sport. In other words, if youth sport administrators hope to use
their programs to produce good sports, then they need to realize that
this means they should try to promote positive sportsmanship along with
discouraging negative behaviors. The strength of relationship between
parents and player suggests that the more positive the parents behave,
the more positively the young athlete will behave. Currently, many youth
sport leagues focus on implementing strategies such as the very popular
"Silent Saturdays" where parents sit quietly in the gym. They
are not allowed to either make negative comments or positive ones.
Although this strategy is likely to decrease the negative behaviors, it
also prevents parents from engaging in important positive sportsmanship
such as cheering after a basket is made. If children do indeed learn
positive sportsmanship by following the examples set by their parents,
then valuable learning opportunities for role modeling are lost. In the
future, administrators in youth sport leagues should rethink the use of
Silent Saturdays, and refocus their attention on programs that both
promote positive sportsmanship and discourage negative sportsmanship
rather than merely eliminating negative behaviors.
The importance of parents demonstrating positive sportsmanship
behaviors implies that youth sport administrators should also focus some
of their efforts on promoting these behaviors. Techniques similar to
those employed with young athletes might also be effective with adults.
For instance, parents could be asked to sign a petition and the players
could vote on an award for the spectator who was the "best
sport" during the game.
Similarly, as youth sport administrators alter rules to govern
player behavior, they should also be cognizant of the impact the adults
may have on the overall sportsmanship environment. For example,
administrators frequently address problems with sportsmanship by
changing rules for the players. They also may wish to try changing rules
for the adults such as allowing officials to call technical fouls on the
identifiable spectators for acts of negative sportsmanship. This would
assist the league in outlining acceptable and unacceptable behaviors
immediately in the game, and would provide an example to the young
athletes about what is considered acceptable and unacceptable for them
in the future.
Conclusion
With drop out rates in youth sports approaching alarming levels,
coupled with daily accounts of parents who are out of control at youth
sporting events, administrators must seek new and innovative ways to
make their leagues more inviting to participants. This study has made an
effort to better understand one relationship that has an impact on the
game environment. By recognizing how adults can impact participant
behavior, we have the knowledge necessary to begin making changes to
improve the atmosphere and experience for the young athletes.
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Skye Arthur-Banning
Clemson University
Mary Sara Wells
University of Utah
Birgitta L. Baker
The Pennsylvania State University
Ryan Hegreness
Essex Junction Recreation and Parks
Address Correspondence To: Skye G. Arthur-Banning, PhD, Clemson
University, Department of Parks, Recreation, and Tourism Management, 263
Lehotsky Hall Box 340735, Clemson, SC 29634-0735, Phone: (864)-656-2206,
E-mail: sarthur@clemson.edu
Table 1. Means and Standard Deviations for Behaviors
Mean Standard Minimum Maximum
Deviation
Positive Player Game 9.41 6.06 1 41
Behaviors
Positive Coach Game 6.86 4.84 0 36
Behaviors
Positive Spectator 5.11 3.90 0 25
Game Behaviors
Negative Player 2.82 3.98 0 34
Game Behaviors
Negative Coach 1.95 2.92 0 16
Game Behaviors
Negative Spectator 1.93 3.81 0 29
Game Behaviors
Table 2. Differences in Mean (SD) Scores for Player, Coach,
and Spectator Behaviors for Grade 3/4 and 5/6.
Grade Level of Players on Team
Measure Grade 3/4 Grade 5/6
Positive Player Game 7.54 (4.18) 11.50 (7.08)
Behaviors
Positive Coach Game 6.51 (5.03) 7.25 (4.60)
Behaviors
Positive Spectator Game 5.10 (3.85) 5.11(3.97)
Behaviors
Negative Player Game 2.59 (3.85) 3.09 (4.12)
Behaviors
Negative Coach Game 2.05 (2.67) 1.85 (3.18)
Behaviors
Negative Spectator 2.18 (3.93) 1.66 (3.67)
Game Behaviors
Grade Level of Players on Team
Measure T-value p-value
Positive Player Game 5.48 < .O1
Behaviors
Positive Coach Game 1.26 .21
Behaviors
Positive Spectator Game .02 .98
Behaviors
Negative Player Game 1.03 .31
Behaviors
Negative Coach Game .56 .58
Behaviors
Negative Spectator 1.11 .27
Game Behaviors
Table 3. Test of Between Subject Effects for ANCOVA Predicting
Positive Player Behaviors.
Source Type III df Mean
Sum of Square
Squares
Model 3606.12 7 515.16
Grade 820.70 1 820.70
Treatment 966.48 2 483.24
Grade * Treatment 608.27 2 304.14
Positive Spectator Behaviors 257.26 1 257.26
Positive Coach Behaviors 271.02 1 271.02
Error 6140.4 258 23.80
Corrected total 9746.51 265
Source F Sig.
Model 21.65 < .01
Grade 34.48 < .01
Treatment 20.30 < .01
Grade * Treatment 12.78 < .01
Positive Spectator Behaviors 10.81 < .01
Positive Coach Behaviors 11.39 < .01
Error
Corrected total
Table 4. Estimated Slopes and Estimated Marginal Means for
ANCOVA Predicting Positive Player Behaviors
Slope Least T Sig.
Square
Means
Positive Spectator Game Behaviors 0.26 3.29 < .01
Positive Coach Game Behaviors 0.22 3.37 < .01
Grade 3/4 8.28
Grade 5/6 12.18
Treatment Group 0 10.37
Treatment Group 1 12.47
Treatment Group 2 7.85
Grade 3/4 * Treatment Group 0 9.91
Grade 3/4 * Treatment Group 1 8.15
Grade 3/4 * Treatment Group 2 6.77
Grade 5/6 * Treatment Group 0 10.82
Grade 5/6 * Treatment Group 1 16.79
Grade 5/6 * Treatment Group 2 8.94
Table 5. Test of Between Subject Effects for ANCOVA
Predicting Negative Player Behaviors
Source Type III df Mean
Sum of Square
Squares
Model 403.10 7 57.59
Grade .02 1 .02
Treatment 90.40 2 45.20
Grade * Treatment 157.02 2 78.51
Negative Spectator Behaviors 65.63 1 65.63
Negative Coach Behaviors 18.72 1 18.72
Error 3799.60 258 14.73
Corrected total 4202.70 265
Source F Sig.
Model 3.91 < .01
Grade .97
Treatment .05
Grade * Treatment < .O1
Negative Spectator Behaviors .04
Negative Coach Behaviors .26
Error
Corrected total
Table 6. Estimated Slopes and Estimated Marginal Means
for ANCOVA Negative Player Behaviors
Slope Least
Square
Means
Negative Spectator Game Behaviors 0.14
Negative Coach Game Behaviors 0.10
Grade 3/4 2.84
Grade 5/6 2.82
Treatment Group 0 3.44
Treatment Group 1 1.91
Treatment Group 2 3.15
Grade 3/4 * Treatment Group 0 3.61
Grade 3/4 * Treatment Group 1 2.73
Grade 3/4 * Treatment Group 2 2.18
Grade 5/6 * Treatment Group 0 3.26
Grade 5/6 * Treatment Group 1 1.09
Grade 5/6 * Treatment Group 2 4.13
T Sig.
Negative Spectator Game Behaviors 2.11 0.04
Negative Coach Game Behaviors 1.13 0.26
Grade 3/4
Grade 5/6
Treatment Group 0
Treatment Group 1
Treatment Group 2
Grade 3/4 * Treatment Group 0
Grade 3/4 * Treatment Group 1
Grade 3/4 * Treatment Group 2
Grade 5/6 * Treatment Group 0
Grade 5/6 * Treatment Group 1
Grade 5/6 * Treatment Group 2