MOOD AND PERFORMANCE RELATIONSHIPS AMONG PLAYERS AT THE WORLD STUDENT GAMES BASKETBALL COMPETITION.
Lane, Andrew M. ; Chappell, Robert C.
The present study examined the relationship between pre-competition
mood and performance at the World Student Games basketball competition.
The purpose of the study was to compare mood and performance
relationships using an idiographic (within-subject) design with mood and
performance relationships using a cross-sectional (between-subject)
design. Players from the United Kingdom basketball team (N = 10)
completed the 24-item Profile of Mood States-Adolescents (Terry Lane,
Lane, & Keohane, 1999,) 1 hour before competition for eight games.
Participants completed a Performance Satisfaction questionnaire 1 hour
after each game. Results indicated that the predictive power of mood was
highly individualized. Within-subject analysis identified five players
whose mood significantly related to performance. Data from these five
players were grouped, and regression analysis on this group indicated
that mood significantly predicted 40% of performance variance. By
contrast, mood showed no association with performance in t he five other
players. Multiple regression on data from all 10 players indicated mood
accounted for only 9% of performance variance. We suggest that future
research is needed to investigate factors such as personality and/or
previous experiences that might account for individual differences in
the strength of mood-performance relationships.
There has been a great deal of research interest in the influence
of pre-competition mood on performance (see Beedie, Terry, & Lane,
2000; Hanin, 1997; Lane & Terry, 2000a; Prapavessis, 2000; Renger,
1993; Rowley, Etnier, Landers, & Kyllo, 1995; Terry, 1995). Recent
research has suggested the nature of such relationships is highly
individualized (see Hanin, 1997; Prapavessis, 2000). Research to
investigate the predictive power of mood has typically used a
cross-sectional design. This design precludes the examination of the
extent to which such relationships vary between individuals. The present
study investigated pre-competition mood among a sample of basketball
players at the World Student Games. The purpose of the study was to
compare mood and performance relationships using an idiographic
(within-subject) design with mood and performance relationships using a
cross-sectional (between-subject) design.
Research has typically used the Profile of Mood States (McNair,
Lorr, & Droppleman, 1971, 1992) to assess mood. It has been
suggested that successful sport performance is associated with above
average scores (in comparison to normative data for a US student
population) for Vigor coupled with below average scores for Anger,
Confusion, Depression, Fatigue, and Tension. Morgan (1985) termed this
the iceberg profile due to its shape when depicted graphically with the
population average representing the water-line.
Research findings using a cross-sectional design to examine
mood-performance relationships in basketball have been unclear.
Craighead, Privette, Vallianos, and Bykrit (1986) found that mood could
not discriminate between starters and non-starters over a season.
Contrastingly, Newby and Simpson (1994) found a significant relationship
between mood and performance. Newby and Simpson (1994) found that a
player's mood at the start of the season predicted the number of
minutes played during the season. More recently, in a study of seven
professional basketball players over eight games, Hoffman, Bar-Eli, and
Tenenbaum (1999) found that the mood-performance relationship was weak.
Recent research has suggested that the equivocality of
mood-performance relationships may be a reflection of individual
differences within the sample (see Hanin, 1997 for review). Terry (1992)
reported scores on the POMS for two successful athletes. Athlete A
reported mood scores that showed a classic iceberg profile, while
Athlete B reported below average Confusion, Depression, and Anger with
scores for Tension and Vigor on the 50th percentile. Terry (1995), in
reviewing his work emphasized the point that a trend found from
normative samples, such as an iceberg profile does not always apply to
individuals.
Han in and Syria (1995, 1996) found that some athletes perceived
pre-competition moods such as tension as facilitative of performance,
while other athletes perceived tension as debilitative of performance.
Hanin (1997) suggested that the extent to which athletes perceive mood
as either facilitative or debilitative of performance is highly
individualized. Thus, using a cross-sectional research design to examine
such relationships is likely to produce a weak relationship.
If mood and performance relationships are individualized, this
presents a serious limitation for testing theoretical links using a
cross-sectional design. For example. consider the following hypothetical results. A sample might comprise 33% of individuals showing tension was
associated with debilitative performance (r = -.1). It also might
comprise 33% of individuals in the sample showing tension was associated
with facilitated performance (r = +.l), with the remaining 33% of the
sample reporting zero for each tension item (r = 0). When analyzed using
a cross-sectional research, the results would show that tension has no
relationship (r = 0). Thus, to elucidate the influence of mood on
performance, it is suggested that there is a need for idiographic
research.
Several review articles have indicated that mood research has
suffered from a number of methodological inconsistencies (Beedie et al.,
2000; Lane & Terry, 2000a; Prapavessis, 2000; Terry, 1995). Indeed
Beedie et al. argued that inconsistent, and sometimes poor methodologies
were the main reasons why only 25 studies were included in their
meta-analysis despite there being over 300 papers published in sport
that have used the POMS (LeUnes & Burger, 1998; LeUnes, 2000). For
research to test theoretical links, a consistent methodology should be
used otherwise it is possible that different findings between studies
could be ascribed to the varying methodologies used. An adoption of
common methodologies would allow research to test the consistency of
findings. It is suggested that through the revision of ideas that come
about in the light of such comparisons, the mechanisms that underlie the
influence of mood could be better understood.
In the present study, we use recommendations made from previous
research to direct some of the methods used (Beedie et al., 2000; Lane
& Terry, 2000a; Prapavessis, 2000; Terry, 1995). The first is that
we used the 'right now' response set as the instructional set
through which participants completed the POMS (or a version of it). Lane
and Terry (2000a) argueq that mood is a transitory construct that varies
as a function of a person-environment transaction. This
conceptualization of mood is consistent with mood research in general
psychology (Batson, Shaw, & Oleson, 1992; Ekman & Davidson,
1994; Morris, 1992; Parkinson. Totterdell, Briner, & Reynolds,
1996). Lane and Terry (2000a) argued that the 'right now'
response set should be used for prediction purposes in order to reflect
the mood at tile time of the competition
Second, we assessed performance using a self-referenced measure.
Several researchers have argued that such an approach is necessary in
order to assess the relatively subtle influence of mood on performance
(Beedie et al., 2000; Lane & Terry, 2000a; Prapavessis, 2000; Terry,
1995). This point seems particularly important in team games where the
outcome (win/loss/draw) is influenced by the performance of a number of
individuals.
Collectively, there is a need for well-conducted research to
investigate mood and performance relationships. In the present study, we
examine the relationship between pre-competition mood and performance
using an idiographic design, and compare mood-performance relationships
with a cross-sectional design.
Method
Participants
Participants were male basketball players selected for United
Kingdom university team at the 1997 World Student Games (N = 11, M =
21.36 years, SD = 1.50 years). Participants had been playing an average
of 7 years (SD = 3.12 years). Selection to the National Student Team was
done through a trial system. All participants were university students.
One player only played in two games; therefore his data are excluded
from the study.
Measures
Mood. Mood was measured using the 24-item Profile of Mood
States-Adolescents (POMS-A: Terry, Lane, Lane, & Keohane, 1999). The
POMS-A is a 24-item inventory that assesses the same constructs as the
original POMS (McNair et al., 1971, 1992). Anger items include
"Bad-tempered" and "Angry", Confusion items include
"Mixed-up" and "Uncertain", Depression items include
"Depressed" and "Downhearted", Fatigue items include
"Worn out" and "Tired", Tension items include
"Anxious" and "Panicky", and Vigor items include
"Alert" and "Energetic". Items are rated on a
5-point scale anchored by "not at all" (0) to
"extremely" (4).
Validation of the POMS-A involved 3,361 participants ranging in age
from 12-39 years (Lane & Terry, 2000b; Terry et al., 1999).
Confirmatory factor analysis supported the factorial validity of a
24-item six-factor model using both independent and multisample
analyses. In addition, the POMS-A has demonstrated concurrent validity with correlations between POMS-A scores with previously validated inventories.
Scores on the POMS-A are transformed into standard T score format
(M = 50; SD = 10) from normative data from athletes reported by Lane and
Terry (1999). It should be noted that normative mood data on athletes
differs from the original normative data on students (McNair et al.,
1971). Using the original POMS, Terry and Lane (2000) showed that an
iceberg profile was the normal mood for athletes. Terry et al. (1999)
reported the same trend for POMS-A data for differences between athletes
and students in a British population. The implication of this is that
T-scores of 50 on all six POMS-A subscales are indicative of mood scores
previously described as an iceberg profile on the original POMS.
The POMS-A was chosen as the measure of mood for three reasons.
First, it was validated on samples of athletes whereas other mood
scales, such as the original POMS (McNair et al., 1971) were developed
for student or psychiatric populations. Second, it was validated for use
with a British population, hence an appropriate group to the sample used
in the present study. The original POMS has a North American orientation
with items such as 'Blue' and 'Bushed' which are
expressions not commonly used in the United Kingdom. Third, as mood was
assessed shortly before competition, brevity was an important
consideration. Given that completion time is a function of the number of
items and the difficulty of items, the POMS-A was judged to be the most
appropriate available measure.
Measures of Performance. In accordance with recent recommendations.
performance was assessed using a self-referenced measure (see Beedie et
al., 2000; Prapavessis. 2000). In the present study, each participant
rated his performance in competition in response to two items: "How
do you feel about your performance in the last game" and
"I-low did your performance relate to your pre-game expectations?
Items were assessed on a nine-point scale anchored by "extremely
dissatisfied" (1) and "extremely pleased" (9), and
"extremely poor" (1) and "extremely well" (9).
Internal consistency coefficients indicated an internally consistent
scale (alpha = .87).
Procedure
The team manager who also is the second author on this paper
administered the questionnaires. Players were informed that they were
part of a research program to examine players' thoughts and
feelings before and after competition. As a strategy to promote honesty,
players were informed that they did not have to attach their name to the
questionnaire. It was emphasized that the players' answers would be
treated in strict confidence. All players attached their name to the
questionnaires. Participants completed the POMS-A (Terry et al., 1999)
approximately 1 hour before competition and completed the
self-referenced performance measure approximately I hour after
competition.
The questionnaires were completed before and after eight games. The
first two were preliminary games, the next four were group games, and
the final two were second round games having qualified for the next
round of the tournament.
Data Analysis
Mood and performance relationships were examined using an
idiographic design (within subject) and a cross-sectional (between
subject) design. For each design, two types of statistical tests were
used. First, correlation was used to investigate mood and performance
relationships for each individual over the eight games played.
Cross-sectional relationships were examined by correlating mood and
performance scores for each game. In accordance with suggestions from
recent research (Schutz & Gessaroli, 1993), greater emphasis was
placed on the size of the correlation rather than the significance. A
limitation with reliance on statistical significance alone to interpret
the meaningfulness of findings is that sample size has a considerable
influence on the probability value. This means that the higher the
sample size, the smaller the correlation has to be for it to be
significant. In the present study, data from ten players (idiographic
design) and eight games (cross-sectional design) resulted in low
statistical po wer. Further, as data were collected at the World Student
Games it was difficult to collect more data as the team used in the
present study played only eight games. We decided not to collect more
data, as the level of competition would be different from World
Championship level. Terry (1995) suggested that researchers should
investigate mood and performance in homogeneous samples. We suggest that
a change in the level of competition might have compromised the relative
homogeneity of the data.
Vincent (1995) reported that as a general rule, an r value of .5 to
.7 is considered low, .7 to .8 moderate, and .9 or higher to be high.
Using an alpha level of .05, in the idiographic analysis (df = 7), the r
value had to be greater than .67 to be significant. For the
cross-sectional analysis, (df = 9), the r value had to be greater than
.57 to be significant at the .05 level. Therefore, we extended
consideration for significance to the [less than].10 level to be
consistent with the likely effect size. We acknowledge some researchers
might question the approach of conducting a number of univariate
analyses as this inflates the risk of a Type 1 error. We also accept
that some researchers might question the validity of our findings. It is
argued that lower alpha levels would not necessarily increase the
validity of findings. It is suggested that researchers test the
reproducibility of findings from the present study to a different
sample.
In the present study, we used the meta-analysis results of Beedie
et al. (2000) as a guide to establish the likely strength of the
association between mood and performance, and to set an alpha level
accordingly. Beedie et al. (2000) reported the following effect sizes
(ES) for groups that could include basketball: Open skilled sports (ES =
0.39), team sports (ES = .30), and long duration sports (ES = 0.26).
Thomas and Nelson (1996) argued that an effect size of [greater than]
0.8 is large, around 0.5 is moderate, and [less than]0.2 is small. Thus,
Beedie et al. found that the likely effect of mood on performance was
moderate to small.
The second method used to analyze data was multiple regression. To
investigate mood and performance using a cross-sectional design, data
were merged into a single file. This yielded 76 cases of data, which
satisfies the case number to the number of independent variables needed
for multiple regression. In the present study, the ratio was 7.6:1,
hence greater than the 5:1 minimum ratio recommended by Tabachnick and
Fidell (1996).
Violation of the case number to the number of independent variable
precluded investigating idiographic multiple regression analyses to
predict performance for each individual. However, the research strategy
was to use correlation results to identify, and then group players into
one of two groups. Group I comprised individuals who showed significant
mood-performance correlations (Significant relationships group). Group 2
comprised individuals who showed no significant mood-performance
relationship (Non-significant relationships group). Multiple regression
was used to investigate the strength of mood and performance
relationships in the two groups.
Results
Descriptive statistics for each individual are contained in Table
1. Mood and performance relationships for each individual are contained
in Table 2. As Table 2 indicates there were individual variations in the
strength of relationships for all six mood dimensions. Of 60
correlations between mood and performance conducted, there were eight
significant relationships. Pre-competition Anger was associated with
debilitated performance in one player (player 8), with relationships
near significance in another two players (players 4 & 6). Four
players (players 1, 3, 9, & 10) scored zero for each Anger-item
before all eight games (see Table 1) and therefore it was not possible
to test the Anger-performance relationship. Depression was associated
with debilitated performance in two players (player 5 & 7), and
close to significance in one other (player 6). Tension was associated
with debilitated performance in three players (players 1, 5, & 9),
and close to significance in one player (player 8, see Table 1). Vigor
was associated with facilitated performance in one player (player 6).
Confusion and Fatigue were not significantly associated with performance
in any of the ten players.
Mood and performance relationships for each of the eight games are
contained in Table 3. As Table 3 indicates, Anger was associated with
debilitated performance in Game 4. Confusion was associated with
debilitated performance in Game 6. Fatigue also was associated with
debilitative performance in Game 6. Vigor was associated with
facilitated performance in Games 6 and 8. Depression and Tension did not
significantly correlate with performance in any of the eight games.
Multiple regression to predict performance from mood indicated that
only 9% of the variance was explained (Adj [R.sup.2] = .09, p [less
than] .05). Anger (Beta = -.25. p [less than] .05) was the only
significant predictor of performance, indicating that low anger scores
tended to be associated with perceptions of successful performance.
To assess the extent to which mood and performance relationships
were individualized two further multiple regression analyses were
conducted. Using correlation results in Table 2, data were grouped
according to whether an individual reported a significant mood and
performance relationship. This led to a significant mood-performance
relationships group (players 1, 5, 7, 8, and 9), with the remaining
players in the non-significant mood-performance relationships group
(players 2, 3, 4, 6, and 10). Player six was a marginal case as his
correlation results showed significance at the p [less than].10 level.
We conservatively placed player 6 in the non-significant relationships
group. This resulted in 45 cases of data in Group 1 and a case to
independent variables ratio of 4.5:1 and 35 cases of data in Group 2,
and a ratio of 3.5:1.
In the significant relationships group, multiple regression results
indicated that mood significantly predicted 40% (Multiple R = .69, Ad]
[R.sup.2] = 4O, p [less than].01) of the variance in performance.
Significant results for independent mood dimensions indicated that as
performance was viewed negatively, Anger (Beta = -.41, p [less than].01)
and Confusion (Beta = -.39, p [less than].05) tended to increase. By
contrast in the non-significant group, multiple regression accounted for
0% of the variance. MANOVA to compare differences in the intensity of
mood between these groups indicated no significant difference
(Wilks' [lambda.sub.6,67] = .89, p [greater than].05).
Discussion
The present study examined mood and performance relationships in
basketball at the World Student Games. Results show tentative support
for the hypothesis that the predictive capability of mood would be
highly individualized. The cross-sectional analysis of mood and
performance relationships indicated that only 9% of the variance in
performance was explained by mood. Further analysis indicated that the
sample comprised five individuals in whom variations in mood were
associated with variations in performance, and five individuals in who
mood was independent of performance. Multiple regression indicated that
mood predicted 40% (Group 1) of performance variance in the significant
group, and 0% of performance variance in the non-significant group
(Group 2). Dividing the sample into two groups served to illustrate that
mood relates to performance in some individuals and not in others. These
results indicate that there is a great deal of variation in mood and
performance relationships even among players from the s ame team in the
same sport.
Findings of the present study are consistent with the theoretical
proposals of Hanin (1997) suggesting that mood-performance relationships
are highly individualized. However, in contrast to Hanin (1997), who
proposed that researchers should identify zones of optimal functioning
for mood-performance relationships, the present study identified
individuals whose performance is more mood-dependent than others.
A direct comparison between findings of the present study with
previous studies that has examined mood and basketball performance
relationships is difficult. It is difficult because of the varying
methodologies used (Craighead et al., 1986; Newby & Simpson, 1994).
As each study used the POMS model of mood and a performance measure,
some researchers might argue that this is a trivial point. We suggest
that an inappropriate methodology can compromise the testing of
theoretical links between mood and performance. For example, in the
studies by Craighead et al. (1986) and Newby and Simpson (1994), mood
was assessed at the start of the season, and this measure was used to
predict performance over an entire season. This conceptualization of
mood is more in keeping with a trait approach than a state approach, and
mood is clearly a state construct. Trait theory assumes that the stable
underlying construct will predict behavior when behavior is averaged
over time (see Matthews & Deary, 1999). Further, trait theory pr
oposes that a trait should show a relatively weak relationship with a
single measure of behavior. There is a great deal of theoretical and
empirical support demonstrating that mood is a transitory construct
(Batson et al., 1992; Ekman & Davidson, 1994; Morris, 1992;
Parkinson et al., 1996). Consistent with this conceptualization, mood is
likely to be influenced by factors within the environment, and as a
consequence, mood is likely to relate to the behavior in that situation
only.
At least two factors might influence mood and performance
relationships. It is suggested that personality type might be a factor
that moderates the predictive power of mood. There is a great deal of
research suggesting that mood and personality is related in the general
psychology literature (Costa & McCrae, 1980; McFatter, 1994; Meyer
& Shack, 1989). A general consensus among research findings is that
extroversion is related to positive mood and neuroticism is related to
negative mood. Although application of these findings to sport seems
plausible at first, the proposal that neuroticism is related to moods
such as anger and depression does not help explain findings suggesting
that anger is associated with facilitated performance in some
individuals but is associated with debilitative performance in others
(see Hanin, 1997; Lane & Terry, 2000a). Further, there has been very
little research to examine the influence of personality on mood changes
in sport. Prapavessis and Grove (1994) used a battery of person ality
tests and found that personality did not predict changes in mood, hence
did not support findings from general psychology. Given the exploratory
nature of Prapavessis and Grove's study, there is need for further
research in this area.
A second possible explanation to account for individual differences
in the mood-performance relationship is through the proposal that
individuals learn to develop optimum performance states. In two
articles, Hanton and Jones (1999a, 1999b) reported that athletes learn
to view pre-competition anxiety as a necessary precursor to a good
performance. However, the small sample used in these studies make
generalizations of these findings to a larger population difficult (a
similar argument applies to findings from the present study). Therefore,
it is not known if it is possible for all individuals to learn to view
anxiety as facilitative of performance, or that the findings of Hanton
and Jones (1999b) might be explained by personality characteristics of
the athletes in their sample. We suggest that future research should
attempt to identify personality factors associated with mood changes in
sport, and the impact of mood on performance.
Findings from the present study have implications for sport
psychology practitioners. Previously, negative mood states above the
50th percentile have been interpreted as potential indicators of poor
performance. In the present study, results show that there was no
significant difference in the intensity of mood between individuals who
show a significant moodperformance relationship and individuals who do
not. Consequently, it is not possible to identify performance
threatening moods from the intensity of the mood alone. A high negative
mood score could be threatening to performance in individuals whose mood
has been found to consistently relate to performance. By contrast, a
similar mood score from an individual whose mood does not consistently
relate with performance would indicate that there is no need to
implement an intervention strategy. However, before sport psychologists use findings from the present study to guide their work, we suggest that
there is need to verify findings from the present study in another
sample.
In conclusion, the present study found that mood-performance
relationships were highly individualized with significant relationships
being found in five players. When analyzed collectively using a
cross-sectional design, the predictive power of mood on basketball
performance was weak. Findings showing that mood and performance
relationships vary between individuals question the utility of mood as a
predictive construct. We suggest that there is a need for future
research to examine the interaction between personality and situational
variables in predicting mood changes. It also is suggested that there is
need to examine if these variables have a moderating effect on the
predictive power of mood.
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Authors' Acknowledgments
The authors would like to thank Christopher Beedie and Matthew
Stevens for their useful comments made in the preparation of this study.
Descriptive Statistics for Pre-
competition Mood
Player/ Anger Confusion Depression Fatigue
Game M SD M SD M SD M
Player 1 44.52 0.00 44.94 4.18 45.70 2.74 43.01
Player 2 46.94 3.16 45.65 3.991 47.31 4.33 44.05
Player 3 44.52 0.00 44.45 2.78 44.73 0.00 43.79
Player 4 45.14 1.64 43.46 0.00 44.73 0.000 43.91
Player 5 47.01 4.24 44.03 1.49 45.28 1.47 43.46
Player 6 45.07 1.54 43.46 0.00 45.21 1.37 45.75
Player 7 45.39 1.94 45.83 3.52 45.50 1.73 44.89
Player 8 45.61 3.07 43.46 0.00 44.73 0.00 41.83
Player 9 44.50 0.00 43.46 0.00 44.73 0.00 42.23
Player 10 44.52 0.00 45.43 2.17 46.02 3.17 53.46
Game 1 46.10 2.19 45.25 3.68 45.79 2.51 52.70
Game 2 45.00 1.45 4.34 1.74 46.45 2.82 51.72
Game 3 46.10 3.52 43.82 1.19 44.73 0.00 43.86
Game 4 45.00 1.45 43.46 0.00 44.73 0.00 39.87
Player/ Tension Vigor
Game SD M SD M SD
Player 1 4.74 44.07 4.99 49.07 11.25
Player 2 4.43 43.81 4.17 39.04 6.01
Player 3 6.86 42.89 3.35 54.81 4.96
Player 4 5.92 43.06 3.08 55.41 3.12
Player 5 4.59 40.80 4.71 59.90 5.82
Player 6 7.00 45.65 4.38 43.03 11.43
Player 7 6.50 42.33 2.64 40.92 3.82
Player 8 2.33 38.94 1.12 65.37 2.02
Player 9 2.78 44.86 4.13 55.71 9.44
Player 10 16.19 43.81 6.52 55.01 9.83
Game 1 7.74 45.14 4.98 51.24 9.11
Game 2 9.51 43.81 2.73 48.43 10.28
Game 3 4.86 41.99 4.98 51.68 10.44
Game 4 0.00 42.40 3.07 56.22 8.71
Game 5 46.26 3.67 43.46 0.00 45.12 1.23 39.87 0.00 45.17
Game 6 44.96 1.38 45.43 3.35 44.73 0.00 42.07 3.32 40.44
Game 7 45.61 3.07 43.46 0.00 45.70 2.74 140.66 1.45 41.31
Game 8 44.52 0.00 45.43 4.21 47.15 4.60 43.40 3.11 42.89
All Games 45.49 2.42 44.35 2.46 45.49 2.28 44.45 6.87 42.95
Game 5 4.81 55.41 11.27
Game 6 2.66 53.48 10.55
Game 7 3.13 50.28 12.87
Game 8 5.58 44.84 13.90
All Games 4.31 51.63 10.88
Idiographic Analysis of the Relationships
between Pre-competition Mood and
Performance
Player Anger Confusion Depression Fatigue
performance performance performance performance
1 NT -.40 -.40 .33
2 .30 -.27 -.05 -.34
3 NT .23 NT -.31
4 -.53 [**] NT NT -.24
5 -.38 .43 -.79 [*] -.11
6 -.50 [**] NT -.50 [**] -.19
7 -.04 .37 -.82 [*] -.12
8 -.68 [*] NT NT -.32
9 NT NT NT -.58 [**]
10 NT .29 -.42 .13
Player Tension Vigor
performance performance
1 -.72 [*] .03
2 .14 .44
3 -.33 .15
4 -.30 .05
5 -.90 [*] .24
6 -.33 .55 [**]
7 .21 .00
8 -.51 [**] .09
9 -.84 [*] .45
10 .35 .05
(*.)p [less than].05
(**.)p [less than].10
NT = not tested
Cross-sectional Analysis of Mood
and Performance Relationships in
Eight Games
Game Anger Confusion Depression Fatigue Tension
performance performance performance performance performance
1 .21 .06 -.32 -.11 -.17
2 -.07 -.03 .06 .29 -.19
3 -.41 .23 NT .37 .40
4 -.75 [*] NT NT NT .42
5 -.31 NT -.35 NT -.20
6 -.44- .61 [*] NT -.75 [*] .12
7 -.09 NT -.09 -.09 .15
8 NT -.18 -.37 .40 -.34
Game Vigor
performance
1 -.48
2 .16
3 .27
4 .47
5 .02
6 .79 [*]
7 -.39
8 .66 [**]
(*.)p [less than].05
(**.)p [less than].10
NT = Not tested