Spectator-based brand equity in professional soccer.
Biscaia, Rui ; Correia, Abel ; Ross, Stephen 等
Introduction
Strong brands are built on a foundation of trust that comes from
the consumer experience (Blackett, 2009). This is especially true in
professional sports such as soccer, given that the core product (e.g.,
games) is often intangible, unpredictable, and subjective in nature
(Gladden, Milne, & Sutton, 1998). The concept of managing a team as
a brand is a growing paradigm in the sports marketplace (Ross, 2006),
and several European professional soccer teams provide good examples of
this important strategy. From a financial perspective, a recent study
conducted by Deloitte (2010) has shown the overall revenues for the top
20 clubs in Europe during the 2008/2009 season were over $5.1 billion.
Additionally, Real Madrid was the first team in any sport to obtain
revenues in excess of $521 million in a single year, while Manchester
United and Barcelona have both exceeded the $391 million during the same
period. Moreover, seven of the top 10 sport brands worldwide with the
most Twitter followers and Facebook fans are European soccer teams
(Sports Fans Graph, 2012), indicating the global significance of these
brands.
From a consumer-based perspective, brand equity is often
highlighted in the literature as a core aspect in teams' management
(Gladden & Funk, 2002; Richelieu & Pons, 2009), and refers to
the value consumers attach to the name and symbol of their favorite team
(Gladden & Milne, 1999). However, the dimensionality of brand equity
has not been unanimous, and there is some debate about the applicability
of brand equity scales across different sport settings and cultures.
Given these differences, sport consumer research should take into
account the specific elements within each sport (Funk, Mahony, &
Havitz, 2003). Furthermore, most research neglects the customers'
experiences with the service in the creation of brand equity (Ross,
2006). This gap is certainly evident
in professional soccer, given that the existing measurement scales
are derived from models developed with physical goods in mind (e.g.,
Keller, 1993). Thus, the purpose of this study is to measure brand
equity in professional soccer teams, utilizing a conceptual framework
that recognizes customer experience as paramount (Ross, 2006).
Brand Equity
The concept of brand equity is often used to analyze how a brand
can add value to a product or service and represents the outcome of the
marketing strategies adopted for a branded product compared with the
strategies adopted for the same product without regard to its brand name
(Aaker, 1991; Keller, 1993). Brand equity is typically classified
according to two different perspectives: financial-based and
consumer-based. From a financial perspective, brand equity represents
the incremental cash flow resulting from a product with a brand name
versus the cash flow that would result without the brand name (Shocker
& Weitz, 1988). In the consumer-based perspective, brand equity
represents the strengths and weaknesses of a brand, name, or symbol that
add or subtract value to a product/service from the perspective of the
end user (Aaker, 1996).
When viewing the construct from the consumer perspective, Aaker
(1991) and Keller (1993) proposed two models for conceptualizing brand
equity that have earned a great deal of attention in the general
marketing literature. According to Aaker (1991), brand equity results
from the combination of brand awareness (familiarity with a brand),
brand associations (anything linked in the memory to a brand), perceived
quality (the perception of the overall quality), brand loyalty (the
brand's ability to draw and retain), and brand assets (e.g.,
patents, trademarks, and channel relationships). Keller (1993)
introduced the concept of customer-based brand equity (CBBE), suggesting
that the power of a brand lies in what resides in customer's mind.
In Keller's (1993) model, brand knowledge is viewed as vital to the
creation of brand equity and can be characterized in terms of awareness
and image. Brand awareness relates to a consumer's ability to
identify the brand under different conditions and consists of brand
recognition and brand recall performance. Brand image represents the
consumer perceptions about a brand and is a combination of the strength,
favorability and uniqueness of the brand associations held in consumer
memory. These brand associations are further categorized into attributes
(product-related or non-product-related), benefits (the meaning
consumers attach to the product) and attitudes (consumers' overall
evaluation of the brand) (Keller, 1993).
Another important contribution in the brand equity literature was
provided by Kapferer (2004), who suggested that a brand is "an
attitude of non-indifference knitted into consumers' hearts"
(p. 12). According to Kapferer (2004), the power of a brand is the
actual product or service, combined with all sources of cumulative brand
experience, such as consumers' points of contact with the market,
product price, places, or communication. However, despite brand
equity's many conceptualizations and overall lack of consensus on
an exact definition, there is some agreement around their meaning in
terms of adding value to a brand (Ross, 2006). That is, successful
brands are able to establish strong emotional and personal relationships
with customers, allowing for increases in trust with purchase decisions
and brand loyalty (Aaker, 1996). This is particularly relevant in
professional sports, as consumers often develop a strong emotional bond
to their favorite teams (Hong, Macdonald, Fujimoto, & Yoon, 2005;
Mullin, Hardy, & Sutton, 2007).
Brand Equity in Sport
The literature on sport brand equity has received increasing
amounts of attention by scholars in the past decade (e.g., Bauer,
Stokburger-Sauer, & Exler, 2008; Gladden & Funk, 2002; Ross,
2006; Ross, Russell, & Bang, 2008). Still, most research focuses on
a single dimension of brand equity and is derived from models that do
not consider the distinctive nature of the services in professional
sport (Ross, 2006). For example, Gladden and Funk (2002) extended
Keller's (1993) work to the sport scenario and developed the Team
Association Model (TAM), consisting of 16 brand associations separated
into product-related attributes, non-product-related attributes,
benefits, and attitudes. In turn, Bauer et al. (2008) modified the TAM
and measured the uniqueness, favorability, and strength of brand
associations in soccer teams. However, both conceptualizations were
based on research relating to factors influencing attendance and sport
consumer motives rather than associations (e.g., Branvold, Pan, &
Gabert, 1997; Wann, 1995), and there is no existing research supporting
the idea that these concepts are indeed specific brand associations
(Ross, James, & Vargas, 2006). Based on these limitations, Ross et
al. (2006) developed the Team Brand Association Scale (TBAS) using both
qualitative and quantitative approaches that identified 11 sport team
brand associations. Although the study by Ross et al. (2006) was
important to the continued understanding of brand associations in sport,
brand equity is a multidimensional concept that includes other important
dimensions such as brand awareness (Aaker, 1991; Keller, 1993). Thus,
further analyses focusing on brand equity's multidimensional nature
are needed in order to better understand the benefits of sport brand
management.
One of the first studies utilizing a multidimensional perspective
of sport brand equity was developed by Gladden et al. (1998). The
authors considered Aaker's (1996) work and suggested a conceptual
framework for accessing brand equity in Division I college athletics
through four components: brand awareness, brand associations, perceived
quality and brand loyalty. The research also defined three groups of
antecedents of brand equity (team-related, organization-related,
market-related) and three consequences in the marketplace (national
media exposure, corporate sponsorship, merchandise sales). Similarly,
Gladden and Milne (1999) focused on the expansion of this brand equity
model to the professional sport setting. The authors suggested that,
with the addition of two additional antecedents (logo design and
stadium), the model developed by Gladden et al. (1998) could be expanded
to the context of professional sports. More recently, Kerr and Gladden
(2008) modified and extended these conceptualizations to the global
marketplace to explain the impact of professional sport teams in foreign
markets. Despite the contribution of all these studies, remaining
limitations suggest the need for further study of brand equity in
sports. Specifically, these conceptual frameworks are based on models
derived from a manufactured goods perspective (Aaker, 1996) and do not
address the importance of consumer actual experience, which is pivotal
due to the experiential nature of spectator sports (Ross et al., 2008).
Bauer, Sauer, and Schmitt (2005) proposed the Brand Equity in Team
Sport (BETS) scale based on Keller's (1993) work, which
operationalizes brand equity using fourteen indicators distributed by
brand awareness, product-related attributes, non-product-related
attributes, and brand benefits. This study highlighted the importance of
brand awareness and demonstrated that brand equity had a significant
effect on economic success of the organization. However, the fact that
the BETS was derived from a perspective that does not consider consumer
experience with the brand can be a significant limitation to the
understanding of brand equity in sports.
Given the many limitations of the research pertaining to sport
brands, Ross (2006) developed the Spectator-Based Brand Equity (SBBE)
model. This conceptual framework was developed by taking into account
the customers' experience with the sports services and suggests
organization-induced (marketing-mix strategies), market-induced
(word-of-mouth communication, publicity), and experience-induced (actual
consumer experience) as antecedents of brand equity. In this model,
brand equity is conceptualized through brand awareness and brand
associations, and the combined result of these variables leads to a set
of consequences in the marketplace (team loyalty, media exposure,
merchandise sales, ticket sales, and revenue solicitation). The SBBE
model was then empirically tested by Ross et al. (2008) and found to be
a reliable tool to measure brand equity in sports. However, the authors
suggest future research in different contexts, and to explore further
contributors to brand equity, in order to further establish the validity
of the model. Additionally, the authors did not examine the predictive
efficacy of SBBE scale on desired outcome variables, and previous
literature suggests the perception about the team brand influences
consumer satisfaction (Beccarini & Ferrand, 2006) and future
behaviors (Bauer et al., 2008; Ross, 2006). Furthermore, the SBBE model
was never empirically examined outside the context of North American
professional sport. The specific features of each sport and the distinct
cultural elements were not considered in the study by Ross et al.
(2008), and should be considered when evaluating brand equity (Yoo &
Donthu, 2002).
Purpose
Despite the contribution of previous literature (e.g., Bauer et
al., 2005; Gladden & Milne, 1999), most research fails to
incorporate consumer experience and does not consider varying cultural
differences among professional sports. The consumer experience should be
a focal point in the conceptualization of sport brand equity, given that
sporting events are unique and can evoke a wide range of emotional
responses (Madrigal, 2003). To that extent, the current research
incorporates consumer perceptions by using the SBBE model, as well as
refining its domains after an initial examination of the scale among
actual spectators attending a European soccer match. The purpose of this
study is to examine and adapt the SBBE model in order to measure brand
equity in the European professional soccer context. In doing so, this
study seeks to validate a scale and contribute to a deeper understanding
of the benefits of brand equity in professional sport. Given that sport
fans are often emotionally involved when attending the events (Biscaia,
Correia, Rosado, Maroco, & Ross, 2012; Madrigal, 2003), conducting
research in this particular environment will provide important cues for
professional sport across a wide variety of settings. That is, European
soccer teams attract millions of passionate supporters to stadiums
worldwide on a regular basis, and fans are known to be some of the most
passionate and emotionally invested in the world (Vallerand et al.,
2008).
Method
This research was completed through a four-step, multi-stage
procedure. First, a preliminary analysis of the SBBE was conducted to
test its appropriateness on a sample of soccer spectators. Second, the
scale was refined to capture the specified domain and content validity
was assessed through a quantitative approach and expert review. Third, a
pre-test was conducted to assess item sensitivity and construct
reliability, while the final step evaluated the proposed model using
confirmatory factor analysis (CFA), multi-group CFA, and structural
equation modeling.
Step 1: Preliminary Analysis of SBBE
Eight trained surveyors administered a questionnaire to spectators
during a game of the top Portuguese soccer league. A total of 629
surveys were distributed, of which 585 were completed and deemed usable
after data screening for an effective response rate of 93%. Most of the
respondents were males (76.9%) and ranged from 18 to 77 years of age,
with the majority in the 20-29 age range (29.2%). More than half of the
respondents (53.9%) were affiliated members of the team, and
approximately one-third were season ticket holders (31.2%).
Approximately half of the respondents indicated going to the stadium in
the company of two or three other persons (52.0%). The questionnaire
included demographic questions and the 49-item SBBE (Ross et al., 2008)
scale composed of brand awareness and brand associations. Brand
awareness is represented by identification and internalization and
assessed through eight items. Brand associations are assessed by 41
items representing brand mark, rivalry, concessions, social interaction,
commitment, team history, organizational attributes, team success, team
play, non-player personnel, and stadium community. All items were
measured on a 7-point Likert-type scale ranging from Strongly Disagree
(1) to Strongly Agree (7) (Table 1). The scale was translated to
Portuguese and then back-translated to English to minimize discrepancies
between the original scale and the necessary, translated version
(Banville, Desrosiers, & Genet-Volet, 2000).
The scale data was then submitted to a CFA using AMOS 19.0 (SPSS
Inc, Chicago, IL). A good fit of the model was assumed when [chi square]
(chi-square) was not statistically significant (p>.05), and the TLI
(TuckerLewis Index), CFI (comparative-of-fit-index) and GFI
(goodness-of-fit index) were larger than .90 (Hair, Black, Babin,
Anderson, & Tatham, 2005). A RMSEA (root mean square error of
approximation) value less than .06 was indicative of good fit while an
acceptable fit was assumed for a minimum cut-off of .08 (Byrne, 2000).
Internal consistency was estimated through composite reliability, and
values above .70 were considered indicative of good internal consistency
(Hair et al., 2005). Convergent validity was evaluated through the
average variance extracted (AVE), and values greater than .50 were
considered indicative of good convergent validity (Fornell &
Larcker, 1981; Hair et al., 2005). Finally, discriminant validity was
accepted when the AVE for each construct was greater than the squared
multiple correlations between that construct and any other (Fornell
& Larcker, 1981).
Step 2: Refinement of the Scale
Two of the researchers reviewed and edited the SBBE items after the
preliminary analysis. The content validity was first assessed through
Lawshe's (1975) method. The list of the items was supplied to a
panel of eight sport management lecturers from a mid-sized Portuguese
University. Each panelist was asked to classify whether the items were
essential, useful but not essential, or not necessary. Then, the content
validity ratio (CVR) and content validity index (CVI) were calculated
based on the number of items considered as essential by the panelists
(Lawshe, 1975). The CVR value is computed for each item in order to
reject or retain the items, while the CVI is the mean of all CVR values
representing the overlap between the items and its theoretical domain.
The use of this method does not preclude other procedures (Lawshe,
1975), and as such, a second assessment of the content validity was
carried out. Three additional sport marketing researchers from two
different universities were selected to provide further feedback about
the items generated by the researchers. Each expert received an e-mail
containing the purpose of this study, an explanation of the procedures,
a detailed description of the constructs, and the list of items
proposed.
Step 3: Pre-test
An online pre-test with the refined scale was conducted on the
Portuguese sports website with the most visitors (A Bola, 2010). A
banner was activated on the website during one day indicating the
purpose of the research and asking visitors to access the link and
complete a questionnaire. When accessing the link, visitors were asked
to name their favorite team and to respond to the items concerning that
team. To ensure that each visitor answered only once, the IP address was
recorded in the database, and further access from these addresses was
denied after the questionnaire submission. A total of 734 surveys were
collected, and responses from those individuals less than 18-years old
that were not fully completed or that contained 10 or more consecutive
answers on the same scale number were excluded, leaving 562 usable
surveys (76.6% effective response rate). To evaluate if the items were
close enough to the normal distribution and could be used in further
factorial analysis, skewness and kurtosis values were examined. This
assumption was accepted for absolute values of skewness and kurtosis
less than 3 and 10, respectively (Kline, 1998). Item-to-total
correlations were employed to examine the sub-scale structure of each
construct and the internal consistency of constructs was assumed when
composite reliability was greater than .70 (Hair et al., 2005).
Step 4: Assessment of Spectator-Based Brand Equity model
The banner used in the pre-test was again activated on the website,
but this time included the final version of the scale and demographic
items. The questionnaire also included measures of consumer satisfaction
and behavioral intentions in order to examine the predictive validity of
the proposed scale. The construct of consumer satisfaction included
three items (satisfaction with team games; expectation fulfillment
regarding team games; comparison of team games with ideal games), and
each of those items was measured on a 7-point Likert-type scale,
anchored by Not Satisfied at All (1) and Extremely Satisfied (7).
Additionally, three items to assess behavioral intentions of future game
attendance, recommending game to others, and team-related purchases were
included and scored on a 7-point Likert-type scale ranging from Not
Likely at All (1) to Extremely Likely (7). Both the satisfaction and
behavioral intention scales were adapted from Vilares and Coelho (2005).
The questionnaire was on-line for two days and a total of 2219 visitors
responded. After data screening, 1390 complete responses were deemed
usable for data analysis (62.6% effective response rate). It is
important to note that on-line questionnaires have the advantage of
collecting large samples within a short time, but may have the
disadvantage of limiting the sample representativeness. All respondents
were fans of one of the 16 teams from the top Portuguese soccer league.
The sample was composed almost exclusively of males (97.8%) and ages
ranged from 18 to 75 years, predominantly in the 20-29 age bracket
(39.6%). About one-third of the participants were affiliated members of
their favorite team (39.5%), and the majority were not season ticket
holders (81.4%). Approximately half of the participants reported going
to the stadium in the company of two or three other persons (50.6%).
A CFA was then performed to confirm the proposed structure of the
refined model as described in Step 1. Additionally, a multi-group CFA
was conducted to compare the collected sample with a validation sample
in order to assess cross validity. The model's invariance in both
samples was tested by comparing the unconstrained model with constrained
models (factor loadings fixed and variances/co-variances fixed).
Factorial invariance was accepted when the models did not differ
significantly (p>.05), according to the [chi square] statistic
(Loehlin, 2003). Finally, a structural model using Maximum Likelihood
estimation was performed to assess the predictive validity of the
proposed scale on two spectators' outcomes: satisfaction and
behavioral intentions.
Results
Step 1: Preliminary Analysis of SBBE
The goodness-of-fit indices produced through the CFA indicated that
the SBBE model showed a poor fit to the data [[chi square](580)=1637.10
(p<.001), TLI=.86, CFI=.87, GFI=.86, RMSEA=.06]. Although the RMSEA
value was indicative of good fit, the [chi square] statistic was
significant and the TLI, CFI and GFI values were below the threshold of
.90 (Hair et al., 2005). Also, the constructs in the model did not show
good psychometric properties, supporting the need of the scale's
refinement. Composite reliability values for Brand Mark (.58), Rivalry
(.68), Commitment (.66), Team History (.66), Team Play (.69), and
Stadium Community (.48) indicated lack of internal consistency.
Convergent validity was only accepted for Identification (AVE=.55) and
Internalization (AVE=.65). Moreover, with exception to Brand Mark,
Concessions, and Social Interaction, all constructs showed a lack of
discriminant validity.
Step 2: Refinement of the Scale
Based on the data from the preliminary analysis of the SBBE scale
on soccer spectators, the review of the items resulted in the rewording
of 13 items, the removal of nine items, and the addition of six items.
Additionally, Rivalry was removed due to the lack of individual
reliability of the subscale items, and lack of cultural importance in
this particular study setting. More specifically, within the context of
European soccer there is a large gap between those teams that can vie
for championships and trophies every year, whereas in the United States
there is a model of closed membership stipulating the number of teams,
salary caps, and a lack of a relegation system. This leads to a
situation where only a few financially strong European clubs can compete
on a regular basis for winning the leagues, and may be one reason
respondents did not see the Rivalry component as important. For example,
in 17 of the past 20 seasons Real Madrid and Barcelona have shared the
Spanish league championship, providing evidence of the disparity in team
success. Also, Non-player Personnel was separated into the distinct
factors of Management and Head Coach as proposed in literature (Bauer et
al., 2008; Gladden & Funk, 2002), while team success and team play
were grouped into one factor (labeled team success), given the strong
relation between the items in both constructs. For the same reason, the
Identification and Internalization items were grouped into a single
dimension. It was considered conceptually more appropriate to name this
dimension Internalization, rather than Brand Awareness, given that all
selected items in this construct were related to how spectators
incorporate the team into their personal identity (James & Ross,
2002). The proposed measurement model included 46 items (three items
less than the original SBBE scale shown in Table 1), consisting of a
single construct with six items to assess Internalization, and 10
constructs (four items each) to assess brand associations: Brand Mark,
Concessions, Social Interaction, Commitment, Team History,
Organizational Attributes, Team Success, Head Coach, Management, and
Stadium.
Lawshe's (1975) method showed the relevance of most items and
results of the content validity ratio showed 33 items were above the .75
value required to satisfy the 5% level, while the content validity index
for the total of the items was .71. In addition, the second expert panel
provided suggestions for maintaining the conceptual definitions of the
constructs and to change the wording in five of the items displaying
poor psychometric properties. Given these results, the suggestions were
accepted and revisions were made.
Step 3: Pre-test
The skewness values ranged from -2.94 to -0.01 while the kurtosis
values ranged from -0.14 to 9.78. According to Kline (1998), these
values do not represent non-normality problems that may limit further
use in factor analysis. The analysis of item-to-total correlation
revealed a stable sub-scale structure for each construct, and the three
items loading the highest for each construct were selected to ensure
reliability and parsimony of the model (Biscaia et al., 2012; Gladden
& Funk, 2002). Composite reliability of the constructs ranged from
.80 to .97, and based upon these results, scale items were deemed
reliable for the intended population. The final model contained a total
of 33 items (three items for Internalization and 30 items for Brand
Associations) (Table 2).
Step 4: Assessment of Spectator-Based Brand Equity model
Measurement Model. The model showed an acceptable fit to the data
[[chi square](484)=3431.78 (p<.001), TLI=.92, CFI=.92, GFI=.84,
RMSEA=.07]. The [chi square] value was statistically significant and
higher than in Step 1. However, the assessment of the model in Step 4
was conducted with a larger sample and the [chi square] statistic is
sensitive to the sample size (Hair et al., 2005). The GFI was indicative
of poor fit, however TLI, CFI and RMSEA values met the minimum
recommended criteria for an acceptable fit (Byrne, 2000, Hair et al.,
2005). Furthermore, Bollen (1989) suggests that despite the cut-off
points, it is important to compare the fit of the model with the fit of
prior research models, and the fit indices produced are comparable to
the previously established SBBE fit indices (Ross et al., 2008).
Additionally, all items showed high factor loadings ranging .567 to
.970, and the z-values ranged from 21.83 to 49.38 (Table 2). These
results indicate each item did load significantly on its factor. All the
constructs showed good levels of internal consistency, ranging .81 to
.97. The AVE values ranged from .59 to .90, with a mean of .72,
providing evidence for convergent validity.
[FIGURE 1 OMITTED]
The AVE and squared-correlation tests of discriminant validity are
reported in Table 3. The squared correlation values ranged from .06 to
.65, indicating discriminant validity in all the first-order constructs.
Regarding the second-order construct, the paths between brand
associations and their proposed dimensions are shown in Figure 1.
Inspection of these standardized coefficients indicates that team
success (.94) was the strongest predictor of brand associations,
followed by organizational attributes (.89). Conversely, the weakest
predictors were brand mark (.60), social interaction (.60), and
concessions (.41). All relationships were significant at p<.001, and
internal consistency (.92) and convergent validity (AVE=.54) was
accepted for Brand Associations. Figure 1 also shows the strong
correlation between brand association and Internalization (.49).
Cross Validity. A multi-group CFA was conducted with the testing
sample (n=1390) and a validation sample (n=897) collected one week after
first data set through the same procedure described in the step 4 of the
method section. All teams were represented in the validation sample and
respondents had similar characteristics: 96.9% were male, 42.5% were in
the 20-29 age range, 37.8% were affiliated members of their favorite
team, 80.3% were not season ticket holders, and 47.3% regularly attend
games in the company of two or three other persons. The fit of the
unconstrained model [Model 1: [chi square](968)=6073.91 (p<.001),
TLI=.91, CFI=.91, GFI=.84, RMSEA=.05] was acceptable, as well as for the
models with constrained factor loadings [Model 2: [chi square]
(991)=6098.14 (p<.001), TLI=.91, CFI=.91, GFI=.84, RMSEA=.05] and
constrained variances/co-variances [Model 3: [chi square] (1001)=6108.02
(p<.001), TLI=91, CFI=.91, GFI=.84, RMSEA=.05]. The [chi square]
statistic did not show significant differences between Model 1 and Model
2 ([chi square]dif (23)=24.23; p=.39) or Model 1 and Model 3 ([chi
square]dif (33)=34.11; p=.41). Thus, the results demonstrated the
model's invariance in both samples indicating that the factorial
structure of the proposed model was stable in two independent samples
(Loehlin, 2003; Maroco, 2010).
Predictive Validity. Sport marketing research contends that the
spectator's perception about a team brand influences post-purchase
reactions (Bauer et al., 2005). As such, a structural equation model was
examined to test the extent to which Internalization and Brand
Associations could predict Satisfaction and Behavioral Intentions. After
confirming that there were no duplicate respondents based on IP address,
the testing and validation samples were merged (n=2287) given the
model's invariance. The goodness-of-fit indices computed to assess
the measurement model [[chi square] (686)=6310.97 (p<.001), TLI=.91,
CFI=.92, GFI=.85, RMSEA=.06.] and the structural model [[chi square]
(687)=6345.32 (p<.001), TLI=.91, CFI=.92, GFI=.85, RMSEA=.06.]
indicated an acceptable fit to the data. The [chi square] statistic was
significant and the GFI was below the .90 threshold, however, TLI, CFI
and RMSEA values met the recommended criteria for an acceptable fit
(Byrne, 2000; Hair et al., 2005). Composite reliability values for
satisfaction (.93) and behavioral intentions (.82) indicated good
internal consistency, and convergent validity was accepted with AVE=.82
and AVE=.61, respectively. The AVE for both constructs was greater than
the square correlation between them (.28), indicating discriminant
validity (Fornell & Larcker, 1981). Inspection of the path
coefficients reveals that Brand Associations ([beta]=.91, p<.001) and
Internalization ([beta]=-.12, p<.001) were significant predictors of
Satisfaction (Figure 1). These variables accounted for 74% of the
variance on Satisfaction. The predictive effect of Brand Associations
([beta]=.39, p<.001) and Internalization ([beta]=.50, p<.001) were
also statistically significant on Behavioral Intentions, accounting for
59% of the variance.
Discussion
The main goal of this study was to measure brand equity within a
professional soccer context. This study makes a significant contribution
to the literature by recognizing consumer experience and cultural
differences across sport settings in the assessment of sport brand
equity. The differences observed between the original SBBE model used in
Step 1 and the final model reinforce the idea that brand equity is
environmentally sensitive (Yoo & Donthu, 2002). For example, the
respondents were able to distinguish between different non-player
personnel. This is consistent with previous research (Gladden &
Funk, 2002) and may be related to the success of some Portuguese head
coaches in the international soccer landscape, such as Jose Mourinho
(award for best coach in 2010 by FIFA). Similarly, important figures in
Portuguese clubs like Pinto da Costa (FC Porto president since 1982),
who has won a total of 52 trophies, of which seven were international
competitions, since the beginning of his management career (Record,
2011) likely contribute to the recognition of non-player personnel. The
association of specific head coaches or managers with the soccer teams
is frequent in European clubs. For example, Alex Ferguson has managed
the Manchester United club since 1986 and is an integral figure of the
club's history of success (Premier League, 2011).
Additionally, the absence of the rivalry component in the final
model was based on participants' responses of the preliminary
analysis, and it is similar to previous research on brand associations
using a sample of soccer consumers (Bauer et al, 2005; Bauer et al.,
2008). However, this does not mean that the rivalry component should be
neglected in future research on sport brands, given that anecdotal
evidence suggests that the competition between teams and athletes known
to be historical competitors may play an important role in some sporting
contexts. For example, the historic matches between Rafael Nadal and
Roger Federer attract millions of tennis fans based on the competitive
rivalry of the athletes.
This study also provides a number of important managerial
implications to aid in the leveraging of team brands. The factor
analysis using the final model showed an acceptable fit of the data to
the model and confirmed the proposed structure for measuring brand
equity using internalization, a single first-order construct, and brand
associations, a second-order construct. Both first-order and
second-order constructs showed composite reliability, convergent
validity and discriminant validity. All dimensions of brand associations
showed statistically significant relationship with this second-order
construct, with the strongest predictor being team success (.94)
supporting prior research on sports brand equity (Gladden et al., 1998;
Ross et al., 2008). This highlights the quality of the players and
team's performance on the field as important components in the
creation of a positive brand image. A strict policy on hiring players
and the development of a strong network of scouts may be crucial to
properly manage the team brand. The club's decisions on hiring
non-player personnel with influence on team's performance are also
important indicators to enhance fans' trust in the team, given the
predictive strength of the management (.81) and head coach (.74)
dimensions. For example, the hiring of qualified trainers and positional
coaches might help to enhance the management of brand associations in a
positive manner. The constructs mentioned above emphasize the
contribution of the product-related attributes to team brand management.
Still, the on-field performance always has a certain degree of
unpredictability, and other categories of brand associations should be
considered when managing the team's brand in order to develop a
differentiating brand strategy.
The strong predictive effect of organizational attributes (.89) and
commitment (.81) emphasizes the importance of the non-product-related
attributes in sport organizations. Sport brands with clear values that
govern employees' conduct are perceived positively by fans (Bauer
et al., 2008). Thus, implementing an annual fan satisfaction survey may
prove to be crucial in designing marketing programs that strengthen
fans' connection with the team and positively influence their
perception about the organizational attributes. Knowing the fans'
opinion about the overall performance of the club is also important to
build a solid base of consumers and increase the sense of brand
community (McAlexander, Schouten, & Koenig, 2002). This may
contribute to the attraction of new consumers and maximization of the
economic profits for the team (Richelieu & Pons, 2009). Similarly,
the predictive effects of Stadium (.72), team history (.64) and brand
mark (.60) can provide useful insights for managing sport brands without
being dependent on the seasonal ups and downs of team performance. The
stadium is a visible representation of the team brand (Underwood, Bond,
& Baer, 2001) and the atmosphere during the games contributes to
satisfying the hedonistic consumption needs of the spectators (Uhrich
& Koenigstorfer, 2009). Clubs may positively influence fans'
behavior by emphasizing the aesthetic characteristics of the stadium
(Kerr & Gladden, 2008) as well as evoking past memories of the
consumption experience when promoting the games. As suggested by Boyle
and Magnusson (2007), cultivating a team's tradition is important
to enhance the sport's brand. This could be achieved, for example
through a club museum (Bauer et al., 2008) with affordable prices,
historical records of team performance on the official website, videos
about important players and teams in the past, or guided tours of the
stadium.
Contrary to prior research (Ross et al., 2008), social interaction
(.60) and concessions (.41) were significant predictors of brand
associations suggesting that the experiential benefits are important
aspects of spectators' consumption experience (Bauer et al., 2008).
Sharing the sport experience with other fans is yet another way
contributing to leveraging the sports team's brand (Underwood et
al., 2001). Thus, it could be suggested that by improving the quality of
concession areas (e.g., partnerships with food companies that fans
appreciate), the teams will boost opportunities for fans to socialize
and consequently increase their levels of identification (Ross, Walsh,
& Maxwell, 2009). Previous research has suggested identification and
internalization as important components of the multidimensional
construct of brand equity (Ross et al., 2008). In the current study, the
scale-refinement procedures led us to consider only the Internalization
component in the model, which was highly correlated with brand
associations (.49). Ross et al. (2008) suggests an individual's
psychological connection with a team serves as a gauge to his/her
awareness of the sport brand, while Keller (2008) refer that brand
awareness plays an important role in consumer decision making.
Considering that European soccer teams enjoy extensive media exposure
and global popularity (Bauer et al., 2008), brand awareness in European
soccer teams may serve as constant, whereas brand associations are
directly linked to an individual's internalization with a team,
which was shown to be an important aspect for measuring sport brand
equity.
There are two other important findings in this study highlighting
its contribution to the sport brand literature. First, the model's
invariance in two independent samples was supported, indicating cross
validity. Second, the predictive efficacy of the model was also
supported by the statistically significant amount of variance explained
on spectators' satisfaction and behavioral intentions. These are
crucial steps when evaluating psychometric scales and support the
conclusion that the proposed model is a valid and reliable instrument to
measure brand equity in professional soccer teams. As such, findings
from this study provide sport managers with a detailed framework to
assist them in making strategic marketing decisions. High levels of
internalization and an appropriate management of brand association
dimensions will allow managers to strengthen the team's brand,
increase consumer behavior, and reduce vulnerability to competitors in
leisure marketplace (Mullin et al., 2007). Moreover, previous literature
suggests that the image of a sporting event can be transferred to
sponsoring brands (Gwinner & Eaton, 1999). Therefore, building brand
equity might also be crucial to attracting sponsors (Ross, 2006) and
will help to ensure long-term success for sport organizations.
Limitations and Future Research
As with any study, this research exhibits limitations worth
considering and provides some direction for future research. First, data
were collected through an on-line survey, which may have influenced
sample composition. For example, few participants were female, and the
literature suggests that spectators' perceptions about the sporting
events tend to vary according to gender (Trail, Fink, & Anderson,
2002). Collecting additional data at the actual stadium may contribute
to a more representative sample of the club's fan base. Also, the
comparison between the internet data collection and traditional
paper-and-pencil format would be an interesting issue in research
related to sport consumers. Internet data collections are increasing in
popularity due to cost efficiencies and logistical concerns, and future
research might address some differences in these methodologies. Second,
few participants in this study were season ticket holders and this may
have influenced the results of the model. Additional studies should
collect larger samples of fans with high levels of psychological and
financial investment in order to compare brand equity in different
groups of consumers. Third, despite the predictive efficacy of the model
on satisfaction and behavioral intentions, future research could
investigate other potential consequences of sport brand equity. For
example, the relationship between brand equity and the attitude toward
the sponsoring brands, or with teams' revenues, may be interesting
topics to examine in future research. Fourth, the continued
globalization of soccer around the world emphasizes the need for
cross-cultural research to evaluate the fit of the proposed model in
different cultures. Fifth, the inclusion of direct measures of brand
awareness in the proposed model may be crucial to extend our knowledge
of sport brand equity. Future research could use recall and recognition
measures, alongside internalization and explore the relationship between
these dimensions.
Finally, although the model showed predictive validity, a
considerable amount of the variance of satisfaction and behavioral
intentions remains unexplained. Thus, future research could include
other concepts proposed in the literature to extend the understanding of
sport brand equity. For example, the re-inclusion of the rivalry
component may be interesting to capture the competitive nature of sport,
and thereby contributing to generalize findings in different sport
scenarios. Also, the inclusion of additional factors such as nostalgia
(Gladden & Funk, 2002), star players, league quality, sponsor
alignment, geographic location, or existing brand community (Kerr &
Gladden, 2008) may be interesting topics for discussion on sport brand
associations among multiple professional sports in the global
marketplace.
Authors' Note
This research is based on the doctoral project of the first author
and was supported by a grant from the Foundation for Science and
Technology (Portugal).
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Rui Biscaia is a PhD candidate at the Faculdade de Motricidade
Humana, Universidade Tecnica de Lisboa. His research interests focus on
sport brand management, sport consumer behavior, and sport sponsorship.
Abel Correia, PhD, is an associate professor of sport marketing at
the Faculdade de Motricidade Humana, Universidade Tecnica de Lisboa. His
research interests include sport organizational strategy and sport
marketing management.
Stephen D. Ross, PhD, is an associate professor of sport management
at the University of Minnesota. His research interests include sport
brand management and sport consumer psychology.
Antonio Rosado, PhD, is professor of sport psychology at the
Faculdade de Motricidade Humana, Universidade Tecnica de Lisboa. His
research interests focus on organizational psychology.
Joao Maroco, PhD, is an associate professor at the ISPA--Instituto
Universitario, Lisboa, Portugal. His research interests include
structural equation modeling, and psychometric scale validation.
Table 1
Spectator-Based Brand Equity (SBBE) scale proposed by
Ross et al. (2008).
Construct Items
Brand Mark Item 1: The team has distinctive colors
Item 2: The symbol of the team is unique
Item 3: The team's logo is different from others
Rivalry Item 1: The team has a tough conference
Item 2: The team is in an easy division (reverse
scored)
Item 3: The team often beats their biggest opponents
Item 4: The team does well against their major rivals
Concessions Item 1: The concessions at the arena are excellent
Item 2: There are specific foods at the arena that I
like to eat
Item 3: I enjoy eating at the arena
Item 4: The concessions at the arena are not
acceptable (reverse scored)
Social Item 1: The team offers me a place to spend time with
Interaction friends
Item 2: Being a fan of the team is a good way to meet
other people
Item 3: I am able to see friends because of the team
Item 4: The team provides a good place to see friends
Commitment Item 1: The team has many loyal fans supporting them
Item 2: Many fans regularly follow the team
Item 3: The loyalty of the fans is very noticeably
Item 4: Fans have followed the team for a long time
Team History Item 1: The team has history of winning
Item 2: The team has a rich history
Item 3: The team has been successful in the past
Item 4: There is no history behind the team (reversed
scored)
Organizational Item 1: The team is committed to its fans
Attributes
Item 2: The team is very loyal to its fans
Item 3: The devotion to fans by the team is obvious
Item 4: The team gives back to the community
Team Success Item 1: The team is not very successful (reverse
scored)
Item 2: The team is a great team
Item 3: The team is not very high quality (reverse
scored)
Item 4: The team has high quality players
Item 5: The performance of the team is first-class
Team Play Item 1: The team has a clear personality (e.g.,
dedicated, hard work)
Item 2: The team has distinct qualities (i.e.,
intensity, commitment)
Item 3: The team has unique characteristics (i.e.,
trusted, responsive)
Non-player Item 1: The team's personnel do a fantastic job
personnel
Item 2: The team has excellent coaches
Item 3: The management of the team is outstanding
Stadium Item 1: The arena has unique characteristics
Item 2: The design of the arena is excellent
Item 3: The arena enhances the enjoyment of going to
see the game
Identification Item 1: The <team name> are my team
Item 2: I consider myself a loyal fan of the
<team name>
Item 3: Supporting the <team name> is very important
to me
Item 4: I want others to know that I am a fan of the
<team name>
Internalization Item 1: I feel like I am a member of the <team name>
Item 2: Being a fan of the <team name> is a large
part of who I am
Item 3: I "live and breathe" the <team name>
Item 4: I like to think that I "bleed the colors" of
the <team name>
Table 2
Factor Loadings, Z-values, Composite Reliability, and Average
Variance Extracted (AVE) for the first-order constructs.
Factor Composite
Item Loading Z-value Reliability AVE
Brand Mark (BM) .81 .60
Item 1: I like my team's logo .798 33.53
Item 2: My team's uniforms are .567 21.83
attractive
Item 3: My team's logo has .919 40.65
character
Concessions (CON) .86 .68
Item 1: There are specific foods .719 29.48
at the arena that I like to eat
Item 2: I enjoy eating at the .830 35.64
arena
Item 3: Eating and drinking at .910 40.51
the arena is something I like
to do
Social Interaction (SI) .82 .60
Item 1: Being a fan of the team .702 27.99
is a good way to meet other
people
Item 2: I am able to see friends .755 30.79
because of the team
Item 3: The team provides a good .863 36.87
place to see friends
Commitment (COM) .81 .59
Item 1: Many fans regularly .736 30.22
follow the team
Item 2: The loyalty of the fans .752 31.10
is very noticeable
Item 3: Fans have followed the .808 34.37
team for a long time
Team History (TH) .90 .75
Item 1: The team has a history .846 37.89
of winning
Item 2: The team has a rich .862 38.99
history
Item 3: There is a successful .885 40.65
history behind the team
Organizational Attributes (ORG) .80 .72
Item 1: The team is very loyal .850 38.48
to its fans
Item 2: The devotions to fans .807 35.54
by the team is obvious
Item 3: The team is heartfelt .881 40.74
to its fans
Team Success (SUC) .91 .76
Item 1: The team has high .879 40.95
quality players
Item 2: The team is a great team .871 40.37
Item 3: The team has a good .867 40.03
performance in competitions
Head Coach (HC) .97 .90
Item 1: The team's head coach .935 46.18
does a fantastic job
Item 2: The team has an excellent .970 49.38
head coach
Item 3: I like the head coach .946 47.14
of my team
Management (MGT) .94 .83
Item 1: The management of the .907 43.43
club is outstanding
Item 2: I like the managers of .915 44.05
my club
Item 3: The managers of my club .909 43.56
strive to improve the team
Stadium (STD) .87 .70
Item 1: My team's arena has .835 36.62
"personality"
Item 2: The architecture of my .833 36.51
team's arena is attractive
Item 3: The arena enhances the .833 36.51
enjoyment of going to see the
team
Internalization (INT) .92 .80
Item 1: Being a fan of my .895 36.62
favorite team is a large part
of who I am
Item 2: I "live and breathe" my .909 41.09
favorite team
Item 3: I like to think that I .886 42.01
"bleed the colors" of my
favorite team
Table 3
Discriminant validity results for the first-order constructs.
BM CNC SOC COM TH
AVE .60 .68 .60 .59 .75
BM .60 1.00
CNC .68 .07 1.00
SOC .60 .20 .19 1.00
COM .59 .39 .14 .30 1.00
TH .75 .23 .06 .10 .51 1.00
ORG .72 .30 .18 .32 .52 .26
SUC .76 .27 .12 .29 .51 .38
HC .90 .13 .06 .16 .29 .21
MGT .83 .13 .07 .17 .28 .17
STD .70 .31 .13 .19 .41 .31
INT .80 .26 .11 .34 .24 .08
ORG SUC HC MGT STD INT
.72 .76 .90 .83 .70 .80
BM
CNC
SOC
COM
TH
ORG 1.00
SUC .65 1.00
HC .44 .64 1.00
MGT .61 .65 .60 1.00
STD .38 .43 .29 .25 1.00
INT .26 .15 .07 .07 .16 1.00
Note. BM=Brand Mark; CNC=Concessions; SOC=Social Interaction;
COM=Commitment; TH=Team History; ORG=Organizational Attributes;
SUC=Team Success; HC=Head Coach; MGT=Management; STD=Stadium;
INT=Internalization.