Gambling and fantasy: an examination of the influence of money on fan attitudes and behaviors.
Mahan, Joseph E., III ; Drayer, Joris ; Sparvero, Emily 等
Introduction
Gambling remains a highly regulated and, in some cases, legally
prohibited industry. Holleman (2006) argued that "legislatures and
courts have largely deemed gambling illegal because of the social ills
it creates" (p. 74). However, while lawyers and legislators
continue to debate the merits and legality of sports gambling, the
prevalence of the activity is undeniable. In fact, some point to the
involvement of both governments and sport organizations as lending
implicit support to such activities (McKelvey, 2004a). The result is a
multi-billion dollar industry and, while exact numbers are difficult to
ascertain, some have estimated that as much as $380 billion is illegally
wagered annually on sports (Levinson, 2006). Included among the
opportunities are a variety of overseas sports betting websites such as
bodog.com, as well as a growing number of domestic sports betting
options (both legal and illegal).
While the social ills created by sports gambling may be of some
concern, the influence of both traditional sports betting as well as
wagering on fantasy sports on traditional fan attitudes and behaviors
may be more salient to sport marketers, especially as some states
consider deregulating sports betting and the popularity of fantasy
sports continues to grow. Therefore, the purpose of the current study is
to understand attitudinal and behavioral differences of individuals who
participate in sports betting and/or fantasy sports as compared with
individuals who do not participate in these activities. Specifically,
this research looks at the relationships between participation in these
activities and team identification, spending behaviors, sport interest,
and enjoyment of sport.
Review of Literature
Sports Gambling
The landscape of sports gambling has been characterized as
including both illegal and legal facets (Moorman, 2008). Following
Moorman (2008), this paper considers 'sports gambling' as a
comprehensive term to describe a variety of behaviors, including such
activities as sports betting and certain aspects of fantasy sports
participation. Sports betting has been defined as wagering money on the
outcome of sporting events (Frey, 1992), whereas it has been suggested
that fantasy sports may be considered gambling in some instances due to
the potential gain or loss of money (e.g., Lee, Kwak, Lim, Pedersen,
& Miloch, 2011).
While much of the scholarly literature on gambling--including
betting on sports--appears to be centered on the pathological aspects of
such activities (cf., Petry, 2003), there is a growing segment of
research that examines the 'social gambling' phenomenon. Those
studies focusing on the social aspects of sports betting can be split
into three streams: economic aspects (e.g., Paul & Weinbach, 2010),
policy implications (e.g., McKelvey, 2004a), and consumer behavior
(e.g., Nelson et al., 2007).
Economic effects of sports betting. Perhaps the area that has
received the most attention in the scholarly literature on sports
betting concerns the economics of such activities. Some of these studies
have identified relationships among certain betting metrics (e.g., point
spreads), betting volume, and sport consumption patterns or behaviors.
For example, Paul and Weinbach (2010) investigated the predictors of
betting volume (i.e., number of bets placed per game) in both the
National Basketball Association (NBA) and National Hockey League (NHL).
Findings pointed to team quality--indicated by point spreads--and
television coverage as having significant influence on betting volume
(i.e., individuals bet more on contests between the best teams, where
the outcome is uncertain, and when the game is widely televised). This
finding led the authors to conclude that bettor behavior appears to
approximate fan behavior, particularly in that both bettors and fans are
drawn to the better teams as well as the outcome uncertainty associated
with (professional) sport events. Paul and Weinbach's conclusions
partially supported those from an earlier investigation of the role of
team 'popularity' on betting odds in Spanish football (Forrest
& Simmons, 2008). Based on a large sample of bets on professional
football in Spain, Forrest and Simmons pointed to the existence of a
'sentiment bias.' Specifically, they concluded that team
popularity appeared to exert influence on the odds of a particular
match. While the scholars in this area have purported to estimate the
relationship between sports betting and consumption behaviors, each
utilized aggregated data. As such, future research that explores
individual response (e.g., attitudes and behaviors) could have utility
in further examining the nature and extent of these relationships.
Policy implications of sports betting. Some scholars have
postulated about potential effects of the link between certain
gambling-related phenomena (e.g., lotteries, fantasy sports) and sport
organizations. Despite the outcry against gambling by sport leagues, it
is offered that these same groups continue to pursue marketing and
sponsorship ties with businesses in the gaming industry (e.g., casinos).
McKelvey (2004a) pointed to the formalized ties between sport
organizations and gambling entities as perhaps representing a blurring
of the lines between organized sport and gambling enterprises. Indeed,
this apparent complicity by sport leagues prompted a call for scholarly
investigation of the potential effects of gambling-related sponsorship
communications on sport consumers (McKelvey, 2004b). Specifically, the
author proposed a line of inquiry similar to that examining the effects
of alcohol and tobacco sponsorships on consumer attitudes and behaviors.
Thus, investigating the nature of relationships between sport betting
preferences and sport consumer behaviors could provide insight into
possible benefits or consequences of a connection between gambling and
sports.
Sports betting behavior. The vast majority of the scholarly work on
gambling behavior, including betting on sports, has focused on
identifying those factors that influence an individual's
preferences for engaging in such activities. Such factors range from
sociodemographic indicators (e.g., gender) to individual differences,
including personality traits. In a study examining gambling preferences,
Petry (2003) identified 'sports gamblers' as younger males
with moderate gambling problems, which differentiated them from those
who preferred other gambling activities (e.g., slot machines). This
finding suggests that those who bet on sports may tend to be social or
'recreational' gamblers rather than 'problem'
gamblers. Moreover, this heterogeneity of gambler profiles (i.e.,
ranging from 'recreational' to 'problem') may
signify the need for research that focuses specifically on sports
betting.
Another factor, an individual's interest in sports, has
received only scant attention in the literature but could play a role in
explaining sports betting behavior. One attempt to explore this notion
operationalized 'interest' in sports as a person who
identified as a spectator or participant (Nelson, et al., 2007). In a
survey of over 10,000 college students, results indicated that those who
reported higher levels of sports interest were more likely to bet on
college sporting events. Moreover, despite finding a significant gender
effect (i.e., males more likely to bet), the authors implied that
situational or contextual factors, such as sports interest, may be
(more) important in explaining sports betting behavior. A more recent
study employed a similar approach, examining how one's
participation in sports (i.e., current or past) related to various
gambling behaviors (Weiss & Loubier, 2010). Findings suggested that
former athletes show preferences for skill-based gambling activities,
including betting on sports.
This line of inquiry has made inroads into highlighting the
relationship between one's connection (e.g., being a
'fan') to sport and certain gambling behaviors. However, it
appears that application of a theoretical construct, such as sport
involvement or team identification, could have utility in further
explicating sports betting behavior. Scholars have begun to explore this
notion in the context of sports betting acting as an economic motivation
for sport consumption, but results have been, as yet, inconclusive (cf.
Wann, Grieve, Zapalac, & Pease, 2008). As such, further
investigation could prove useful in this regard. Based on the above
review of literature, the following research questions were proposed:
RQ1: What is the nature of the relationship between sports betting
behavior and level of team identification?
RQ2: What is the nature of the relationship between sports betting
behavior and sport spending levels?
RQ3: What is the nature of the relationship between sports betting
levels (i.e., amount wagered per month) and specific sport attitudes
(i.e., interest and enjoyment) and behaviors (i.e., attendance)?
Fantasy Sports
Fantasy sports and the law. As mentioned previously, the overall
landscape of sports gambling includes both the traditional forms of
sports betting as well as newer activities such as fantasy sports. In
fantasy sports leagues, participants may choose to include a league
entry fee with the winner of the league receiving most, if not all, of
the prize money. Over the years, authors have debated whether or not
this activity should be considered in the same way as traditional sports
betting. Ultimately, the Unlawful Internet Gambling Enforcement Act
(UIGEA) was passed in 2006 as Title VII of the SAFE Port Act for the
purpose of prohibiting gambling-related businesses from accepting
payments associated with illegal internet gambling (Doyle & Yeh,
2009). While UIGEA effectively eliminated online sports betting as well
as online poker games, the government carved out a specific exemption
for fantasy sports. Despite the lawmakers' decision on the topic,
the debate around whether or not fantasy sports should be considered a
form of online gambling has continued. Holleman (2006) argued that while
existing anti-gambling laws aim to protect the "economically
disadvantaged," the demographic profile of fantasy participants is
quite different than other gamblers and, consequently, fantasy
participants do not require the same protections (p. 75). Fisher (2008)
reported that fantasy players have an annual household income of
approximately $94,000 and are much stronger consumers of many of the
leading product categories than non-players. On the other hand, others
have argued that fantasy sports have become a gambling culture. Indeed,
Bernhard and Eade (2005) offered: "As is the case with more
conventional forms of sports wagering, many claim to find the game more
interesting when money is risked and awarded to the winners" (p.
36).
Within the legal system, the debate of whether or not fantasy
sports should be considered an illegal form of Internet gambling has
often centered on whether it is considered a game of luck or a game of
skill. According to Holleman (2006), "the only games that fall
under the gambling statutes are those classified as games of chance
rather than games of skill" (p. 68). Within the context of fantasy
sports, Holleman (2006) stated that "through research,
intelligence, and skill, the participants can control the outcome of the
contests" suggesting that it would qualify as a game of skill (p.
79). On the other hand, Bernhard and Eade (2005) stated that "if we
broadly define gambling as an activity that risks something of value
(substantial amounts of money) on an event whose outcome is undetermined
(such as the whims of a professional baseball season), fantasy baseball clearly qualifies" (p. 29).
In the end, UIGEA was passed in 2006 and contained the exemption
for fantasy sports, suggesting that the government was convinced that
fantasy sports "are not accompanied by the same social ills as
other games where elements of chance are involved" (Holleman, 2006,
p. 79). Interestingly, the National Football League, which like all
other major professional sports leagues has strict rules against betting
on sports, has no league rules that restrict player, coach, or official
participation in fantasy sports. Ultimately, understanding how paying
for play in fantasy sports leagues impacts the attitudes and behaviors
of participants may provide useful insights into whether the activity
belongs in the same category as other traditional forms of gambling.
These potential similarities and/or differences may help to guide future
policies and legislation.
Fantasy sports' impact on attitudes and behaviors. Although
there is currently no research which has examined the effect of
pay-for-play leagues on fantasy players, several studies have examined
how fantasy sports participation impacts the attitudes and behaviors of
the traditional sports fan. One study suggested that fantasy sports
added another point of attachment for fans through an increased interest
in the statistical output of individual players (Drayer, Shapiro, Dwyer,
Morse, & White, 2010). The authors concluded that this additional
interest in the league resulted in increased levels of consumption,
particularly mediated consumption. The findings of this qualitative
inquiry were largely supported by the survey-based research conducted by
Karg and McDonald (2011). The authors found that, compared to
non-fantasy players, fantasy sport players reported higher levels of
attachment, team identification, and loyalty as well as increased
sport-related consumption such as game attendance, television viewing,
and secondary spending.
Although the research on the impact of fantasy sports on the
consumption patterns of participants is somewhat limited, there are a
few studies on the topic which have all produced similar results. For
example, Nesbit and King (2010a, 2010b) confirmed fantasy sports
participation's impact on mediated consumption, but they also found
that it increased fan attendance. More recently, Dwyer and Drayer (2010)
separated existing fantasy players into different groups based on
varying levels of interest in an individual's favorite team or
fantasy team. The authors found that those with a strong interest in
their fantasy team (regardless of their level of interest in their
favorite team) consumed sport at significantly higher levels than those
fantasy participants with lower levels of interest in their fantasy
team.
To date, the literature seems consistent with regard to the
potential influence of fantasy participation on fan attitudes and
behaviors. However, given the gambling culture that exists in fantasy
sports (Bernhard & Eade, 2005) and the fact that gambling has been
cited as a motive to participate in fantasy sports (Dwyer & Kim,
2011), research is needed to understand the role that money plays in the
attitudes and behaviors of fantasy participants, particularly in light
of the continued debate on the fantasy sports exemption within UIGEA.
Moreover, while many studies in psychology have explored the connection
between personality traits and gambling behavior, only recent efforts
have expanded that relationship to include participation in fantasy
sports (Lee et al., 2011). Whereas there has been much debate over
whether or not fantasy sports should be considered gambling, some
scholars have drawn a parallel based on similarities in the arousal potential of both forms of activity (Farquhar & Meeds, 2007).
Following this notion, Lee et al. (2011) found certain personality
traits, including sensation seeking and locus of control, to have
significant influences on attitudes and intentions toward fantasy sports
for male participants. This study linking fantasy sports participation
with gambling behavior through the application of psychology theory
represented only an initial look into the underlying motives behind
fantasy sports participation. As such, additional research that
incorporates other domain-specific constructs (e.g., team
identification) could prove fruitful in this context (Lee et al., 2011).
Subsequently, the current study is also driven by the following research
questions:
RQ4: What is the nature of the relationship between participation
in fantasy sports and level of team identification?
RQ5: What is the nature of the relationship between participation
in fantasy sports and sport spending levels?
RQ6: What is the nature of the relationship between paying to
participate in fantasy sports and specific sport attitudes (i.e.,
interest and enjoyment) and behaviors (i.e., attendance)?
Methods
This study surveyed individuals who had opted to receive a major
U.S. metropolitan newspaper's "Sports" email newsletter.
Recipients of the newsletter (N = 23,500) were emailed an invitation to
participate in a survey of local sport fans' attitudes. A total of
2,429 responses were received, with a useable yield of 2,303 surveys
(9.8% response rate). Survey respondents were predominantly male (82%)
and white (86%). They were well educated (46% held a bachelor's
degree, and 23% held a graduate degree), and affluent (88% reported
incomes above the $50,000 median household income level). The
respondents ranged in age from 18 to 75, with an average age of 47. When
compared to the typical sports fan, our sample was younger, more
affluent, and included more males. A recent report in the SportsBusiness
Daily ("Fan Demographics," 2010) found that there were
marginally more male than female sport fans (approximately 60% to 40% in
the four major leagues), approximately 18% of fans have household
incomes greater than $50,000, and approximately 40% of fans are older
than 50. Our sample was consistent in terms of ethnicity (82% white).
Team identification was measured using Mael and Ashforth's
(1992) six-item organizational identification scale. The items were
customized based on the respondent's previous selection of one
local team as their favorite. Statements were rated on a five-point
Likert scale, and individual items were summed and averaged to create an
index variable (TeamID).
Respondents were asked about their participation in both gambling
and fantasy sports. Relative to gambling, all participants were first
asked if they bet on sports (SportsBet). Those who responded
'yes' to this item were then asked which sports they bet on,
as well as an open-ended question about how much they wager in an
average month. For use in the analyses, frequencies of the monthly
betting item were examined and a categorical variable (MonthWager) was
created using a tripartite split. This resulted in three groups: low
(<$24/month), medium ($25-$99/month), and high ($100+/month). In
addition, individuals who indicated that they had bet on sports were
asked to rate their agreement with the following statements: (1) betting
increases my overall interest in sports (BetInterest), (2) betting on
sports makes watching sports more enjoyable (BetEnjoy), and (3) overall,
I enjoy betting on sports more than watching sports (EnjoyMore).
Similarly, participants were asked if they played fantasy sports
(Fantasy). Those respondents who indicated 'yes' were
presented follow-up items related to whether or not they paid to play
(FantPay) as well as rating their agreement with the following
statements: (1) playing fantasy increases my overall interest in sports
(FantInterest), (2) playing fantasy increases my enjoyment of watching
sports (FantEnjoy), and (3) I enjoy playing fantasy more than actually
watching sports (FantMore).
Finally, all participants were asked about their spending behaviors
related to professional sport. Specifically, participants were asked to
estimate their average monthly expenditures on tickets to games
(SpendTix), team merchandise (SpendMerch), other gameday expenses (e.g.,
parking, concessions) (SpendExtra) and other sport-related expenses
(e.g., cable subscriptions, sport magazines) (SpendOther). A continuous
graphic scale was used that was anchored numerically (from $0 to $2000).
Participants used a sliding bar to indicate their level of expenditure
in each category.
Given the nature of the proposed research questions, t-tests as
well as analysis of variance procedures were employed. Dichotomous independent variables (i.e., SportsBet and Fantasy) allowed for the use
of independent t-tests in exploring both RQ1 and RQ4. For the remaining
RQs, ANCOVA and MANCOVA were selected because household income was
applied as a covariate in order to isolate potential effects of the
categorical independent variables on the chosen dependent variables. The
sample showed the greatest difference from the general sports fan
population on household income, and the decision to control for income
was in an attempt to improve the generalizability of the results.
Results
Descriptive Statistics
The distributions of variables related to an individual's
sport affiliation in general (SportsFan) as well as with a particular
organization (TeamID) were examined for normality. The TeamID measure (M
= 2.99, SD = 0.80) was normally distributed (skewness = -.115; kurtosis = -.197). Cronbach's alpha for this scale was in line with existing
research (a = .83), indicating acceptable internal consistency of the
measure. Correlations among constructs of interest (i.e., TeamID,
SportsBet, Fantasy, and FantPay) are shown in Table 1.
Sports Betting Analyses
In exploring the relationship between sports betting (SportsBet)
and TeamID (RQ1), results of a t-test indicated significant differences
in level of TeamID between those who responded 'yes' (M =
3.06) and 'no' (M = 2.94) to engaging in sport betting (see
Table 2). ANCOVA results demonstrated that, after controlling for
income, both TeamID (F = 11.24, p < .001) and SportsBet (F = 44.26, p
< .001) explained 4% of the variance in reported number of sport
events attended (NumEvents). The interaction (TeamID x SportsBet) was
not significant. These findings provided a response for RQ1 by
suggesting those who bet on sports are more highly engaged as sports
fans than those who do not bet on sports.
MANCOVA analysis (see Table 3) revealed significant differences in
spending behaviors (RQ2) as explained by both TeamID and SportsBet after
controlling for respondent income level, though there was no significant
interaction (TeamID x SportsBet). Univariate results showed both TeamID
and SportsBet to account for a small amount of variance (4%) in spending
on sport event tickets (SpendTix) and team-related merchandise
(SpendMerch), but only SportsBet was significant (p < .001) for other
event-related spending (SpendExtra). Conversely, the main effect of
non-event spending (SpendOther) as well as interactions (TeamID x
SportsBet) for all four univariate tests were not significant. These
results demonstrated that those who bet on sports may engage in more
sport-related spending, but perhaps only in the specific context of
events (e.g., tickets).
Examination of attitudinal and behavioral differences among those
who reported betting on sport (i.e., only 'yes' responses to
SportsBet item) utilized a tripartite split of the MonthWager variable
(RQ3). This resulted in monthly spending on sports betting classified as
'high spending,' 'moderate spending,' and 'low
spending.' The one-way ANOVA of MonthWager on TeamID was not
significant (p > .05), indicating no differences in one's
affiliation with a team based on how much is spent per month on sport
betting. As such, TeamID was not included in the remaining analyses of
attitudes and behaviors within the sports betting group.
MANCOVA results (see Table 4) indicated significant effects of
MonthWager on the betting-related attitudes explored in this study,
after controlling for income level. Follow-up univariate tests
demonstrated that sport betting increased overall interest in sports
(BetInterest) for those in the 'high spending' category in
relation to those in either the 'moderate' or 'low'
spending groups. Further, enjoyment of sports as a result of sports
betting (BetEnjoy) was significantly higher (p < .001) for those in
the 'high spending' group than the two comparison groups.
There were no significant differences (p > .05) among those who bet
on sports on the third attitudinal item (i.e., "I enjoy betting on
sports more than actually watching sports"). Thus, it would seem
that the more individuals wager on sports per month, the more likely
they are to have positive attitudes toward sport.
Examination of the behaviors among those who bet on sports revealed
significant differences between MonthWager groups on the majority of
attendance and spending indicators employed in this study. ANCOVA
results showed, after controlling for income, significant variance (3%)
in NumEvents (F = 9.24, p < .001) as explained by an increase in the
reported amount spent per month on sports betting (i.e., MonthWager).
Results of a MANCOVA on spending behaviors revealed MonthWager to
explain significant levels of spending (5% total variance) related to
sports events (see Table 5). Univariate tests demonstrated that spending
on tickets, team-related merchandise, and other event-related spending
was greater for those who spent more per month on sports betting (i.e.,
'high spending') than for those who did not spend as much
(i.e., 'moderate' and 'low spending'). Differences
in non-event spending were not significant (p > .05). Taken together,
these results indicated that increases in spending on sports betting
appear to parallel increases in 'traditional' spending on
sports.
Fantasy Participation Analyses
Similar to the sports betting analyses, the research questions
related to fantasy sport participation (Fantasy) were explored through
the use of several analyses. In response to RQ4, t-test results
indicated significant differences in TeamID between those who responded
'yes' (M = 3.10) and 'no' (M = 2.91) to fantasy
sport participation (see Table 2). After controlling for income, results
of an ANCOVA on NumEvents demonstrated significant main effects for both
TeamID (F = 9.40, p < .001) and Fantasy (F = 80.44, p < .001)
while the interaction (TeamID x Fantasy) was not significant. These
findings responded to RQ4 by suggesting that fantasy sports participants
are more highly engaged in sports than their non-fantasy playing
counterparts.
The MANCOVA (see Table 6) run on spending behaviors revealed
significant main effects for both TeamID and Fantasy but not a
significant interaction (TeamID x Fantasy); together, these explained 4%
of total variance in the selected spending behaviors. Univariate tests
indicated significant main effects only for Fantasy on SpendMerch (F =
20.50, p < .001) and SpendExtra (F = 16.83, p < .001). All other
main effects and interactions were not significant, thus providing an
answer for RQ5 and indicating that fantasy sports participants spend
more for sport-related purchases than those who do not play fantasy
sports.
Investigation of attitudes and behaviors among fantasy sports
participants (i.e., only 'yes' to Fantasy item) (RQ6) was
performed by employing FantPay, a dichotomous (i.e., yes/no) variable
indicating whether or not respondents pay money to participate in
fantasy sports. The t-test of FantPay on TeamID (see Table 2) was not
significant (p > .05), indicating no differences in one's
affiliation with a team based on whether a respondent pays for fantasy
sports participation. As such, TeamID was not included in the remaining
analyses of attitudes and behaviors within the fantasy sports
participant group.
MANCOVA results pointed to significant effects for FantPay on
attitudes (see Table 7). Follow-up univariate tests revealed that
participation in fantasy sports significantly influenced (p < .001)
overall interest in sports (FantInterest) for those who pay to
participate as opposed to those who play for free. Likewise, enjoyment
of sports as a result of playing fantasy (FantEnjoy) was significantly
higher (p < .001) for those who pay to play than for those who do
not. Moreover, those individuals who pay for fantasy sports
participation were significantly more likely than their counterparts to
agree (p < .001) with the statement, "I enjoy playing fantasy
more than actually watching sports" (FantMore). As such, it would
appear that individuals who pay to play fantasy sports generally have
more positive attitudes toward sport than those who do not pay to play.
Behavioral differences among fantasy sport participants were found
for attendance and certain spending behaviors. An ANCOVA on NumEvents
showed significant effects for FantPay (F = 15.13, p < .001), after
controlling for income. The MANCOVA analysis on spending behaviors
showed a significant multivariate test for FantPay (see Table 8), while
the only significant univariate test was for SpendTix (F = 12.60, p <
.001), indicating that those who pay for fantasy sport participation
spend more on sports event tickets than those who play fantasy for free.
Discussion
The current study revealed some interesting trends with regard to
how betting on sports in the traditional sports or through paying to
play in a fantasy sports league may influence consumer attitudes and
behaviors. The following sections will present implications for these
findings as well as provide suggestions for future research. The first
research question (RQ1) considered the relationship between sports
betting and team identification. Individuals who bet on sports had
higher identification with their favorite team than those who did not
bet. Yet, team identification was not related to the amount that was bet
(i.e., high spending, moderate spending, and low spending). This could
imply that the decision to bet on sports may be yet another way in which
an individual can demonstrate his or her identification with the team,
regardless of the amount or even the outcome of the bet. Similarly,
individuals who play fantasy sports (RQ4) have higher identification
with their favorite team than those who do not play fantasy sports.
However, there is no difference in team identification based on whether
individuals pay to play or not. In both cases, the key relationship
appears to be between the decision to participate in the ancillary
activity (i.e., gambling or fantasy sports) and team identification,
regardless of the monetary commitment to the said activity.
The remainder of the research questions related to sports betting
(RQ2 & RQ3) and fantasy sports participation (RQ5 & RQ6)
explored the extent to which each complemented other forms of sport
consumption. We found that individuals are not simply spending more on
gambling or fantasy sport because they have discretionary income to do
so. Rather, these individuals have prioritized spending on
sport--including gambling and fantasy sports--as an adjunct to more
traditional spending on tickets, merchandise, and concessions. That is,
both sports betting and participation in fantasy sports appear to serve
as 'complementary investments' by sport consumers.
Sports Betting as a Complementary Investment in Sports
The extant literature on sports betting has largely focused on
three areas: economics, policy implications, and behavior. The current
study largely drew upon--and extended--the work in two of these areas
(i.e., economics and behavior) through investigation into the
relationship between sports betting and sport consumption behaviors. The
results support existing studies that have suggested sports betting
behavior exhibits a positive linear relationship with identification or
interest in sports (Nelson et al., 2007). Indeed, whereas earlier
studies have not specifically defined 'interest,' the present
application of a theoretical construct (i.e., team identification)
extended this line of inquiry by characterizing a relationship between
one's identification with a sports team and participation in sports
betting.
This notion of sports betting as a complementary investment
appeared to be reinforced by the spending behavior findings (RQ2). In
addition to indicating an association between sports betting and
game-related spending (i.e., tickets, merchandise, and extras), results
showed the amount spent per month (MonthWager) was positively related to
certain sport-related expenditures. This correspondence between
fans' spending on betting and more traditional purchases perhaps
indicates that some fans seek multiple outlets of consumption as opposed
to selecting one in favor of the other. The apparent complementarity of
sports betting and game attendance as demonstrated by findings related
to RQ3 would seem to lend further credence to this idea. These findings
notwithstanding, additional scholarly inquiry--including development of
a model of such relationships--would be helpful in investigating this
proposition.
While the policy implications of sports betting were not explicitly
explored in the current study, the findings herein could be interpreted
as reinforcing McKelvey's (2004b) call for empirical investigation
of the effects of gambling-related sponsorships on sport consumption. If
fans who spend (more) money on sports betting are also attending more
events, the resultant exposure to gambling images (e.g., sponsor
signage) could have effects--either positive or negative--on consumer
attitudes. Certainly, future research could prove fruitful in helping to
determine the impact of such sponsor-property relationships.
Fantasy Sports as a Complementary Investment in Sports
Sports fans are famous for the significant emotional and financial
investments they make in their favorite sport, team, and/or player. They
spend heavily to attend games, purchase authentic jerseys and other
merchandise, subscribe to expensive cable television packages, watch
hours of programming, and have strong emotional reactions to success or
failure. Subsequently, sport marketers are constantly trying to find new
ways to engage fans. Recent research has suggested that participation in
fantasy sports is one way that existing sports fans have found an
additional way to invest, both emotionally and financially, in sports
(Drayer et al., 2010; Dwyer & Drayer, 2010; Karg & McDonald,
2011). Although some have suggested that a new focus on individual
players instead of entire teams might compromise fans'
identification to their favorite team, each of the aforementioned studies concluded that fantasy sports participants maintained high
levels of identification to their favorite team and simply utilized
fantasy sports as an additional way to follow a particular sports
league. Based on this additional channel through which to follow that
league, fantasy players generally consume at higher levels than those
who do not participate in fantasy sports.
The results of the current study generally support the findings of
these previous studies. That is, there appear to be some individuals who
both participate in fantasy sports and spend more money on game- and
team-related (e.g., merchandise) expenses. However, the primary purpose
of the current study was to expand upon these findings to see how the
presence of an increased financial investment might influence consumer
attitudes and behaviors. The evidence suggests that playing fantasy for
money represents yet another way that fans may become even more
emotionally and financially invested in sports. Specifically, although
whether respondents played fantasy for money or not was not related to
differences in team identification, those who did play for money had
higher levels of interest in sports. This group also reported
significantly greater enjoyment of sport as a result of participation in
fantasy sports than those who do not play for money. So it appears that
playing for money still does nothing to compromise traditional fan
attitudes and actually increases participants' enjoyment of sports
overall. Perhaps as a result of this increased enjoyment in sports,
those for play fantasy sports for money spend significantly more on
event tickets.
Ultimately, playing fantasy sports appears to be a complementary
activity for highly-involved sports fans. Within this group of fantasy
participants, those who play for money appear to be even more invested
in sports, leading to moderate differences in attitudes and behaviors.
However, the nature and magnitude of these differences does nothing to
suggest that playing fantasy sports for money should be considered among
the traditional forms of gambling. Rather, they appear to represent
additional opportunities for some highly engaged individuals to augment
their level of consumption.
Practical Implications
The findings of this study present both opportunities and
challenges for marketers of professional sports teams and/or leagues. On
one hand, it appears as though there is a group of individuals that is
perhaps the most invested of all sports fans. Further, given the
exorbitant amount of money spent on sports betting and fantasy sports
each year, this group is quite large and ready and willing to spend. On
the other hand, it is difficult to appeal to sports bettors as the
activity is largely illegal outside of Las Vegas and a few other
locations. While playing fantasy sports for money is legal, leagues may
be reluctant to make mention of playing fantasy for money in any of
their promotional materials or take sponsorship and/or advertising money
from groups that provide any sort of gambling services, given the
lingering association between fantasy sports and other illegal forms of
gambling. So who can use this information?
Perhaps the group that can capitalize on these findings the most is
the wide variety of media outlets (television, radio, or the Internet).
These outlets can provide information related to sports betting (point
spreads, over/under, etc.) without necessarily giving the appearance
that they are encouraging or profiting from sports betting. At the same
time, they may be able to attract what appears to be a very highly
involved group that is also very willing to spend aggressively, thus
increasing the value of advertising time and space.
Additionally, some fantasy sports platforms such as CBSSports.com
provide a link in each league to "finances" where each
participant can track what they owe and what they have won. Again,
providing this simple feature may entice groups of highly engaged sports
fans to use that particular platform. Not only are these websites
anxious to grow the size of their consumer base, but the value of these
consumers is even higher considering that their profile is highly
desirable for potential advertisers.
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Joseph E. Mahan III, PhD, is an assistant professor in Sport &
Recreation Management at Temple University. His research focuses on
sport consumer psychology.
Joris Drayer, PhD, is an assistant professor in Sport &
Recreation Management at Temple University. His research interests
include sport pricing and sport consumer behavior.
Emily Sparvero, PhD, is an assistant professor in Sport &
Recreation Management at Temple University. Her research focuses on
sport policy.
Table 1
Zero-Order Correlations Among Constructs of Interest.
Construct 1 2 3 4
TeamID --
SportsBet .07 *** --
Fantasy -.12 *** -.22 *** --
FantPay .04 (ns) -.21 *** -- (a) --
* p < .05; ***p < .001.
(a) Cannot be computed because at
least one of the variables is constant.
Table 2.
Results of t-tests of SportsBet, Fantasy, and FantPAY, on Team ID.
Team ID
M (a) SD df t
SportsBet
Yes 3.06 0.81 2246 3.16 **
No 2.94 0.79
Fantasy
Yes 3.10 0.81 2240 5.56 ***
No 2.91 0.78
FantPAY
Yes 3.08 0.79 2240 0.99
No 3.14 0.84
(a) Measure is on a five-point scale; higher
number signifies higher team identification.
** p < .01. *** p < .001.
Table 3.
Multivariate and Univariate Analyses of Covariance
for Team ID x SportsBet on Spending Variables.
ANCOVA
MANCOVA SpendTix SpendMerch
Source F F F
Income (a) 13.95 (b) *** 53.37 (d) *** 2.73 (d)
Team ID (ID) 7.53 (c) *** 0.36 (e) 23.21 (e) ***
SportsBet (SB) 7.29 (b) *** 12.28 (c) *** 10.60 (d) **
ID x SB 1.02 (c) 0.74 (e) 0.95 (e)
SpendExtra SpendOther
Source F F
Income (a) 14.24 (d) *** 0.92 (d)
Team ID (ID) 1.73 (e) 0.18 (e)
SportsBet (SB) 27.79 (d) *** 0.64 (d)
ID x SB 0.26 (e) 0.38 (e)
Note. Wilks's F used for multivariate analysis.
(a) Covariate.
(b) df = 4, 1649. (c) df = 8, 3298.
(d) df = 1,1659 . (e) df = 2, 1659.
** p < .01. *** p < .001.
Table 4.
Multivariate and Univariate Analyses of
Covariance for MonthWager on Attitudes.
ANCOVA
MANCOVA BetInterest BetEnjoy EnjoyMore
Source F F F F
Income (a) 0.19 (b) 0.578 (d) 0.10 (d) 0.00 (d)
MonthWager 17.55 (c) *** 13.30 (e) *** 43.36 (e) *** 26.96 (e) ***
Note. Wilks's F used for multivariate analysis.
(a) Covariate.
(b) df = 3, 686. (c) df = 6, 1372.
(d) df = 1,692. (e) df = 2, 692.
*** p < .001.
Table 5.
Multivariate and Univariate Analyses of Covariance
for MonthWager on Spending Variables.
ANCOVA
MANCOVA SpendTix SpendMerch
Source F F F
Income (a) 5.52 (b) *** 19.69 (d) *** 0.04 (d)
MonthWager 5.20 (c) *** 8.69 (e) *** 14.00 (e) ***
SpendExtra SpendOther
Source F F
Income (a) 6.50 (d) * 0.04 (d)
MonthWager 14.06 (e) *** 1.86 (e)
Note. Wilks's F used for multivariate analysis.
(a) Covariate.
(b) df = 4, 562. (c) df = 8, 1124.
(d) df = 1, 569. (e) df = 2, 569.
* p < .05. ***p < .001.
Table 6.
Multivariate and Univariate Analyses of Variance
for Team ID x Fantasy on Spending Variables.
ANCOVA
MANCOVA SpendTix SpendMerch
Source F F F
Incomea 5.81 (b) *** 56.20 (d) *** 3.39 (d)
Team ID (ID) 7.76 (c) *** 0.82 (d) 22.94 (d) ***
Fantasy (F) 5.81 (b) *** 20.50 (d) *** 2.19 (d)
ID x F 0.32 (c) 0.00 (e) 0.06 (e)
SpendExtra SpendOther
Source F F
Incomea 15.55 (d) *** 0.96 (d)
Team ID (ID) 1.31 (d) 0.29 (d)
Fantasy (F) 16.83 (d) *** 0.35 (d)
ID x F 0.26 (e) 0.76 (e)
Note. Wilks's F used for multivariate analysis.
(a) Covariate.
(b) df = 4, 1644. (c) df = 8, 3288.
(d) df = 1,1654. (e) df = 2, 1654.
*** p < .001.
Table 7.
Multivariate and Univariate Analyses of Variance FantPay on Attitudes.
ANCOVA
MANCOVA FantInterest FantEnjoy FantMore
Source F F F F
Income (a) 1.89 (b) 0.02 (c) *** 0.07 (c) 5.48 (c) *
FantPay 11.42 (b) *** 23.38 (c) *** 21.84 (c) *** 16.38 (c) ***
Note. Wilks's F used for multivariate analysis.
(a) Covariate.
(b) df = 3, 852. (c) df = 1, 857.
* p < .05. *** p < .001.
Table 8.
Multivariate and Univariate Analyses of
Variance for FantPay on Spending Variables.
ANCOVA
MANCOVA SpendTix SpendMerch
Source F F F
Income (a) 9.43 (b) *** 36.37 (d) *** 8.56 (d) **
FantPay 5.70 (b) *** 12.60 (e) *** 1.94 (e)
SpendExtra SpendOther
Source F F
Income (a) 10.72 (d) ** 1.77 (d)
FantPay 3.15 (e) 0.74 (e)
Note. Wilks's F used for multivariate analysis.
(a) Covariate.
(b) df = 4, 681. (c) df = 1, 687.
** p < .01. *** p < .001.