A profile of gambling behaviour and impacts among Indigenous Australians attending a cultural event in New South Wales.
Hing, Nerilee ; Breen, Helen ; Buultjens, Jeremy 等
Abstract: This study examines gambling behaviour, gambling
motivations, gambling-related problems, impacts of gambling and
help-seeking among a sample of Indigenous Australians. The study is
exploratory and cross sectional and represents the first quantitative
analysis of Indigenous gambling in New South Wales since 1996. With the
help of several Indigenous Australian research assistants, a survey was
conducted at a 2011 Indigenous arts and cultural event, capturing
responses from 277 Indigenous Australian adults. While about one-quarter
of respondents gambled on card games in the previous 12 months, nearly
three-quarters had gambled on commercial forms of gambling, especially
poker machines. Participation rates and weekly gambling on poker
machines, keno and wagering, and the proportions of problem and at-risk
gamblers, were higher in the Indigenous sample than in the general New
South Wales population. While the main reasons for gambling were
reported as pleasure and fun, socialising, to relax and the chance to
win money, several negative impacts were reported, including financial
problems and subsequent reliance on relatives or friends. More than one
in ten gamblers also reported gambling had led to household arguments,
depression and violence. Distinctive barriers to seeking help for
gambling problems included lack of knowledge and confidence about help
services and lack of culturally appropriate help services. Although
limited by a non-representative sample, this paper highlights some
distinctive aspects of Indigenous gambling that warrant further research
to inform appropriate public health and treatment measures to address
problems associated with contemporary Indigenous gambling.
Introduction
There is a growing body of research into gambling in Australia, but
little has focused on gambling by Indigenous Australians. Yet Indigenous
Australians have been participating in gambling since before white
settlement. The first forms of card gambling were introduced in the
north by Macassan traders, while British colonists brought poker, dice
games, and pitch and toss to the south (Breen 2008; O'Hara 1988).
Today, Indigenous people in more regional and remote areas still gamble
in card rings, while those in less remote areas are also likely to
participate in commercial forms of gambling, such as gaming machines,
casino games, sports betting and wagering (McMillen and Donnelly 2008).
The availability of commercial gambling has broadened Indigenous
participation in gambling generally (Breen et al. 2010; McMillen and
Donnelly 2008).
However, little knowledge exists about contemporary Indigenous
Australian gambling, in stark contrast to the now substantial research
efforts directed towards non-Indigenous gambling. For example, most
Australian state governments regularly commission gambling prevalence
studies, which typically examine participation, frequency, duration and
expenditure on the various forms of gambling, measure the prevalence of
gambling-related problems, from low to severe, and analyse these data in
relation to problem gambling severity and various socio-demographic
variables. However, these surveys have captured minimal and unreliable
data from Indigenous Australians, largely because of their relatively
small proportions in most state populations and because of the telephone
survey methodologies employed. For example, a state-wide telephone
survey of gambling in the Northern Territory excluded the two-thirds of
Indigenous residents without a home telephone, with the 126 responses
representing only more affluent urban residents (Young et al. 2006). In
the jurisdiction with the next highest proportion of Indigenous
residents, Queensland, four prevalence surveys with samples ranging from
approximately 13 000 to 30 000 adults have reported no
Indigenous-specific data except that Indigenous people tend to be
over-represented among at-risk and problem gamblers (Queensland
Government 2002, 2005, 2008, 2010). In New South Wales (NSW), where the
current study is based, the most recent gambling prevalence study
involving more than 5000 respondents (AC Nielsen 2007-16) did not report
Indigenous-specific results, noting that 'Indigenous ...
communities are likely to have different views on gambling, as well as
different gambling behaviour. For these reasons, these groups require a
separate tailored approach from the general NSW population survey.'
This paper helps to address this void by reporting research into
some aspects of gambling by Indigenous people who attended an Indigenous
arts and cultural event, the Saltwater Freshwater Festival, in NSW in
2011. The study aimed to examine gambling behaviour, motivations for
gambling, gambling-related problems, some impacts of gambling, and
certain aspects of help-seeking among this cohort. Where possible,
results are compared to those for the general NSW adult population as
derived from secondary data. We cannot claim our sample is
representative of the NSW Indigenous adult population; however, if
important differences are found, the need for further Indigenous-focused
research will be heightened. Thus, our study should be considered
exploratory and an initial step towards gathering a more accurate and
complete picture of Indigenous Australian gambling than currently
exists.
Indigenous Australian gambling
Gambling among Indigenous Australians gained some early research
interest, mainly from anthropologists and ethnographers, resulting in
some community case studies of Indigenous card gambling in remote areas
(e.g. Altman 1985; Goodale 1987; Hunter and Spargo 1988; Martin 1993;
Paterson 2007). These studies revealed that card gambling, especially in
remote communities, has been a widespread and acceptable social
recreational practice within Aboriginal society. Busutill (2002)
observed that Indigenous card gamblers played for social reasons and
recirculated winnings by supporting losers with food, thereby minimising
the harmful impacts of gambling. Indigenous law ensured the community
supported problem gamblers even if this support created a negative
domino effect with high rates of suffering and financial duress.
However, some Indigenous card rings appear to be changing, with some
games providing substantial prize pots and game organisers taking a
share of profits (Breen 2010; Paterson 2007; Young et al. 2006). Being
less social and more commercial in nature, and attracting participants
from a wider geographic catchment, these games have less of a financial
redistributive function, such that the negative impacts for losers and
significant others may be heightened. Indigenous card games, both small
social games and larger more commercial enterprises, continue today but
appear to be declining overall, especially in urbanised areas (Breen et
al. 2010). Increasing participation in commercial gambling may be one
explanation for their declining popularity (Breen et al. 2010).
While most studies have tended to examine Indigenous card gambling
as a cultural and leisure practice, research into Indigenous commercial
gambling has predominantly taken a public health perspective and focused
on gambling behaviours and problems. Attempts to measure problem
gambling, defined in Australia as 'difficulties in limiting money
and/or time spent on gambling which leads to adverse consequences for
the gambler, others, or for the community' (Neal et al. 2005:i),
have been minimal in Indigenous Australian populations, and no
representative surveys have been published. Dickerson et al. (1996)
surveyed a convenience sample of 222 Indigenous Australians in two NSW
cities and three country towns; the Queensland Department of Families,
Youth and Community Care (1996) surveyed 145 Indigenous Australians in
licensed venues in North Queensland; the Queensland Department of
Corrective Services (2005) surveyed 109 Indigenous Australians in the
Queensland community corrections population; and Young et al. (2006)
captured responses from 126 Indigenous Australians in the Northern
Territory. Overall, these studies suggest that rates of gambling
problems are higher among Indigenous than non-Indigenous populations.
This over-representation is also supported by international evidence
that suggests that higher proportions of Indigenous than non-Indigenous
populations are problem and at-risk gamblers (e.g. Belanger 2011; Lin et
al. 2011; Ministry of Health 2009; Raylu and Oei 2004; Westermeyer et
al. 2008; Williams et al. 2011).
These surveys, along with some qualitative studies, have also
illuminated other aspects of Indigenous gambling behaviour. In NSW,
Dickerson et al. (1996) found that more than 50% of their Indigenous
sample gambled weekly, while 15% did not gamble at all, with overall
gambling participation and frequency significantly higher than for the
non-Indigenous gamblers in their study. Poker machines were the most
popular form of gambling. A consultative study by the Aboriginal Health
and Medical Research Council (AHMRC) of NSW reported that gambling is a
common and widely accepted activity for NSW Aboriginal people, and that
women prefer poker machines, bingo and cards, while men prefer wagering
(AHMRC 2007). Breen et al. (2010) interviewed 169 Indigenous people in
northern NSW, and found that commercial gambling was more popular than
card gambling, with most people preferring to gamble on products with
low stakes and free offers and that were easy to play, notably poker
machines. They also found that people typically spend between two to
three hours gambling, usually with their social group, spending $5 to
$300 in each gambling session. Major reported motivations to gamble were
to win and to socialise. Others gambled to escape, reduce boredom and
fill in time. The popularity of commercial gambling was facilitated by
easily accessible venues that were perceived as comfortable, inclusive
and affordable.
The impacts of gambling on Indigenous peoples and communities have
also received some research attention, but their nature and extent have
not been quantified, with related evidence described as sketchy,
inconsistent and inconclusive (McMillen and Donnelly 2008). In the most
comprehensive qualitative study in NSW (Breen at al. 2010), Indigenous
participants reported that a positive consequence of gambling was
socialising, but that negative impacts included financial hardship,
family and relationship difficulties, the spread of negative impacts
throughout the community and, to a lesser extent, mental health problems
and crime. Similar impacts were reported in the consultative NSW study
by the AHMRC (2007).
In summary, there are little definitive data regarding contemporary
Indigenous gambling practices, their impacts and consequences, and the
extent of gambling-related problems. This study hopes to add to this
scant knowledge base through the first quantitative analysis of
Indigenous gambling in NSW since 1996.
The Saltwater Freshwater Festival
The Saltwater Freshwater Festival is the largest regional
Aboriginal cultural event on the NSW mid-north coast. It is held
annually on Australia Day (26 January) and organised by the Saltwater
Freshwater Arts Alliance Aboriginal Corporation, a peak body for
Aboriginal arts and culture in this area. The Alliance aims 'to
position Aboriginal art and culture as the foundation for the long-term
social, economic and environmental development of the region's
Aboriginal communities' (Saltwater Freshwater Arts Alliance 2011a).
The festival showcases Indigenous design, art, music and cuisine, and
attracts people from across NSW, uniting inland 'freshwater'
and coastal 'saltwater' communities.
The inaugural event was held in 2010 in Coffs Harbour and
reportedly attracted more than 12 000 people. In 2011 the event was held
in Port Macquarie. Although it was reported that this event attracted
more than 10 000 people, the research team's own estimate was less
than half this number. The vast majority of attendees were Indigenous
Australians.
The festival featured two stages of music, cultural workshops, a
Speakers' Tent and an Aboriginal market from 11 am to 9 pm.
Thirty-two Aboriginal stallholders sold bush tucker, clothing, arts and
crafts, while 95 Aboriginal artists, presenters and performers were
employed at the festival, with an additional 35 people performing on a
voluntary basis to showcase their talents (Saltwater Freshwater Arts
Alliance 2011b).
Method
Survey instrument
The survey instrument was based on a previous survey of Indigenous
gambling in north Queensland (results remain confidential), which in
turn was informed by a confidential survey conducted in an Indigenous
community in south-east Queensland, the Queensland Household Gambling
Survey 2006-07 (Queensland Government 2008), the Productivity
Commission's (1999) national survey of problem gamblers, and a
survey of more than 500 people on community correction orders of whom
109 were Indigenous Australians (Queensland Department of Corrective
Services 2005).
The survey contained an information sheet followed by questions
about the respondent's gambling relating to:
* participation, frequency, duration and expenditure on card
gambling
* frequency of gambling on ten forms of legal commercial gambling
* duration, venue and expenditure for the respondent's most
frequent commercial gambling activity
* reasons for gambling
* consequences of the respondent's gambling
* help-seeking for gambling-related problems
* erroneous beliefs about gambling
* demographic characteristics including Aboriginality, age, gender,
marital status, employment status and source of income
* the Problem Gambling Severity Index (PGSI) (Ferris and Wynne
2001), the standard instrument used in Australia to measure the severity
of gambling problems.
The PGSI contains nine items scored as 'never' = 0,
'sometimes' = 1, 'most of the time' = 2 and
'almost always' = 3. Scores are summed for a total between
0-27, with respondents classified as 0 = non-problem gambler; 1-2 = low
risk gambler; 3-7 = moderate risk gambler, and 8+ = problem gambler. The
PGSI was selected for several reasons. It has been used in major
prevalence studies in most Australian jurisdictions, all Canadian
provinces, and in Great Britain, Iceland and Norway. A comparative
evaluation of three problem-gambling screens used in Australia, based on
a population survey of 8479 adults, found that the PGSI demonstrated the
best measurement properties when compared to South Oaks Gambling Screen
and the Victorian Gambling Screen (McMillen and Wenzel 2006). A recent
review of the PGSI's psychometric properties (Currie et al. 2010),
based on a total sample of 21 374 adults derived from nine population
studies, concluded that the instrument demonstrates strong internal
validity and reliability, with its factor structure invariant across
subgroups defined by age, gender, income level and game types. On
development, the PGSI was validated with a general population sample,
unlike other instruments that were constructed using clinical samples of
problem gamblers. However, it has not been validated among an Indigenous
population in Australia or elsewhere. Nevertheless, the Cronbach's
alpha for the PGSI was 0.942 in this study, indicating high reliability
of the scale. (1)
Survey administration
The survey was administered at the 2011 Saltwater Freshwater
Festival and overseen by a research team of three--one Indigenous man
who is a gambling community educator and qualified gambling counsellor,
and two non-Indigenous women who specialise in gambling research. The
research team had permission from the festival organisers to conduct the
survey and to staff a stall with responsible gambling information and
collateral. We also sponsored the Speakers' Tent, and arranged for
the Indigenous member of the research team, Ashley Gordon, to conduct a
community education workshop on gambling.
Twelve Indigenous Australian research assistants were recruited
through the local Indigenous employment centre and trained in the survey
protocols by the research team before the festival. They were given
uniforms, satchels, water and all materials needed for data collection,
and later certificates acknowledging their training and employment with
the researchers' university. The research assistants were asked to
approach festival attendees, introduce themselves and explain that they
were conducting a gambling survey. If people agreed to participate, the
research assistants also offered to help those who wanted assistance.
When each survey was completed, they asked the respondent to put it into
the confidential envelope provided and seal it. All sealed envelopes
were then collected. The surveys were anonymous and participation was
voluntary. Each participant could elect to enter into a draw to win a
$200 shopping voucher.
Participants
In total, 277 completed surveys were collected. Approximately 56%
of the respondents were female, a slight over-representation when
compared to the 51.5% of Indigenous Australians across NSW who are
female (ABS 2006). Nearly 27% of respondents were aged under 30 years,
21% were 30-39 years, 23% were 40-49 years, 20% were 50-59 years and 9%
were 60 years or over. Nearly 46% of respondents were married or in a de
facto relationship, a further 13 % were separated or divorced, 5% were
widowed and the remaining 36% were single. More than one-half (54%) were
either self-employed or in full or part-time employment, 18% were
unemployed, while the remaining 27% received a pension or allowance as
their main form of income.
Data analysis
Data were entered into the statistical analysis program SPSS v.19
to generate the descriptive statistics reported in this paper. These
include primarily frequency distributions, with the number of
respondents and valid percentages provided to account for missing data,
and chi square analysis to test for significant differences at the 0.05
level. Given the exploratory nature of this study, no hypotheses were
formulated for testing. Comparisons are also made with secondary data
pertaining to the overall NSW adult population where possible, drawn
from the Gambling Module of the NSW Population Health Survey 2008-09
(Centre for Epidemiology and Research 2009). That survey sampled 12 000
people using random digit dialling to all NSW households with a private
telephone. One person per household was randomly selected for inclusion.
Only those aged 18 years or over were included in results for the
Gambling Module. However, this study asked only about gambling
participation and administered the PGSI. Thus, comparisons are also
drawn with the Prevalence of Gambling and Problem Gambling in NSW study
(ACNielsen 2007), which telephone surveyed 5029 adults from households
randomly selected in NSW.
Ethical considerations
The collection and use of data was guided by several ethical
guidelines relevant for research undertaken with Indigenous people. The
Australian Institute of Aboriginal and Torres Strait Islander Studies
(AIATSIS) Guidelines for Ethical Research in Indigenous Studies (AIATSIS
2000) is primarily intended to guide research sponsored by AIATSIS, but
has been widely adopted. The guidelines are underpinned by 11 principles
relating to consultation, negotiation and mutual understanding, respect,
recognition and involvement, and benefits, outcomes and agreement
(AIATSIS 2000). Additionally, the National Health and Medical Research
Council (NHMRC) Values and Ethics: Guidelines for ethical conduct in
Aboriginal and Torres Strait Islander health research (NHMRC 2003) was
utilised. Finally, the generic Australian guidelines for all research
involving people--the National Statement on Ethical Conduct in Human
Research, which stresses respect for human beings, research merit and
integrity, justice and beneficence (NHMRC 2007:11)--also determined the
approach taken.
Respect was demonstrated by consulting with, and being granted
permission to conduct the research by, the AHMRC, the local Aboriginal
Health Service, and the regional and local Aboriginal Land Councils,
plus the Saltwater Freshwater Board made up of Elders and a wide variety
of community members. Individual consent was negotiated with each
participant and identities were protected. Research merit and integrity
included taking a balanced public health approach by investigating
positive and negative gambling motivations with no reinforcement of
negative stereotypes. Our priority is to try to achieve better outcomes
for gamblers based on independent evidence. Justice and beneficence
meant that all people were treated equally. Input from everyone was
welcomed and treated with respect. Reciprocal relationships were
important. We were determined to adhere to these ethical guidelines in
spirit and in practice by conducting the research equitably and as it
was represented. The project was approved by the AHMRC (Approval number
760/10) and a university Human Research Ethics Committee (Approval
number 10/178).
Results
Card gambling behaviour
About one-quarter (24%) of respondents, or 66 participants,
indicated they had participated in community card games for money in the
previous 12 months. Among these card gamblers, the vast majority (89%)
had played cards games in their local areas, while 62% had gambled on
cards outside their local areas.
As Table 1 indicates, more than one-third of the card gamblers
played at least a few days per week (36%), while the same proportion
(36%) played only a few times a year. More than one-half (53%) played at
least once per week.
The 66 card gamblers were also asked how long they usually spent on
each card gambling session (Table 2). About one-half of card gamblers
(52%) usually spent three hours or less per card gambling session, while
around 20% played for eight hours or more and 9% played for 12 hours or
more.
In terms of card gambling expenditure (Table 3), nearly one-half
(48%) of the card gamblers spent up to $50 each fortnight on cards, 29%
spent $51-$100 and the remaining 20% spent more than $200. In addition
to money, 27% also gambled on card games with other resources, including
cigarettes (12%), alcohol (6%), favours (6%), food (5%) and other
possessions (5%).
Respondents were also asked how much the winning pot or pool was
worth in their last card game played in their local area. Responses
ranged from $20-$2500, with a mean of $392.27 (std dev. $500.57).
No significant differences were observed between the male and
female respondents for any aspect of card gambling reported above. When
compared to results from the Gambling Module of the NSW Population
Health Survey 200809, the participation rate for card gambling was
substantially higher among the festival respondents (24%) than among the
general NSW adult population for gambling on 'games like cards or
mahjong, privately for money at home or at any place' (4%) (Centre
for Epidemiology and Research 2009:7).
Commercial gambling behaviour
With 71% of respondents participating in the previous 12 months,
commercial gambling was clearly more popular than card gambling (24%).
By far the most popular form was poker machines, which were played by
about 62% of respondents (Table 4). A substantial minority of the sample
had gambled on keno, lottery-type games, scratch tickets, and horse or
dog races. About one-tenth had gambled on bingo and sporting events,
while very few had gambled on poker tournaments, casino table games or
online casino games. More men (36%) than women (19%) had wagered on
horse or dog races ([x.sup.2] = 10.633, df = 2, p = 0.005). (2) More men
(19%) than women (4%) had also participated in sports betting ([x.sup.2]
= 14.964, df = 2, p = 0.001). In contrast, more women (17%) than men
(6%) had played bingo ([x.sup.2] = 13.863, df = 2, p = 0.001). These
were the only significant differences between the sexes for
participation in the different forms of gambling.
When compared to results for the general NSW adult population
(Centre for Epidemiology and Research 2009), participation rates for the
festival survey respondents were more than double for poker machines
(62% for festival respondents, cf. 24% for NSW adults), triple for keno
(35%, cf. 12%), and higher for wagering on races (26%, cf. 16%) and
sports betting (11%, cf. 7%). It is difficult to compare results for
lottery products because the NSW survey did not provide separate results
for lottery-type games and instant scratch tickets, instead reporting
that 51% of NSW adults purchased lottery products in the previous 12
months. Similar to the festival results, the NSW study found that 5% or
fewer participated in casino table games and internet casino games.
The frequency that festival respondents reported gambling on the
most popular types of commercial gambling is shown in Table 5.
Approximately 38 % of poker machine players did so on at least a weekly
basis. The next most popular weekly activities were wagering and playing
keno.
Some comparisons can be drawn with the Prevalence of Gambling and
Problem Gambling in NSW study (AC Nielsen 2007), which found that 16% of
NSW adults who played poker machines in the previous 12 months played at
least once per week, 14% of race bettors gambled on this form at least
weekly and 10% of keno participants played at least weekly. These
proportions are all much lower than among the festival respondents.
Thus, not only do higher proportions of the festival respondents gamble
on these forms of gambling, when compared to the general NSW adult
population, their average frequency of play is also higher. However,
frequency of weekly sports betting was lower among the festival
respondents, being 13% compared to 20% for NSW sports bettors (AC
Nielsen 2007).
More than 58% of the 182 respondents who reported participating in
commercial gambling in the previous 12 months nominated poker machines
as the form they spent the most money on. This was followed by 15% of
commercial gamblers who spent most of their gambling money wagering on
horses or dogs, 10% on lottery games, 5% on instant scratch tickets, 3%
on keno, 3% on poker tournaments in a hotel, club or casino, and 1% on
casino games on the internet for money. A small but significant
difference was found between the male and female responses to this
question ([x.sup.2] = 15.274, df = 8, p = 0.05), with a higher
proportion of women (67%) than men (50%) nominating poker machines,
while a higher proportion of men (26%) than women (6%) nominated
wagering on races.
Additional questions were asked about the respondents'
gambling on the activity that they spent most money on. Table 6 shows
reported expenditure for the two most popular activities. About one-half
(49%) of respondents who had nominated poker machines as the type of
gambling they spent most money on reported spending $50 or less per
fortnight on this activity. In contrast, 12.7% reported spending $300 or
more per fortnight. Most respondents who favoured poker machines played
them most often in a club (68%), with 32% playing them most often in a
hotel. About one-third (35%) of these respondents reported usually
playing poker machines for less than one hour, another one-third (30%)
played for one to two hours, while the remainder played for longer. Six
percent of these players reported usually playing for 8-12 hours in a
typical poker machine session.
Among respondents who nominated wagering on horse or dog races as
the gambling activity they spent most money on, about one-third (35%)
reported spending $50 or less per fortnight on this activity, another
one-third (35%) reported spending $50-$200 and the remainder spent more.
Eight percent of these respondents reported they spent $301-$500 per
fortnight on wagering (Table 6). The race bettors were most likely to
place bets at a hotel (39%), followed by at a standalone off-course
betting agency (22%), on the internet (22%) and in a club (17%). No one
reported most often placing race bets by telephone.
Reasons for gambling
All gamblers were asked to nominate the main reasons they gamble,
with multiple responses allowed. Table 7 shows the percentage of
respondents who answered 'yes' to each reason for the whole
sample of gamblers, for those who reported spending most on poker
machines, for those who reported spending most on wagering, and for
those reporting spending most on other forms of gambling.
Overall, clearly many people reported that gambling gives them
pleasure and fun (73%), and helps them to socialise with family and
friends (66%) and relax (61%). Nearly 70% gamble for the chance to win
extra money and 21% gamble because they are reportedly addicted to
gambling. However, these reasons varied somewhat for the different types
of gambling that respondents spent most of their gambling money on. For
those spending most on poker machines, motivations relating to escape
through relaxing, taking the mind off worries, reducing boredom, and
reducing negative emotions and addiction, and motivations relating to
socialising with others who gamble in a safe and pleasant place are more
prominent than for gamblers spending most on wagering or other forms of
gambling. In contrast, those spending most of their gambling money on
wagering appear more motivated than the poker machine or other gamblers
by the pleasure and fun and the hobby and interest that wagering
provides.
Gambling problems
All gamblers were administered the nine items that comprise the
PGSI (Ferris and Wynne 2001). Table 8 contains the questions and
frequency distributions of responses. On comparing the mean scores of
the nine items (where 'never' = 0, 'sometimes' = 1,
'most of the time' = 2, 'almost always' = 3), the
most highly endorsed were betting more than they could afford to lose,
feeling guilty about gambling, feeling they might have a gambling
problem and chasing losses by going back another day to try to win
losses back.
PGSI scores were computed and ranged from 0-24, with a mean score
of 3.71 (std dev. = 5.584). No significant differences were detected
between the male and female respondents, among the various age groups or
among those with differing marital status.
Using the cut-off scores and categories described earlier, Table 9
shows that more than one-quarter of the sample were non-gamblers, about
one-fifth were non-problem gamblers and another one-fifth were problem
gamblers, with the remainder falling into the low or moderate risk
category. Among the gamblers who answered all nine items of the PGSI (n
= 201), nearly one-third were classified as non-problem gamblers, with
the remainder at some level of risk from their gambling, with 29% of the
gamblers classified in the most severe category of problem gamblers. No
significant differences were detected between the male and female
respondents in their proportions in the various PGSI categories. Tests
of significance were not conducted for the other demographic variables
due to the low number of cases in some cells.
The most recent NSW survey to include the PGSI is the Gambling
Module of the NSW Population Health Survey 2008-09 (Centre for
Epidemiology and Research 2009). This survey found that 0.4% of the NSW
adult population were problem gamblers, 1.3% were moderate risk gamblers
and 2.4% were low risk gamblers. The study also established that 95.8%
of the population were non-problem gamblers or did not gamble at all.
Clearly, the results from the festival respondents indicate a much
higher prevalence of gambling problems than found in the NSW adult
population. This NSW study also found that young adult males were
over-represented among all of the risk gambling groups, whereas no
significant differences were found in PGSI categories among the male and
female festival respondents nor among their mean PGSI scores by age
category.
Impacts of gambling
The respondents were asked if, in the past 12 months, their
gambling had caused any financial problems for themselves or their
households. Of the 215 respondents to this question, the majority (66%)
reported they had never had any problems, while 23% had experienced
problems 'sometimes', 8% had experienced problems 'most
of the time' and a further 2% 'almost always' experienced
these problems.
The participants who responded in these last three categories (n =
72) were then asked what they did when the money ran out. Table 10 shows
the frequency of 'yes' responses to a range of options to
which they were asked to provide a 'yes' or 'no'
response. The most common response (54%) was to rely on family,
relatives or friends, followed by going without (47%) and not paying or
putting off the payment of bills (43%). Substantial minorities reported
obtaining emergency help, begging, getting an advance, selling
possessions, borrowing money or obtaining money illegally.
The gamblers in the sample were asked whether gambling had ever led
to a range of consequences, which related to their own health,
employment, relationships, finances, housing and crime, with the
frequency of 'yes' responses to each item shown in Table 11.
These impacts were experienced by a minority of gamblers, with the most
common being arguments in the household (14%), depression (13%) and
violence (10%).
Help-seeking behaviour
The gamblers were asked if, in the previous 12 months, they had
sought help for problems related to their gambling. Of the 200 who
responded, 17% (n = 34) reported that they had sought help, with 10%
reporting then receiving help and 7% reporting not receiving help.
As expected, the most cited reason for not seeking help (51%) was
that the person did not have a problem with gambling (Table 12).
Twenty-four percent of respondents did not seek help either because they
thought they could resolve the problem themselves or they did not know
where to seek help. Other reasons for not seeking help ranged from not
wanting anyone to tell them to stop gambling, concerns about
confidentiality, embarrassment and the lack of appropriate services,
especially those with a cultural understanding.
The 34 respondents who had sought help were asked where they looked
for help with their gambling-related problems. The most favoured source
was family or friends (80%), followed by a respected member of the
community (72%) and written information (58%). A smaller proportion
sought help from a gambling counselling service (46%), Aboriginal
community health service (44%), self-exclusion from one or more gambling
venues (41%), Gamblers' Anonymous (39%), an online counselling
service (37%) and a gambling help telephone hotline (25%).
All 277 respondents were asked what types of services would work
best to help Indigenous people affected by gambling problems. The vast
majority agreed that a local Aboriginal gambling liaison person to
assist people to seek help (88%) and a local Aboriginal gambling
counselling service (88%) would work best. Seventy percent supported a
local money management and budgeting service, while 41% supported a
local non-Aboriginal gambling counselling service.
Discussion
This paper has provided the first quantitative analysis of
Indigenous gambling in NSW since the 1996 Dickerson et al. study of a
convenience sample (N = 222). Indigenous Australian attendees at an
Indigenous arts and cultural event were surveyed, yielding 277
responses. The survey gathered data about respondents' gambling
behaviour, reasons for gambling, gambling-related problems, other
impacts of gambling and gambling behaviour. The data are not intended to
be representative of the broader Indigenous Australian population, but
to provide a preliminary profile of Indigenous gambling to highlight
aspects that appear distinctive and that might usefully be explored in
further research.
One distinctive aspect of Indigenous gambling confirmed in this
study is the popularity of card gambling, which 24% of respondents had
participated in during the previous 12 months. Nearly one-half of the
card gamblers typically gambled on cards in sessions of at least three
hours duration, and more than one-half gambled on cards at least
fortnightly, spending more than $50 per fortnight on this activity. This
finding is consistent with earlier qualitative analyses of Indigenous
Australian card gambling that have found it to be a historically popular
activity (Berndt and Berndt 1977) because it is accessible, normalised,
a pastime, encourages social interaction and redistributes resources
(Altman 1985; Foote 1996; Hunter and Spargo 1988). In one of the few
quantitative analyses including card gambling, the Queensland Department
of Community Corrections (2005) found that the sampled Indigenous people
on community corrections orders were significantly more likely to have
played card games for money, gambled on card games as their most
dominant gambling activity, and played cards as their first ever
gambling activity compared to their non-Indigenous counterparts. There
is little doubt that card gambling remains a popular social activity
among some Indigenous Australians, but further research is needed to
provide a more representative profile of this activity.
In the current study, some more intensive card gambling was found,
with prize pools as high as $2500 reported, along with some people
typically playing for between 8-24 hours and spending more than $300 per
fortnight on this activity. The changing nature of Indigenous card
gambling has been alluded to by some researchers, along with concerns
that it is becoming more problematic, individuated and less
redistributive in nature (Breen 2010; Paterson 2007; Young et al. 2006).
Given the evidence of high stakes card games found in this study, the
changing nature of contemporary Indigenous card gambling would be
another fruitful avenue of inquiry.
While card gambling is popular, nearly three times as many survey
respondents had participated in commercial gambling activities in the
previous 12 months. Most respondents had gambled on poker machines,
while between one-quarter and one-third of the sample had gambled on
keno, lottery-type games, scratch tickets, and wagering on horse or dog
races. Other forms of gambling were less popular. Further, participation
rates among the Indigenous respondents were more than double for poker
machines, triple for keno, and higher for wagering on races and sports
betting than for the NSW adult population (Centre for Epidemiology and
Research 2009), while roughly double the proportions of Indigenous
respondents were weekly gamblers on most of these activities compared to
the NSW adult population (AC Nielsen 2007). These findings are
consistent with the only other quantitative study of Indigenous gambling
in NSW (Dickerson et al. 1996), which found that gambling participation
and frequency were significantly higher among Indigenous than
non-Indigenous respondents. However, neither the Dickerson et al. (1996)
nor the current study captured representative samples of Indigenous
Australians, so this remains an area for further research. Research
could also explore why these commercial forms of gambling are more
popular among Indigenous than non-Indigenous Australians. The current
study has illuminated key reported reasons for gambling, discussed
below, but not compared to non-Indigenous Australians.
When reasons for gambling were explored among the Indigenous
respondents, pleasure and fun, socialising with family and friends, to
relax and the chance to win extra money were all nominated by most
gamblers. These remained the top four motivations among those who spent
most of their gambling money on poker machines, although more than
one-half of these respondents also cited 'takes my mind off things
that worry me' and 'makes me feel less bored'. These
additional motivations reflect the well-known escape attraction and
arousal-reducing qualities of poker machine gambling (Delfabbro 2009;
Productivity Commission 2010). The majority of those who spent most of
their gambling money on wagering added 'hobby and interest' to
the top four reasons for gambling, reflecting the opportunity to apply
knowledge, judgment and skill to this form of gambling. These findings
generally align with those of previous studies. For example, a review of
Australasian gambling research (Delfabbro 2009) concluded that most
people report that they gamble for enjoyment, in order to socialise and
because they want to win money. For poker machines, people are more
likely to report that they gamble to achieve relaxation and as an escape
from boredom, whereas racing and casino table games are reportedly
chosen because of the thrill or excitement involved. However, the
similar types of motivations between the Indigenous survey respondents
and the general population studies reviewed by Delfabbro (2009) do not
explain the higher gambling participation and frequency among the
Indigenous respondents. Instead, the strength of motivation might be the
more salient factor, with some studies finding that this increases with
the regularity of gambling (Abbott and Volberg 2000; Roy Morgan Research 1999).
An important finding in this study is that problem gambling is much
more extensive among the Indigenous survey respondents than among the
general adult population of NSW; in fact, more than 50 times more
extensive. The problem gambling prevalence of 22% found in this study is
also double the Dickerson et al. (1996) estimate of 11% based on their
1996 survey of Indigenous people in NSW. Clearly, there is an urgent
need for a representative survey that accurately measures the prevalence
of gambling problems among Indigenous Australians. The vastly elevated
rates found in this and other studies of Indigenous people in Australia
(Dickerson et al. 1996; Queensland Department of Corrective Services
2005) and overseas (e.g. Belanger 2011; Ministry of Health 2009; Raylu
and Oei 2004; Westermeyer et al. 2008; Williams et al. 2011) might be an
artefact of the measurement instrument or survey administration methods,
which may not be culturally aligned with capturing valid data. However,
the higher gambling participation and frequency and the popularity of
the most risky forms of gambling among the Indigenous respondents in the
current study suggest it is likely that gambling problems really are
more pervasive. There is a pressing need for the PGSI to be validated
for Indigenous populations and for survey methodologies to be tailored
to best capture accurate and representative data from Indigenous
peoples.
Another interesting finding in relation to gambling problems is
that no significant differences in mean PGSI scores were found between
male and female Indigenous respondents, or among the different age
groups or those of different marital status. This contrasts with
non-Indigenous studies reviewed by Delfabbro (2009), who notes that by
far the most consistent finding from Australian surveys is that problem
gambling rates are negatively associated with age and higher among
males. These previous surveys have found that problem gambling rates in
the 18-30 age range tend to be almost double those in older age groups,
and male prevalence rates tend to be one-and-a-half to two times higher
than for females (Delfabbro 2009). Clearly, the apparently more
pervasive nature of gambling problems among the Indigenous respondents
requires further investigation, which the authors will do in a
subsequent manuscript presenting an analysis of risk factors for
gambling problems among these Indigenous respondents. However, this type
of analysis is also needed, based on a representative sample, to help
ascertain which particular subgroups are most affected by gambling
problems and at whom appropriate public health and treatment measures
might be directed.
Gambling problems are of concern mainly because of the impacts that
arise from them. In the current study, about one-third of respondents
had at least sometimes experienced financial problems due to gambling,
with the most common response being to then rely on family, relatives or
friends. This emphasises the ripple effects that gambling problems have
and which are thought to be more extensive in Indigenous communities due
to the typically larger families and Indigenous cultural obligations for
reciprocity (Breen et al. 2010). Other common responses to financial
shortfalls caused by gambling were reported as going without, and
delaying or not paying bills. Some people sold personal property,
begged, or obtained loans, advances and emergency help, and some stole
money. Clearly, financial stress from gambling can lead to or exacerbate
poverty, and is often the most immediate consequence of problem gambling
(Thomas and Jackson 2004).
Other impacts of gambling were found in this study. Those
reportedly affecting more than one in ten gamblers were arguments within
the household, depression and incidents of violence. Separation,
divorce, eviction, contact with police, theft and other criminal
activity, bankruptcy, losing contact with children and children not
attending school were impacts reported by a smaller minority. As noted
by the Productivity Commission (2010), harms associated with gambling
include those associated with people's health, jobs, finances,
emotional states and relationships, even if some of these problems are
experienced by people who are not problem gamblers. Thus, these harms
are relevant from a public health perspective that aims to prevent and
ameliorate the detriment people face when they or others gamble
(Productivity Commission 2010). Thus, if rates of problem gambling are
higher among Indigenous populations, the detriments associated with
gambling are likely to also be more extensive. Other studies of
Indigenous gambling have noted similar impacts of gambling that affect
gamblers and others across several life domains (AHMRC 2007; Breen 2010;
Breen et al. 2010), but their qualitative approach precluded
quantification of these impacts. Although the current study has been
able to quantify the extent of these impacts within this sample, further
research is recommended to gain a more accurate picture of both the
extent and severity of gambling impacts on Indigenous Australians.
A few aspects of help-seeking for gambling problems were
investigated in this study. Apart from the gamblers who felt they did
not have a gambling problem, the most commonly reported barrier to
help-seeking was not knowing where to seek help. Several studies of
help-seeking for gambling problems have been conducted in Australia and
elsewhere (e.g. Bellringer et al. 2008; Evans and Delfabbro 2005; Hing
et al. 2012; Lin et al. 2011; McMillen et al. 2004; Rockloff and
Schofield 2004; Suurvali et al. 2008). In contrast to the current
findings, these studies have generally found that the main obstacles to
help-seeking are shame and embarrassment and a false hope in the ability
to regain control or win back losses. While these barriers were also
salient for some of the Indigenous gamblers, additional and distinctive
barriers appear to be lack of knowledge about help services, lack of
confidence in help services and lack of culturally appropriate help
services, with widespread support for the need for Aboriginal liaison
and gambling counselling services. These barriers have been identified
in previous studies of Indigenous gambling (AHMRC 2007; Breen et al.
2010) and point to the need for consultation with Indigenous people and
communities to inform the establishment and resourcing of more
culturally appropriate sources of gambling help.
Conclusion
This exploratory study has provided descriptive data on an
under-researched aspect of contemporary Indigenous life in
Australia--gambling. Although Indigenous Australians have been gambling
for more than 300 years, the recent expansion of commercial forms of
gambling appears to have broadened Indigenous gambling participation.
However, research efforts have not kept pace, and this study represents
the first quantitative study of Indigenous gambling in NSW since the one
previous study in 1996. While limited by a convenience,
non-representative sample, this study has been able to highlight some
aspects of Indigenous gambling that appear distinctive and warrant
further research.
These aspects include card gambling, about which little is known
despite its long history and continuing popularity and its apparent
changing nature, which may be heightening its potential for harm.
Research is also needed to explain the higher participation and
frequency of gambling on commercial forms, particularly poker machines,
as found in this and other studies. Deeper investigation of the types
and strengths of motivations for gambling is warranted, especially
interstate and international comparative studies with Indigenous
populations. Most critically, an accurate picture of the extent of
gambling problems among the Indigenous Australian population is needed,
along with an analysis of associated risk factors and impacts.
While this study has provided only a small insight into gambling
among a group of Indigenous Australians, it is hoped that its findings
will prompt further research to inform appropriate public health and
responsible gambling measures and the provision of culturally
appropriate help services to address the extensive problems that appear
to be associated with contemporary Indigenous gambling.
Acknowledgments
This research was funded by an Australian Research Council
Discovery Grant. We also thank all Indigenous organisations and
individuals who contributed to this study.
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Nerilee Hing, Helen Breen, Jeremy Buultjens and Ashley Gordon
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NOTES
(1.) In statistics, Cronhbach's alpha is a coefficient of
reliability. It is commonly used as a measure of the internal
consistency or reliability of a psychometric scale for a sample of
respondents.
(2.) [x.sup.2] refers to the chi-square statistic, df refers to
degrees of freedom, p refers to significance level.
Nerilee Hing, PhD, is a Professor at the School of Tourism and
Hospitality Management at Southern Cross University, and the Director of
the Centre for Gambling Education and Research, Southern Cross
University, New South Wales.
<nerilee.hing@scu.edu.au>
Helen M Breen, PhD, is a Senior Lecturer at the School of Tourism
and Hospitality Management, Southern Cross University, and an Australian
Research Council Postdoctoral Research Fellow at the Centre for Gambling
Education and Research.
<Helen.breen@scu.edu.au>
Jeremy Buultjens, PhD, is an Associate Professor at Southern Cross
University's School of Business and a researcher with the Centre
for Gambling Education and Research.
<Jeremy.buultjens@scu.edu.au>
Ashley Gordon, BEd, is an Indigenous researcher, a gambling
counsellor and gambling community educator with lengthy experience in
Indigenous community engagement.
<agconsultant@optusnet.com.au>
Table 1: Frequency that card gamblers played card games for money in
the previous 12 months (N = 66)
Frequency Valid % Cumulative
Nearly every day 11 17.2 17.2
A few days per week 12 18.8 35.9
Once a week 11 17.2 53.1
Once a fortnight 4 6.3 59.4
Once a month 3 4.7 64.1
A few times per year 23 35.9 100
Total 64 100
Missing data 2
Table 2: Amount of time card gamblers usually spent each time they
played card games for money (N = 66)
Frequency Valid % Cumulative
Less than an hour 8 12.5 12.5
1-2 hours 13 20.3 32.8
2-3 hours 12 18.8 51.6
3-4 hours 14 21.9 73.4
4-8 hours 4 6.3 79.7
8-12 hours 7 10.9 90.6
12-24 hours 6 9.4 100
Total 64 100
Missing data 2
Table 3: Amount of money card gamblers usually spent per fortnight
playing card games for money (N = 66)
Frequency Valid % Cumulative
$1-$10 10 15.4 15.4
$11-$20 7 10.8 26.2
$21-$50 14 21.5 47.7
$51-$100 19 29.2 76.9
$201-$300 8 12.3 89.2
$301-$500 5 7.7 96.9
More than $500 2 3.1 100
Total 65 100
Missing data 1
Table 4: Participation in commercial gambling
activities in the previous 12 months (N = 277)
Type of commercial
gambling Frequency Valid
Poker machines 172 62.1
Keno 98 35.4
Lotto or lottery-type games 80 28.9
Instant scratch tickets 77 27.8
Horses or dogs 71 25.6
Bingo 32 11.6
Sporting events 29 10.5
Poker tournaments in a 17 6.1
hotel, club or casino
Table games at a casino 8 2.9
Casino games on the 8 2.9
internet for money
Table 5: Frequency of gambling on the most popular commercial gambling
activities in the previous 12 months
Poker Sports
machines Keno Wagering betting
N=209 N=172 N=168 N=162
Valid % Valid % Valid % Valid %
Nearly every day 7.7 2.3 6.0 2.5
A few days per week 13.9 9.9 12.5 4.9
Once a week 16.7 10.5 7.7 5.6
Once a fortnight 13.9 8.7 0.6 0.6
Once a month 11.5 11.0 4.8 3.7
A few times per year 20.6 22.7 22.0 9.3
Never 15.8 34.9 46.4 73.5
Total 100.0 100.0 100.0 100.0
Scratch
Bingo tickets Lotteries
N=164 N=172 N=178
Valid % Valid % Valid
Nearly every day 0.0 1.2 0.6
A few days per week 4.3 5.8 4.5
Once a week 6.1 9.9 11.8
Once a fortnight 2.4 4.7 6.7
Once a month 4.9 7.0 11.2
A few times per year 12.2 31.4 27.0
Never 70.1 40.1 38.2
Total 100.0 100.0 100.0
Table 6: Fortnightly expenditure on poker machines and wagering
Poker machines Wagering
Expenditure Frequency Valid % Frequency Valid
$1-$10 9 8.8 3 11.5
$11-$20 10 9.8 3 11.5
$21-$50 31 30.4 3 11.5
$51-$100 19 18.6 6 23.1
$101-$200 9 8.8 3 11.5
$201-$300 11 10.8 6 23.1
$301-$500 8 7.8 2 7.7
More than $500 5 4.9 0 0.0
Total 102 100.0 26 100.0
Missing data 4 1
Table 7: Main reasons for qambling
Spend
Spend most on
most on Spend other
All poker most on forms of
Reason gamblers machines wagering gambling
N=182 N=106 N=27 N=49
Valid % Valid % Valid % Valid
Gives me pleasure and fun 73.0 77.6 87.5 61.1
It gives me a chance to 69.6 67.1 72.7 80.6
win extra money
It helps me socialise 66.3 76.3 66.7 56.3
with family & friends
Helps me relax 61.3 65.9 66.7 52.9
It takes my mind off 44.3 53.9 35.0 37.9
things that worry me
I enjoy the challenge of 42.8 47.9 36.8 32.1
trying to beat the odds
It makes me feel less 41.7 52.8 21.1 32.1
bored
It is a hobby & interest 41.6 38.4 68.2 35.7
It helps reduce stress, 39.9 45.5 33.3 29.6
depression or anger
Because most of my 38.4 47.3 22.2 24.1
friends & family gamble
It helps me get out to a 35.3 43.5 21.1 21.4
safe & pleasant place
I gamble because I think 33.6 33.8 17.6 38.7
I am lucky
It is a cultural tradition 21.7 20.6 29.4 26.7
I am addicted to gambling 21.2 30.3 10.5 11.1
Table 8: Frequency distribution of responses to the PGSI
Item Never
In the past 12 months... N Mean Valid %
Have you bet more money than you
could really afford to lose? 204 0.76 42.2
Have you needed to gamble with larger
amounts of money to get the same
feeling of excitement? 204 0.59 57.8
When you gambled, did you go back
another day to try to win back the
money you lost? 204 0.64 52.9
Have you borrowed money or sold
anything to get money to gamble? 203 0.44 69.0
Have you felt you might have a
problem with gambling? 204 0.67 56.4
Have other people criticised your
gambling--or told you that you have a
gambling problem? 204 0.59 58.3
Have you felt guilty about the way
you gamble or what happens when
you gamble? 205 0.74 47.8
Has your gambling caused you any
health problems, including stress
or anxiety? 201 0.45 69.7
Has your gambling caused any
financial problems for you or your
household? 204 0.49 64.7
Some-, Most of Almost
Item times the time always
In the past 12 months... Valid % Valid % Valid
Have you bet more money than you
could really afford to lose? 42.6 11.8 3.4
Have you needed to gamble with larger
amounts of money to get the same
feeling of excitement? 27.9 11.3 2.9
When you gambled, did you go back
another day to try to win back the
money you lost? 33.3 10.3 3.4
Have you borrowed money or sold
anything to get money to gamble? 20.2 8.9 2.0
Have you felt you might have a
problem with gambling? 27.9 7.8 7.8
Have other people criticised your
gambling--or told you that you have a
gambling problem? 27.9 9.8 3.9
Have you felt guilty about the way
you gamble or what happens when
you gamble? 35.6 11.7 4.9
Has your gambling caused you any
health problems, including stress
or anxiety? 17.9 10.0 2.5
Has your gambling caused any
financial problems for you or your
household? 24.5 8.3 2.5
Table 9: PGSI categories of respondents (N = 277)
Valid % Valid %
PGSI category Frequency of sample of gamblers
Non-gambler 56 21.7 --
Non-problem gambler 63 24.5 31.3
Low risk gambler 33 12.8 16.4
Moderate risk gambler 47 18.4 23.4
Problem gambler 58 22.6 28.9
Total 257 100.0 100.0
Missing data 20
Table 10: What respondents who had experienced financial problems from
gambling did when money ran out (N = 72)
Item Frequency Valid
I relied on family, relatives or friends 39 54.2
I went without 34 47.2
I did not pay or I put off urgent bills
(phone, rent) 31 43.1
I obtained emergency help 16 22.2
I sold personal property & assets 13 18.1
I humbugged or begged 13 18.1
I obtained advance money from social security 13 18.1
I obtained money illegally (lies, crime, fraud) 11 15.3
I got a loan from a bank, money lender or other
institution 9 12.5
Table 11: Other impacts of gambling reported by respondents
Item N Frequency Valid %
Arguments within your household 187 40 14.4
You suffering from depression 192 35 12.6
Incidents of violence with family,
friends, others 189 28 10.1
You separating or divorcing your
partner 187 22 7.9
You being evicted from your house 186 20 7.2
You having problems with police or
committing a crime 183 16 5.8
You losing a job 183 15 5.4
You being declared bankrupt 182 14 5.1
You losing contact with your children 180 12 4.3
You borrowing without permission/
illegally 181 10 3.6
Your children not attending school 180 9 3.2
Table 12: Reasons for not seeking help for gambling-related problems
Reason for not seeking help Frequency Valid
I don't have a gambling problem 85 50.9
I didn't know where to seek help 35 24.1
I thought I could beat the problem on my own 36 24.0
I didn't want anyone to tell me to stop gambling 26 17.9
I was concerned about confidentiality 23 16.0
I was too embarrassed to seek help 22 14.8
I didn't think a help service would understand
my cultural background 21 14.6
The kind of help I wanted wasn't available
locally 19 13.3