Understanding the preferences of creative & non-creative employees.
Gupta, Bindu
Organizational Creativity
Organizations always look for better ways of conducting business in
order to cope with the competitors. Industrial organizations are
knowledge-based and their success and survival depend on creativity,
innovation, discovery and inventiveness. An effective reaction to these
demands leads to ensuring their existence. The rate of change is fast as
new knowledge, idea generation and global diffusion increase. Creativity
and innovation have a role to play in this change process for survival
and these have to be the key to market success and improved operating
efficiencies. Organizational creativity is an important element of
organizational innovation and change (Woodman et al. 1993). Creativity
can lead to new and better solutions to business and customer problems.
Creativity can be the key ingredient for success in area such as product
development, product marketing and sales.
Numerous commentators have argued that enhancing the creative
performance of employees is a necessary step if organizations are to
achieve competitive advantage (Amabile 1988, Devanna & Tichy 1990,
Kanter 1993, Shalley 1995). Creativity has been identified as a key
managerial character-istic that enhances employee innovation, which is
the successful implementation of the novel, appropriate ideas. All
creative ideas originate from human minds (Ford 1996), and individual
creativity is a crucial component of organizational creativity (Woodman
et al. 1993). Highly creative employees are the building block for
developing novel ideas and producing useful products and effective
procedures as well as their implementation (Oldham &Cummings 1996).
A company's most important asset isn't raw materials,
transportation systems, or political influence. Its creative capital an
arsenal of creative thinkers whose ideas can be turned into valuable
products and services (Richard & Jim 2005). Organizations need to
focus attracting and motivating creative employees. It is difficult for
businesses to stimulate, attract, and retain qualified and talented
employees (American Society of Interior Designer 2002, Grossmann 2002).
This research is an attempt to identify the factors that attract,
stimulate and retain creative employees in organizations. The goal is to
identify elements that could be manipulated to improve the level of
individual job satisfaction in the work place. There is as yet no
research directly addressing the differences between creative and
non-creative employees in terms of their preferences.
What is Creativity?
Creativity is a complex and not fully understood process and there
is no universal agreement on the definition of creativity (Getzel 1975,
Mumford & Gustafson 1988). Creativity represents a highly complex
and diffused construct like intelligence (Stenberg 1985). Torrance
(1979) defined creativity in terms of an interaction of skills,
motivation, and abilities. Brown (1989) proposed that creativity
consists of four components: the creative processes, the creative
product, the creative person, and the creative situation. The study of
creativity has generated a wide-ranging variety of definitions of the
concept, some of which treat it as a characteristic of a person and
others as a process (Amabile 1988). However, recent definitions of
creativity seem to have converged on emphasizing the product of creative
efforts. Amabile et al (1996) defined creativity as "the production
of novel and useful ideas in any domain" and defined innovation as
"the success-ful implementation of creative ideas within an
organization". The present study adopts Amabile's definition
of creativity which is practical, unique and outcome oriented.
Creative Style Preference
Researches in creativity have focused on understanding and
determining personal characteristics and attributes associated with
creative achievement. While some of the researches about creativity have
focused on behaviour and personality (e.g. Amabile 1983, 1996, Guildford
1968), others have focused on intelligence and cognition (e.g. Gardner
et al 1996, Sternberg 1997). These studies have demonstrated that
personal-ity characteristics such as broad inter-ests, attraction to
complexity, intuition, aesthetic sensitivity, tolerance of ambi-guity,
and self-confidence, relate positi-vely and consistently to measures of
creative performance across a variety of domains (Barron &
Harrington 1981, Gough 1979, Martindale 1989).
There are many different methods for measuring creativity. The
concept of Creative Style Preference is one measure that can be used to
help understand creativity in individuals. This concept is based on
studies by Kirton (1976, 1984, 1989) that identify adaptation and
innovation as general approaches to styles of decision making. Kirton
(1976) defines cognitive style as a natural orientation or preferred
means of problem solving which can range from innovative to adaptive. An
'innovator' (someone with an innovative cognitive style) will
seek and integrate diverse information, redefine posed problems, and
generate ideas likely to deviate from the norm. An 'adaptor'
(someone with an adaptive cognitive style) will tend to utilize data
within a well-established domain, accept problems as defined, and
generate ideas consistent with accepted convention.
Theory has stated that individuals may differ in their preferred
ways of dealing with change, creativity, decision making, and problem
solving (Sandler-Smith & Badger 1998). Certain cognitive style may
also be more appropriate than the others in different work situations
and work environments. Typically, adaptors have been characterized by
precision, reliability, efficiency, disci-pline and conformity. On the
other hand, innovators have been characterized by indisciplined thinking
and have been identified as more likely to develop a plethora of novel
ideas to solve problems. Organizations should recognize that people who
vary along the dimensions of creative thinking are different and that it
may be necessary to use different strategy to maximize the potential of
both adaptor and innovators.
As used in this study creative style preference (CSP) referred to a
person's degree of preference for being either an adaptor or an
innovator. CSP was measured by using the creative style preference scale
developed by Phelan (2001), which provided a continuous variable. The
term adaptor referred to an individual whose score tended towards the
adaptor end of the scale. On the other hand, the term innovator referred
to an individual whose score tended towards the innovator end of the
scale. People with lower on CSP (adaptors) typically worked within the
existing problem paradigm and did not usually challenge the basic
assumption implicit in the problems they faced (Kirton 1989, Sim &
Wright 2002). Adaptors tended to adapt the existing processes or
products to achieve new solutions. People with higher scores CSP
(innovators) were apt to challenge the basic assumptions and paradigms
in which their problems were embedded (Kirton 1989, Sim & Wright
2002). Innovators liked to start from scratch and come up with brand new
ideas.
What Creative Employees Prefer?
Employee creativity is one of the major elements that differentiate
an organization from its competitor. To foster creativity, it is
critical that organizations understand the difference in
individuals' needs in the workplace and consider how they can
accommodate these individual differences in order to encourage desired
behaviour. Job satisfaction is also critically important for
organizations to ensure that valuable employees are happy and motivated
to stay for the long-term. Woodman et al (1993) argued that to
understand organizational creativity we must understand how the creative
process, the creative product, the creative person, and the creative
situation interact with one another. This study conjectures that the
preferences of creative and non-creative employees will significantly
vary with respect to work place motivators.
Creative employees like scientists, inventors, and designers are
not always attracted by traditional incentives as titles and promotion.
They seek creativity, freedom to innovate, and recognition for their
breakthrough innovation. Furthermore, they are apt to be more committed
to their particular discipline than to any particular firm. Given the
right enticement, they will move to other companies, taking their
talents with them and leaving half-completed research projects behind.
To recruit and retain creative employees, companies need to understand
the way to reward and recognize them and meet their expectations. Annual
employee turnover rates for professional service firms including
architects and interior designers hover around 15 percent, according to a 2004 study by Zweig. "Employment is about relationships,"
says Janice Marko, a recruiter whose Atlanta firm, Marko International,
specializes in the design industry. "To maintain the employment
relationship, employers have a huge responsibility. First of all, they
need to clearly know who their best employees are." Beyond that,
Marko points to three key steps employers must take to promote employee
satisfaction: keep employees informed, help them maintain and develop
skills, and encourage them to build networks and internal relationships
(Long 2005).
Employees' creative behaviour can be extrinsically and /or
intrinsically motivated. Extrinsic motivation emphasizes the value an
individual places on the ends of an action. It is "the motivation
to work primarily in response to something apart from the work itself
(Amabile, Hennesy & Tighe 1994: 950) and extrinsic reward systems
are mainly tangible rewards obtained from external sources such as
salary, perks and physical conditions (Sonesh-Kedar & Geirland
1998). Intrinsic motivation is "the motivation to engage in work
primarily for its own sake (Amabile, Hennesy & Tighe 1994:950) and
refers to the pleasure or the personal fulfilment from performing the
activity itself (Sonesh-Kedar & Geirland 1998). Individuals are
intrinsically motivated when they seek enjoyment, interest, satisfaction
of curiosity, self-expression, or personal challenge in the work
(Amabile 1997: 211). Intrinsic motivation has found to be conducive to
creativity, but extrinsic motivation may be detrimental to creative
thoughts unless initial levels of intrinsic moti-vation are high and
extrinsic motivation is informational or enabling (Amabile 2003).
Research has found that R&D professionals believe that intrinsic
motivation is critical for creativity (e.g., Amabile & Gryskiewicz
1987). Amabile (1996) found that a creative person must have passion,
interest, devotion and love for what one is doing, as well as being in
the right environment to foster creativity. Florida (2002) supported the
notion that motivation of creative people comes from within.
Relationships with co-workers, supervisors and management, the intrinsic
interest of the job itself, and the individuals' feelings about the
job, contribute to overall job satis-faction (Canter 1983).
Earlier researches suggested that extrinsic motivation works in
opposition to intrinsic motivation on creative behaviour (Deci 1972,
Deci & Ryan 1985, Lepper & Greene 1978). According to cognitive
evaluation theory (Deci & Ryan 1980), the presence of salient
extrinsic constraints on performance shifts an individual's
perceived locus of causality from an internal to an external one.
According to McGraw's proposition (1978), extrinsic motivation
enhances performance on algorithmic tasks (simple, straightforward task)
but undermines performance on heuristics tasks (open-ended, complex
tasks where some search is required). Given that creativity tasks are
heuristic, they show adverse performance from extrinsic motivation.
Even though these researches have found that intrinsic motivation
has been more important than extrinsic motivation for creativity,
Amabile (1997) has suggested that intrinsic and extrinsic motivation
will have synergistic effects on creative behaviour. Amabile (1996) has
discovered that certain forms of extrinsic motivation do not necessarily
detract from intrinsic motivation and creativity. Rather, these
motivators, such as rewards that enable the individual to undertake an
exciting project, may actually increase creativity. In some cases
external factors such as fear, completion, jealousy and pressure have
found to be triggers for creativity. Some people have been found very
creative under pressure while for others high pressure situations have
been found to stifle creativity. According to Amabile (1997) creative
process is assumed to have four basic stages (problem identification,
preparation, response generation, and validation and commu-nication) and
that creativity requires novelty and appropriateness. Intrinsic and
extrinsic motivation will be different in their contribution to creative
effort process. Intrinsic motivation might be more effective in the
process of novelty requiring processes (problem identification and
response generation), extrinsic motivators will serve to focus and
energize the individual toward getting the job done, in an appropriate,
feasible way.
Further, Amabile (1983,1996) identified a set of conditions under
which rewards might be expected to have a positive or at least natural
effect on creativity : (a) the reward is not salient relative to self
perceived intrinsic motivation, because the rewards is very small, or
cognitive distance techniques are used, or the salience of intrinsic
motivation is increased ; (b) the reward is perceived as more enabling
than controlling (where enabling refers to the degree to which the
reward and contract enables the individual to something interesting or
personally challenging); c) the reward is perceived as more
infor-mational about competence than con-trolling; d) the reward leads
to positive effect in the absence of controlling im-plications (such as
bonus), or (e) the reward is perceived as equitable com-pensation for
one's work in general (such as being paid salary for one's
job) rather than as reward for a particular task. The literature has
suggested that both intrinsic and extrinsic elements may have an impact
on creativity
Thus there have been controversial evidences related to impact of
intrinsic and extrinsic motivators on creative behaviour, which indicate
the need to explore more the effect of intrinsic and extrinsic motivator
on creativity. This study intends to examine the impact of extrinsic and
intrinsic factors of motivation in culture context which is high
achievement orientation (Hofstede 1991) and value assertiveness,
competitiveness and materialism. It appreciates people who are tough and
favour the acquisition of money and material goods. We measure both
intrinsic and extrinsic motivators and also include the perspectives of
both creative and non-creative employees. This comparison will help us
understand if there is difference between the expectations of creative
and non-creative employees. In turn it will give insight to
organizations to meet the diverse expectations of creative and
non-creative employees. Following hypotheses were proposed:
H1: There will be significant difference between creative and
non-employees for job motivators.
H1a: Non-creative employees are motivated by extrinsic motivators.
H1b: Creative employees are motivated by intrinsic motivators
Sample
The study utilized a convenience sample consisting of individuals
from various organizations who were available and who agreed to
participate. Data were obtained from 138 full-time managers/ supervisors
from mainly six types of industries: design, marketing, IT, ITES,
manufacturing, consulting, and others. The average age of the
respondents was 30.8 years (SD. = .8) and their average work experience
was 11.65 years (SD. = 3.4).
Instruments
Creative Style Preference: The instrument constructed by Phelan
(2001) used by the present study adapted the creative style preference
from Kirton's (1979) Adaptation-Innovation creative style. It
measures stable preferences for creative style on a continuum of extreme
adaptor to extreme innovator. Three criteria are used to measure
preference; (a) generating a sufficiency of sound, useful and relevant
ideas versus a proliferation of original ideas from which to choose; (b)
efficiency, precision and reliability versus discontinuity, which is
rarely efficient at first; and (c) group conformity. Higher scores
indicate a preference towards the innovator extreme, while lower scores
indicate a preference towards the adaptor extreme. There are 18
questions in Phelan's (2001) study. The scale shows reliability
coefficients of .87.
Intrinsic and Extrinsic Motivation--Udai Pareek (1997) developed
this instrument to help participants become aware of their motivational
profile. Respondents are asked to rank order the fourteen items
depending on their importance to them: from 1 (highest rank) to 14
(lowest rank). The participants were told to give their individual
preferences, not what they believed other things are important.
Results
Creative Style Preference: The first objective of the study was to
assess the creative style preference of respondents and its differences.
The individuals' item scores were summed and totals divided at the
mean to convert into high and low category on CSP scale. The mean score
was 2.75, with high scores indicating innovators, creative employees (n=
70) and low score indicating adaptor, non-creative employees (n = 68).
The results of one way analysis of variance indicated significant
differences between these two groups of respondents ( F (1,136) =
329.24, p <.000).
Job Motivators: The other objectives of the study were to identify
the job motivators for Indian professionals and the differences between
creative and non-creative employees in job motivators. The
Friedman's Rank Test found a significant difference in the
distribution of ranks ([c.sup.2] = 758.56, df = 13, p = .000) for 14 job
motivators. The mean ranking for each of the 14 job motivators are shown
in Table 1. Adequate earning and interesting work, and respect and
recognition were ranked higher in importance by all the respondents. The
least preferred job motivators were restricted work hour, technically
competent supervisor and considerate and sympathetic supervisor.
Mean ranking for each of the 14 job motivators for creative and
non-creative employees are reported in Table 2. The results of
Mann-Whitney U test indicate significant differences between creative
and non-creative employees for job security, adequate earnings, fringe
benefits, advancement, comfortable working conditions, independence and
responsibility, interesting work, respect and recognition, achievement,
restricted work hours and equitable pay. The differences between the
creative and non creative employees were not significant for sound
company policies, considerate and sympathetic supervisor, and
technically competent supervisor (Appendix A).
The five most important motivators reported by creative employees
are, restricted work hour, equitable pay, interesting work, independence
and responsibility and achievement. Non-creative employees gave more
import-ance to comfortable working conditions, advancement, security,
adequate earning, and respect and recognition. The results support the
hypotheses that there will be significant differences in expectations of
creative and non-creative employees. Further findings also indicate that
creative employees are motivated by intrinsic motivators and
non-creative employees are motivated by both intrinsic and extrinsic
motivators.
Discussion & Conclusion
The increasing chaos of organizational environment, the pace of
technological advances, the change in society, and the work force
expectations, needs and attitudes require the organizations adapt a
creative philosophy (Woodman, Sawyer & Griffen 1993). Enhancing
employee creativity is considered a necessity for any organi-zation in
order to achieve competitive advantage (Amabile 1998, Kanter 1983,
Shalley 1995). This study attempted to identify what differentiate
creative and non-creative employees and how to motivate creative
employees. The major contribution of the study lies in identifying the
differences in the preferences of creative employees and non-creative
employees. These differences suggest that organization needs to
customize the motivational strategies which meet the expectations of
each group.
The findings of the study suggest that employees produce the most
creative work when they have appropriate creativity-relevant personal
characteristics (high CSP), and work environment provides more intrinsic
motivators which increase the pro-bability that these employees give
more creative performance and likely to stay with the organization.
Non-creative employees are motivated by motivators such as comfortable
working conditions, advancement, security, adequate earn-ings and
respect and recognition. Creative employees are more motivated by
intrinsic motivators such as interest-ing work, equitable pay,
independence and responsibility and achievement. These findings are
congruent with those of earlier studies which reported intrinsic
motivators such as degree of autonomy in work, work that the individual
perceives as challenging and important, and a sense of interest and
excitement in the work itself motivate individuals to engage in creative
behaviour (Amabile et al. 1996, Amabile & Gryskiewicz 1987, Amabile
& Gryskiewicz 1989). Intrinsic motivation is the motivation to work
on something because it is interesting, involving, exciting, satisfying,
or personally challenging. The evidences indicate that people will be
most creative when they are primarily intrinsically motivated, rather
than extrinsically motivated by expected evaluation or the promise of
rewards.
This study has implications for both the researchers and
practitioners. Specifically, the results suggest that if creativity at
work is to be enhanced, an individualized or selective approach to
management may be warranted. Identification of relevant factors permits
organizations to reinforce those that enhance creativity and eliminate
those that impede its emergence. Our findings regarding employee
characteristics and their connection with creativity have implications
for areas such as selection, assignment, and training. For example,
given that cognitive style is a relatively stable characteristics
(Kirton 1976), that can be determined by tests such as CSP, it may serve
as a useful selection tool (Keller 1984) or in guiding tasks or work
group assignment (Kirton 1989). Identification and assignment of
emplo-yees with the appropriate motivational orientation for jobs
involving creativity is likely to enhance the emergence of innovative
ideas. Individuals demon-strating high CSP might be placed in jobs and
managed in ways that support intrinsic motivation. However, for
employees with low CSP, enriching jobs may have few beneficial effects
or may actually have adverse effects on creative achievement. This study
suggests that even if employees have the ability to be creative at work,
they may not necessarily be inclined to do so. Managers must also
account for employees' motivation to be creative. Further,
today's organizations need to be efficient as well as creative and
require employees both creative and who can perform repetitive tasks as
well as implement the innovation brought by creative employees.
Organizations face challenge to create conditions which meet the needs
of both types of employees. The findings of the study suggest that needs
of creative and non-creative employees are different and organizations
need to design different motivational strategies for these two sets of
employees.
The present study has limitations that need to be addressed in
future research. First, the sample size was not large enough to
generalize the findings; therefore, the study needs to be replicated
using a larger sample of employees. Further, this study examined what
motivate the creative and non-creative employees, future study can
examine what different strategies organizations use to motivate the
employees. It will help to understand the gap in actual vs. preferred
motivational strategies used by organizations and design the
motivational program to minimize the gap between employees'
expectations and realizations.
Appendix A: Results of Mann-Whitney U test for Creative and
Non-creative Employees
Job Motivators Mann-Whitney Asymp. Sig.
U (2-tailed)
Security 1298.50 .000
Adequate Earning 1618.500 .001
Advancement 1141.50 .000
Comfortable Working Conditions 1042.50 .000
Interesting work 1418.00 .000
Sound Company policies 2212.00 .464
Respect and Recognition 1626.50 .001
Independence and Responsibility 1611.50 .001
Achievement 1953.50 .054
Considerate and Sympathetic Supervisor 2049.00 .133
Technically competent Supervisor 2121.00 .248
Restricted work hour 0895.50 .000
Equitable Pay 1248.00 .000
Fringe Benefits 1852.00 .021
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Table 1: Mean Rankings for all 14 Motivators
Job Motivators Intrinsic and Mean
Extrinsic Motivators Ranking
Adequate Earning Extrinsic 3.07
Interesting work Intrinsic 3.74
Respect and Recognition Intrinsic 4.06
Comfortable Working Conditions Extrinsic 5.58
Independence and Responsibility Intrinsic 6.25
Advancement Intrinsic 6.89
Security Extrinsic 7.29
Sound Company policies Extrinsic 8.19
Achievement Intrinsic 8.22
Equitable Pay Intrinsic 9.33
Fringe Benefits Extrinsic 9.36
Technically competent Supervisor Intrinsic 10.69
Considerate and Sympathetic Supervisor Extrinsic 11.06
Restricted work hour Extrinsic 11.28
Table 2: Mean Rankings' Comparing Creative and Non-Creative Employees
Job Motivators Mean Ranking Rank
(Innovators)(N=70)
Security 84.95 12
Adequate Earning 80.38 11
Advancement 87.20 13
Comfortable Working Conditions 88.61 14
Interesting Work 55.76 3
Sound Company Policies 67.10 7
Respect and Recognition 80.26 10
Independence and Responsibility 58.52 4
Achievement 63.41 5
Considerate and Sympathetic Supervisor 74.23 8
Technically Competent Supervisor 65.80 6
Restricted Work Hour 48.29 1
Equitable Pay 53.33 2
Fringe Benefits 77.04 9
Job Motivators Mean Ranking Rank
(Adaptor)(N=68)
Security 53.60 3
Adequate Earning 58.30 4
Advancement 51.28 2
Comfortable Working Conditions 49.83 1
Interesting Work 83.65 12
Sound Company Policies 71.97 8
Respect and Recognition 58.42 5
Independence and Responsibility 80.80 11
Achievement 75.77 10
Considerate and Sympathetic Supervisor 64.63 7
Technically Competent Supervisor 73.31 9
Restricted Work Hour 91.33 14
Equitable Pay 86.15 13
Fringe Benefits 61.74 6