Social interaction and cooperative activities: drawing plans as a means of increasing engagement for children with ASD.
Peters, Brenda ; Forlin, Chris ; McInerney, Dennis 等
Children with ASD in Regular Schools
The inclusion of children with special educational needs into
regular schools has resulted in teaching becoming more complex (Florian,
2009). Humphrey (2008), and Jorgensen and Lambert (2012), stated that
teachers often encounter challenges in engaging children with ASD within
regular classrooms. Moreover, class difficulties seem to stem from the
children's social communication and interaction challenges in
social learning activities. One of the biggest learning challenges for
children with ASD is learning by socio-cultural means (Jordan, 2008),
and, as stated by McInerney (2010) concerning children within regular
schools, curricular learning activities are often socially based.
Meaningful educational experiences, therefore, should consider each
learner's potential to achieve within social and cultural contexts
(McInerney, 2010). Furthermore, school communities that include all
stakeholders in every aspect of school life should be encouraged
(McGregor & Forlin, 2005), including children with ASD attending
regular schools and their families. These principles align with the
eight principles approach to whole schooling as advocated by the Whole
Schooling Consortium (e.g., Peterson, 2007).
Kanner (1943) first wrote about the difficulties of Children with
ASD, and highlighted their inability to relate to others from birth.
Updates to the criteria for Autism Spectrum disorder, according to The
Diagnostic and Statistical Manual of Mental disorders fifth edition
(http://www.dsm5.org/Pages/Default.aspx), states that "People with
ASD tend to have communication deficits, such as responding
inappropriately in conversations, misreading nonverbal interactions, or
having difficulty building friendships appropriate to their age"
(p.1). ASD is recognised as a neuro-developmental disorder (Newschaffer,
Croen and Daniels et al., 2007).
Social constructivism in learning has been a starting point for a
number of interventions in regular education such as self-regulation,
peer tutoring, and scaffolding (Mclnerney, 2005). More recent research
has focused on student motivation through inquirybased and collaborative
learning, high teacher expectation, and supportive pedagogy (Mclnerney,
2005; Jarvela, Volet & Jarvenoja, 2010). There is a dearth of
literature that concerns socially based learning, engagement activities
for children with ASD and regular schools.
Incidences of social cognitive development strategies in pedagogy
and the employment of cooperative learning strategies for inclusion may
already occur in classrooms (Johnson, Johnson & Smith, 1998),
however, advances found from social cognitive aspects of learning, as
indicated by Mclnerney (2005) and Jarvela, Volet and Jarvenoja (2010),
might also enable children with ASD to be successful learning community
members in regular classrooms. These aspects of learning have yet to be
fully recognised in everyday class practice in regular schools in the
Asia Pacific region (Peters & Forlin, 2010). Furthermore, there is a
dearth of literature from the region relating to children with ASD in
regular schools (Peters & Forlin, 2010), and their participation
with peers._ In an attempt to bridge this gap, the research presented in
this article reports a section of results from the author's study
that investigated social communication and interaction for children with
ASD in Hong Kong and a model to enhance social communication and
interaction, the SCI model was developed.
Social communication
Extant strategies used by teachers in regular schools with children
with ASD to improve social interaction, have originated from strategies
developed within specialist provision (Jordan, 2008). A review of
literature from 2003-2007, conducted by Parsons, Guldberg, MacLeod,
Jones, Prunty, & Balfe (2009) on evidence-base practices and
children with ASD, found behavioural therapy-based strategies and the
acquisition of functional skills for inclusion, focused on language
acquisition, adaptive behaviour, and social development models.
Moreover, Parsons et al. (2009) found paucity in the quality of research
studies for children with ASD, too few meeting the 'high weight of
evidence' criteria identified by the Evidence for Policy and
Practice Information and Coordinating Centre (Sheehy, Rix, Collins,
Hall, Nind & Wearmouth 2009). Parsons et al. (2009) exposed a number
of methodological issues with research concerned with common
communication-based treatments for children with ASD, most importantly
that the majority of studies had a single subject design, lacked
randomized controlled trials and often had no follow-up at the end of
the treatment period.
Brunner and Seung's (2009) extensive literature review of
communication treatments for children with ASD examined specific
interventions, for example, Applied Behavioural Analysis (ABA) (Lovaas,
1987), Treatment and Education of Autistic and Related
Communication-Handicapped Children (Van Bourgondien, Reichle, &
Schopler, 2003), and Project DATA (Developmentally Appropriate Treatment
for Autism (Schwartz, Sandall, McBride, & Boulware, 2004). Evidence
presented from studies on ABA examined over a period of five years,
found that children who had a history of symptom regression did better
in the ABA programme, however, it was further suggested that children
with a history of regressive symptoms might have "made even larger
gains with another more naturalistic or developmental treatment
method" (Brunner & Seung, 2009, p. 17).
Social cognition
Effective learning behaviour is a result of social-cognition and
meta-cognition development (Goswami, 2008). Social cognition enables
individuals to predict behaviour and the emotional states of others
(Goswami, 2008). Meta-cognition is enabled through the ability to plan
and reflect, which is linked to the development of executive function
and improved reasoning (Goswami, 2008; Frederickson & Cline, 2009).
As such, greater achievement and school success may follow.
In getting to this level of cognitive development, research
conducted with pre-school aged children has examined "effortful
control", which requires acting according the rules, for example,
playing "Simon says" or responding to a signal (Shonkoff &
Phillips, 2000). In order to play these types of games successfully,
children need to be able to pay attention and play according to the
rules of the game, which may mean stopping what they are doing when
"Simon says" or when they see a red light for example.
Children about the age of five enjoy playing different play roles
with peers and are able to negotiate conflict. Successful play at this
age is dependent on peer interaction throughout the pre-school years.
Children who lacked these types of early interactions have been found to
increase the frequency of interactions with peers when in adult
supervised play. In addition, Shonkoff and Phillips (2000) determined
that "deliberately creating opportunities for peer interactions,
encouraging keen observation skills and coaching young children in
constructive attitudes and skills" (p. 180) was equally important.
Social aspects of cognition development for children with ASD have
included various social skills intervention programmes such as Social
Stories. Positive outcomes associated with this intervention include
child ownership and self-reading of their social stories (Sansosti,
Powell-Smith, & Kincaid, 2004). Evidence-based research to warrant
the use of social stories within the school environment is,
nevertheless, lacking according to Bellini, Peters, Benner and Hopf
(2007).
A relatively new strategy initiated by Le Goff (2004) for children
with ASD, harnessed students natural interests in LEGO[R]. The programme
was designed to engage children with ASD in structured play activities
that combined aspects of behavioural therapy with natural communication.
In Le Goffs program, LEGO[R] was purported a therapeutic medium. Groups
of three children with ASD played with the materials for an hour per
week for 24 weeks within a therapeutic context. The programme
incorporated rules and assigning the children roles, such as builder,
planner and supplier. Le Goff (2004) found the children's
motivation to socially engage with peers increased and additional
outcomes included a developing ability to sustain interactions, a
reduction in classical social behaviours of inflexibility, and a
reduction in aloofness often associated with the characteristics of ASD.
The longitudinal effects of the study on the students were reported in a
subsequent study (Le Goff & Sherman, 2006). A third research study
compared LEGO (c) therapy with another social language programme to
examine incidences of self-initiated communication within a therapy
context. This research found that social communication skills of the
LEGO(c) group were better than the non-LEGO(c) group (Owens, Granader,
Humphrey, & Baron-Cohen, 2008).
Planning for social interaction
Programmes such as Tools of the mind (Bodrova & Leong, 2007)
have incorporated children's drawings in planning for play followed
by quality play, which have been found to promote social communication
amongst pre-school aged children (3- 5years) from deprived backgrounds
in regular school provision. In a randomised control trial of the Tools
programme, pre-school children's executive function skills and
classroom quality were found to improve when planning and drawing
pictures about play activity were involved. Incidences of
children's behavioural difficulties decreased as their
self-regulation language was promoted through drawing and talking about
activity-plans (Barnett, Jung, Yarosz, Thomas, Hornbeck et. al., 2008).
Stubbs (1995) showed that children's drawings may contain essential
and/or hidden information, and visual representation has been used in
the assessment and evaluation of learning (Bustle, 2004). More recently
Elden (2013) stated that "engaging with images is often part of
children's everyday lives, and is experienced as 'fun',
'relaxing', 'triggering remembering', 'helping
the abstract become concrete', 'minimizing the power
relationship between the adult researcher and child" (p. 68).
Educational interventions to support early participation and
cooperation for young children with ASD should include "a range of
stimulating hands on activities and a variety of visual inputs with
appropriate problem-solving opportunities" (Peters & Forlin,
2011, p.139).
There is, nonetheless, a dearth of literature related to the use of
visual imagery and children with ASD for planning, expression,
understanding, and reflection on social interaction and cooperative
activity. In an attempt to bridge this gap, the author developed a
social communication and interaction model (SCI) for use with children
who experience social communication and interaction difficulties, such
as children with ASD.
The SCI model. The SCI model combined drawing activity-plans (e.g.,
planning for participation in activity, as in the Tools of the mind
programme (Bodrova & Leong, 2007)), and role-play for children with
ASD, as in the LEGO(c) therapy programme (Le Goff, 2004). Furthermore,
mediation through the use of tools was a fundamental concept of the SCI
model. The model comprised three elements that aimed to enhance the
children's participation. These were roles, rules and tools. In
addition, activities were adapted to incorporate the three elements.
Roles. There were three roles. The children knew which role they
would play because the role badges had a picture alongside the title
planner, supplier or builder. The planner read the plans, explained what
materials were needed and told the others what to do; the supplier found
the materials and gave them to the builder who had to listen to the
planner and construct the model.
Rules. The rules were printed and consisted; build together, fix
things when you break them, play your role, be polite, and, tidy up at
the end of a session, and were similar to the rules in Le Goff's
(2004) study.
Tools. The traffic light cards were developed to help the children
stop play and figure out how to get play back on track. The cards were
circular and coloured red, orange and green. The cards read
"Problem", "What's the problem?" and
"Strategy" respectively.
Activity. The researcher has a bank of activities that could be
adapted to incorporate the rules, traffic light cards and the roles.
Activities for included making a LEGO [R] model, following a recipe,
making puppets or other three dimensional models, or playing a game.
Method
Participants
Before the study commenced, ethical clearance was received through
the researcher's institution. The method for obtaining the sample
of children is reported in detail by Peters, Forlin, McInerney and
Maclean (under review), however, for the purposes of this article,
Special Educational Needs Co-ordinators (SENCO) in three primary schools
identified children with social communication and interaction
difficulties. The study's participants, therefore, consisted 12
children with a diagnosis of ASD with no reported regressive symptoms.
All the children could read.
A letter was sent to parents by the school asking permission for
the children's involvement in the study and for the researcher to
access school records. Once permission was received, the identities of
the children were revealed and details of the children's
assessments and diagnoses were provided. Table 1 shows the
children's information supplied by each school.
The majority of children attending each school were of Chinese
ethnicity. All three schools were co-educational schools with English as
the medium of instruction, and approximately 90 to 120 children enrolled
per year. Each school followed the Primary Years Programme
(International Baccalaureate http://www.ibo.org/pyp/). According to
parent interviews, entry into the schools is competitive. All the
children involved in the study had previously attended international
kindergartens, where there had been a focus on English and academic
skills.
Procedure
There were four activity groups that consisted three children. The
children knew each other, as some were in the same class and others had
contact with each other in small group withdrawal sessions.
The children were asked to draw a picture of themselves with
friends playing a favourite game and /or activity. They were provided
with paper, coloured pens and pencils, and allowed five minutes to draw.
The children were then asked to make something together with the
materials provided, which comprised a basic LEGO[R] building kit of
bricks, LEGO[R] people, and accessories such as trees, flowers and car
wheels. Sufficient resources were provided and each pre-experimental
activity session lasted up to 40 minutes. The activity sessions took
place in classrooms familiar to the children.
Data. Baseline data consisted the children's activity-plans
and video footage of each pre-experimental activity session. In
addition, video of the children in class and during playtimes was taken.
Further, parents were interviewed in order to gather information about
the child's social communication and interaction in the home
environment. Furthermore, parents were asked to send email updates about
home activities, social encounters and when the children talked to them
about school.
It was expected that activity-plans and video footage would provide
a baseline of the children's collaboration, social communication
and interaction. These data were collected throughout the experimental
activity period.
Data analysis. A themed perspective was adopted for data analysis
and reported in detail by Peters, Forlin, McInerney and Maclean (under
review). The children's initial activity-plans were scrutinised for
representations of social activity with others. For example, the numbers
of figures present, evidence of any interaction between the figures
including figure orientation, emotional display such as smiling faces
and activity (e.g., play with a toy, child or adult). Subsequent
activity-plans were coded for representations of social activity and
interaction in addition to the aforementioned features.
Video footage was analysed for evidence of the children's
participation by two observers, who systematically recorded when the
children initiated interaction with peers, when the children imitated
peer language and actions. In addition, any dialogue that occurred
between group participants was transcribed. Parent interviews were also
transcribed and analysed using a thematic approach. All themes that
emerged from data were discussed and verified with the other authors.
Experimental activity sessions
Care was taken to ensure that the children continued to meet
curriculum entitlements during the experimental activity period. For 10
weeks all activity sessions were conducted in a withdrawal classroom
familiar to the children within the school. Each session lasted up to 60
minutes.
Structure of the Sessions. The sessions followed a set procedure:
first the children drew an activity-plan, then the children's plans
and rules were placed within view. The Traffic Light (TL) cards were
also placed within easy reach. At the start of the experimental activity
programme the adult identified potential communication problems as they
occurred and showed the children how to use the cards. As the children
became more practiced and competent at recognizing communication
breakdown, they used the cards independently.
Results
The results of the pre-experimental activity sessions are presented
under the heading Time 1. Data gathered at the end of experimental
activity period are presented under Time 2.
Time 1
The children's individual concepts of cooperation were
explored before the Social Communication and Interaction (SCI) model was
implemented. These activity-plans are shown in the following section.
Activity-plans. At the start of the pre-experimental activity
session the children were asked to draw a picture of their favourite
activity they liked to play with friends. Dakota provided a picture
based upon a class story she had heard earlier in the day, as shown in
Figure 1.
[FIGURE 1 OMITTED]
In interview Dakota's mother was concerned about the words
written on the picture, however, Dakota's class teacher confirmed
the words referred to a story she had read to the whole class that
afternoon. It can be seen from Dakota's drawing that she used
remembered words in her illustration to meet the researchers'
request.
[FIGURE 2 OMITTED]
This picture depicts Dylan's initial idea about play with a
friend. The other children in the groups provided different ideas of
play with a friend. Figure 2 showed Jordan's ideas.
[FIGURE 3 OMITTED]
Jordan's plan showed his favourite game of playing dinosaurs,
which his father corroborated during interview. Figure 3 shows that
Jordan understood another child was to be included in play, as he drew
them in the activity plan. The idea of cooperation and playing with
peers, however, was not shown. While Jordan understood the instructions
were to draw playing with a friend, the other child in the picture was
drawn much smaller. Moreover, the dinosaur was placed in closer
proximity to Jordan than the friend. (The red block of colour covered a
mistake he had made).
Alexis' activity-plan, shown in Figure 3, indicated she was
going to build a house. The picture only showed Alexis, however, she had
also drawn three hearts, which meant she would enjoy the play. She
included a tree and garden, which connected to the class topic of
inquiry. The absence of peers in this picture was unexpected as her
mother reported Alexis had regular play-dates. From the video footage
she seemed to be socially aware of the other children in the group
during the initial session.
[FIGURE 4 OMITTED]
A further illustration of play with others was shown in
Cameron's activity-plan in Figure 4.
[FIGURE 5 OMITTED]
As indicated in Figure 5, Cameron's idea of play with others
was play with his little sister. It did not show them playing together
or cooperating. Instead, he positioned the smaller figure on the floor
either sleeping or hurt. Parent interview confirmed the sister was about
three years younger and was possibly why she was drawn much smaller. His
parents' reported Cameron was protective of his toys when the
younger sister wanted to play, and this provided a possible explanation
of why the smaller figure was drawn lying down and Cameron was drawn
encased in a circle.
Alexis, Avery and Ali decided that after drawing their own
pictures, they wanted to draw one together (see Figure 6). The activity
plan shows them playing together and being happy.
[FIGURE 6 OMITTED]
The picture shows the children had an awareness of each other and a
concept of collaboration, for example, feelings of collegiality were
indicated by the presence of many hearts and every figure in the
activity-plan is smiling. The children also drew themselves in close
proximity, however, the characters have been drawn facing away from each
other.
Speaking with others. Video data indicated Dakota was the only
child who did not interact with the adult or the other children, as she
preferred to write by herself. Furthermore the frequency of interactions
between Time 1 and 2 were recorded for each group and, for the purposes
of this article, are provided in the appendices (see Appendix A).
Pockets of interaction and initiation occurred at Time 1, and the
following dialogue between Avery, Alexis and Ali is provided as an
example:
Avery: I have LEGO at home, [looks to adult]
Alexis: Me too. [Looks to adult]
Avery: Can we make some tractors? [Looks to adult]
Avery: We're going to make the biggest farm ever. [Toward the
other two children]
Alexis: I'm going to make the biggest tower ever. [No eye
contact]
Ali: And I'm going to make the coolest, coolest car ever. [No
eye contact]
Avery: Look a rabbit in the park. [Looks to adult]
Adult: I've found a tree.
Avery and Alexis: I want a tree. [Looks to adult]
Adult: Oh Look! [All children look] I've found another tree!
Alexis: [Takes tree from adult] Do you want a tree Ali? [Looks
towards Ali and offers the tree].
In this sample of dialogue one of the children attempted to
initiate conversation with the others, however, the process was gradual.
As well as initiating social communication, the sample shows the
children's use of verbal imitation, for example, building the
biggest. In addition, when the children wanted something they might grab
the object or block others from seeing it. Alexis for example wanted to
have everything that Ali had and used emotive language such as "
I'll be your best friend" and then grabbed the object in
question. Video data for all four groups indicated few incidences of
collaboration, cooperative building or toy sharing.
Dakota, Devyn and Dylan's group was the most challenged by
social interaction with each other. They did not dialogue in the
pre-experimental activity session (see Appendix A). The following sample
of dialogue for this group, therefore, is taken from session four:
Devyn: I can build it my own. We have makes ... [Exerts himself by
blocking the others from playing with track].
Adult: There's a problem what shall we do? [Track doesn't
fit and adult models the traffic light cards]
Devyn: We still have more. It didn't fit! We have to put the
piece like this so it works.
Adult: Can I make a suggestion? (shows green card) Can we take this
piece out and then it will fit?
Devyn: But it cannot- Give me it all [uses sensori-motor
problem-solving strategies and snatches pieces from Dylan].
Adult: Maybe you can ask Dylan [Devyn ignores suggestion and
continues taking Dylan's track. He uses sensori-motor
problem-solving and grabs the track. Shouts].
Devyn: Give me a switch track- give me all the straight tracks,
please. Look, it wouldn't fit [Avoids eye contact with others and
positions body to exclude others from accessing the taken piece. He
demonstrates sensori-motor problem-solving strategies. Dylan retrieves
the piece].
Devyn: Hey give it back!
Dylan: It's mine!
Devyn: No!
Dylan: My turn.
Devyn: Mine--I still want to fix this.
Adult: Problem! Let's put the blue track away ... [They had
finished playing with the blue track and were arguing about the black
track]
Devyn: No.
Adult: ... because you're not playing with it any more, are
you Devyn?
Devyn: I want to play with this [Takes blue track, uses
sensori-motor problem-solving strategies and grabs the track].
Adult: You and Dylan can play with this, can't you?
Devyn: No.
The extract indicates that Devyn was focused on getting the track.
He used sensorimotor problem-solving strategies to block the others from
taking the materials. Furthermore he vocalized loudly in response to the
situation and his perception of the problem. Devyn's approach
possibly indicated needs fulfilment. These types of reactions may
indicate immaturity, an inability for self-regulation, a lack of
problem-solving and a lack of social emotional awareness. Devyn's
actions, however, may also be interpreted as the beginning of
self-monitoring development.
Time 2
This section reports the findings from the children participation
in 10 sessions of experimental activity. It reviews activity-plans
collected at Time 2 and samples of dialogue from the last sessions for
each group.
Activity-plans. Dylan's idea of cooperation with another is
shown by Figure 7.
[FIGURE 7 OMITTED]
Dylan drew building a tower with a classroom peer and, as can be
seen in the plan, he drew the figures the same size. Dylan depicted
himself holding the blue brick and according to the colour sequence of
the bricks, his friend was going to take the next turn. Dylan's
mother reported he was an only child and had few positive interactions
with peers at school. This activity-plan, therefore, may indicate
Dylan's readiness for collaborative activity and cooperation in
play.
Jamie and Jessie attended the same school as Dylan, and provided
the following activity-plans. Jamie's plan also indicated his
participation with peers in the classroom.
[FIGURE 8 OMITTED]
In Figure 8, Jamie depicted himself and his peers as smiling and
happy. Jamie drew all the characters the same size, although he
differentiated himself from the others by the blue outline and striped
clothes. Jamie placed himself at the centre of the plan and indicated
his helpfulness by the size of his left hand. In the activity sessions,
Jamie liked to take the roles of the builder and supplier. Classroom
observations recorded at Time 2 showed Jamie working with two peers at a
computer task. One of the peers in Jamie's group operated the
computer and Jamie and the other peer observed and gave suggestions.
Jamie did not attempt to dominate the computer.
Jessie chose to draw himself in the playground playing basketball
with another child, as in Figure 9.
[FIGURE 9 OMITTED]
Video footage of playground activity corroborated Jessie's
activity-plan as at Time 2, Jessie played basketball with Jamie and a
class peer for the duration of playtime.
The activity-plan shown in Figure 10 was produced by Alexis, Avery
and Ali.
[FIGURE 10 OMITTED]
As indicated in Figure 9, the characters are smiling and Ali drew
herself half turned towards Avery, seemingly ready for social
interaction. An additional illustration provided by this group indicated
their understanding of conflict within the group (see Figure 11).
[FIGURE 11 OMITTED]
As shown in Figure 11, Ali and Avery have sad faces and Alexis
caused the upset. Video data and field notes indicated there were issues
of conflict between the children during the early experimental activity
sessions. Alexis liked to be in charge, however, she was also easily
distracted and attracted to direct the other children's movements.
In addition, she demonstrated sensori-motor problem-solving strategies,
such as grabbing materials or was unwilling to share.
The activity-plans helped the children to portray their
expectations for the activity, however, this did not apply to all the
children. Cameron and Devyn had fine motor difficulties and drawing was
laborious. By session three, Charlie, Casey, Jessie, Alexis, and Avery,
preferred to talk about the roles they would play rather than complete
an activity-plan. Thus the activity-plans ceased to be a necessary
scaffold tool as the sessions progressed. In addition, procedures became
internalized and the children became more familiar with interacting with
group members. The exceptions to this rule were Devyn and Dakota who
continued to be challenged by social interaction.
Speaking with others. The children's use of imitative language
and gestures increased for 10 children. Evidence from video data
provided in the first sample of dialogue between Ali, Avery and Alexis,
and the following sample with the same group in their last session
together shows the increased usage of imitative language
Alexis: Here Ali, you can be this one first [puts the suppliers
badge on table] and I'm going to be this one [picks up builders
badge].
Avery: And I'm the reader. [Picks up the planners badge from
Alexis] I get the book. [Looks for book]
Adult: We're going to make some dough.
Alexis: I'm going to make a bowl of porridge.
[Adult shows the picture recipe book to the group and goes through
the symbols in the recipe, then gives the equipment to Ali].
Alexis: And you're going to pass it to me Ali.
Avery: I want a turn with the spoon. [Ali passes the spoon and she
pretends to mix something in the bowl] Here's some more [Passes
more ingredients to Ali]. Baking the cake. Baking the cake. [Giggles to
Ali and they mix together].
Adult: Would you like to read the plans, planner?
Avery: Yes, we need a cup. [Adult and Avery make eye contact and
say together] Three cups of flour.
Alexis: Cups of flour Ali.
Avery: Is this flour? [Picks up salt packet]
Ali: This is flour. [Hands Alexis the bag of flour]
Avery: But how do we ever open it?
Alexis: We are small guys to open it [Opens packet and a puff of
flour comes out] I got flour! [Giggles] Oh, Oh- There's no reading.
[Avery had left the table]
Ali: Problem. Avery's there.
Alexis: Three pieces of flour.
Ali: Three pieces of flour.
The three children invited playful reactions and imitated each
other verbally and nonverbally. They also used raised voices and actions
that included sensori-type problem-solving strategies to gain attention
(e.g., Avery had left the table and Alexis squeezed the bag of flour,
which made a mess). The sample also shows the children took frequent
communication turns.
Devyn's and Dakota's participation with the group was
sporadic. They preferred to interact with the researcher, draw or read
by themselves. This may be because they had fixed ideas about what they
should be doing in school. In addition, Dakota and Devyn sought toys
that reproduced realistic sounds located in the room, which may be
because the room was used as a recreation room. These types of
behaviours were more evident when their concentration dwindled and they
became overwhelmed. By the end of the activity period, however, Devyn,
Dakota and Dylan interacted together for a short periods of time. The
adult scaffolded the sessions to encourage the children's
cooperation. The following sample of dialogue was taken from the last
session:
Adult: Are you ready? Dylan, are you ready? [Dylan looks to the
game] Dylan: Yes
Adult: Ready to play honeybees? Let's see who's ready.
Devyn pull a leaf out. Good job [Devyn is looking at the game]
Dakota: Dylan now! Pull a leaf out Dakota. [Dakota is writing at
the same time] Take a leaf [pulls out leaf]. Dylan's turn [Dakota
returns to writing. Both Dylan and Devyn are sharing attention]
Dakota: [Stops writing and looks to the target] Bees! It has bees!
Adult: It HAS bees. Devyn's go. Oh two bees. (Bees fall into
the pot)
Dylan: My turn.
Adult: Let's turn it round, let's give ... [Dakota stops
writing]
Dakota: Devyn, Dylan's turn. [Directs adult to give the game
to Devyn] It's Devyn.
Dylan: Its Dakota's turn
Devyn: Oh my turn
Adult: Oh Dylan (Bees fall into pot). Oh, there's a problem!
[Dakota ignores and carry's on writing] Dakota, your turn. [Takes a
turn.]
Dylan: Miss B's turn. [Takes a turn.] Devyn's turn.
Dakota: [Stops writing] Dakota's turn
Dylan: I've got bees. Three bees (Adult repeats).
Devyn: No. No. No. It's my turn
Dylan: It's mine.
Adult: Last one.
Dylan: Can I count it?
Adult: Yes please.
Devyn: The bees if you collect them ...
Dylan: I have 15!
Devyn: I have got four bees.
From this example, the children did not readily use the rules for
play, nor did they use the TL cards, however, Dakota was aware of the
cards as she incorporated them into an activity plan (Appendix B).
A further example of dialogue is provided from the last session
with Casey, Cameron and Charlie. This sample illustrates the
children's language development for self-regulation. They were
constructing a LEGO[R] model.
Casey: Ok we need something like a grey one and 18 piece, [looks at
building plans]
Cameron: No not right. [Charlie indicates acknowledgement].
Casey: It looks like this- Oh it's upside down. [Turns the
book to show others the colour and shape of the material needed for
construction, and uses the book as a mediation tool to show what he is
trying to describe]
Cameron: Hey [Cameron broke an elevator that Charlie had
constructed]
Charlie: Cameron! [Play stops as Charlie regulates Cameron's
behaviour by saying
Cameron's name and shows him the red traffic light card].
Cameron: Sorry [Charlie acknowledges and responds]. I already say
sorry, [Looks to the adult for help]
Adult: Can we fix it? Can I help? [Charlie and Cameron fix the toy
together]
Cameron: What's this? What is this for? [Initiation]
Charlie: It's a hook attached for lifting, you see this is a
hook and then the hook attaches it and then it can wind it back up
[Response]
Casey: Oh problem! It's me! I am doing the wrong job [Play
stops. Casey uses the red problem card to show to others]
Adult: That's OK, you did really well at recognizing that.
Cameron: Oh, oh, oh. There's a problem! What's the
problem? What shall we do? [Imitation. Cameron mediates his own actions
by use of the traffic light cards. He imitates Casey by picking up the
red card and then the orange card]
Adult: What shall we do? [Scaffolding the situation]
Cameron: We should build things together like yesterday.
Adult: I think that's really good Cameron, some good listening
and you remembered the rules, well done!
Casey: Good Cameron- what shall we do? (Casey verbally regulates
Cameron)
Charlie: Oh problem, what's the problem? [Charlie uses traffic
light cards and play stops]. Cameron is not attaching the pieces
together.
Adult: Casey why don't you show him, you have the plans.
Discussion
This article reports the findings of using activity-plans as part
of a Social Communication and Interaction (SCI) model in a study
involving 12 children with ASD who attend regular primary schools. In
addition, activity session dialogue between the children supplements
data.
The main findings of the study indicate that planning for
participation with other children enables children with ASD to express
their ideas about their intentional activity with peers. The activity
plans also illustrate the children's awareness about participation
with others, furthermore, their enjoyment and inclusion of others in
their pictures is also depicted.
In the pre-experimental activity, the children's illustrations
indicate their limited prior knowledge about collaborating with another,
as activity plans depicted only themselves. However, other figures
appear in the plans at the end of the data collection period. The
findings show that children with ASD may use drawing as a means of
self-expression. In addition, some of the qualitative changes for
increased collaboration in joint activity are found. These findings
resonate with Elden's (2012) study that children's drawings
can facilitate the child's perspective. The use of activity-plans,
therefore, may be a first step in understanding the use of drawings for
planning and collaboration for children with ASD.
Findings of the study indicate behavioural similarities amongst the
children, which include low levels of interaction with others, fixed
ideas about "meaningful" school activity and sensori-motor
problem-solving strategies to obtain desired materials. In addition,
some children with ASD do not engage easily with materials and actively
seek toys with realistic sounds, which, according to Bodrova and Leong
(2007) is an indicator of the types of behaviours often displayed by
young children with immature functions for collaborative activity and
play.
Aspects of self-regulation that emerge through the children's
dialogue, indicate the children gradually more socially orientated
towards the other children in their groups. For example, the number of
turns in conversation is shown by the extracts of dialogue provided and
additional data in Appendix A. In addition, the development of
self-regulatory language is reflected, which relates to work of Barnett,
Jung, Yarosz, Thomas, Hornbeck et al. (2008) in that drawing and talking
about pictures helps increase the children's use of self-regulation
language.
This study exposes some of the beneficial effects in using planning
tools for cooperation, both for collaborative activity and language
development for children with ASD. However, there is also the suggestion
that children with ASD may lack appropriate constructive experiences for
social development in play, as posited by Shonkoff and Phillips (2000)
and found amongst young children from deprived backgrounds (Bodrova
& Leong, 2007).
This research sought to address some of the methodological issues
concerned with common communication-based treatments for children with
ASD as found by Parsons et al. (2008). Whilst Parson et al. report the
majority of reviewed studies employed a single subject design, this
study intentionally involved 12 children in four activity groups.
Parsons et al. found that studies often had no follow-up after
treatment, however, the design of the current study included gathering
activity plans and video data approximately 4-6 weeks after the
experimental activity period finished.
Conclusions
The use of activity-plans to encourage expression, planning for
collaborative activity, as employed in the SCI model, has demonstrated
that children with ASD can plan for activity. In addition, nine of the
children in the study constructively use tools (e.g., the traffic light
cards) to problem-solve social communication difficulties. The use of
activity-plans and the traffic light cards, therefore, may be a means of
promoting social interaction and mediating social expectations of
collaborating with peers. These types of tools can help create a
learning space for all children and assist in developing a caring class
community (e.g., Peterson, 2007).
Activity planning could readily extend for use with the class
community. Shared meaning and intention might be constructed more easily
through activity plans, especially when developing classroom community
knowledge about learning behaviour and collaboration in learning
activities. These approaches, however, must be systematically employed
to achieve good effect, as suggested by Shonkoff and Phillips (2000).
Further recommendations include, prompt adult help in scaffolding
interactions between children with ASD and their peers, which is
supported by Shonkoff and Phillips (2000), Bodrova and Leong (2007) and
Jordan (2008). Tools such as activity-planning should be overtly
developed and utilised within inclusive class communities, particularly
when children with social interaction and communication challenges, such
as children with ASD, are included.
It is noted that drawing plans may be inaccessible for some
children with ASD, as some participants had fine motor difficulties.
These physical challenges made them reticent about drawing
activity-plans with pencils and paper. Further exploration into the use
of technology (e.g., iPads and Skitch) is needed, as these types of
tools may enable activity-planning.
Active and mutual participation in peer collaborations might be an
expected outcome for children with typical development, but this natural
propensity cannot be assumed for children with atypical developmental
needs, nor can teachers assume that children with typical and atypical
development will interact with each other. Furthermore, the
coconstruction of social activity for learning naturally challenges
traditional teaching practices and can expose the situational barriers
within school communities. This research, though, has shown that by
applying a Social Communication and Interaction (SCI) model, positive
learning about working with others can be achieved through socially
mediated learning experiences. Furthermore, the study identifies that
planning for activity may increase the likelihood of social
communication and interaction for children with ASD.
Learning and teaching development for children with ASD, therefore,
must strive towards identifying possibilities and seeking alternative
ways for children to participate in social learning activities. Children
with ASD and their peers must be provided with the necessary tools to
interact effectively, which in the instance of the SCI model, includes
planning for interaction and collaboration. Purposeful mediation
approaches such as drawing activity-plans might further translate to
whole-person development and stimulate a greater awareness of the role
that social interaction development plays in successful learning. As
education leads children's development in the early school years,
planning for and creating collaborative learning at early stages of
schooling has the potential to affect positive social cognitive growth
for future interactions for children with ASD and peers alike.
Appendix A
[GRAPHIC OMITTED]
Appendix B
[ILLUSTRATION OMITTED]
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Table 1
The reported age, diagnosis and IQ scores of the children (WISC).
Age Diagnosis IQ
Verbal Performance Overall
Cameron 5.0 Mild No report No report No report
6.0 ASD
Casey 6.7 Mild No report No report No report
ASD
Charlie AS No report No report No report
Dakota 6.1 AS 105 175 94
5.9 (PDD)
Devyn 5.1 Mild 80 112 92
7.0 ASD
Dylan 6.1 AS 90 121 104
Jessie 6.2 AS No report No report No report
Jamie Mild 106 77 94
ASD
Jordan Mild 72 10 Not computed
ASD
Ali 6.0 AS 81 82 79
Avery 5.9 Mild 101 103 101
ASD
Alexis 5.0 Mild AS 91 105 104
with
AD/HD
Note. Autism Spectrum Disorder (ASD), Attention deficit/
hyperactivity disorder (AD/HD), Asperger's Syndrome (AS), Pervasive
Developmental Disorder--Not Otherwise Specified