A winning proposition: the economic impact of successful National Football League franchises.
Davis, Michael C. ; End, Christian M.
"It was the best of times and it was the worst of times."
This classic phrase could be used to describe the period of 1990 through
1993 for fans of the Buffalo Bills. The Bills performed well enough to
win the American Football Conference Championship four consecutive
years, but each year the team's season ended with a Super Bowl
defeat. The purpose of this study is to determine if fans of successful,
but not world champion, sport teams (like the Buffalo Bills) experience
economic benefits in conjunction with their team's successes.
Coates and Humphreys (2002) examined whether a sports team winning
a championship had a positive effect on the real per capita personal
income of the local metropolitan area. Despite examining various
measures of success across several different sports, (1) Coates and
Humphreys found that the local National Football League (NFL) team
winning the Super Bowl was the only variable that had a significant
positive effect on income. Although Matheson (2006) shows evidence
contradicting the findings, Coates and Humphreys' results are
interesting when considered in the context of other similar studies that
fail to find a positive effect from the presence of the teams in the
city (Coates and Humphreys 1999, 2003), the building of stadia for the
teams (Coates and Humphreys 1999), or the presence of major events like
the Super Bowl or World Cup (Baade and Matheson 2000, 2004; Matheson and
Baade 2006) on local income. In this paper, we use a psychological
framework to provide a rationale for the increased economic well-being
associated with a Super Bowl victory.
Additionally, we rely on the psychological literature and argue
that the economic benefits of a winning team should extend beyond just
the championship team to the cities of teams that experience seasonal
success. To examine whether a winning effect can be extended to all
teams in the league and is not limited to just the Super Bowl champion,
we include the winning percentage of the local NFL team. Although
lacking a formal model, the psychological literature suggests multiple
individual-level processes that may account for the economic impact of
winning percentage. To test whether the effect is based on increased
consumption or increased productivity, we estimate our models on the
real wage income per capita as well as personal income.
Additionally, because the econometric model is a dynamic panel
series model, a model that can exhibit substantial bias in the
coefficients (Judson and Owen 1999), we use the method of Arellano and
Bond (1991) to correct for bias. This method also provides insight in
regard to the directionality of the winning percentage and personal
income relationship, specifically that winning percentage drives changes
in personal income as opposed to changes in personal income impacting
winning percentage. In the Arellano-Bond estimations, winning percentage
is treated as endogenous, meaning within the system, while the remaining
variables are treated as being exogenous. As an additional further
check, we reestimate the model including team salary. If the direction
of causation flows from income to winning, it would be indicated by
increases in the coefficient on payroll for the team. The results show
that even after including team salaries in the model, winning percentage
still positively impacts income.
I. PSYCHOLOGICAL IMPACT OF SPORT TEAM'S SUCCESS
Research has consistently demonstrated that people go to great
lengths to publicly identify with winning sport teams (Cialdini et al.
1976; Cialdini and Richardson 1980; End 2001; Joinson 2000; Wann and
Branscombe 1990). This tendency to bask in the reflected glory (Cialdini
et al. 1976) is related to event-specific success (a team's
victory) and global success (winning percentage, qualifying for
play-offs, etc.). Specifically, End et al. (2002) found that when sport
fans were asked to identify their favorite teams, the teams with which
they identified had an average winning percentage significantly greater
than 50%. Additionally, End et al. (2002) found a positive relationship
between the fan preference and their team's winning percentage and
between fan preference and team identification. These findings suggest
that an individual's preference for a team and one's
psychological identification with a sports team are influenced by the
team's global (seasonal) performance.
The positive relationship between team performance and
identification has a multitude of consequences for sport fans. In
comparison to those with low team identification, those fans who have a
strong identification with a team or those whose identification with a
sports team is strengthened as a result of the team's successes
experience stronger emotional reactions in response to their team's
victories and defeats (Branscombe and Wann 1992; Warm et al. 1994).
Additionally, Wann et al. (1999) reported finding a positive
relationship between team identification and psychological health.
Individuals who highly identified with a local team reported a healthier
mood profile than individuals who reported low levels of identification.
Finally, Schwarz et al. (1987) found that citizens of Germany reported
higher levels of life satisfaction following a national soccer
team's victory than they did prior to the game.
The impact of team performance on the sport fan is not limited to
mood. Hirt et al. (1992) found that sport fans' judgments of their
personal capabilities are influenced by the performance of the team with
which they identify. Specifically, high-identifying fans who witnessed a
victory reported higher personal competencies on mental, social, and
motor skill tasks than fans who witnessed their sport team being
defeated. Highly identified fans also report a decrease in self-esteem
following their team's defeat (Bizman and Yinon 2002; Hirt et al.
1992).
If a sport team's performance influences judgments of personal
competencies, mood, self-esteem, and so on, one could argue that it is
possible that the outcome of a sporting event may influence one's
performance at work. Judge and Watanabe (1993) theorize that positive
mood experienced in one context (life satisfaction) can "spill
over" to other contexts, including one's work environment.
Judge and Watanabe argue and provide empirical evidence that this
reciprocal spillover effect can account for the strong positive
correlation between life satisfaction and job satisfaction (Tait,
Padgett, and Baldwin 1989). Because meta-analytical research has
demonstrated a positive relationship between job satisfaction and job
performance (Iaffaldano and Muchinsky 1985; Judge et al. 2001), the joy
experienced by fans of successful teams may spill over and positively
influence job satisfaction as well as their performance at work.
One might also argue that post-victory increases in fans'
self-esteem and personal competencies indirectly account for improved
job performance. As mentioned earlier, Hirt et al. (1992) found that
fans who witnessed a victory reported higher personal competency on a
variety of tasks. Because the increase in perceived competency was not
limited to sports-related tasks, sport fans may experience a spillover
and experience increased perceived competency at work as a result of the
team's successes. Judge and Bono (2001) conducted a meta-analysis
of the research examining the relationship between self-esteem and job
performance. The authors found a positive relationship between job
performance and self-esteem, which, as mentioned earlier, is also
related to a sport team's success. Thus, the spillover of
happiness, increased self-esteem, and self-competency may account for
Lever's (1969) report that the outcome of soccer matches influenced
workplace productivity in Brazil. Lever reported that victories were
accompanied by increased production, while defeats resulted in an
increase in workplace accidents.
Team success can also impact the economy via increased consumption,
spending. Isen (1989) demonstrated that positive mood, similar to the
mood experienced by fans of successful sport teams, positively impacts
the economy via increased consumption. Evidence from the sport fan
literature suggests that team success might influence spending.
Specifically, research has demonstrated that spontaneous charitable
contributions increase following a sport team's successes (Platow
et al. 1999).
Although team success might bolster spending, the time of year when
each of the leagues' seasons occur may strengthen other seasonal
effects on consumption. Whereas the Major League Baseball (MLB) season
has ended and the National Basketball Association's (NBA) season is
still more than 5 mo from the start of its play-offs, December is the
peak of the NFL season (the end of the season and play-offs). Large
seasonal effects in output and income are often attributed in part to
increased consumer demand as people purchase their holiday gifts and
other seasonal items. These seasonality effects can influence business
cycles greatly (Beaulieu, MacKie-Mason, and Miron 1992; Cecchetti,
Kashyap, and Wilcox 1997; Wen 2002). Therefore, increased consumer
spending due to the success of the football team, coupled with the
holiday season, could lead to greater economic activity, which is
evident in annual data.
The performance of sport teams predicts the extent to which fans
identify with the teams. Team performance affects personal reactions
and, thus, may have real consequences for the economy. For the reasons
stated above, we hypothesize that team's winning performance
predicts personal economic well-being, specifically demonstrated by
increases in real per capita income and real wage income per capita.
Because the NFL is the most popular league in the United States and thus
the team success would impact the greatest number of fans, we
hypothesize that the predicted relationship between winning percentage
and economic well-being would be strongest among fans of the NFL.
II. ECONOMETRIC METHOD
We estimate the following dynamic panel model:
(1) [y.sub.it] = [alpha] + [y.sub.i,t-1][gamma] + [x.sub.it]
[[beta].sub.i] + [[eta].sub.i] + [[epsilon].sub.it],
where [x.sub.it] is a series of explanatory variables that are
included in the model and [y.sub.it] is the real per capita income for
each city i in year t. [[eta].sub.i] is a fixed effect. The cities
examined are metropolitan statistical areas as defined by the Bureau of
Economic Analysis. The per capita personal income is deflated from
nominal to real by using the national consumer price index. Judson and
Owen (1999) explain that a fixed-effects model is typically desirable
for macroeconomic analysis when the sample includes almost all the
entities of interest. The first set of analyses is done on the Coates
and Humphreys' (2002) data set. In this study, we are including
every American city that had an NBA, MLB, or NFL team in the sample (38
cities) over the time span of 1969-1998. Included in the explanatory
variables in the [x.sub.it] vector are the population growth rate, a
time trend for each city, and a dummy variable for each year. Also
included in the regression are variables reflecting the sports
environment: the stadium size, the presence of professional sports teams, as well as the entrance of new teams into the market or the
departure of old teams from the market, and years in which the city
hosted a Super Bowl. Last, we include Coates and Humphreys' (2002)
"success" variables, i.e., dummy variables for winning
championships and making play-offs. All the variables mentioned were
included in Coates and Humphreys' (2002) initial analysis. In order
to test our hypotheses, the winning percentages of the local sports
teams are added to the model. These variables are intended to test
further the finding of Coates and Humphreys that a Super Bowl victory
has a positive effect on the economic environment, specifically personal
income. The winning percentages of the NFL franchises allow us to test
whether the effect extends to teams that were successful during the
regular season but that were unable to win the Super Bowl. In addition
to the Coates and Humphreys' data set, we analyze Matheson's
(2005) data set as a robustness check. The Matheson data set includes a
larger sample of cities, 73 of the largest cities, and also three
additional years of data (1999-2001). Consistent with Matheson's
approach of including dummy variables for other major events that
impacted local economies, we include dummy variables for the occurrence
of Hurricane Andrew, the oil boom and busts in Texas and Louisiana, and
the tech boom and bust in San Jose and San Francisco.
Equation (1) can also be estimated using the same explanatory
variables as listed above but with the dependent variable ([y.sub.it])
being the real wage income per capita for each city as opposed to the
real per capita personal income. Personal income measures income from
all sources, including labor and capital. Wage income only includes
wages and other forms of monetary compensation to employees. Evidence of
an increase in the real wage income per capita could shed light on the
way in which sports team success affects personal income. If
productivity increases, at least some of the increased business income
should flow to the workers in the form of increased wages. Therefore, if
we fail to see an increase in the real wage income per capita, it
suggests the possibility that workers have not increased their
productivity.
The potential problem with relying solely on the above equation is
that the coefficients on the explanatory variables are subject to bias
due to the presence of the lagged dependent variable. In order to
correct for this, we will also estimate the dynamic panel model of
Arellano and Bond (1991). This model is a generalized method of moments (GMM) model, which uses the lagged values of the endogenous explanatory
variables as instruments. The endogenous variables are the factors that
have the potential to be affected by changes in income, as opposed to
affecting income. In our model, the endogenous variables are the
football winning percentage and football winning percentage squared
variables. The model that is estimated is the first-differenced version
of Equation (1) above:
(2) [DELTA][y.sub.it] = [alpha] + [DELTA][y.sub.i,t][gamma] +
[DELTA][x.sub.it][[beta].sub.i] + [DELTA][w.sub.it][[xi].sub.i] +
[[epsilon].sub.it].
In addition to differencing the equation, which eliminates the
bias, the explanatory variables are separated into two groups, x
represents the exogenous variables and w represents the endogenous
variables. The first thing the differencing accomplishes is to remove
the fixed effect from the model ([eta]) but at the same time cause the
error term to become correlated with the lagged dependent variable,
which can bias the estimate.
In order to solve this problem, an instrumental variable approach
is applied. These instruments include the lagged levels of the
endogenous variable y, the lagged levels of the endogenous variables w,
and the lagged and current values of the exogenous variables x. To
address concerns over the endogeneity of the football winning percentage
variables, these variables are declared to be endogenous. The remaining
explanatory variables are assumed to be exogenous.
Judson and Owen (1999) present various methods that reduce the bias
in the estimates and argue that the Arellano-Bond method reduces the
bias significantly. (2)
III. RESULTS
The results of Equation (l), which are presented in Column 1 of
Table 1, show that winning percentage of the local professional football
team has a positive effect on real per capita income. (3) The
coefficient for the square of winning percentage is negative; however,
the overall effect of the winning percentage when both variables are
included is positive. The overall effect of having a team in a city is
unclear because the football franchise indicator variable is negative
and significant. Specifically, Table 2 shows the gain in real per capita
personal income per win (based on a 16-wk season). There appears to be a
nonlinear relationship between winning and income. It is important to
note that adding the winning percentage variable does not eliminate the
significance of the Super Bowl coefficient originally observed by Coates
and Humphreys (2002). Although there are positive economic effects of
sharing residency with a team that has been successful over the course
of the season (winning percentage), the results suggest that winning the
Super Bowl accentuates the effect and delivers a "January
bonus." Table 2 also indicates that the positive effect of winning
is stronger for the first few wins. We can suggest three explanations
for this finding. The first is that the economic benefit may be due to
loss avoidance. Alternatively, the real economic benefit may be from
having a hometown team in the play-offs, or at least play-off contention
(which would be those teams that have managed to win eight or more
games). Last, the nonlinearity results may be influenced more strongly
by extreme values, of which there are a limited number of observations
(e.g., there have been very few teams that have won 1 or fewer or 15 or
more games in an NFL season). Also the MLB and NBA variables are not
significant, confirming Coates and Humphreys' finding that only the
NFL has any effect.
We conduct additional analyses to provide insight into the economic
process, specifically increased consumer spending and increased
productivity, accounting for the observed effect of success on income.
Whereas an increase in real per capita personal income may be the result
of increased consumer spending, an increase in real per capita wage
income may imply an increase of productivity. To examine this
alternative source of economic impact, the identical regression analysis presented earlier is conducted including real wage income per capita
instead of the real per capita personal income. As shown in Column 2 of
Table 1, we find that winning percentage has a significant positive
impact on real wage income per capita. This finding supports, albeit
indirectly, the idea that the increase in income may be partially due to
increased productivity. Interestingly, the Super Bowl championship
variable does not show the same significant impact on real per capita
wage income. Despite having a positive effect (.081), the effect is not
significant (p = .094).
Inclusion of the lagged dependent variable might bias the
coefficients. Typically, this bias issue is resolved as the time
dimension of the panel moves toward infinity. Although the time frame of
our data set is fairly long (30 yr of data), Judson and Owen (1999)
suggest that a data set of this length may still be susceptible to bias.
This potential bias can be addressed in a variety of ways.
One way of addressing this potential bias is to simply remove the
lagged dependent variable from the regression analysis. This method was
employed by Coates and Humphreys (2002). To minimize the bias in this
investigation, the regression was rerun without the lagged dependent
variable. As presented in Column 3 of Table 1, the coefficient
associated with football winning percentage is now negative and not
significant. A shortcoming with analyzing the data in this manner is
that a dynamic aspect to the data is not incorporated into the model
when the lagged dependent variable is excluded. Coates and Humphreys
(2003) argue that the inclusion of the lagged dependent variable in the
model is preferable because it captures other extraneous permanent
effects to a city that are not included as explanatory variables. If
excluded, these effects could lead to omitted variable bias. Such
extraneous events could include public building projects such as transit
systems or a convention center, as well as the entry of major private
enterprises into the city.
Another solution to the problem of bias is to regress the growth
rate of real per capita income on the above variables. Because the
growth rate (percentage change) includes information on last year's
income, estimating this model does not require the inclusion of the
lagged dependent variable. As shown in Column 4 of Table 1, the football
winning percentage clearly has a positive effect on the growth rate of
real per capita personal income. A finding of a positive effect on the
growth rate is not a derivative of the same finding on the level of real
per capita personal income. However, since the two results show an
increase in income due to an increase in winning percentage, they
complement each other and strengthen the argument in favor of successful
football teams having a positive effect on the local economy. To further
elaborate on the difference between the two analyses, Coates and
Humphreys (1999) find that the presence of sports teams has no effect on
the growth rate of personal income but did find a negative effect on the
level of personal income.
Last, we estimate the model using the Arellano and Bond (1991) GMM
procedure. Judson and Owen (1999) show that this method greatly reduces
the bias relative to the simple ordinary least squares method of
estimation. These results are presented in Table 3, and the coefficients
on winning percentage and winning percentage squared are similar in
magnitude to their values in Table 1 and still significant. The
coefficient on the Super Bowl victory variable also exhibits a similar
result to the result found in Table 1.
In order for the estimates to be considered consistent, the
presence of second-order serial correlation must be ruled out. Presented
in Column 1 of Table 3 is the p value of the Arellano Bond test for
second-order serial correlation. The test statistic is miniscule (-.49),
and therefore, we conclude that there is no second-order serial
correlation in the residuals.
In Column 2 of Table 3, the results of the Arellano-Bond estimation
regressing the real wage income per capita instead of the real per
capita personal income are presented. Again, the coefficient on the
football winning percentage is positive and significant. However, this
estimation may not be valid because the assumption of no second-order
autocorrelation is rejected.
These results demonstrate that the effect of higher winning
percentages for the local NFL team on per capita personal income is
quite robust. We are unable to discern whether the observed effect is
related to a consumption effect or increased productivity. Our attempts
to refute the productivity argument were thwarted when we found that the
real wage income per capita also increases in response to increases in
winning percentage. In support of the consumption hypothesis, the
coefficients on basketball and baseball winning percentages are not
significant in any of the estimations. As noted earlier, these two
sports are not as popular as the NFL, and their seasons do not intersect with Christmas as directly as football, producing less of an effect
under the consumption hypothesis.
IV. ROBUSTNESS CHECKS
Supplemental Data
Column 1 of Table 4 presents the results of Equation (1) using
Matheson's (2005) data which include more cities (73) than Coates
and Humphreys' data set and three additional years of data
(1999-2001). The results parallel those generated from the Coates and
Humphreys' data set.
We employ a hybrid of both Coates and Humphreys' (2002) and
Matheson's (2006) methodologies. Consistent with Matheson's
(2005) critique of Coates and Humphreys' methodology, we include a
variable for each team's winning percentage separately. However,
unlike Matheson, we do not estimate separate regressions for each city
and instead estimate a fixed-effects model across all cities. Our
approach does not correct for all of Matheson's criticism (i.e.,
fixed-effects models being subject to heteroskedasticity); however, it
does loosen the requirement that the success of each team be the same
across all cities. Although this approach does not eliminate the
possibility that one of the multitude of variables would be deemed
significant spuriously, the inclusion of each winning percentage
variable provides an additional opportunity to critically examine the
hypothesized effects. Specifically, if only one winning percentage
variable is significant, we can ignore the winning percentage effect. If
many winning percentage variables are significant, it suggests that the
effect is important across cities. Last, this methodology allows an easy
comparison of the effects on income of all the city winning percentages
through an F test.
Table 4 presents this regression in Column 2. Although the size of
the coefficients varies greatly, four of the coefficients (all positive)
are significant at the 5% level. The four cities are Houston,
Minneapolis, Oakland, and Orange County, so they are quite diverse
cities, and unlikely to be affected by the same unaccounted--for effect.
Additionally, the majority of the insignificant coefficients are
positive as well. The F test suggests that all the football winning
percentage parameters together would be significant at the 10% level (F
= 1.34, p = .095). Overall, the effect of the winning percentage
variables seems to contribute positively toward the income of the area.
Causality
One concern with both the results found here and those reported by
Coates and Humphreys (2002) is the direction of causation. We have
concluded that a successful sports team strengthens an economy. An
alternative explanation is that a successful sports team is a product of
increased economic activity.
One argument in favor of causation running from team success to
economic output is that the NFL winning percentage is significant, while
the MLB one is not. Einolf (2004) showed that payroll was more strongly
correlated with team success in MLB than in the NFL and that there seems
to be little correlation between market size and payroll in the NFL.
Unlike MLB, the NFL has a salary cap. Additionally, the NFL has a
greater degree of revenue sharing, an attempt to keep teams equal
regardless of their economic situations, than MLB.
Empirical support for the "income affects team success"
argument would need to be consistent with the following causal path:
higher income creates a greater demand for sports, which results in
greater spending by the team, which cumulates in greater team success.
Contrary to the income affects success predictions, the league that
shows the stronger relationship between success and spending (baseball)
does not show the stronger relationship between success and personal
income (football).
Attempts were made to statistically test for the endogeneity of the
football winning percentage. Specifically, in the Arellano Bond results
in Table 3, the winning percentage variables were included endogenously.
The coefficients on the winning percentages were significant in these
estimations.
The second statistical method we employ to test for the endogeneity
is to include an additional variable in the model to incorporate the
effect of income on the success of the team. Table 5 presents the
results of the earlier regressions, including a variable for football
team salary. Our assumption is that if the income of the city leads to a
greater investment in the team, this relationship should be accounted
for by the salary variable. If the winning percentage remains
significant after the inclusion of the salary variable, it can be
interpreted as additional support for the direction of causation
originating from winning and thus impacting income. One limitation of
this approach of testing endogeneity is that there are a limited number
of years of data available (1981-1998).
Column 1 of Table 5 re-creates Column 1 of Table 1 but now includes
the football salary variable. The dependent variable is the level of
personal income. The salary variable appears to contribute very little
to explaining the variation in income. The football winning percentage
variables are not as significant and are smaller in magnitude, but that
could be expected as the results are based on fewer observations (which
reduces statistical power). Column 2 of Table 5 presents the results of
the same regression analysis except that, this time, the football salary
variable is excluded. The coefficients on football winning percentage
and football winning percentage squared are essentially the same
regardless of whether the football salaries are included or not.
Therefore, we can conclude that winning percentage is affecting income
separate from salary.
Presented in Column 3 of Table 5 are the results adjusting the
estimation in Column 4 of Table 1 to include the salary of the teams.
The impacts of the winning percentage variables, though no longer
significant at the 5% level, maintain essentially the same magnitude as
they did in Table 1. Also, the coefficients on winning percentage are
unaffected by the inclusion of the salary variable.
Column 4 presents the results using the Arellano Bond methodology,
which is a reestimation of Column 1 of Table 3. The winning percentage
squared is removed from the equation because it has a very low p value
in these estimations. Because we are now explicitly accounting for
potential endogeneity of the winning percentage in the model, we assume
that the variables are not endogenous. As in the simple regression results of Column 1 of Table 5, the results on winning percentage are
weakened when estimated over the complete sample ( 1969 1998), but again
the salary variable appears to be completely unimportant. The results
with football salary excluded over the 1980-1998 time period are not
included in the table, but the coefficients on winning percentage in
each of these estimations is essentially the same whether salary is
included or not.
Overall, the football salary variable has very little influence on
the football winning percentage variable. The variable, included to
control for more revenues influencing the success of the team, is unable
to fully remove the importance of winning on income, which implies that
the direction of causation runs from winning to personal income and not
vice versa.
V. CONCLUSIONS
Our results extend the work of Coates and Humphreys (2002) by
showing that an increase in the winning percentage of the local NFL
franchise increases the real per capita personal income of the city.
Consistent with this finding, the data suggest that the winning
percentage increases the growth rate of real per capita personal income
as well. One possible explanation for this relationship is that
workplace productivity increases as a function of the team success. The
observed increase in the real wage income per capita as a function of
team winning percentage, as well as the reviewed literature that
demonstrates the psychological impact of team successes, supports this
enhanced productivity explanation. The findings seem to be quite robust
with regard to estimation methodology, although the regression on real
wage income per capita is not as convincing as the regression on per
capita personal income.
The nonlinear aspect of the winning percentage results suggests
that the gain to personal income from winning is strongest when the team
has few wins. There even seems to be a decline in personal income from
winning additional games above 11. These results suggest that
competitive balance, where the teams perform at a fairly equal level,
would benefit the cities. The parity that currently exists in the NFL,
and sometimes condemned as mediocrity, is actually good for the
economics of the cities that host NFL franchises. These findings suggest
that cities should encourage the NFL to incorporate policies to maintain
competitive balance.
One recommendation of a concrete policy proposal that can be
derived from these results is that cities might want to consider making
the contribution toward stadium financing dependent upon the success of
the team. Because the benefits that the city derives from the team are
higher with a more successful team, the city might want to require that
the team makes all efforts to provide a successful team in order to
allow the citizens to fully obtain the funding benefits. However, our
findings do not show that the success of teams justifies spending money
on a stadium in general, supporting the extensive literature that states
that the gains from stadium financing to cities are minimal (Baade and
Matheson 2004; Baade and Sanderson 1997; Coates and Humphreys 1999,
2003; Noll and Zimbalist, 1997a, 1997b; for an alternative view, see
Carlino and Coulson 2004).
Because the nature of the data does not allow for definitive
conclusions in regard to the factors that account for the increase in
income, economists and psychologists should collaborate to establish a
formal model to determine if the increases in real per capita personal
income are a result of increases in productivity, consumption, or both
factors. The establishment of a formal psychological model may also
provide insight into the duration of the observed effects, as well as
identify other individual-level factors that may be affected by team
performance.
ABBREVIATIONS
CCDF: Complementary Cumulative Density Function
CLE: Central Limit Theorem
MLE: Maximum Likelihood Estimates
SOC: Self-Organized Criticality
doi: 10.1111/j.1465-7295.2008.00124.x
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(1.) The variables that Coates and Humphreys included for the NFL
were making the play-offs, winning the conference championship, and
winning the Super Bowl. The sports included were the NBA, the NFL, and
MLB.
(2.) Although Judson and Owen claim that a method that they derive
from the work of Kiviet (1995) is slightly superior to the Arellano and
Bond method, we used the Arellano and Bond method because of its
practicality.
(3.) The time trend and year dummy variables as well as the sports
environment variables for baseball and basketball are suppressed in the
tables but included in the regressions.
MICHAEL C. DAVIS and CHRISTIAN M. END *
* The authors would like to thank Brad Humphreys and Dennis Coates
as well as Victor Matheson for providing us with their data. The authors
would also like to thank two anonymous reviewers for the comments and
suggestions.
Davis: Assistant Professor, Department of Economics, Missouri
University of Science and Technology, Rolla, MO 65409. Phone
573-308-3031, Fax 573-341-4866, E-mail davismc@mst.edu
End. Assistant Professor, Department of Psychology, Xavier
University, Cincinnati, OH 45207. Phone 513-745-3249, Fax 513-745-3327,
E-mail end@xavier.edu
TABLE 1
Effect of Winning and Football Variables on Income and Wage
(Ordinary Least Squares Estimation)
1 2
Real Per Real Wage
Explanatory Variables Capita Income Income Per Capita
Real per capita income (-1) 0.823 ** (0.017)
Real wage (-1) 0.840 ** (0.015)
Football franchise -3.518 ** (0.955) -0.232 ** (0.079)
Football win % 5.193 * (1.998) 0.334 * (0.165)
Football win % squared -4.083 (2.172) -0.238 (0.179)
Football stadium capacity 0.015 * (0.023) 0.002 (0.002)
Football stadium capacity
squared -0.000 (0.000) -0.000 (0.000)
Football stadium construction -0.042 (0.298) 0.002 (0.024)
Multipurpose stadium
construction -0.448 (1.535) -0.046 (0.127)
Football team entry 0.947 * (0.399) 0.050 (0.033)
Football team departure -0.960 (0.493) -0.030 (0.041)
Football team makes play-offs -0.263 (0.251) -0.002 (0.021)
Football conference
championship 0.055 (0.437) -0.006 (0.036)
Super Bowl champions 1.391 * (0.589) 0.089 (0.049)
Host of Super Bowl -0.131 (0.414) -0.015 (0.034)
Baseball franchise 3.296 * (1.360) 0.166 (0.112)
Baseball win'% -0.761 (1.715) -0.056 (0.141)
Basketball franchise 0.104 (0.498) 0.019 (0.041)
Basketball win % 0.990 (0.858) 0.072 (0.071)
Population growth 0.508 ** (0.092) 0.066 ** (0.007)
Constant 18.532 (1.848) 1.063 ** (0.121)
3 4
Real Per Growth Rate of
Explanatory Variables Capita Income Real Per Capita
Income
Real per capita income (-1)
Real wage (-1)
Football franchise -3.667 * (1.752) -0.023 ** (0.007)
Football win % 2.442 (3.666) 0.037 * (0.015)
Football win % squared -3.322 (3.987) -0.028 (0.016)
Football stadium capacity 0.106 * (0.042) 0.000 (0.000)
Football stadium capacity
squared -0.001 ** (0.000) 0.000 (0.000)
Football stadium construction -1.212 * (0.545) 0.002 (0.002)
Multipurpose stadium
construction 7.603 ** (2.800) -0.014 (0.011)
Football team entry 1.876 * (0.732) 0.003 (0.003)
Football team departure 0.282 (0.904) -0.008 * (0.004)
Football team makes play-offs -0.246 (0.460) -0.002 (0.003)
Football conference
championship 0.268 (0.803) -0.001 (0.004)
Super Bowl champions 1.791 (1.081) 0.010 * (0.003)
Host of Super Bowl 0.062 (0.761) -0.001 (0.004)
Baseball franchise 7.912 ** (2.490) 0.014 (0.010)
Baseball win'% -1.375 (3.148) -0.002 (0.013)
Basketball franchise 0.352 (0.914) 0.000 (0.004)
Basketball win % 1.092 (1.575) 0.008 (0.006)
Population growth 1.908 ** (0.159) 0.001 (0.001)
Constant 100.968 ** (1.226) 0.006 (0.005)
Note: Standard errors in parentheses.
* Significant at the S% level; ** significant at the 1% level.
TABLE 2
Value of Each Win to Personal Income
Additional Win Marginal Increase in Per Capita
during Season Personal Income ($)
1 30.86
2 27.67
3 24.48
4 21.29
5 18.10
6 14.91
7 11.72
8 8.53
9 5.34
l0 2.15
11 -1.04
12 -4.22
13 -7.415
14 -10.60
15 -13.79
16 -16.98
Notes: The table indicates the increase in per capita
personal income of adding one more win by the NFL franchise
during the season. For instance, a team winning their
seventh game would add an additional $11.72 over the
team only winning six games.
TABLE 3
Effect of Winning and Football Variables on Income and Wage
(Arellano-Bond Estimation)
1 2
Real Per Real Wage Incomer
Explanatory Variables Capita Income Per Capita
Real per capita income (-1) 0.804 ** (0.016)
Real wage income (-1) 0.826 ** (0.013)
Football franchise -3.827 ** (0.852) -0.248 ** (0.064)
Football win % 6.130 ** (1.823) 0.408 ** (0.136)
Football win % squared -5.221 ** (1.975) -0.326 * (0.148)
Football stadium capacity 0.011 (0.021) 0.002 (0.002)
Football stadium capacity
squared 0.000 (0.000) 0.000 (0.000)
Football stadium construction 0.033 (0.275) 0.011 (0.021)
Multipurpose stadium
construction -0.292 (1.369) -0.042 (0.103)
Football team entry 0.871 * (0.366) 0.045 (0.028)
Football team departure -1.130 * (0.440) -0.034 (0.033)
Football team makes play-offs -0.243 (0.221) -0.002 (0.017)
Football conference
championship -0.140 (0.382) 0.004 (0.029)
Super Bowl champions 1.262 * (0.515) 0.078 * (0.039)
Host of Super Bowl -0.170 (0.360) -0.015 (0.027)
Baseball franchise 3.083 * (1.253) 0.184 * (0.094)
Baseball win % -1.177 (1.525) -0.056 (0.114)
Basketball franchise 0.198 (0.452) 0.009 (0.034)
Basketball win % 1.041 (0.767) 0.088 (0.057)
Population growth 0.546 ** (0.083) 0.066 ** (0.006)
Constant 0.858 (0.078) 0.038 ** (0.004)
Statistical test for
p Value for test of null .000 .000
hypothesis of no
autocovariance in
residuals of order 1
p Value for test of null .622 .007
hypothesis of no
autocovariance in
residuals of order 2
Note: Standard errors in parentheses.
* Significant at the 5% level; ** significant at the 1% level.
TABLE 4
Results Using Matheson Data Set
1
Real Per Capita
Variable Income, NFL Win % Variable
Lagged real PCPI 0.843 ** (0.011)
Population growth 919.413 (1,568.469)
Football franchise -42.121 (40.861)
Football play-offs -0.142 (25.033)
Olympics 168.866 (241.933)
Oil boom 270.686 ** (44.120)
Oil bust -160.886 * (70.740)
Hurricane Andrew -1,307.835 ** (238.639)
Tech boom 1999 1,982.275 ** (179.010)
Tech boom 2000 4,465.379 ** (181.975)
Tech bust -1,773.961 ** (199.346)
FB win % 120.978 * (60.519)
Atlanta
Baltimore
Boston
Buffalo
Charlotte
Chicago
Cincinnati
Cleveland
Dallas
Denver
Detroit
Houston
Indianapolis
Jacksonville
Kansas City
Los Angeles
Miami
Minneapolis
Nashville
New Orleans
New York
Oakland
Orange County
Philadelphia
Phoenix
Pittsburgh
San Diego
San Francisco
Seattle
St. Louis
Tampa
Washington, DC
Constant 3,135.14 ** (233.578)
2
Real Per Capita Income,
Variable Individual NFL Win % Variables
Lagged real PCPI 0.836 ** (0.011)
Population growth 1,212.793 (1,582.683)
Football franchise -110.056 * (53.180)
Football play-offs -2.403 (26.263)
Olympics 143.097 (248.642)
Oil boom 267.551 ** (44.533)
Oil bust -162.670 * (71.686)
Hurricane Andrew -1,311.152 ** (239.625)
Tech boom 1999 2,069.523 ** (188.146)
Tech boom 2000 4,550.926 ** (188.053)
Tech bust -1,702.283 ** (200.414)
FB win %
Atlanta -2.254 (260.674)
Baltimore 220.974 (168.723)
Boston 34.043 (211.472)
Buffalo 83.859 (205.877)
Charlotte 417.486 (277.863)
Chicago -314.904 (221.621)
Cincinnati -70.250 (235.895)
Cleveland -56.401 (228.433)
Dallas 292.460 (250.364)
Denver -241.577 (260.184)
Detroit 91.669 (276.722)
Houston 425.571 * (173.961)
Indianapolis 81.560 (255.781)
Jacksonville 160.495 (237.407)
Kansas City -81.205 (259.550)
Los Angeles 59.305 (189.162)
Miami 220.749 (343.338)
Minneapolis 519.919 * (260.367)
Nashville 81.345 (238.800)
New Orleans 106.807 (253.323)
New York 2.293 (302.115)
Oakland 586.909 ** (161.083)
Orange County 484.604 ** (183.241)
Philadelphia 90.738 (265.683)
Phoenix -342.077 (375.215)
Pittsburgh 384.843 (285.172)
San Diego -385.905 (245.719)
San Francisco 368.358 (213.666)
Seattle -97.842 (240.993)
St. Louis 175.456 (176.537)
Tampa 293.011 (278.918)
Washington, DC 241.064 (239.687)
Constant 3,255.587 ** (237.557)
Note: Standard errors in parentheses. PCPI, per capita personal income.
* Significant at the 5% level; ** significant at the 1% level.
TABLE 5
Results Including Football Salary Variable
1 2
Real Per Real Per
Explanatory Variables Capita Income Capita Income
Real per capita income (-1) 0.747 ** (0.025) 0.748 ** (0.025)
Football franchise -3.468 * (1.463) -2.912 * (1.293)
Football win % 3.830 (2.567) 3.844 (2.567)
Football win % squared -2.928 (2.797) -2.889 (2.797)
Football salary 0.000 (0.000)
Football stadium capacity -0.031 (0.040) -0.036 (0.039)
Football stadium capacity
squared 0.001 (0.000) 0.001 (0.000)
Football stadium
construction -0.533 (0.479) -0.490 (0.476)
Multipurpose stadium
construction -2.977 (2.287) -2.745 (2.269)
Football team entry 1.985 ** (0.743) 1.926 ** (0.739)
Football team departure -1.415 (0.734) -1.335 (0.727)
Football team makes
play-offs -0.675 * (0.300) -0.679 * (0.300)
Football conference
championship -0.069 (0.554) -0.068 (0.554)
Super Bowl champions 0.895 (0.781) 0.922 (0.780)
Host of Super Bowl -1.180 * (0.518) -1.166 * (0.518)
Baseball franchise -1.430 (0.942) -1.353 (2.343)
Baseball win % -2.173 (2.152) -2.244 (2.150)
Basketball franchise -0.236 (0.000) -0.183 (0.941)
Basketball win % -1.390 (1.183) -1.407 (1.192)
Population growth 0.898 ** (0.134) 0.899 ** (0.134)
Constant 21.699 ** (3.012) 20.772 (2.787)
3
Growth Rate 4
of Real Per Real Per
Explanatory Variables Capita Income Capita Income
Real per capita income (-1) 0.695 ** (0.023)
Football franchise -0.011 (0.010) -2.009 (1.236)
Football win % 0.033 (0.018) 1.073 (0.684)
Football win % squared -0.026 (0.020)
Football salary -0.000 (0.000) 0.000 (0.000)
Football stadium capacity -0.000 (0.000) -0.067 (0.038)
Football stadium capacity
squared 0.000 (0.000) 0.001 * (0.000)
Football stadium
construction 0.001 (0.003) -0.643 (0.480)
Multipurpose stadium
construction -0.020 (0.016) -1.825 (2.271)
Football team entry 0.011 * (0.005) 2.221 ** (0.757)
Football team departure -0.006 (0.005) -1.873 * (0.731)
Football team makes
play-offs -0.004 * (0.002) -0.770 ** (0.271)
Football conference
championship -0.001 (0.004) -0.305 (0.526)
Super Bowl champions 0.007 (0.006) 0.720 (0.740)
Host of Super Bowl -0.008 * (0.004) -0.747 (0.480)
Baseball franchise -0.017 (0.017) -1.154 (2.406)
Baseball win % -0.007 (0.015) -0.670 (2.103)
Basketball franchise -0.003 (0.007) -0.235 (0.875)
Basketball win % -0.005 (0.009) -1.665 (1.139)
Population growth 0.002 * (0.001) 0.967 ** (0.125)
Constant -0.031 ** (0.011) 1.159 ** (0.144)
Notes: Standard errors in parentheses. Columns 1-3 present results
of standard regression. Column 4 presents the Arellano-Bond
results.
* Significant at the 5% level; ** significant at the 1% level.