The self-serving bias and beliefs about rationality.
Kaplan, Todd R. ; Ruffle, Bradley J.
I. INTRODUCTION
Now Haman had just entered the outer court of
the king's palace to speak to the king about having
Mordecai hanged on the gallows that he had
prepared for him. So the king's servants told him,
"Haman is there, standing in the court." And the
king said, "Let him come in." So Haman came in,
and the king said to him, "What shall be done to
the man whom the king delights to honor?" And
Haman said to himself, "Whom would the king
delight to honor more than me?" and Haman said
to the king, "For the man whom the king delights
to honor, let royal robes be brought which the
king has worn, and the horse which the king has
ridden, and on whose head a royal crown is set;
and let the robes and the horse be handed over to
one of the king's most noble princes; let him array
the man whom the king delights to honor, and let
him conduct the man on horseback through the
open square of the city, proclaiming before him:
'Thus shall it be done to the man whom the king
delights to honor.'" Then the king said to Haman,
"Make haste, take the robes and the horse, as you
have said, and do so to Mordecai the Jew who sits
at the king's gate. Leave out nothing that you
have mentioned"--(Esther 6:4-10).
On the Jewish holiday of Purim, the book of Esther is read to
celebrate the foiling of Haman's plans to destroy the Jewish
people. In the passage cited, the king attempts to elicit Haman's
objective beliefs or assessment about what should be done for the person
the king wishes to honor. Believing that he is that person, Haman
responds to the king's question not with his true beliefs about the
reward such a person deserves but with a strategically manipulated
answer. The passage illustrates the difficulty in eliciting a
person's true beliefs: the person may be responding in his or her
own strategic self-interest.
We define a Haman effect as an outcome in which an individual
responds strategically to an attempt to elicit his or her true beliefs.
The individual responds strategically because he (correctly or
incorrectly) perceives that the response will affect the payoff. Thus
the inquirer obtains strategically manipulated beliefs, rather than true
ones. In the case of Haman, hindsight reveals that he incorrectly
perceived that his response to the king's question was relevant to
his own payoff: all along the king intended to reward not him but
Mordecai.
Experiments in economics and psychology designed to elicit
participants' true beliefs or true preference for fairness are
confronted with the challenge of controlling for Haman effects. The use
of sequential and interdependent decisions, repeated games, or
contextually rich settings in which context has not been introduced one
variable at a time are all sources of the Haman effect and pose
difficulty in the interpretation of observed behavior. More generally,
the inability to control completely for strategic considerations often
opens up the data to alternative hypotheses unintended by the
researchers.
In the economics literature, self-serving biases are used to
explain unusually high rejection rates in two-player and three-player
ultimatum games with differential outside options (Knez and Camerer
1995), the high disagreement rates in bargaining games (Babcock and
Loewenstein 1997), the discrepancy between plaintiffs' and
defendants' assessments of fair settlements in tort cases (Babcock
et al. 1995) and the frequency of strikes among public school teachers
(Babcock et al. 1996).
The main difficulty with these studies is their inability to
separate out the unintentional or subconscious alteration of beliefs
from the intentional or conscious calculation for gain. We suggest that
the former constitutes the self-serving bias and the latter is a form of
Haman effect not to be included as part of the bias. (1)
Moreover, all of the cited examples concern individuals'
differing perceptions about what constitutes a fair outcome in settings
where multiple focal points exist. In fact, Babcock and Loewenstein
(1997, 110) refer to the self-serving bias as a tendency "to
conflate what is fair with what benefits oneself." We suggest that
this definition is too restrictive, that the self-serving bias need not
be related to fairness. (2) We offer the following, more general
definition of the self-serving bias, which captures the numerous
examples of the bias in the social psychology and economics literatures
as well as the setting examined in this article.
Definition
A self-serving bias exists where an individual's preferences
affect his or her beliefs in an optimistic way--a way that makes things
appear better than they are from the individual's point of view.
Beliefs may be about one's own ability, the environment,
another player's type, or about what constitutes a fair outcome.
The appearance that things are better can be understood as meaning that
the individual's expected utility is higher with self-serving
beliefs than without them for a given set of strategies; namely,
E[U([s.sub.i], [s_.sub.i])|biased beliefs] > E[U([s.sub.i],
[s_.sub.i])|unbiased beliefs]. However, it is often the case that
self-serving beliefs lead the individual or others interacting with the
individual to change their strategies. The change in strategies may
increase or decrease the individual's actual expected utility in
comparison to the person who possesses unbiased beliefs from the outset.
In section IV we provide examples of both possibilities.
Wishful thinking is a specific type of self-serving bias. It occurs
when an individual overweights the likelihood of a favorable event or
underweights the likelihood of an unfavorable one. Extending the domain
of wishful thinking beyond favorable events to include beliefs about
ability, player type, or a fair outcome would equate wishful thinking
with the self-serving bias. Forsythe et al. (1999) find evidence of
wishful thinking in a market in which traders increase the prices of
state-contingent claims associated with their preferred outcomes.
Bar-Hillel and Budescu (1995), by contrast, conduct a battery of
experiments in contextually rich and contextually sterile environments
and find little to no evidence of wishful thinking in any of their
experiments. In one of their experiments (study 4), subjects were asked
each week over a four-week period to estimate the probability that the
Dow Jones Industrial Average would change by more than 20 points in a
week. Half of the subjects were eligible for a cash prize if the average
changed by more than 20 points, and the other half were eligible if it
changed by less than 20 points. Bar-Hillel and Budescu found no
significant differences in the probability judgments of these two groups
in any of the four weeks of their study.
The objective of this article is to design a simple experimental
test of the self-serving bias that controls for Haman effects. We
achieve this control through a number of means. First, our game is one
shot. Second, to elicit an individual's true beliefs, we design a
game in which each individual has an incentive to reveal his or her true
beliefs to win a prize, while at the same time the payoff that each
individual receives is unrelated to his or her response in the game. We
chose a sterile environment to minimize the chance that individuals
might even mistakenly believe that their individual payoffs are somehow
related to their responses in the game. Our test of the bias is
unrelated to fairness perceptions. Instead, our experimental design, a
modified one-shot version of the p-beauty contest game, tests whether
individuals hold self-serving beliefs about the rationality of others.
In the next section, we describe the experiments and the
experimental hypotheses. We present our results in section III, followed
by a discussion in section IV. Section V concludes.
II. EXPERIMENTAL DESIGN, PROCEDURE, AND HYPOTHESES
Experimental Design
In the guessing game (Moulin 1986), or p-beauty contest game, as it
is more frequently called, players simultaneously choose a number in the
closed interval [0, 100]. The player whose number is closest top times
the mean of all numbers chosen (where p is a parameter that is common
knowledge to all players) wins a predetermined cash prize. All other
players earn zero. The unique Nash equilibrium of this game, for p
[element of] [0, 1)m, is for all players to choose zero. Nagel (1995)
first tested this game experimentally to investigate players' depth
of reasoning. A player will choose a number greater than zero if he is
irrational (zero-order beliefs), if he is rational but believes others
are irrational (first-order beliefs), or, more generally, if at some
level in his infinite hierarchy of beliefs, he specifies some
irrationality.
We modify the guessing game in a way that allows us to test for
biased beliefs about the rationality of others. (3) In addition to
paying a fixed prize of 400 new Israeli shekels (NIS) (approximately
$100 U.S.) (4) to the subject whose guess is closest to two-thirds the
average of all guesses, our design pays a variable payoff to each
subject. There are 30 subjects in each session, each subject with an
identity number from 1 to 30. Those subjects with an odd identity number
(hereafter referred to as odd subjects, for brevity) receive as a
variable payoff the mean guess of all 29 other chosen numbers divided by
four. All even-numbered subjects (henceforth even subjects) receive 100
minus the mean guess of all 29 other subjects, this number divided by 4.
(5) Dividing by four renders our subject payments affordable and at the
same time worthwhile for the student subjects. The payoff structure
implies an average variable payoff of 12.5 NIS. Our intention was to set
the expected variable payoff of the same order of magnitude as the
expected fixed payoff. This balance was struck so that subjects'
elicited preferences as a function of their identity numbers are over
nontrivial amounts of money and so that the incentive to win the fixed
prize is meaningful.
By excluding a subject's guess from the variable payoff, we
control for strategically manipulated guesses. Furthermore, by playing
the game only once, there is no room to manipulate one's guess to
influence guesses in the subsequent period. Instead, a subject's
guess summarizes his or her beliefs about everyone else's guesses.
Let us examine how the self-serving bias comes into play. Recall
that the definition of the bias says that preferences influence beliefs
in a way that favors one's own payoff. Odd subjects have a
preference for a high average to obtain a high variable payoff.
Therefore, according to the bias, they should believe that others will
choose high numbers (i.e., exhibit a relatively low level of
rationality). Thus an odd subject should guess high to maximize the
chance of winning the fixed prize. Conversely, the lower the average,
the higher the payoffs to the even subjects. Thus an even subject who
makes a self-serving guess should assume a higher level of rationality
and guess low. Therefore, the self-serving bias predicts that the
guesses of the subjects with odd identity numbers will be greater than
those with even identity numbers.
It is important to emphasize the nature of the psychological
mechanism that underlies the self-serving bias in this design. Previous
experiments have confounded the conscious calculation for gain with the
subconscious alteration of beliefs. The former we do not consider to be
a part of a cognitive self-serving bias but rather a form of
(self-)strategy, as exemplified by Haman in the book of Esther. By
excluding a subject's own guess from the variable payoff and by
conducting this game in one shot, we have controlled for such Haman
effects. We also test for subjects' understanding of the game to
identify those who may incorrectly perceive that their guess affects
their variable payoff. Thus the bias in our design operates through the
subconscious alteration of beliefs.
Experimental Procedures
We conducted seven sessions, each with 30 subjects. Three sessions
consisted of economics students, and four consisted of psychology
students. All subjects were recruited during various undergraduate
classes in economics and psychology. The experiment required about 25
minutes with an additional 15 minutes to calculate and count out
subjects' payments. In each session, one subject earned 400 NIS
plus his variable payoff. The remaining 29 subjects earned their
variable payoff only. Variable payoffs ranged from 7 to 19 NIS. (6)
We took a few measures to clarify the workings of the experiment to
subjects. First, after reading the instructions but before making their
choice of number, subjects were presented two examples based on randomly
chosen numbers. In both examples, a number from 0 to 100 was drawn from
a plastic bag for each of four imaginary subjects (two odd subjects and
two even subjects). The first example was solved explicitly on the board
so that all subjects could observe how subjects' variable and fixed
payoffs are calculated. (7) Clarifying questions were permitted before
proceeding to the second example. For the second example, we again drew
four numbers randomly, but asked the subjects to solve for the payoffs
to the four imaginary subjects. This required subjects to think through
the design and allowed us to test for their understanding by the
correctness of their answers. We provided subjects with calculators to
minimize the chance of arithmetic errors and motivated them by using the
most number of correctly answered questions (payoffs) as a tie-breaker
in case two or more subjects in the experiment chose numbers equidistant from two-thirds the average.
After writing the four numbers from the second example on the
board, subjects calculated the imaginary subjects' variable and
fixed payoffs. Questions were answered, and subjects were given ample
time to choose a number. On completion the instruction sheets with the
subjects' choice of number (and their answers to the payments to
the four imaginary subjects) were collected. While waiting for their
payments to be computed, each subject explained on a cue card why he or
she chose the number. Subjects were subsequently called one at a time to
collect their payments and submit their cue cards.
>From examining subjects' calculations of the four
imaginary subjects' payoffs, at least 58% of the 210 student
subjects demonstrated a full comprehension of the design by writing down
the correct payoffs for all four. Among those subjects who did not write
down the correct payoffs for all four subjects, the most benign error
was not dividing the winner's payoff by 4 (2.8% of the subjects);
2.4% forgot to include the winner's variable payoff; 17.6% did not
indicate a winner at all; 10% of the subjects wrote down the right
formulae for the odd and even variable payoffs but made a single
arithmetic error; two (0.95%) subjects simply did not fill in the
payoffs to the imaginary subjects. The remaining 9.5% of the subjects
made a systematic error in calculating the variable payoffs of either
the two odd or the two even imaginary subjects. (8) These latter
subjects (9.5%) provide a lower bound on the percentage of total
subjects whose lack of understanding of the payoff structure may inhibit
them from making a well-informed guess.
Controlling for Alternative Hypotheses
We settled on this design and the particular variable payoff
structure both for the relative simplicity of the variable payoff
structure and its ability to control for alternative hypotheses. By
conducting only one round of this game and not including one's own
guess in the calculation of a subject's variable payoff, strategic
play and Haman effects are eliminated. Additional hypotheses of concern
to us were altruism and beliefs about altruism. Overall altruism is
nullified in this design: increasing one's guess improves the
variable payoff of the odd subjects by the same measure that it reduces
that of the evens. Furthermore, beliefs that others are altruistic should not cause a subject to alter a guess because, as shown, the
altruistic motive does not affect others' guesses and therefore
need not affect one's own. On the other hand, group altruism may
cause odd subjects to guess high and even subjects to guess low to
increase the variable payoffs to those subjects of the same type. (9)
Because group altruism pushes guesses in the same directions as the
self-serving bias, we take several measures to minimize its likelihood
and effect. In this way, in the event that odd guesses are greater than
even guesses, the confounding is minimal. First, we chose a relatively
large group size of 30 subjects, in part so that the impact of an
individual subject's guess on group averages is diffuse. Second, by
seating subjects well apart from one another, subject anonymity was
maintained. Third, we feel that randomly assigning subjects an odd or
even identity number is quite hollow as a symbol of group identity.
Finally, explicit calculation of payoffs on the blackboard for the first
example presents a sterile calculating environment for the arousal of
any such in-group sentiments.
Even if a subject does not exhibit group altruism, he may believe
others do. Yet beliefs about group altruism leave one's own guess
unaffected, assuming one believes the odds are equally as likely to
exhibit group altruism as the evens. Similar reasoning holds for beliefs
about the self-serving bias: if you believe others may be biased in
their beliefs about the rationality of others in a way that is
self-serving, then you believe the odd subjects will guess high and the
evens low. Assuming you believe the self-serving bias to be equally
likely among the odds and the evens (and there is no apparent reason why
you should believe one group more susceptible to the bias than the
other), then your own guess should remain unchanged.
The only remaining hypothesis is the insurance motive. The
insurance motive works in the opposite direction as the bias. If an odd
subject fears the variable payoff will be low (a low average of
numbers), he or she will guess low to try to win the fixed prize, and if
an even subject fears a low variable payoff due to a high average, he or
she will guess high. Table 1 summarizes the various possible motives and
their directions.
III. RESULTS
Table 1 presents summary statistics of the guesses of even and odd
subjects according to sample population. A visual representation of the
data can be found in Figures 1 and 2. We choose to display our data in
circle plots. The location of a circle indicates the value of the sample
observation. The size of each circle indicates the number of
observations at that value. The diagrams are a compact way of accurately
representing a sample. For our purposes, they provide a quick and
accurate impression of the data and enable us to display many more
sample distributions on a single page than is possible with more
standard histograms. The triplet to the right of each circle plot in
Figure 2 indicates the (mean, median, sample size) for that sample. In
Figure 1, the sample size is omitted because there are 15 observations
of odd and even guesses in each session. Our first main result follows
from a comparison of the last two circle plots in Figure 1 as well the
first row of Table 2.
[FIGURES 1-2 OMITTED]
OBSERVATION 1. Subjects with odd identity numbers did not guess
significantly higher than those with even identity numbers. That is, the
aggregate data do not support the existence of the self-serving bias.
The mean (median) guess of the odd subjects is 33.3 (33.0) (N =
105) compared to 32.7 (27.0) (N = 105) for the even subjects. We cannot
reject the null hypothesis that the sample distributions are the same
(p-value from Mann-Whitney test 0.213). (10)
With three sessions involving economics students and four made up
of psychology students, we examined the data on a finer level. It may be
the case that the subjects from one field of study significantly display
the bias while the students from the other field display no bias at all
or even a reverse bias, thereby dampening the bias in the aggregate
data. Field of study has been shown to matter in a variety of other
contexts. (11) We believe it may matter here as well. For instance,
economists may have an easier time ignoring the variable payoff over
which they have no control. The other observable variable that may be a
determinant of the existence of the bias is the subject's gender.
Elsewhere gender often plays a role in risk-taking behavior, altruism,
fairness, and trust. (12)
OBSERVATION 2. Among the four subgroups (female economists, male
economists, female psychologists, male psychologists), only female
psychologists exhibit the bias.
As Table 2 shows, the guesses of odd female psychologists are
significantly higher than those of their even counterparts. This finding
is all the more striking when contrasted with the female economists who
show no sign of a bias whatsoever (p = 0.991). Male psychologists
similarly show little sign of the bias, whereas the guesses of odd male
economists are actually slightly lower than those of even male
economists (p = 0.620). (13)
VI. THOUGHTS ON THE RELEVANCE OF THE SELF-SERVING BIAS
We designed an experimental test for the self-serving bias in which
the subject's strategy space is very simple, namely, choose one
time a single number between 0 and 100 inclusive. The context we
selected is sterile. Even in contextually rich environments, widespread
pervasiveness of the bias remains to be shown. Aside from difficulties
in ruling out alternative hypotheses when context is not introduced into
the experimental design one variable at a time, other research in
contextually rich settings does not find broad support for the bias.
Dahl and Ransom (1999) find very limited evidence of a financially
motivated self-serving bias among Mormons in their own determination of
what constitutes income for the purpose of tithing. Bar-Hillel and
Budescu (1995) find little to no evidence of the bias in their series of
contextually rich and contextually sterile experiments. Besides the
Haman effect, what other reasons might explain why the self-serving bias
appears to obtain in some settings while not in others?
One clue may be the functionality of the bias. In many contexts the
self-serving bias might be better termed "self-defeating,"
because individuals who display the bias do so at a cost to their own
monetary payoff. A historical perspective suggests that evolutionary
forces may drive out self-serving biases that are costly. Examples of
maladaptive biases are ones that lead to complacency, laziness, or the
unwillingness to take necessary precautions or to develop oneself
further. Legends are all that remain to record the stories of the
countless tribes and individuals who viewed their strength as superior,
their food sources as assured, or their inventions as invincible. Along
these lines, several of the self-serving bias studies test for a bias
that is in actual fact self-defeating. Our p-beauty contest game
scenario and the stock market prediction scenario studied by Bar-Hillel
and Budescu are two such examples. Another example is the high school
kid whose self-serving beliefs motivate him to devote all of his time to
playing basketball rather than studying, despite having no chance at
playing professionally.
On the other hand, there is considerable evidence that some
self-serving biases may well be beneficial. Taylor and Brown (1988) and
Taylor (1989) review a large body of research that suggests that
self-serving beliefs about one's ability, about the degree of
control one possesses over a situation, and about one's future
"typically lead to higher motivation, greater persistence at tasks,
more effective performance, and, ultimately greater success"
(Taylor, 1989, 64). (14) In addition, an individual who processes
information self-servingly in these areas will be "happier, more
caring, and more productive than the individual who perceives this same
information accurately" (Taylor and Brown, 1988, 205).
In negotiations, whether a cognitive bias is self-serving or
self-defeating depends on whether one party observes the other's
self-serving bias and whether the party is willing to allow his or her
behavior to be influenced by the other's bias. Heifetz and Segev
(2001) develop an evolutionary model of bargaining in which one
negotiator displays a self-serving bias regarding the share of the
surplus he deserves. Observing this bias, the opponent adjusts his
behavior to accommodate the toughness of the biased negotiator. A
one-shot, ultimatum game provides a simple illustration of this logic.
Suppose the responder believes that if he rejects the proposer's
offer, his outside option is, say, $3. Even if the proposer knows this
to be false and knows the truth to be that the responder will receive
nothing in the case of rejection, he should offer at least $3 to avoid
rejection, as opposed to offering at least $0 in the absence of the
bias. Consequently, the responder's self-serving bias functions as
a commitment to rejecting low offers.
Another scenario in which the self-serving bias is beneficial is a
sequential, two-player game we introduce, which we call the king of the
hill game. The first player, Adam, decides whether to climb the hill or
stay at the bottom. Observing Adam's decision, the second player,
Ben, also decides whether to climb the hill or remain at the bottom.
There is room for only one person at the top of the hill. Adam is the
strong, sensitive type: he is capable of pushing Ben from the hill if
they both decide to climb it; however, he incurs significant negative
utility from fighting. Although weaker, Ben self-servingly believes that
he is stronger than Adam. Figure 3 displays the extensive form of the
game, including the players' payoffs. In the absence of the bias,
the unique subgame--perfect equilibrium prescribes that Adam climb the
hill and Ben remain at the bottom. With the bias, Ben's perception
of the payoffs in the event of (Climb, Climb) is (-2, 1/2) for (Adam,
Ben), when in fact the true payoffs are given by (-1, -2). Thus if Ben
possesses these biased beliefs, he will choose to climb the hill if Adam
does. As a result, Adam stays at the bottom and Ben climbs the hill in
the unique subgame--perfect equilibrium given the perceived payoffs.
Thus Ben's self-serving beliefs about his strength and Adam's
awareness of Ben's beliefs lead to an outcome that benefits Ben.
[FIGURE 3 OMITTED]
V. CONCLUSION
We motivated this article by stating that we wanted to design an
experimental test for the self-serving bias that controls for
alternative hypotheses. We chose a contextually sterile environment to
serve this purpose. Such an environment provides a harsh test for the
self-serving bias because it offers little opportunity for subjects to
retrieve from memory in subjective ways previous experiences that are
relevant to their play of the p-beauty contest game. Indeed we find only
very limited support for the bias; only one out of four subgroups
exhibited the bias.
The conflicting evidence in the literature concerning the existence
of the self-serving bias in decision problems calls for further research
to delineate the boundaries of the bias' role in decision making.
The distinction between self-serving beliefs that are actually
self-defeating and those that are indeed self-serving provides a
promising direction.
APPENDIX: INSTRUCTIONS FOR PARTICIPANTS
There are 30 participants in this experiment. You are to choose a
number between 0 and 100 inclusive. The participant whose number is
closest to 2/3 the average of all numbers chosen wins 400 shekels. In
the case of a tie, the prize is divided equally among the winners who
answer correctly the most number of questions from the example explained
below.
In addition, each participant has an identity number which is
either even or odd. There are an equal number of even and odd numbers.
Your identity number is written at the top of this page. Participants
with odd numbers receive in shekels the average of all 29 other chosen
numbers divided by four. Participants with even numbers receive in
shekels 100 minus the average of all 29 other chosen numbers, this
amount divided by four.
To help you to understand the experiment, the monitor will begin
with two examples each consisting of four numbers drawn randomly from
the bin at the front of the room. The payments of the first example will
be calculated by the monitor and written on the board to demonstrate how
the experiment works. For the second example, the monitor will again
draw four numbers randomly from the bin. You are asked to indicate the
payments to the four imaginary participants at the bottom of this page.
This is in order to verify your understanding of the experiment. Also,
in the case that two or more participants' numbers are equally
close to 2/3 the overall average of the chosen numbers, the prize will
be divided equally among the winners with the most number of correctly
answered questions in example 2.
After answering the example, please indicate your own choice of
number below. After 10 minutes you will be asked to hand in this form
and to return to your seat in order to complete the attached explanation
card. When your identity number is called, hand the card to the monitor
in order to receive your payment.
If you have any questions, please raise your hand and a monitor
will come to assist you.
Please fill in the blank with your choice of number--.
>From example 2, indicate the payments to participants:
31--, 32--, 33--, 34--
TABLE 1
Possible Experimental Hypotheses and their Theoretical Effects on the
Direction of Subjects' Guesses with Odd and Even Identity Numbers
Hypothesis
Beliefs
Identity Self-Serving about Overall
Number Bias (SSB) SSB Altruism
Odd [up arrow] -- --
Even [down arrow] -- --
Hypothesis
Beliefs Beliefs
about about
Identity Overall Group Group
Number Altruism Altruism Altruism Insurance
Odd -- [up arrow] -- [down arrow]
Even -- [down arrow] -- [up arrow]
Notes: The possible effects are: [up arrow] (increase), [down arrow]
(decrease), or -- (no effect or effect cancels out).
TABLE 2
Summary statistics for the guesses of the even and odd subjects in the
overall population as well as each of the subpopulations
Odd Mean, Even Mean,
Population Median Median
Overall 33.3. 33.0 32.7, 27
([sigma] = 1.54) ([sigma] = 2.15)
Female psychologists 37.7, 34.0 33.9, 28.0
(2.02) (3.71)
Female economists 30.3, 33.0 33.5, 27.0
(2.28) (3.88)
Male psychologists 31.1, 22.0 27.5, 27.0
(5.12) (5.08)
Male economists 27.0, 25.5 30.1, 26.0
(3.72) (4.23)
Mann-Whitney Observations
Population Test Results
Overall Z = - 1.247 210
(p = 0.213)
Female psychologists Z = - 2.238 84
(0.025)
Female economists Z = - 0.011 47
(0.991)
Male psychologists Z = - 0.283 32
(0.777)
Male economists Z = - 0.496 41
(0.620)
Notes: In each cell the group's mean guess appears to the left of the
median guess with the standard deviation in parentheses. The results
from two-tailed Mann-Whitney tests show p-values in parentheses. The
last column indicates the number of observations in the sample
population.
(1.) Elsewhere (Kaplan and Ruffle 1998) we have expressed our
reservations about the interpretation of the results of some of these
experimental studies that claim to have found support for the
self-serving bias. There we offer alternative explanations that cannot
be ruled out and may explain the data in the two-player and three-player
ultimatum games reported by Knez and Camerer (1995) and the bargaining
game results of Roth and Murnighan (1982) interpreted as evidence of the
bias by Babcock and Loewenstein (1997). To avoid repetition and to save
space, we refer interested readers to this reference (or to a more
detailed exposition available for download at
http://econ.bgu.ac.il/facultym/bradley/ssb.pdf).
(2.) Babcock and Loewenstein (1998) recognize explicitly that the
self-serving bias "extends beyond biased considerations of
fairness" (244) and implicitly through the numerous examples of the
bias they cite from the psychology literature (Babcock and Loewenstein
1997).
(3.) With the intent of studying learning behavior, Nagel and Dully
(1997) have tested experimentally variations of the p-beauty game in
which the winner is the person who chooses the number closest to
one-half the median, mean, or maximum of all numbers chosen.
(4.) At the time the experiments were conducted, the exchange rate
ranged from US$1 = 3.5 NIS to US$1 = 4.09 NIS.
(5.) Appendix A contains the instructions. The actual instructions
used were translated to Hebrew and are available on request from the
authors.
(6.) Note that the minimum wage in Israel at the time--the wage
earned by most students who work part-time--was 13 NIS an hour.
(7.) Only multiples of 10 from 0 to 100 were in the plastic bag.
The subjects were told that this was to simplify the payment
calculations and that they were free to choose any real number from 0 to
100 inclusive.
(8.) Three subjects in this group made an additional error
associated with the winner, thereby explaining the fact that the
percentages sum to 101.25.
(9.) The minimalist conditions under which subjects form in-group,
out-group distinctions are well documented in the cognitive psychology literature. Consult Tajfel et al. (1971) for the classic reference.
(10.) All p-values reported in parentheses in this section are
results from two-tailed, Mann-Whitney nonparametric tests and refer to
1--probability that we can reject the null hypothesis that the two (odd
and even) sample distributions are drawn from the same underlying
population distribution. Focusing on those subjects who correctly
answered the hypothetical, pre-experiment questions does not help the
bias. We found absolutely no relation between subjects' ability to
answer these questions and the self-serving bias or their guesses. For
instance, the average guess among the 58% of the subjects who answered
all questions correctly was 33.4, compared to 32.5 for those who
didn't. The difference between the mean and median guesses of the
even subjects suggests the possible presence of outliers. If we exclude
all guesses above 66.66 on the basis that they are irrational or weakly
dominated by guessing exactly 66.66, then the self-serving bias turns up
significant (p = 0.039). This holds because 9/13 guesses above 66.66
were made by even subjects. Furthermore, the seven highest guesses
(above 80) were all made by even subjects (see Figure 1). One
explanation for these findings is that the number 100 that appears in
the calculation of the even subjects' variable payoff of "100
minus the average" provides an anchor on which some evens based
their guesses. The processing of the number 100 subconsciously pushes
upward some even subjects' guesses, in the opposite direction of
the bias.
(11.) Frank et al. (1993) survey the evidence from public goods
experiments, ultimatum games, and prisoner's dilemma experiments in
support of the view that economics students act in a more
self-interested and less cooperative way than non-economics students.
Yezer et al. (1996) show that economics students are more honest than
noneconomists in a lost-letter experiment. Ruffle and Tykocinski (2000)
find that psychologists estimate more accurately than economists the
costs of identical gift items.
(12.) Eckel and Grossman (2001) survey the experimental results
that test for a gender effect in public goods games, ultimatum games,
and dictator games. In trust games, both Croson and Buchan (1999) and
Chaudhuri and Gangadharan (2002) find that women responders return
significantly higher amounts of money to the proposers than men do.
Chaudhuri and Gangadharan's results show that men are more trusting
than women, whereas Croson and Buchan find no difference between men and
women proposers.
(13.) To show that the significant bias found among female
psychologists but not among female economists is not simply the result
of the female psychologists' larger sample size (i.e., greater
statistical power), we randomly sampled 24 (23) female psychologists
with odd (even) identity numbers to match the corresponding sample sizes
of the female economists. We then performed the Mann-Whitney test on
this random sample. We repeated this exercise 10,000 times and found
that the p-value of the female psychologists was smaller than that of
the female economists 9,989 out of 10,000 times and was significant at
the 5% level or less 5,028 times (one-tailed test). We repeated this
exercise to match the sample sizes of the male psychologists (i.e., 15
odd and 17 even) and again found the p-value of the female psychologists
to be smaller than that of the male psychologists 9,369 out of 10,000
times and significant at the 5% level or less 3,433 times (one-tailed
test).
(14.) Ignoring physiological and psychological benefits from
maintaining self-serving beliefs, greater success is still
self-defeating if the cost of the additional effort exerted exceeds the
benefits from the higher probability of success.
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TODD R. KAPLAN and BRADLEY J. RUFFLE *
* We thank Yakov Gilboa for dedicated research assistance, as well
as Linda Babcock, Colin Camerer, Robert Kurzban, Orit Tykocinski,
seminar participants at the 8th International Conference on Social
Dilemmas in Zichron-Yaakov, Learning Rational, Evolutionary, and
Experimental Aspects Workshop in Beer Sheva, the ESA Annual Meetings in
Lake Tahoe, and the Russell Sage behavioral economics reunion, and
especially an anonymous referee of this journal for valuable comments.
Financial support was provided by the Department of Economics at
Ben-Gurion University.
Kaplan: Lecturer, University of Exeter, Exeter, EX4-4PU, UK. Phone
44-1392-263237, E-mail Dr@ToddKaplan.com
Ruffle: Lecturer, Ben-Gurion University, P.O. Box 653, Beer Sheva,
84105, Israel. Phone 972-8-6472308, Fax 972-8-6472941, E-mail
bradley@bgumail.bgu.ac.il