Boom or bust? Casino gaming and host municipalities.
Alexander, Ross C. ; Paterline, Brent A.
Introduction
A myriad of literature exists that addresses the impact of
legalized casino gaming on cities that host the venture from a multitude
of perspectives--socially, economically, culturally, morally,
psychologically, with regard to crime, in terms of gambling addiction,
and even from an individual and family stress perspective. Whereas many
of these studies insist that legalized gaming has had a net negative
impact, others extol its positive virtues, especially economically. In
sum, existing literature on the topic is contradictory, ambiguous, and
difficult to analyze because, whether pro or con, most offer valid
arguments that are quite persuasive. The trend among most scholars
studying this phenomenon is that someone makes a claim and someone else
deconstructs it by arguing the exact opposite. It is frustrating to say
the least! Who is to be believed?
On the negative side, the best constructed and most often cited
arguments warn largely against the economic pitfalls and social evils
associated with legalized casino gaming. These studies assert that
casinos "cannibalize" or take profits away from local
businesses or that, because most gamers are local, there is no net
fiscal gain for the local economy. As a consequence, monies gambled are
simply dollars exchanged among local gamblers rather than monies infused
into the local economy by outside sources.(1) With regard to the
perceived social ills associated with gambling, many scholars argue that
costs such as increased crime and gambling addiction outweigh any
potential positive fiscal impact derived from legalized casino gaming
over the long term.(2)
On the positive side, many authors maintain that gaming results in
a net positive gain for municipalities more often than not, especially
economically. Some of these studies refute the cannibalization thesis as
being based on poor methodology or the infallibility of trying to
quantify social costs.(3) Others maintain that the vast quantities of
revenue being generated into blighted and needy communities (over $30
million annually, in some cases) outweighs almost any negative social
impact.(4) Still others contend that the effect on crime has been
exaggerated.(5) Finally, placing the debate in a political context, the
best argument for gaming, according to some of its advocates, may be
that since citizens and politicians favor it and neighboring states
possess it, states and municipalities should invest in it lest they lose
valuable revenue to their neighbors.(6) Thus, as one can see, with few
exceptions, there is little middle ground surrounding the gambling
debate.(7)
This study does not attempt to undertake a comprehensive
examination of the gaming debate. Rather, it examines the impact that
gaming has had economically on municipalities that possess it. The
authors of this study have surveyed those officials in host communities
who may not be best qualified to comment upon the overall impact of
gaming on the municipal economy, but who do possess unique insight into
the economic health and priorities of their respective
communities--economic development professionals--appointed officials
(for the most part) well-versed in all aspects of the economic affairs
of their respective communities, including casino gambling. These
officials are not gaming lobbyists, but rather professionals hopefully
making decisions in the best interests of the community they serve in
the realm of economic development.
This study does not try to make any value judgments regarding the
gaming debate. Rather, it focuses on a simple research question:
"In your opinion, how has legalized casino gaming affected the
economy of your municipality?" The findings of this study suggest
that economic development professionals in those cities that possess it
support gaming overwhelmingly. According to those surveyed, gaming seems
to have had a significant positive overall economic effect in most host
cities, especially those with riverboat or land-based non-Native
American gaming enterprises.
Methodology
A nineteen-item questionnaire was mailed to economic development
professionals in every city that possesses some form of legalized casino
gambling in the United States, excluding those communities that have
multi-site, extensive, land-based casino developments (i.e., Las Vegas,
Atlantic City, and cities in coastal Mississippi), to guage opinions
about the economic effect that gaming has had upon their respective
communities as well as the level of local support for the enterprise in
general. The survey focused on these officials because they are uniquely
qualified to comment upon the overall economic health, direction, and
priorities of their communities with a modicum of professionalism and
accuracy.(8) Ultimately, the authors of this study tried to determine
the effect that a single (or, in some cases, two or three) casino
development has had upon the local economy.
Of the approximately 350 communities that possess some form of
legalized casino gaming in the United States (riverboat, land-based
Native American, or land- based non-Native American), 140 local economic
development professionals from twenty-two states returned the survey, an
encouraging response rate of forty percent.(9) The survey attempted to
glean attitudes and opinions regarding the economic viability, effect,
and influence of gaming on individual host communities as well as
distinguish its viability as a revenue generation mechanism as opposed
to an economic development mechanism (or both in many cases). In short,
did the casino development infuse a significant amount of money into the
local economy which then spurred secondary or tertiary economic
development? The survey also tried to determine exactly how much revenue
the development generates annually, how that money is allocated, what
types of projects or developments have been financed with gaming money,
and whether or not the official would recommend legalized gambling as a
viable economic development or revenue generation strategy for other
communities.
The dependent variable of "support of gaming" was
measured on a Likert-type scale--the higher the scale-score on this
measure, the greater the support of gaming.(10) The variable has a mean
of 3.7 with a median of 4.0. The model utilized six independent
variables as predictors of the dependent variable--support of gaming.
The independent variables include: revenue from gaming, type of gaming,
the effect the casino has had upon the community, the number of years
gaming has existed in the community, whether or not the casino
development is a destination-type attraction or local-type attraction,
and how important casino gambling has been to the overall economic
development of the host community.
Results
Of the 140 municipalities surveyed, 49.6 percent possessed a
Native-American casino development. Municipalities received a mean of
$7.7 million annually from gaming. The median for this variable was $6
million, with a standard deviation of $6.5 million. The mean number of
years gaming has existed in municipalities is 8.8 years, with a median
of nine years and a standard deviation of 4.5 years. Eighty percent of
the casinos were described as destination-type attractions rather than a
local-type attraction. Over three-quarters of the respondents (78.6
percent) stated that casino gaming has affected their community in a
"positive" or "very positive" manner. Fifty-nine
percent of the respondents stated that the casino has caused secondary
or tertiary development near the gaming development or in other parts of
the community. Respondents were generally supportive of gaming within
their respective communities; sixty-one percent expressed a
"supportive" or "very supportive" attitude toward
gaming.
The zero-order correlation results for all of the variables in this
study are presented in Table One.(11) The strongest predictor of
one's support of casino gambling is the perception of how important
casino gambling has been to the economic development of the community.
Those who believed that casino gambling has been an important part of
community economic development were more likely to express strong
support for casino gambling (r= .66). There were several other important
predictors of support of gaming. The more money a community received
from gaming, the greater the support of gaming (r= .59). The more casino
development has affected one's community economically, the greater
the support of gaming (r= .32). Municipalities that had
non-Native-American casinos in their communities exhibited greater
support of gaming than those that had Native-American gaming. The type
of casino, whether it is a destination-type or a local-type attraction,
was not a significant predictor of attitude toward gaming (r= .02). Nor
did the number of years the casino had been in operation prove to be a
significant predictor of support for gaming (r= .03).
There are several correlations between the independent variables
that may be worth noting. First, communities received more money from
non-Native-American casinos than Native-American casinos (r= -.33).
Accordingly, non-Native-American casinos seem to have had a more
positive effect on community economic development (r= -.57).
Interestingly, destination-type casinos did not generate more revenue
for local economies than did local-type casinos (r= .01). Yet,
destination-type casinos were more vital to the economic development or
redevelopment of their respective communities (r= -.59). There was no
significant relationship between how long a casino had existed and the
amount of money it generated for a community (r= .05) or how it affects
the community's economic development (r= .02).
In order to fully examine the influence of the independent
variables on support of gaming, a multivariate regression analysis was
performed.(12) For this regression analysis, the full range of scores on
the dependent variable of support of gaming were used, dichotomized
variables were treated as dummy variables, and ordinal measures were
treated as interval. Only standardized regression coefficients were used
to assess the relative importance of each independent variable. The
regression model is presented in Table Two.
The dependent variable (support of gaming) was regressed upon the
six independent variables. The total amount of variance explained is
thirty-eight percent (R squared=.38). The result of the regression
analysis indicates that the strongest predictor of support of gaming is
the amount of money a community received from gaming (beta=.46). This
relationship is significant at the .01 level. There is a weak positive
relationship between economic development and support of gaming. Those
who believed that casino gambling has been an important part of
community economic growth are more likely to support gaming (beta =
.23). This relationship, however, was not significant at the .05 level.
None of the other independent variables--type of gaming, type of casino,
year that gaming was established, or the effect casino gambling has on
one's community--are significant predictors of support of gaming.
Discussion of Results
Several of the aforementioned results warrant further discussion
and analysis. First, surveyed municipalities receive an average of $7.7
million annually from their local casino establishment either
contractually or as the result of philanthropic gifts from the casino
development owner/operator.(13) It should be noted that there is a
significant amount of variation in dollars received dependent upon
casino type. Those communities in the Midwest which host riverboat
gaming reap the largest rewards, upwards of $20 to $30 million annually
in many cases. Rural communities that host Native-American casinos
collect the least revenue, only a few hundred thousand dollars per year
in many cases.(14)
To better understand this disparity, the intent or purpose of the
legalized gaming initiative must be examined. There is a significant
difference in the economic and political intent of each type of gaming
operation. The purpose of riverboat gaming in the Midwest is to provide
funds for downtown and riverfront redevelopment in formerly industrial
host cities.(15) The purpose of Native-American gaming is to generate
money for host tribes, not host municipalities.(16) It thus should come
as no surprise that: (1) non-Native-American gaming developments
generate far more revenue and have a larger economic development than
their Native-American counterparts; and, (2) officials in those cities
possessing nonNative-American gaming feel more positively about
legalized gaming as a revenue generation and economic development
endeavor than those officials in communities possessing Native-American
gaming.
Perhaps most significantly, over three-quarters of respondents
stated that casino gaming has affected their community in either a
"positive" or "very positive" manner. If nothing
else, the results strongly suggest that gaming has been a valuable
revenue generation source in the studied communities. It seems that many
communities have turned to gaming when few other viable, large-scale
economic development or revenue generation alternatives exist. The
"it's better than nothing" or "beggars can't be
choosers" thesis may ring true in many cases where no other
endeavors that produce millions of dollars annually for the city coffers
exist. (17) Most respondents explained that, contractually, casino
profits must be utilized for projects that benefit the entire community,
which often include large-scale capital improvement projects,
educational funding, equipment for police and firefighters, community
grants, downtown revitalization, libraries, and debt relief.
The results also suggest that gaming profits provide far more than
mere revenue generation; it spurs economic development community-wide,
at minimum encouraging secondary or tertiary development near the casino
development itself. Fifty-nine percent of respondents indicated that
gaming has caused or kick-started economic development in their
respective communities. It should not come as a surprise that those who
have a positive view toward gaming see the endeavor as integral to the
economic development/redevelopment of their community. The most common
types of development associated with the casino development, according
to the respondents, are: restaurants, shopping centers, hotels/motels,
community/civic centers, recreational facilities, and
riverfront/downtown redevelopment.
It should also be noted that the majority of respondents explained
that gaming money allows the municipality to undertake projects or fund
programs that would not be funded if gaming dollars did not exist. Such
projects include: downtown revitalization, stadiums, parks, civic
centers, infrastructure improvements, new municipal facilities, and debt
relief. From a strictly monetary perspective, without any consideration
of potential social costs, this represents a net economic gain for these
communities.
The results also indicate that while destination-type casinos did
not significantly generate more revenue for host cities compared to
local-type casinos, the former were more important to economic
development efforts in host communities than the latter. Gamers who view
the casino as a tourist destination are more likely to spend money at
hotels, restaurants, gas stations/convenience stores, and recreation
outlets near the casino development. Perhaps this economic reality
explains why some states have passed restrictions prohibiting casinos
from being located within fifty miles of one another.(18) In this case,
the theory that the most successful casinos are those that can attract
non-local gamers seems to, at least in part, ring true; that for cities
to reap the maximum reward from gaming (in terms of tertiary economic
development), outside, non-local money needs to be attracted or infused
into the gaming development and surrounding areas.(19)
Opponents of legalized gaming as a long-term economic development
initiative contend that the novelty of gambling will wear off; that it
may cause a short-term spike in revenue generation, but it will lose its
appeal and fail to sustain a significant stream of profits for the
community over the long-run. The results presented here seem to refute
that contention. According to economic development professionals, the
length of time a casino has been in operation does not have an effect on
either revenue generation or economic development potential. In fact, in
the case of several Midwestern communities that possess riverboat casino developments, gaming profits have increased dramatically over time since
gaming was established in the late 1980s and early 1990s. (20) Finally,
not surprisingly, officials in those communities that reap more
financial reward (in terms of dollars received) as a result of gaming
are more supportive of the endeavor in their own communities and more
supportive or optimistic of its ability to serve as a long-term revenue
generation and economic development engine.
Conclusion
Several conclusions can be drawn from the results presented in this
study. First, in the opinion of those surveyed, legalized casino gaming
is an important revenue generation endeavor for the majority of the
communities examined here. It offers an opportunity to reap millions of
dollars annually when few (if any) other options exist. Second, most
officials view gaming as a valid, important, and legitimate economic
development option for their respective communities, one that spurs
secondary or tertiary development near the casino development and
elsewhere in the community. Third, casino profits allow host
municipalities to undertake projects and fund programs that would
normally not be fundable without casino dollars, particularly large
capital improvement endeavors. Fourth, communities that possess
non-Native-American gaming (especially riverboat gaming) reap the
largest financial rewards from legalized gambling. Fifth, gaming appears
to represent a sustainable economic development presence over time,
rather than simply being a short-term novelty, for most of the
communities studied here. Finally, with regard to long-term economic
development success, destination-type casinos that attract non-local
gamers offer the greatest benefits for host municipalities. Thus, based
on the opinion of economic development officials surveyed for this study
who can offer unique, professional, and reliable insight regarding the
gaming phenomenon and its impact on host cities, legalized casino gaming
is both a viable revenue generation and economic development strategy
for host municipalities.
Table One
Zero-Order Correlations among Variables (N = 140)
(1) (2) (3) (4)
(1) Support of Gaming l
(2) Money from Gaming .59 * 1
(3) Type of Gaming -.41 * -.33 * 1
(4) Effect on community .32 * .34 * -.14 1
(5) Year gaming established .03 .05 -.12 -.01
(6) Type of Casino .02 .10 .00 -.14
(7) Economic Development .66 * .70 -.57 * .30 *
(5) (6) (7)
(1) Support of Gaming
(2) Money from Gaming
(3) Type of Gaming
(4) Effect on community
(5) Year gaming established 1
(6) Type of Casino -.12 1
(7) Economic Development .02 -.59 * 1
* p <.01
Table Two
Regression Coefficients for (Standardized)
Independent Variables Support of Gaming
Money from Gaming .462 *
Type of Gaming .065
Effect on Community -.071
Year Gaming Established .094
Type of Casino -.049
Economic Development .229
R Squared = .384
* p<.0l
ENDNOTES
(1) Ricardo Gazel, "The Economic Impacts of Casino Gambling at
the State and Local Levels," Annals of the Academy of Political and
Social Science 556 (March 1998):66-84; Ricardo Gazel, William N.
Thompson, and Dan Rickman, The Economic Impact of Native American Gaming
in Wisconsin (Milwaukee, WI: Wisconsin Policy Research Institute, 1995);
Ranjana G. Madhusudhan, "Betting on Casino Revenues: Lessons from
State Experiences," National Tax Journal 49 (September
1996):401-12.
(2) Robert Goodman, The Luck Business: The Devastating Consequences
and Broken Promises of America's Gambling Explosion (New York: Free
Press, 1994); John Warren Kindt, "The Economic Impacts of Legalized
Gambling Activities" Drake Law Review 43 (1994):51-66; Mary O.
Borg, Paul Mason, and Stephen Shapiro, "The Incidence of Taxes on
Casino Gambling" American Journal of Economics and Sociology 50
(July 1991): 323-32.
(3) Douglas M. Walker, "Legalized Casino Gambling and the
Export Base Theory of Economic Growth," Gaming Law Review 3
(1999):157-63; Douglas M. Walker, "Methodological Issues in the
Social Cost of Gambling Studies," Journal of Gambling Studies 19
(2003): 149-84.
(4) Michael Przybylski and Laura Littlepage, "Estimating the
Market for Limited Site Casino Gaming in Northern Indiana and
Northeastern Illinois," Journal of Urban Affairs 19 (1997):319-33;
Ross C. Alexander, The Effects of Casino Gaming on Selected Midwestern
Municipalities: Gauging the Attitudes of Local Government Officials,
Local Business Officials, and Civic Leaders (Bloomington, IN:
Authorhouse, 2003); Daniel Felsenstein, Laura Littlepage, and Drew
Klacik, "Casino Gambling as Local Growth Generation: Playing the
Economic Development Game in Reverse?" Journal of Urban Affairs 21
(1999):409-21.
(5) See, for example, Walker, "Methodological Issues in the
Social Cost of Gambling Studies," 149-84; Jon Griffin Donion,
"Excessive Zeal: A Response to John Kindt, The Economic Impacts of
Gambling Activities," Gaming Law Review 1:4 (Winter 1997):53947;
Christian Marfels, "Development or Dreamland Delusions: Assessing
Casino Gambling's Costs and Benefits--A Comment on an Article by
Professors Grinols and Omorov," Gaming Law Review 2:4 (Winter
1998):415-19.
(6) Frances Stokes Berry and William D. Berry, "State Lottery Adoptions as Public Innovations: An Event History Analysis,"
American Political Science Review 84:2 (June 1990):395-416.
(7) William R. Eadington, Director of the Institute for the Study
of Gambling and Commercial Gaming at the University of Nevada-Reno,
provides the most balanced and fair accounts on the overall effects of
gaming from a myriad of perspectives. See, for example, William R.
Eadington, "Contributions to Casino-Style Gambling to Local
Economies," Annals of the Academy of Political and Social Science
556 (March 1998):5365; William R. Eadington, "Economic Development
and the Introduction of Casinos: Myths and Realities," Economic
Development Review 13 (Fall 1995):51-54; William R. Eadington, "The
Legalization of Casinos: Policy Objectives, Regulatory Alternatives, and
Cost/Benefit Considerations," Journal of Travel Research 34 (Winter
1996):3-8.
(8) Surveys were addressed to the Economic Development Director or
Community Development Director in most cases. However, in many
instances, especially in smaller communities, no one person was solely
responsible for economic development activities. In these cases, the
authors of this study addressed surveys to Person Most Responsible for
Economic Development. It should be noted that in almost every case,
these officials are professionals--economic development directors,
community development directors, city managers, city administrators,
mayors--dealing with many aspects of the local economic and community
development, not just casino gaming, and should therefore not be viewed
as mouthpieces for or advocates of the gaming industry. They are
appointed and elected officials serving the interests of the citizens in
their respective communities, not paid lobbyists of the gaming industry.
Questions asked of officials included: When was gaming established in
your municipality? What type of gaming do you have? Would you consider
the casino to be a destination-type attraction, a local-type attraction,
or a mix of both? Approximately how much money does your municipality
receive per year from casino gaming based on your agreement with the
gaming facility operator? How is that money allocated? How has the
casino development affected your community economically? Has casino
revenue allowed your community to undertake projects or developments
that would not have been possible without casino revenue? If yes, what
types of projects? In the long-term, how do you view casino gambling as
an economic development growth strategy or redevelopment strategy for
municipalities in general? Overall, how important has casino gambling
been to the economic development or redevelopment of your community? Has
the casino development caused secondary or tertiary development near the
development or in other areas of the municipality? If yes, what types of
development? How would you describe your level of support of gaming
today? (Dependent Variable) Overall, has casino gambling been an
economic positive or negative in terms of revenue generation for your
community? Overall, has casino gambling been an economic positive or
negative in terms of economic development or redevelopment of your
community? Would you recommend casino gaming as a revenue generation or
economic development strategy for other municipalities?
(9) Officials from each of the following states responded to the
survey: Illinois, Iowa, Indiana, Wisconsin, Missouri, Minnesota,
Michigan, Louisiana, California, Arizona, Colorado, Kansas, Mississippi,
Montana, New Mexico, New York, North Dakota, Connecticut, Oklahoma,
Washington, Oregon, and Idaho.
(10) Likert-type scales generally ask people to what degree they
either agree or disagree with a given statement. The Likert scale primarily utilized in this study had five possible answer categories:
"very negatively," "negatively,"
"neutral," "positively" and "very
positively" to describe agreement/disagreement with various
questions and/or statements presented in the survey instrument.
(11) Pearson's Correlation Coefficient was used to determine
the zero-order correlations between the variables in this study. The
instrument is used to measure the linear or straight-line relationship
between two variables with scores of + 1.00 and -1.00. The coefficient
expresses the strength of the relationship and the direction of the
relationship is indicated by the sign (positive or negative) of the
correlation coefficient. A zero-order coefficient includes no control
variables.
(12) Multiple Regression is a statistical technique that allows one
to use two or more independent variables as predicators of a dependent
variable, showing the effects of each independent variable on the
dependent variable while controlling for the effects of each independent
variable. The effect of each independent variable is measured by a
standardized regression coefficient and the variance (R squared) tells
how well a set of variables explains a dependent variable.
(13) Forty-five communities surveyed in this study receive no funds
from the gaming endeavor contractually, but most of them receive
significant philanthropic and charitable gifts from casino operators.
(14) Elgin, Illinois and Joliet, Illinois are the two that generate
the most money (within the $20 to $30 million annually range). Rural
northern Michigan casinos reap the smallest financial rewards, most
notably Marquette, Michigan and Escanaba, Michigan. See Alexander, The
Effects of Casino Gaming on Selected Midwestern Municipalities, 68-120.
(15) Like, for example, Elgin, Aurora, Joliet, and East Preoria in
Illinois; East Chicago, Gary, and Hammond in Indiana; Bettendorf,
Davenport, and Council Bluffs in Iowa; and Kansas City, St. Charles, and
St. Louis in Missouri.
(16) For additional detail, see Alexander, The Effects of Casino
Gaming on Selected Midwestern Municipalities, 121-34.
(17) Ibid., 68-105.
(18) Wisconsin, for example.
(19) Gazel, "The Economic Impacts of Casino Gambling at the
State and Local Levels," 66-84.
(20) Alexander, The Effects of Casino Gaming on Selected Midwestern
Municipalities, 68-105.
ROSS C. ALEXANDER is an Assistant Professor of Political Science
and BRENT A. PATERLINE is an Associate Professor of Criminal Justice at
North Georgia College & State University in Dahlonega, Georgia.