Makerspaces: Providing Pennsylvania practical prefiguration.
D'Urzo, Sarah ; Foster, John ; Keune, Anna 等
After reading the title you may think that Pennsylvanians, or at
least the writers of this article, have a fixation on alliteration!
Prefiguration translates to a future imagined by a group, and the
authors think that makerspaces can play a part in that future. The
reality is that we believe there is a lot career and technical education
(CTE) can learn from the Maker Movement, and that there is equally as
much the Maker Movement can learn from CTE.
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This article starts at the 10,000-foot level and descends to the
ground level with two examples that bookend the state of Pennsylvania.
Though each bookend focuses on a different part of the state, both work
with secondary students, are scalable and have the potential to provide
benefits to everyone involved!
Let's start by taking a look at some conceptual underpinnings
of makerspaces and how they work with these two populations.
Arboriculture, avionics, finance management, graphic design,
mechatronics, radiology and wind turbine technology are all familiar
pathways that are accessible through CTE, but what else do these
pathways have in common? As those of us who work in this community know,
CTE as an education methodology is a way to combine theoretical
knowledge, applied practical skills and a desire to be one's best.
That combination results in individuals who are technically competent
and confident, and who contribute to maintaining our standard of living.
But how do these individuals develop an interest in these pathways?
Did they become interested because of a family member? Was it a friend,
a counselor or an encouraging teacher who opened their eyes to these
pathways? Of course, the answer will vary by individual. Many of
today's discussions in educational circles focus on providing
options for all students to learn a variety of pathways, with the goal
of individuals having the opportunity to find their own passion.
Passion and interest-driven learning through production-centered
projects are hallmarks of the types of work that can happen in
makerspaces. Youth-serving makerspaces are physical settings located in
different educational spaces, such as after-school centers, schools,
libraries and museums that offer hands-on digital and tangible
activities and programs for youth. The equipment of makerspaces ranges
from sewing machines for designing items of clothing and circuitry
toolkits for making interactive prototypes, to 3D printers and laser
cutters for creating small models and larger projects. Youth-serving
makerspaces in the United States offer an equally diverse array of
activities, including the design and construction of full-sized dog
houses that youth hope to sell, or the creation of a collaborative
project that bridges digital media practices and hands-on tinkering with
physical materials (Peppier, 2014).
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With access to a range of high-tech and low-tech tools and
activities that provide learning experiences relevant to technical
fields, makerspaces promise to present contexts for gaining relevant
hands-on experiences that could lead directly to careers. In
makerspaces, youth can "try out" technical career practices
and begin to develop the underlying skills and knowledge of specific CTE
fields, while engaging both their minds and their hands. These hands-on
experiences may present a foundation for youth to make more informed
decisions about their interests or a particular career.
Despite the outstanding opportunities for makerspaces to prepare
youth to make more informed decisions about CTE pathways, it is unclear
what specific practices and what kinds of activities might better foster
informed decision making later on. Equally important is determining how
the experiences garnered in makerspaces can become more meaningful for
youth beyond the spaces themselves.
The Western Example
In conjunction with the White House Maker Faire of 2014, Chevron
made a $10 million commitment to the Fab Foundation. The
foundation's goal was to establish state-of-the-art design and
fabrication equipment labs (i.e., Fab Labs) in geographic areas where
Chevron conducted business. One of those areas was the southwestern
corner of Pennsylvania.
The Intermediate Unit (IU) 1 Fab Lab, a stationary lab in Coal
Center in Washington County, serves 25 school districts in Fayette,
Greene and Washington Counties. The Fab Lab provides a platform for STEM
education, workforce development and business idea prototyping. Through
authentic and real-world contexts, students have access to the tools
that enable them to progress through the concept, design, modeling,
prototyping, redesign and final product stages of the engineering design
process. Furthermore, these tools help students develop practical and
critical thinking skills--for the present and the future. Thanks to
Chevron, IU 1 Fab Lab will promote innovation and design in the
community and will be instrumental in building the local workforce.
In addition to the stationary Fab Lab at Coal Center, a mobile Fab
Lab was also made available to serve communities in rural areas of
Fayette, Greene and Washington Counties. This mobile unit gives students
access to high-tech equipment and provides teachers with resources that
are not often available in parts of these counties. The mobile Fab Lab
helps bring tools into the community so that students can build interest
and skills needed for jobs in STEM and technical fields.
During the 2015-2016 school year, the mobile Fab Lab was able to
visit school districts throughout Greene County to connect their work to
the work being done at the regional CTE centers. Both the mobile and
stationary Fab Labs conducted week-long sessions throughout the school
year, exposing middle school students to new technologies such as laser
and vinyl cutters, 3D printers and milling machines.
At the end of each week, local CTE school representatives were
available to show the students how their interest in design, machines
and/or tools could develop into a more formalized career pathway. In
addition to providing an exciting, supportive and motivational
environment for students to engage with new technologies and pursue
personal interests, Fab Labs were also used to supplement initiatives
like project-based learning.
Ultimately, one of the goals of the project in the western part of
the state is to serve as an introduction to CTE pathways, and to give
students the opportunity to discover how CTE can lead to a successful
future. In the coming school year, the IU hopes to scale the model into
other counties (besides Washington, Greene and Fayette Counties) and
continue to work with the corresponding CTE centers to introduce
students in elementary and middle schools to the technical concepts and
available fields.
In Pittsburgh, the Maker Movement is thriving with the Carnegie
Library of Pittsburgh's (CLP) program called The Labs @ CLP. The
Labs started in 2012 to support the technology interests of youth from
grades six through 12. Supplying access to and programming training on
digital media equipment (video cameras, microphones, etc.) and software
have given youth a safe place to learn and play based on their various
interests. Over the last several years, The Labs has increased permanent
programming to include five library branches, with programming also
rotating across 13 other branches. Although not directly connected to
CTE, The Labs' connection with the Sprout Fund's Remake
Learning Network offers youth opportunities directly related to core
21st-century competencies. The Labs has recently received a small
mini-grant from the Sprout Fund to support the creation of digital
badges via the LRNG platform. The digital badge initiative includes
areas such as design, photography, inventing and sewing. NOCTI
(mandatory for Pennsylvania CTE students) maintains a SkillBadge Locker
that houses student end-of-program competencies. Both programs are
designed on open-source platforms and are capable of importing and
exporting. As students progress on their pathway, these badges could
potentially be displayed on both sites, thus showing a student's
growth in knowledge and skills over time.
The Eastern Example
Philadelphia has a diverse Maker arena that is continuing to grow.
Local organizations such as NextFab, Public Workshop, The Hacktory and
Maker Jawn are all vibrant programs where students-both young and
old--can learn skills such as fabrication, design concepts, electronics,
art, carpentry and technology. Over the past several years, funding from
the Knight Foundation, the Barra Foundation and others has supported the
growth and success of the Maker Movement in Philadelphia.
These public-facing Maker groups have expanded and collaborated
over the past few years. In 2013, NextFab, Public Workshop and The
Hacktory created common space in West Philadelphia known as The
Department of Making + Doing. The Maker Jawn program grew out of the
Free Library of Philadelphia's central branch in 2011, and it now
offers programming at five branches across the city. The opportunities
for youth to create and develop interests via the Maker Movement in
Philadelphia are wide open. Programs like Public Workshop and its
spin-off, Tiny WPA, have had particular success in working directly with
schools and connecting with students based on both their interests and
needs.
Although students in Maker programs are directly learning many of
the technical, project management and collaboration skills involved with
CTE programs, a direct connection to the school district of
Philadelphia's successful CTE programming appears to be missing.
Philadelphia boasts a graduation rate of more than 90 percent from its
CTE programs, compared to the 70 percent overall graduation rate.
Connecting the learning from Maker programs with career-oriented CTE
programming could help drive more students toward their career interests
and postsecondary opportunities.
Conclusion
Both ends of the state of Pennsylvania are reflective of the
potential and relative "newness" of the Maker Movement. The
authors believe that connecting maker-spaces to CTE programming could
yield compelling results through the sharing of facilities, the creation
of engaging experiences for youth and the multitude of opportunities for
students to pursue their passions. We also believe that by engaging
community resources and concepts like mobile labs, programs have
increased opportunities to scale effectively.
We hope this article piques your interest and that it offers a
springboard to begin dialogue in your state or region, putting you on
the path to prefiguration!
Sarah D'Urzo is the media coordinator at IU1. E-mail her at
sarah.durzo@iu1.org.
John Foster is the CEO for NOCTI. E-mail him at
john.foster@nocti.org.
Anna Keune is a graduate research assistant at Indiana University.
E-mail her at akeune@indiana.edu.
Kylie Peppier is an assistant professor at Indiana University.
E-mail her at kylie@lrng.org.
Andrew Stutzman is the digital on-ramps director at Drexel
University. E-mail him at ads88@drexel.edu.
REFERENCE
Peppier, K. (2014). New creativity paradigms: Arts learning in the
digital age. New York, NY: Peter Lang Publishing.
By Sarah D'Urzo, John Foster, Anna Keune, Kylie Peppier and
Andrew Stutzman