摘要:From interviews with teachers Luciana Hoppe and Simone L. Sperhacke, we intend to bring some contributions that playful education has to offer to the field of Social Sciences. In a dialogue spirit, intends to bring some definitions, point ideas and thinking about teacher-student relationship by using games in the classroom. Luciana is a communicator, expert and master in marketing, university professor since 1999, has a background in Cefe Methodology and Games. In addition to classroom teaching and distance learning, she is engaged in college management, works with research and consulting since 1990 and owns the SIM!. Simone is Industrial Designer, master and doctoral student in design and technology, participates as a researcher in the ICD Project from Product Development Center (NDP) of UFRGS since 2009, a university professor, has background in focus games and graphic facilitation, expertise in design games and owns the Sisper Design.