Using statistics to explore cross-curricular and social issues opportunities.
Day, Lorraine
The area of statistics is one in which teachers may be encouraged
to make important links to other curriculum areas and social issues.
Statistical literacy is a key component of being numerate and living as
an informed citizen. The teaching of statistics provides an opportunity
to inform and educate students about social issues and moral behaviour,
as well as reinforcing the links between mathematics and other areas of
study. The Australian Curriculum: Mathematics (ACM) (ACARA, 2013b)
states "Mathematics is composed of multiple but interrelated and
interdependent concepts and systems which students apply beyond the
mathematics classroom" (p. 1). In no other area is this so
pronounced as in the Statistics and Probability Strand.
When designing a fourth year pre-service teacher unit on teaching
Statistics and Probability, while still covering all of the big ideas of
statistics and probability, it was decided to make the cross-curricular
and social issues a focus of the unit. In this way it was hoped to model
an approach that the students could use in their future classrooms. Many
of the tasks used were derived from Maths300 (Williams & Lovitt,
2010) and Digging Into Australian Data With TinkerPlots (Watson et al.,
2011). Both of these resources made use of software that enabled
probability simulations and used dynamic data analysis tools which
allowed the reinforcement of the fundamental connections between
statistics and probability while encouraging informal statistical
inference (Flavel, 2013; Konold & Kazak, 2008; Konold & Miller,
2004). A selection of the tasks used within the unit, which translate
directly into a secondary school classroom, are described in this
article.
Using historical data
Watson et al. (2011) devote several sections of Digging Into
Australian Data With TinkerPlots to exploring historical and popular
culture (sport) data which would link in well with the Years 9 and 10
Australian Curriculum: History (ACARA, 2013c). There are investigations
on Australian Prime Ministers, the Melbourne Cup, the First Fleet,
Australian sports and Australian explorers. One of the students'
favourites was using the TinkerPlots software (Konold & Miller,
2004) to analyse Melbourne Cup data to determine what attributes the
typical Melbourne Cup winner possessed.
The students determined that a typical winner was a bay (42%)
stallion (42%) either 4 or 5 years old (29% each). They found that the
median weight carried by the winners was 51.5 kg but the middle half, as
determined by the hat plot, carried between 48 and 54.9 kg. Similarly,
the median starting price was 9 to 1, but the middle half of the winners
started at between 5 to 1 and 15 to 1. This generated significant
discussion amongst the students, as a judgement had to be made about
which values were more representative of the typical winner.
[FIGURE 1 OMITTED]
When the students were asked to find a former Melbourne Cup winner
which best fitted the typical profile, different groups of students
proposed different horses. The mathematical discussions which ensued as
the groups endeavoured to justify their selections to each other were
very rich and demonstrated both understanding and reasoning, two of the
Mathematical Proficiency Strands of the ACM. This task directly links to
the Year 10 History Curriculum (ACARA, 2013c) by relating to
Australia's contribution to international popular culture (sport).
Other statistics and probability tasks that could link to this
curriculum descriptor as well as Health and Physical Education courses
are Dice Footy (lesson 161), Dice Cricket (lesson 175), Sporting Finals
AFL (lesson 149) and Sporting Finals (lesson 179) from maths300 as well
as Goodwill Cyclists (lesson 5.2), Basketball Data (lessons 5.3 &
5.4) and Which Football Code? (lesson 5.5) from Watson et al. (2011).
Radioactive waste
The Year 10 Australian History Curriculum (ACARA, 2013c) draws
attention to significant events that have contributed to an awareness of
environmental issues, specifically mentioning the nuclear accident at
Chernobyl and the Jabiluka mine controversy. The recent nuclear disaster
at Fukushima would fit within this descriptor and link with the
cross-curricular priority of Asia and Australia's engagement with
Asia. The lesson Radioactivity from maths300 addresses the issue of
generation of radioactive waste. Understanding radioactive waste
involves the scientific concept of a half-life and exponential decay
functions. All radioactive material is described in terms of its
half-life.
This lesson begins with a stimulus activity about nuclear
accidents. During this discussion the teacher is able to explain about
radioactive decay. Information about this may be sourced from Kids World
(2011). Scientists do not know what triggers any particular atom to
decay, but they do know over time what fraction of rays have decayed.
The random nature of the atoms decaying allows the link to probability
to be made.
A role play simulation is set up. Each student plays the part of an
atom with a 1 in 6 chance of decaying. All students roll their
individual dice and the teacher rolls a large die which is the
'death die'. All students who roll the same number as the
teacher, fire off their poisonous rays and sit down. Class data is
collected of the number of remaining atoms at the end of each year. When
approximately half of the atoms have decayed there is a deliberate pause
by the teacher and the students are asked to predict how long it will be
before all of the atoms have decayed. The role play is continued with
more class data being collected and the concept of half-life is explored
(see Figure 2).
A real example of half-life can be introduced to reinforce the
concept. For example, the main contaminating material released during
the Chernobyl disaster in the Ukraine and Fukoshima was Caesium-137
which has a half-life of 30 years. A computer simulation from maths300
(Flavel, 2013) provides another mathematical model and allows students
to investigate different sample sizes, different probabilities and the
shape of the distribution to form conclusions (see Figure 3).
Links could also be made with half-life of plastic bags in the
environment (Sustainability), half-life of medicines, or other nuclear
disasters. An important link can be made with Aboriginal and Torres
Strait Islander histories and cultures by introducing the British
nuclear tests at Maralinga. One of the contaminants released at
Maralinga was Plutonium-239 which has a half-life of 24 100 years.
Importantly this lesson also addresses the General Capability of Ethical
Understanding.
Weather
Many mathematics textbooks try to establish the cross-curricular
uses of graphs such as those of temperature and rainfall. The texts tend
to ask closed questions to see whether students are able to read
accurate data from the graphical representation. A far richer and open
task is to provide students with several graphs and ask them to match
the graphs with the cities from which they are taken. To do this well,
students need to draw on mathematical knowledge as well as information
about northern and southern hemispheres, proximity to the equator, how
far the cities are from the coast and many other geographical
considerations, without losing the requirement to accurately read the
data. This is an ideal activity to promote cross-curricular links and
there is much mathematical and geographical discussion as students
working in groups endeavour to match the graphs and cities. The Maths300
software (Flavel, 2013) allows worksheets to be tailored to include
cities of choice and it is a simple process to add cities to the data
base (see Figure 4). This is an important aspect as it allows a
personalisation of the data for students. They can add cities they have
been to, cities about which they are studying, places where their
relatives live or places they would like to visit.
[FIGURE 3 OMITTED]
[FIGURE 4 OMITTED]
Watson et al. (2011) also investigate weather data for
Australia's capital cities collected from 1956 to 2008. The data
file supplied includes total rainfall for the month, the highest daily
maximum and the lowest daily minimum temperatures for the month as well
as the average maximum and minimum temperatures for the month. As the
data set is very large, filters may be used to make the data more
manageable. In order to do this students are forced to be much more
discerning about the data selected for use, an important skill with so
much data available. (In Figures 5 and 6, the average maximum and
minimum temperatures for Melbourne, Brisbane and Darwin (ordered from
left to right) are shown for each month of the year.) Although the data
for the average maximum temperatures appears quite ordered and
predictable, the data for the average minimum temperatures perhaps shows
some surprises, which is always a good reason to investigate the data
(Watson et al., 2011). Students could pose a question about this data,
form a hypothesis, investigate by using different analysis tools and
communicate their conclusions.
There are many different investigations possible with this data set
making cross-curricular links to History, Geography, Science and
Environmental Science.
[FIGURE 5 OMITTED]
[FIGURE 6 OMITTED]
Fair games
As well as addressing many aspects of the Statistics and
Probability curriculum, the investigation of what constitutes a
'fair' game allows the integration of most of the General
Capabilities of the Australian Curriculum (ACARA, 2013a) such as
Literacy, Numeracy, Information and Communication Technologies, Critical
and Creative Thinking, Personal and Social Capability, and Ethical
Understanding (and could be broadened to include Intercultural
Understanding). This aspect of Statistics and Probability provides an
opportunity to inform and educate students about social issues and moral
behaviour while connecting mathematics to the real world in a meaningful
way for students.
[FIGURE 7 OMITTED]
The Maths300 lesson Win at the Fair investigates the psychology of
fairground games and how they lure customers by appearing to be easier
to win than they are. However, this particular version of the game
actually loses money for the operator because the prizes, for the $1
outlay, are too generous. Students only have to play a few games to
suspect this may be the case (see Figure 7). The lesson requires
students to collect and analyse data to confirm their suspicions (see
Figure 8), and raises the question: How can the board be redesigned so
that the operator makes a fair profit (see Figure 9)?
[FIGURE 8 OMITTED]
[FIGURE 9 OMITTED]
One of the major strengths of this lesson is providing students
with the opportunity to re-design the game to make a fair profit and
test their boards with multiple trials. This involves students thinking
carefully about the delicate balance between the probability of winning
the game and the notion of a 'fair profit'. The students have
ownership of the lesson once they are asked to create new rules for the
game and this provides an opportunity for them to demonstrate their
higher-order thinking, problem solving and reasoning skills.
The lesson can be used to address the social issue behind gambling
and how operators of 'games' such as poker machines
pre-organise the payouts to produce the results they want. Consequently,
although the players sometimes believe they are playing a game of
chance, they have no long-term chance whatsoever. Once Figure 9. Design
a new board. again, links to the General Capabilities of Ethical
Understanding and Personal and Social Capability (ACARA, 2013a) may be
made. Another lesson that introduces and addresses social issues is the
Maths of Lotto (lesson 180) in maths300.
Conclusion
The collection of tasks described in this article demonstrates the
ease with which Statistics and Probability tasks may be integrated
across the curriculum in a meaningful manner. There are many such
mathematically rich, investigative tasks available, that tick many of
the Australian Curriculum boxes about covering statistical and
probabilistic content, embedding the Mathematical Proficiencies and
addressing the General Capabilities and Cross-Curriculum Priorities
(ACARA, 2013a).
References
ACARA. (2013a). Australian Curriculum. Retrieved from
http://wwww.australiancurriculum.edu.au/
ACARA. (2013b). Australian Curriculum: Mathematics. Retrieved from
http://www. australiancurriculum.edu.au/Mathematics/
ACARA. (2013c). Australian Curriculum: History. Retrieved from
http://www.australiancurriculum. edu.au/History/Curriculum/F-10
Flavel, S. (2013). Maths300 [software]. Melbourne: Education
Services Australia.
Kids World. (2011). Radioactive decay. Retrieved from
http://kisdedu.blogspot.com.au/2011/10/ radioactive-decay.html
Konold, C., & Kazak, S. (2008) Reconnecting data and chance.
Technology Innovations in Statistics Education, 2(1), 1-37.
Konold, C. & Miller, C. (2004). TinkerPlots Dynamic Data
Exploration. Emeryville, CA: Key Curriculum Press.
Watson, J., Beswick, K., Brown, N., Callingham, R., Muir, T. &
Wright, S. (2011). Digging into
Australian data with TinkerPlots: Data analysis for middle school
students. Sandown Village, Vic.: Objective Learning Materials.
Williams, D. & Lovitt, C. (2010). Maths300. Melbourne, VIC:
Education Services Australia. Retrieved from
http://wwww.maths300.esa.edu.au
Lorraine Day
University of Notre Dame Australia
<lorraine.day@nd.edu.au>
Figure 2. Example of data
collection with a half-life
of approximately three years.
Year Atoms
0 20
1 17
2 13
3 10
... ...
6 5
... ...
9 2
... ...
12 1
... ...
15 0