Visual processing on graphics task: the case of a street map.
Logan, Tracy ; Lowrie, Tom
Introduction
Spatial and visual reasoning are essential ingredients of
mathematical thinking and processing (Owens & Outhred, 2006;
Presmeg, 2006). Although visual imagery and spatial reasoning are given
scant attention in the new Australian Curriculum (Lowrie, Logan &
Scriven, 2012), there is certainly a strong emphasis on such reasoning
in the national assessment instruments. For example, in the 2012
National Assessment Program Literacy and Numeracy (NAPLAN) Year 3
numeracy instrument, a high proportion of the tasks require students to:
mentally rotate three-dimensional (3D) objects and two-dimensional (2D)
shapes; navigate maps; visualise number patterns; rotate and reflect
objects; and mentally construct and deconstruct 3D objects. In fact, 13
of the 35 tasks (37%) required high levels of visuospatial reasoning.
Visuospatial reasoning is processed in two ways: (1) by evoking
mental imagery (usually in the mind's eye) (Kosslyn, 1983); and/or
(2) representing images in concrete or dynamic ways (e.g., drawing
diagrams) (Diezmann & English, 2001). In an earlier edition of APMC,
we argued (Lowrie & Logan, 2007) that visual processing was an
essential component of mathematics reasoning and that such processing
was particularly important when students encountered spatial tasks such
as maps. It is important to foster such skills from a young age, and as
teachers we need to ensure that our pedagogical practices provide
opportunities for students to engage with such processing--even though
it is not explicitly addressed in the new mathematics curriculum.
Map tasks
There are a variety of map task graphics used in assessment items
and indeed in classroom activities that promote visuospatial reasoning.
The most common type of map representations include graphics that
represent the location and arrangement of objects and include street
maps, pictorial maps and coordinate maps.
According to Liben (2008), the cognitive skills that relate
specifically to maps are representation (the content, the what and how
of maps) and space (spatial information such as scale, direction, and
angle). Liben maintained that children encounter difficulties
interpreting maps when they: (1) misinterpret the representation of
symbols (for example, believing that the symbol represented on the map
has the same attributes in the real world); and/ or (2) become confused
about perspectives and different angles used to represent different maps
(for example, elevation view and bird's-eye view). Hence, reading
and understanding a map is a skill in itself, with certain fundamental
features that need to be taken into consideration.
[FIGURE 1 OMITTED]
Research on map tasks
As part of a study that involved over 1000 Year 6 students (from
Australia and Singapore) solving mathematics tasks, we identified a
number of visuospatial strategies that students utilised both to decode
graphics and encode spatial information. In this paper, we report on how
871 of the students solved the Don Road map task (see Figure 1) and
explained their mathematics reasoning (by completing a mathematics
processing instrument).
The students found this task quite difficult to solve (only 40%
solved the task correctly). It required students to orientate the
graphic to the north and/or reposition the graphic to the north-east and
appreciate that a right turn is a 90[degrees] movement of a point (or
line) in space. Note that the main challenge of the task involves north
not being directed at the top of the page. Successful visuospatial
approaches included gesturing, drawing concrete diagrams or utilising
dynamic imagery typically evoked through visualisation.
Table 1 provides the results for this task and includes the counts
of correct and incorrect responses by processing method.
Student processing: One task, many ways to solve it
Pictorial-concrete representations
The majority of students who incorrectly solved the task drew a
diagram of a compass but failed to correctly orientate the position of
the compass in relation to the task context. This concrete-pictorial
representation of a compass (see Figure 2), which contained appropriate
bearings, was used to scaffold the student's understandings. The
student also appreciated that it was necessary to move 90[degrees] in
space in order to fulfil the requirement of the car turning right.
[FIGURE 2 OMITTED]
The incorrect solution (i.e., east) was a result of the student
producing an encoded image of the compass in a typical
representation--with north at the top of the page. This is an
understandable error since this is the conventional representation (and
orientation) of a compass. These students failed to appreciate that
position and movement through space is not fixed--especially given the
dynamic scenario presented in the road map task.
In order to utilise effectively the compass bearing, students
needed to reorientate the position of the car in relation to the bearing
(i.e., ensure that the car was moving northeast). Figure 3 shows a
typical illustration done by students who were able to do this. This
student drewww the compass accurately, but then highlighted NE on the
compass. The student then drew a picture that represented the car moving
in the north-east direction and turning right. This diagram was
additionally supportive since it identified movement through 90 degrees.
The final part of the encoding was to circle the southeast point,
indicating this movement.
[FIGURE 3 OMITTED]
Other students were able to draw accurately the compass points with
north bearing to the top left of the page, so that the car was
travelling north-east. Figure 4 highlights this type of
concrete/pictorial representation.
[FIGURE 4 OMITTED]
Gestural representations
Rather than drawing diagrams, some students used gestural
behaviours to solve the task. These behaviours included deictic
gesturing (McNeill, 1992) which involves pointing movements (usually
with fingers or hands) directed towards objects or events. Approximately
12% of all responses utilised such an approach. Some of these students
reported turning the page of their booklet in order to re-orientate the
space (see Figure 5). Other students reported using their hands or
fingers to pinpoint where north would be on the compass or used
gesturing to indicate the movement in space.
[FIGURE 5 OMITTED]
Visualisation
The other main visual process used by students to solve the task
involved visualisation. In such situations, the problem solver evokes or
generates images "in the mind's eye" (Kosslyn, 1983) to
help scaffold understanding. The students reported visualising or
imagining where the compass indicating north would be on the map and
worked out in which direction the car would be travelling. In this
study, 79% of the students who utilised a visualisation process did so
correctly. Hence, they were able to visualise the compass point with
north-east to the top of the page and identify a 90[degrees] turn in
their mind. There are, however, limitations to such processing if the
problem solver only utilises the 'textbook' orientation of a
compass with north bearing straight to the top of the page (similar to
the drawing in Figure 2). This can result in an incorrect visual image
being produced and therefore an incorrect answer.
Enhancing students visuospatial thinking
This research project highlighted the importance of visuospatial
thinking when solving tasks that required high levels of spatial
reasoning. More than 85% of the students' responses involved a
visual process which supported the students' thinking and scaffold
their understanding of the spatial demands of the task. The most
frequently used strategies involved visualisation or pictorial-concrete
representations of the tasks--which were used in conjunction with the
map graphic embedded in the task in an attempt to realign the spatial
dimensions of the task (in this case, the rotation of an object or the
movement of an object in space). Gestural behaviours were used less
frequently but were also an effective way of monitoring the tasks'
spatial demands. In the following section, we provide some teaching
ideas that can help enhance students' visual reasoning and
awareness of utilising such strategies during the problem-solving
process.
Teaching ideas for graphic tasks
The importance of graphics cannot be underestimated in the
mathematics curriculum. Students need opportunities to develop their
understandings about graphics in various mathematical situations. Below
are a number of suggestions to help students develop these
understandings.
Deconstructing the task
Graphics can be classified in terms of images or objects that: (a)
are essential for task solution (information graphics); or (b) provide
context but are not required in order to solve the task (contextual
graphics; see Diezmann, Lowrie, Sugars & Logan, 2009). In this
sense, students need to determine whether the graphic is necessary to
solve the task or not. They need to identify whether the intent of the
graphic is to provide a context (illustration) or present mathematical
information. If the graphic is necessary, students need to consider
which information within the graphic is essential (since some
information may not be pertinent for the specific question). Another
important aspect is for students to be taught the relationships between
the graphic and the textual information represented in the task. Within
many graphics tasks, the mathematics content is presented not only
within the graphic but also within the text stimulus (as for the map
task represented in this paper) and it is imperative that students are
encouraged to look carefully at the mathematics information embedded
within the tasks (Lowrie, Diezmann, & Logan, 2012). Given that so
many students in our study used a stereotypical orientation of a
compass, it is beneficial for students to be able to work with uncommon
representations and have opportunities to experience visually diverse
examples of not only the same type of information graphic, but also a
variety of graphics which are used within mathematics.
Encouraging drawing
In many mathematics classrooms today there is a concerted push to
teach mental arithmetic and for students to 'work out' their
answers using mental strategies. For some students, the use of a more
concrete representation is often needed. The use of a self-drawn diagram
can help alleviate some of the cognitive burden of students as they
solve mathematics problems because drawings can allow students to
monitor their thinking and serve to scaffold information. As seen in
this study, more than half of the students drew a diagram to scaffold
their understanding of the Don Road map task, despite a graphic
representation being embedded in the task. Teachers can help students to
make the most of such strategies by explicitly teaching about different
diagrams that can represent information, for example, networks,
matrices, hierarchies, and part-whole diagrams (see Diezmann &
English, 2001).
Teachers can also encourage students to represent the information
in the task in a way that is meaningful to them and then share this with
other students. Students will often represent the task in very different
ways with some students providing elaborate drawings while others will
use dots and marks as placeholders. It is important, however, to ensure
students are aware of the fact that detailed diagrams can often be
distracting and actually cause confusion, not to mention can be time
consuming to draw. Drawings can also be used to best effect when
students are checking solutions or need to have a concrete
representation of their working.
Visualisation techniques
Teachers will often use hands-on or digital materials to help
students 'see' the mathematics within tasks. What occurs less
in mathematics classrooms is the explicit teaching of visualisation
techniques with specific reference to mathematics content and processes.
Visualisation is an important aspect of mathematical thinking (Presmeg,
2006); teaching and using visualisation techniques in the mathematics
classroom have the potential to aid and facilitate mathematical thought.
Some teaching ideas include:
* Asking a student to imagine/visualise something very familiar to
them and invite that child to describe what it looks, sounds, feels
like, etc., in order for other children to start visualising a similar
thing. Ask each student to draw the image that they pictured in their
mind.
* Have students draw and follow maps of familiar and unfamiliar
environments, then remember and visualise in their head the route they
followed.
* Using a 'touch and feel box' where students place their
hands inside a covered box and using their sense of touch, describe what
is inside. For example, inside could be a two- or three-dimensional
shape or object and the child has to explain to the class or their
partner what attributes it has. The other child/children then have to
visualise the shape or object based on the description provided;
* Similarly, in pairs, students sit facing each other with
something blocking their view of the other person (e.g., a piece of
cardboard). One student makes a pattern or an object out of materials
and then has to describe to their partner what it looks like. The other
child is encouraged to visualise first, then draw or make the pattern or
object.
Concluding thoughts
There is a need to continue research into how students process
graphically-rich mathematics tasks. As can be seen from this article,
even a task based around one mathematics concept can be (and will be)
solved by students in numerous ways. This study involved a large number
of children from different contexts and yet the overwhelming outcome
shows that students, even at Grade 6, rely on visuospatial approaches
when solving graphic tasks. Teachers should encourage students to talk
about the visual approaches they use to solve graphic mathematics tasks
in the classroom. However, students should be encouraged to rely less on
visual representations as they become competent within a domain.
Despite the Australian Curriculum not providing explicit reference
to visuospatial reasoning, it is apparent that students utilise such
reasoning and processing when working out mathematics tasks, and
teachers need to be mindful of how students process these types of
tasks.
References
Diezmann, C. M. & English, L. D. (2001). Promoting the use of
diagrams as tools for thinking. In A.
A. Cuoco (Ed.), The role of representation in school mathematics
(2001 Yearbook, pp. 77-89) . National Council of Teachers of
Mathematics.
Diezmann, C. M., Lowrie, T., Sugars, L. & Logan, T. (2009). The
visual side to numeracy: Students' sensemaking with graphics.
Australian Primary Mathematics Classroom, 14(1), 16-20.
Kosslyn, S. M. (1983). Ghosts in the mind's machine: Creating
and using images in the brain. New York: W. W. Norton.
Liben, L. (2008). Understanding maps: Is the purple country on the
map really purple? Knowledge Quest, 36, 20-30.
Lowrie, T., Diezmann, C. M. & Logan, T. (2012). A framework for
mathematics graphical tasks: The influence of the graphic element on
student sense making. Mathematics Education Research Journal, 24(2),
169-187.
Lowrie, T. & Logan, T. (2007). Using spatial skills to
interpret maps: Problem solving in realistic contexts. Australian
Primary Mathematics Classroom, 12(4), 14-19.
Lowrie, T., Logan, T. & Scriven, B. (2012). Perspectives on
geometry and measurement in the national curriculum. In B. Atweh, M.
Goos, R. Jorgensen & D. Siemon (Eds), Engaging the Australian
Curriculum Mathematics: Perspectives from the field (pp. 71-88).
Online publication: Mathematics Education Research Group of
Australasia. Retrieved from http://www.merga.net.au/node/223
McNeill, D. (1992). Hand and mind: What gestures reveal about
thought. Chicago, IL: University of Chicago Press.
Owens, K. & Outhred, L. (2006). The complexity of learning
geometry and measurement. In A. Gutierrez & P. Boero (Eds), Handbook
of research on the psychology of mathematics education: Past, present
and future (pp. 83-115). Rotterdam, The Netherlands: Sense Publishers.
Presmeg, N. (2006). Research on visualization in learning and
teaching mathematics. In A. Gutierrez & P. Boero (Eds), Handbook of
research on the psychology of mathematics education (pp. 205-304).
Rotterdam: Sense Publishers. Note
Task examples [C] Australian Curriculum, Assessment and Reporting
Authority, 2010. ACARA neither endorses nor verifies the accuracy of the
information provided and accepts no responsibility for incomplete or
inaccurate information. The material is reproduced with the permission
of ACARA.
Tracy Logan
Charles Sturt University, Australia
<tlogan@csu.edu.au>
Tom Lowrie
Charles Sturt University, Australia
<tlowrie@csu.edu.au>
Table 1. Correct and incorrect responses by processing type.
Processing (frequency) N = 871
Gestural Concrete/ Visual Non-visual
Pictorial
Correct 55 267 81 67
Incorrect 80 241 22 58
Total 135 508 103 125