期刊名称:International Journal of Computer Science and Network Security
印刷版ISSN:1738-7906
出版年度:2009
卷号:9
期号:12
页码:29-37
出版社:International Journal of Computer Science and Network Security
摘要:Decision support plays important role in decision-making, mistaken in decision-making be able to lose the competition. Decision-making is very complicated especially when the problem is in multiobjective problem. In this research, the objective is to build Non Player Character (NPC) as decision support for decision maker or player in serious game. This NPC is developed with two stages; the first stage is multiobjective optimization problem that uses NSGA2 method. This stage results some optimal solutions. The second stage is clustering to cluster optimal solutions from first stage to be a small number of solutions. In this stage, we compare two clustering methods such as FCM, and FLVQ to achieve the best method for NPC.