期刊名称:Journal of Theoretical and Applied Information Technology
印刷版ISSN:1992-8645
电子版ISSN:1817-3195
出版年度:2016
卷号:91
期号:1
出版社:Journal of Theoretical and Applied
摘要:The teaching manners have been improved and becoming more interactive with the technological progress that the educational field has known, and especially with the integration of the video games in the learning process. However, in order to promote their business, several companies are keeping the challenge by using some existing games, trying to develop their own serious games. In this paper we hope to present the art of state of several works corresponding to the business field. This paper resumes the analysis of the existing study of serious game for business process. However, they raise many challenges into different sectors. Indeed, the comparative study of some existing games will describe some characteristics used to classify all surveyed games and present them into graphs and charts with their corresponding discussion.