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  • 标题:Agile Retrospective Games for Different Team Development Phases
  • 本地全文:下载
  • 作者:Miloš Jovanović ; Antoni-Lluís Mesquida ; Nikola Radaković
  • 期刊名称:Journal of Universal Computer Science
  • 印刷版ISSN:0948-6968
  • 出版年度:2016
  • 卷号:22
  • 期号:12
  • 页码:1489-1508
  • DOI:10.3217/jucs-022-12-1489
  • 出版社:Graz University of Technology and Know-Center
  • 摘要:Retrospectives in Agile software development can be used for improving processes among other issues that could affect the final product quality or the working environment. Games used in retrospective meetings influence positively the project team behaviour. In this research, games from Agile retrospectives are gathered from various sources and a new classification of games is created based on the four stage group development model proposed by Tuckman. Suitable games to be used in Forming, Storming, Norming and Performing phases are presented. The results obtained in this research can help practitioners to choose the appropriate activities for process improvement and other technical or human related factors arising in the team, depending on the development stage at which their team currently is.
  • 关键词:agile retrospective; agile software development; games; process improvement
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