出版社:The Institute of Image Information and Television Engineers
摘要:We have been developing a method for capturing high quality texture images of 3-D backgrounds for Image-based Virtual Studios, and have actually developed an experimental Robot-Arm Camera system for capturing texture images in a real studio set. This system controls the position and direction of the camera in accordance with the CAD data of the studio set. The camera images are captured in several camera positions and directions in the studio set. The camera images closest to the normal vector of the polygon of each surface are selected, and the textures are produced for each polygon. Although the geometric error of the CAD data and the camera position data affects texture accuracy, experimental results showed that the system is capable of creating high-resolution textures for each polygon.