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  • 标题:視体積交差法とステレオマッチング法を用いた多視点画像からの3次元動オブジェクト生成手法
  • 本地全文:下载
  • 作者:冨山 仁博 ; 片山 美和 ; 岩舘 祐一
  • 期刊名称:映像情報メディア学会誌
  • 印刷版ISSN:1342-6907
  • 电子版ISSN:1881-6908
  • 出版年度:2004
  • 卷号:58
  • 期号:6
  • 页码:797-806
  • DOI:10.3169/itej.58.797
  • 出版社:The Institute of Image Information and Television Engineers
  • 摘要:We are researching a modeling algorithm for the moving human body to generate a fine, dynamic, 3D object. In this paper, we propose a modeling method from multiple viewpoints. This modeling method uses an approximate shape, obtained by the volume intersection method with restrictive conditions set by the stereo matching method. In addition, in order to map the image texture on the surface of the dynamic 3D objects, we propose a vertex texture mapping method based on ray-casting. Our modeling experiments were performed using 19 Firewire cameras. We were able to confirm that the proposed methods are effective for generating fine, dynamic, 3D objects. The dynamic 3D object generated can be displayed as an “animation” by using a VRML browser.
  • 关键词:3次元モデリング;視体積交差法;ステレオマッチング法;頂点テクスチャマッピング;任意視点映像
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