摘要:This study assessed the relationship between computer game addiction and computer game usage time, age, gender, BIG-5 personality, and chronotype. Seven hundred and forty-one adolescents from Turkey responded to questionnaires on these topics. We found that computer game addiction, computer game usage time, and chronotype were related with each other. Evening-oriented, younger, and male students had higher computer game addiction scores than morning-oriented, older, and female students. Furthermore, extraverted and agreeable students reported lower computer game addiction. No significant relationship was observed between students’ computer game addiction scores and openness to experience, conscientiousness. We conclude that evening types may be more prone to computer game addiction than morning types.
关键词:computer games; game addiction; chronotype; personality; adolescent