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  • 标题:An Effective Kinetic Art Generation Framework Utilizing Physics Engine Jbullet
  • 本地全文:下载
  • 作者:Jihye An ; Yunsang Jeong ; Jinho Park
  • 期刊名称:International Journal of Multimedia and Ubiquitous Engineering
  • 印刷版ISSN:1975-0080
  • 出版年度:2016
  • 卷号:11
  • 期号:12
  • 页码:127
  • 出版社:SERSC
  • 摘要:We propose an effective kinetic art generation framework based on a 3D physics simulation. The framework focuses on the design process time required for an artist to express artistic ideas while reducing the time and cost of producing machine structures of kinetic art. We utilize JBullet, a well-known physics engine, to verify the physical accuracy of the kinetic art by providing rigid body simulation, collision resolution, and constraints. The experimental results show that the proposed animation framework can effetively handle the tedious and repetitive process of previous kinetic artwork.
  • 关键词:Jbullet; Kinetic Art; Physics Simulation; Rigid Body; Machine Structue; ;Constraint
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