期刊名称:Journal of Artificial Societies and Social Simulation
印刷版ISSN:1460-7425
出版年度:2016
卷号:19
期号:4
页码:1-15
DOI:10.18564/jasss.3266
出版社:University of Surrey, Department of Sociology
摘要:Within business games there is a need to provide realistic feedback for decisions made, if such business games are to continue to remain relevant in increasingly complex business environments. We address this problem by using software agents to simulate individuals and to model their actions in response to business decisions. In our initial studies we have used software agents to simulate consumers who make buying decisions based on their private preferences and those prevalent within their social network. This approach can be applied to search for behavioural patterns in social structures and to verify predicted values based on a priori theoretical considerations. Individual behaviour can be modelled for each agent and its effects within the marketplace can be examined by running simulations. Our simulations are founded upon the BDI software model (belief-desire-intention) combined with ontologies to make world knowledge available to the agents which can then determine their actions in accordance with this knowledge. We demonstrate how ontologies can be integrated into the BDI concept utilising the Jadex agent framework. Our examples are based upon the simulation of market mechanisms within the context of different industries. We use a framework, developed previously, known as AGADE within which each agent evolves its knowledge using an ontology maintained during the simulation. This generic approach allows the simulation of various consumer scenarios which can be modelled by creating appropriate ontologies.