出版社:The International Institute for Science, Technology and Education (IISTE)
摘要:This study took the title "Modeling Analysis Effect of Game Online to Individual quality. The purpose of this study were 1)to determine empirically correlational model that describes the influence of online game son the patter no find ividual life,2) to determine empirically online Games effect on individuals, and 3)determine empirically online Games effect on the individual. This study is a survey research. The data use disprimary data with the sample of junior high school students in Surakarta. Data collection instruments such a squestionnaires that measured with a Likert scale. Questionnaires were sent to the students as respondents the number of respondents at least 100 respondents. Data analysis methods used include 1) analysis of test instruments that test the validity and reliability, 2) descriptive statistical analysis, 3)analytical modeling with SEM (Sequantial Equation Model).SEM analysis of the model results lead to the conclusion that 1).Applications online game positively influence individual life styles. 2)Application of online game is not significant effect on the quality of the individual, 3)Applications online games directly has greater influence on the individual quality of life through the mediation patterns individu. The result of this study stated that online game can provide application effect on life style and quality individual.