The primary objective of this study was to shed light on Yarigai (objects, feelings) and the reason to live among junior high-school students, and to investigate the relationship between Yarigai using the Meaning in Life Questionnaire (divided into presence and search factors) and life satisfaction. Analysis revealed that Yarigai (objects, feelings) and meaning in life could be divided into certaincategories. Differences in the meaning in life between Yarigai (objects, feelings) were examined. Mean scores of presence were significantly higher for school life compared to games (objects), and for thinking about others compared to the virtual world (feelings).