期刊名称:International Journal of Computer Science Issues
印刷版ISSN:1694-0784
电子版ISSN:1694-0814
出版年度:2012
卷号:9
期号:2
出版社:IJCSI Press
摘要:The complexity in 3D environment over the web is growing rapidly. This 3D environment comprises of set of structured scenes and each scene has multiple 3D objects/meshes. In such environment, it is required to give user interactions for every 3D object and at any point of time, it is enough if the system streams and brings in only the visible portion of the object from server to the client by utilizing the limited network bandwidth and the limited client memory space. Further to reduce the time and effectively utilize the bandwidth and memory space, in proposed work, an attempt is made to exploit the user interactions on 3D object and built a Predictive Agent(PA) which would minimize the latency in rendering of the 3D mesh that is being streamed.
关键词:Environment; Predictive Modeling (PrM); 3D Streaming; 3D Rendering; 3D mesh; Visibility Culler