首页    期刊浏览 2025年07月09日 星期三
登录注册

文章基本信息

  • 标题:Living in a Digital World: Improving Skills to Meet the Challenges of Digital Transformation Through Authentic and Game-Based Learning
  • 本地全文:下载
  • 作者:Margit Scholl ; Frauke Fuhrmann
  • 期刊名称:Journal of Systemics, Cybernetics and Informatics
  • 印刷版ISSN:1690-4532
  • 电子版ISSN:1690-4524
  • 出版年度:2017
  • 卷号:15
  • 期号:6
  • 页码:81-86
  • 出版社:International Institute of Informatics and Cybernetics
  • 摘要:The constant proliferation of digitization is increasingly penetrat-ing all areas of life and requires greater awareness and improved skills to handle processes based on information and communica-tion technologies. Digital technologies and infrastructures form the basis for new digital applications, new exploitation potentials, and digital business models as well as communication in digital value-added networks. This has changed people’s communica-tion behavior, and new knowledge is needed to deal with digital technologies, coupled with soft skills to cope with the changes triggered by digitization. It is also necessary to foster a new awareness of the various challenges and threat scenarios facing organizational and social values. Due to shorter and shorter tech-nology cycles, lifelong learning is taking on a new meaning. This brings into play cooperative learning exercises in cross-discipli-nary teams drawing on authentic and game-based learning ap-proaches. The results of three pilot courses on information secu-rity sensitization that used an integrated learning 3.0 approach combining authentic and game-based learning are presented and discussed.
国家哲学社会科学文献中心版权所有