期刊名称:GI_FORUM - Journal for Geographic Information Science
电子版ISSN:2308-1708
出版年度:2015
页码:261-271
DOI:10.1553/giscience2015s261
出版社:ÖAW Verlag, Wien
摘要:In this paper we discuss the concept of ludicization by describing an empirical work devotedto the design of the Tactileo Map, a geomedia dedicated to the design of location-basedgames for educational purposes. The Tactileo Map is the result of collaborative efforts byresearchers, game-designers, and practitioners involved in Tactileo, a national project fundedby the French Government. This web application designed for digital tablets enablesteachers to create location-based games for primary and secondary education. In this paper,we describe the collaborative methodology implemented within the project, the applicationTactileo Map, as well as Geochrono Scouts, a game designed with the application TactileoMap as proof of the concept tested in a lower secondary school in France. The purpose ofthis paper is to propose a framework for fieldwork ludicization, focused on the play ‒ thesituation experienced by the learner, rather than on the game itself ‒ when it comes to introducinga game-based approach into an educational context.