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文章基本信息

  • 标题:Gamification Assisted Language Learning for Japanese Language Using Expert Point Cloud Recognizer
  • 作者:Yogi Udjaja
  • 期刊名称:International Journal of Computer Games Technology
  • 印刷版ISSN:1687-7047
  • 电子版ISSN:1687-7055
  • 出版年度:2018
  • 卷号:2018
  • DOI:10.1155/2018/9085179
  • 出版社:Hindawi Publishing Corporation
  • 摘要:Starting from people limitations to understand Japanese, education and social life of those people in Japan can be hindered. Therefore, a game is needed that allows one to understand Japanese using Gamification Assisted Language Learning (GALL) method, involving the introduction of Japanese language implementation using expert point cloud ($EP) recognizer. This method is used to stimulate the sensory and motor nervous system and motivate students (players) to study harder. This can be evidenced by increase in players ability from 20% to 100%.
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