首页    期刊浏览 2025年02月18日 星期二
登录注册

文章基本信息

  • 标题:Can a Game-based Productivity Tool Improve Procrastination?
  • 本地全文:下载
  • 作者:Kuo-chen Li ; Shein-Yung Cheng ; Chi-Wei Wang
  • 期刊名称:Advances in Management and Applied Economics
  • 印刷版ISSN:1792-7544
  • 电子版ISSN:1792-7552
  • 出版年度:2018
  • 卷号:8
  • 期号:6
  • 出版社:Scienpress Ltd
  • 摘要:One of the effective management of work-load is to avoid procrastination. With the popularity of the Internet access, Internet addiction makes avoiding procrastination even more challenging. Many productivity tool Apps were designed to avoid procrastination caused by mobile device addiction. However, the effect is not significant. To improve the effectiveness of productivity tools, this research surveyed the procrastination factors, and proposed a game-based learning framework which combines the procrastination factors with gaming factors. The proposed work induces the sustainability of game-based design to ensure the user engagement. Based on the proposed framework, a game-based productivity tool app is developed to evaluate the results. Semi-structural interviews of domain experts are carried out prior conducting the experiments. Experiments adopted TAM model to verify the significant factors and the effectiveness of the proposed work.
  • 关键词:Procrastination; Gamification; productivity tool.
国家哲学社会科学文献中心版权所有