出版社:Institute for Operations Research and the Management Sciences
摘要:Atype of chess based puzzle devised by Erich Friedman is described and modeled using integer programming. In these puzzles the solver is required to place a given set of chess pieces on to an irregular grid such that no occupied squares are attacked by another piece. A MathProg model is included together with an Excel spreadsheet with the model embedded The purpose of this is to encourage instructors to investigate the possibility of using the Excel add-in SolverStudio as a teaching tool.