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  • 标题:Entre o corpo vivo e o corpo vivido do sujeito jogador: uma ontogênese estética e estesiológica nos jogos eletrônicos esportivos
  • 本地全文:下载
  • 作者:Bruno Medeiros Roldão de Araújo ; Clara Maria Silvestre Monteiro de Freitas
  • 期刊名称:Motrivivência
  • 印刷版ISSN:2175-8042
  • 出版年度:2018
  • 卷号:30
  • 期号:56
  • 页码:11-28
  • DOI:10.5007/2175-8042.2018v30n56p11
  • 语种:Portuguese
  • 出版社:Universidade Federal de Santa Catarina
  • 摘要:Understanding that the body knows itself through the expression of the living body in the lived body based on the Emersiology, this research aimed to know the processes by which mechanical and informational technologies constituted in the form of video games act in the body culture of movement. A descriptive qualitative field research was carried out through semi-structured interviews with 50 social actors in the youth age group of the public high school and college atUniversityofPernambuco- UPE,Recife,Brazil. The information was handled through the Content Analysis. The data enabled the creation of categorical analytical framework, which presented as its main category the "corporal/sportive learning by imitation". It is concluded that in the process of body virtualization, the body remains the center of the perceptive process, in which immersive arts bring out the essence of the body's "iceberg".
  • 关键词:Cuerpo humano;Juegos de video;Empatía;Corpo humano;Jogos de vídeo;Empatia
  • 其他关键词:Human Body;Video games;Empathy
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