期刊名称:Romanian Conference on Human-Computer Interaction
印刷版ISSN:2344-1690
出版年度:2017
卷号:RoCHI 2017
页码:11-14
语种:English
出版社:Matrix ROM
摘要:The serious games sector has shown a significant increase in the last years while relating to the overall released video games. Available serious games that provide Natural Language Processing (NLP) facilities only cover very specific tasks and, in most cases, are outdated in terms of User Interface (UI) and user experience. Thus, despite their educational purpose, this makes them less attractive and less engaging. The game introduced in this paper is a novel serious game that is based on ReaderBench, a powerful NLP framework, and a ranking system derived from the True Skill algorithm. Our aim consists of creating an easily extensible and highly accessible game that can accommodate multiple comprehension-centered minigames. The UI is represented as a simple map conquest game in which learners play different mini-games that asses their reading skills. A preliminary validation was conducted on a group of 5 users that were particularly impressed by the concept of the game and the ease of adding new mini-games in the learning cycle.