期刊名称:TELKOMNIKA (Telecommunication Computing Electronics and Control)
印刷版ISSN:2302-9293
出版年度:2018
卷号:16
期号:3
页码:1324-1331
DOI:10.12928/telkomnika.v16i3.7209
语种:English
出版社:Universitas Ahmad Dahlan
其他摘要:A state of a perfect video game is what developers has been seeking for their product developments, to achieve the selected state, several standards and methods needs to be applied. These standards and methods are special: they are both verifiable and quantifiable, to make their action and end goal a clear one, the terms for this standards and methods are called ‘game metrics’ and we decided that this is a must-have tool or method to be implanted in a development of a game because it will boost your standards rapidly and will be able to tell you about your own progress of the development.