Information Precision in Online Communities: Player Valuations on www.Transfermarkt.De.
Prockl, Franziska ; Frick, Bernd
Information Precision in Online Communities: Player Valuations on www.Transfermarkt.De.
Motivation
The origins of crowd sourcing can be traced back to 1907 when Sir
Francis Galton elicited the wisdom of a crowd to estimate the weight of
an ox. The currently used term crowdsourcing is much younger and was
used for the first time by Howe (2006) in a now widely quoted article in
Wired Magazine, and has in the meantime been complemented by the synonym
swarm intelligence (the former is predominantly used by economists, the
latter by computer scientists). The conviction underlying both, the turn
of the century experiment and the contemporary use of the term, is that
crowds can make better judgements or decisions than an individual can. A
number of recent field and laboratory studies suggest that this may
indeed be true (e.g., Adams & Ferreira, 2010; Charness, Karni, &
Levin, 2010; Charness & Sutter, 2012).
A recent online community that uses the wisdom of a crowd (or the
intelligence of a swarm, respectively) is the platform
www.transfermarkt.de. In 2007, the website (1) registered 4.3 million
individual users and over 70 million visits, making it a very attractive
football platform for marketers. The self-reported key user group
consists of young males with rather high income and diverse, yet
football-related product interests. The average user is a football
aficionado and the website emphasizes its unique user intensity and
individual retention time. Since members are not paid for their
time-consuming activity, they must derive utility from the joy of
discussing their opinion with other football fans, thus investing in and
enjoying the returns to "consumption capital" in the sense of
Adler (1985). A key aspect of the website is the estimation of player
market values. First, users individually evaluate and judge the market
values of soccer players. In a second step, this information is used by
experienced members called "experts" who then, based on the
market values suggested by hundreds or even thousands of individuals,
derive an "objective" value for each of these players. In most
team sports leagues in Europe, player salaries are not disclosed,
implying that "fair" estimates of market values enable
researchers to better analyze various labor market phenomena, such as
pay determination, contract and career length and transfer
probabilities. This, however, requires that these market value estimates
are reliable. In a first step, we therefore investigate the precision of
the market value estimations provided by the user group on
transfermarkt.de. We then try to answer the question of how crowd
wisdom--in this case an online platform--emerges, develops and matures.
Once these two questions can be answered, it should also be possible to
evaluate the importance of crowd wisdom for the analysis of salary
determination in professional team sports leagues.
In this paper, we use data from 10 consecutive seasons of Major
League Soccer (MLS, 2006-2015) to answer our research questions. MLS
individual salary information is published every year by the players
union and, therefore, presents one of the few opportunities to work with
reliable and first-hand wage information. (2) Moreover, the league is
very young. It was founded in 1993 and the first season was played in
1996 with 10 teams. Moreover, MLS is a single-entity league, that is it
is organized centrally. The commissioner (since 1999, Don Garber) has
the full power, among others, to implement rules, determine which clubs
are admitted to MLS, and which investors can buy themselves into a
particular team. Thus, all teams are owned by the league and investors
can only buy shares of a particular team. Moreover, MLS is a closed
league with no promotion and relegation system. Another consequence of
the central organization is that the league formally contracts all
players and pays the player salaries and bonuses. To extenuate the
(bargaining) power of this central organization, a players union was
founded in 2003 with the purpose to "ensure [...] protection of the
rights of all MLS players, while also promoting their best
interests" (MLSPA, 2016). The MLS Players Association negotiates a
collective bargaining agreement (CBA) every five years that determines
each team's salary budget, minimum and maximum salaries, health
insurance benefits, and other relevant factors. Finally, possibly to
retain or even improve competitive balance among clubs, each team is
limited in their player selection by two major regulations: (a) a
maximum of 160 international roster spots that are divided equally among
the current 20 clubs (these spots can, however, be traded between clubs)
and (b) a salary cap. In the 2015 season, the cap was set at $3.490
million for the senior roster (spots 1-20). In 2007, the league softened
the strict cap, implementing a new rule that is often referred to as the
"Beckham Rule," because David Beckham was among the first
players to benefit from it. Arguably, the rule was institutionalized
just to bring him into the league. Officially it is called the
Designated Player Rule, which allows the teams to bring in a certain
number of "superstar" players--currently a maximum of
three--and pay them outside of the CBA's maximum pay regulations
and with limited effect on the salary cap.
Due to its unique characteristics, MLS has recently attracted the
interest of an increasing number of sports economists (see Coates et
al., 2016; Jewell, 2017; Kuethe & Motamed, 2010; Sonntag &
Sommers, 2014; Twomey & Monks, 2011). We contribute to this
literature by investigating the impact of crowd wisdom on the emergence
and the accuracy of player valuations on transfermarkt.de, as well as
the overall relevance of crowd wisdom for the economic analysis of
professional team sports leagues.
Related literature
Crowd Wisdom and Group Decision-Making
In his famous crowd wisdom experiment mentioned above, Sir Francis
Galton asked 787 visitors of a cattle show in Plymouth to estimate the
weight of an ox. His result showed that "the vox populi is correct
to within 1 percent of the real value, and that the individual estimates
are abnormally distributed in such a way that it is an equal chance
whether one of these, selected at random, falls within or without the
limits of -3.7 percent and +2.4 percent of their middlemost value. This
result is, I think, more creditable to the trustworthiness of a
democratic judgement than might have been expected" (Galton, 1907,
p. 451).
Recently, a number of field as well as laboratory studies have
convincingly demonstrated that groups make better decisions than
individuals. In a widely cited study, Adams and Ferreira (2010) compare
guesses on ice break-ups in Alaska made by individual bettors with
guesses from groups of bettors. They find that group decisions are more
accurate, "either because groups have to reach a compromise when
their members disagree or because individuals with more extreme opinions
are less likely to be part of a group" (Adams & Ferreira, 2010,
p. 882). While Charness and Sutter (2012) find that groups produce more
rational output than individuals, Charness et al. (2010) document that
groups in a lab experiment violate the conjunction fallacy less often
than individuals. Finally, Sutter (2005, p. 41) shows--again in a lab
experiment--that "teams with four members outperform teams with two
members and single persons" in an experimental beauty-contest game.
Moreover, a rapidly growing strand of literature emphasizes the
value of collective judgements or collective decision-making for
assessing the probability of future events. Mollick and Nanda (2016)
compare funding decisions for proposed theater projects made by
distinguished experts and a crowdfunding website and find significant
agreement between the two. Atanasov et al. (2017) compare the
performance of prediction markets, where traders are motivated by
profits to buy and sell shares of contracts about future events with the
performance of prediction polls, where participants offer probabilistic
forecasts (either independently or as members of a team) and update
their beliefs as often as they wish. Their main finding is that
"crowds of several hundred individuals can produce highly accurate
predictions on a wide range of political and economic topics"
(Atanasov et al., 2017, p. 15). Finally, using data from a large
investment-related social media website, Chen, De, Hu, and Hwang (2014)
find that the opinions revealed on this website very well predict future
stock returns as well as earnings surprises.
A number of recent studies are closely related to the research
questions addressed in this paper. Using data from transfermarkt.de,
Herm, Callsen-Bracker, and Kreis (2014) find that in a sample of 67
player transfers occurring during the winter break 2011-12 in the German
Bundesliga, the market values explain almost entirely ([R.sub.2] = 0.90)
the variance in the actually paid transfer fees. Peeters (2018) finds in
a sample of more than 1,000 qualifying matches and World Cup/Euro Cup
matches over the period 2008 to 2014 that forecasts of match results
based on crowd evaluations are far more accurate than standard
predictors, such as the FIFA ranking or the ELO rating of the two
opposing teams. Using wage bill estimations provided by a panel of
experienced sport journalists and a team quality measure (expressed in
school grades) provided by equally experienced "experts"
(former national players and famous head coaches), Frick and Wicker
(2016) find that in a model predicting the league table at the end of
the season, both variables (relative grade and relative wage bill) are
statistically significant, suggesting that the two types of predictions
are complements rather than substitutes. Consequently, soccer experts
and sports economists seem to rely on completely different sources of
information when making their predictions. Finally, Herzog and Hertwig
(2011) use respondent recognition knowledge of names as a proxy for
their familiarity with football to predict the outcome of World Cup and
Euro Cup matches and find that "ignorant crowds" perform as
well as official rankings and only slightly worse that betting odds.
A second research stream deals with the optimal composition of
different types of crowds. Lamberson and Page (2012), for example, show
that group size plays a critical role in determining the optimal group.
In small groups, accurate forecasters should dominate, while in large
groups consistent forecasters should form the majority. Budescu and Chen
(2015) suggest as a strategy to improve the quality of crowd
decision-making the successive elimination of poorly performing
individuals from that crowd. However, a lab experiment conducted by
Lorenz, Rauhut, Schweitzer, and Helbing (2011) demonstrates that already
mild social influence can undermine the wisdom of the crowd effect.
Providing information about the estimates of others narrows the initial
diversity of opinions in three ways: Due to the "social influence
effect," the diversity of opinions is diminished without
improvement of the collective error. Due to the "range reduction
effect," "the crowd becomes less reliable in providing
expertise to external observers," and, finally, due to the
"confidence effect," individual belief in their estimate
increases despite lack of improved accuracy (Lorenz et al, 2011, p.
9020).
The Emergence of Online Communities
Online (or virtual) communities are "social aggregations that
emerge from the Net when enough people carry on [...] public discussions
[...], with sufficient human feeling, to form webs of personal
relationships in cyberspace" (Rheingold, 1993, p. 6).
A well-known and fast-growing example of such a community is
transfermarkt. de--a portal whose registered users discuss and express
their opinions about, inter alia, the market values of players in
designated forums. It was founded in Germany in 2000 and is by now
available in eight languages; the English version for example was added
in 2009. To become a user, one first has to register for participation
in one or more of the various forums, abying to the "11
commandments" (3) and second to follow the structures of the
respective sub-forum. The portal offers different levels of
participation, the most exclusive ones being the discussion of market
values, participation in the rumor mill and participation in surveys
dedicated to particular topics. A user is admitted to the exclusive
areas only after s/he has published a minimum of 100 qualitative posts,
which leads to promotion to the status of an "expert."
Individual users can also apply, after having reached a certain level of
blog activity, for leadership positions such as data scout or godfather.
Transfermarkt.de is selective in the sense that player values are
not simply calculated as the mean (or the median) of the individual
suggestions. Instead, a particularly empowered community member--a
"judge"--chooses to aggregate the information provided by the
community on a case-by-case basis, implying that s/he is entitled to
reduce the impact of values s/he considers "outliers" or even
completely delete these. Thus, the judge performs the complex task of
filtering, weighting, and aggregating information by taking into account
the source of information (a person with a limited number of suggestions
vs. an experienced community member with hundreds of suggestions) as
well as the reason(s) provided as justification(s) for particular
estimates (only one or two player characteristics vs. a lengthy
description of that player's abilities). In this sense,
transfermarkt.de is not an entirely "democratic" community.
Figure 1 illustrates the process of decision-making on that platform
(for further details, see Herm et al, 2014).
The question, thus, is whether transfermarkt.de users can be
considered a wise crowd. Simmons, Nelson, Galak, and Frederick (2011, p.
5) propose four conditions that need to be met before a crowd can be
considered wise. The individual members are knowledgeable, motivated to
be accurate, independent, and diverse. The conditions proposed by
Surowiecki (2005) in his best-selling book, The Wisdom of Crowds, look
quite similar (diversity, independence, decentralization, and
aggregation; see Figure 2).
Figure 2. How wise is the crowd on www.transfermarkt.de?
Source: Herm et al. 2014, p. 486.
Criteria (Surowiecki, 2005] Transfermarkt.de
* Diversity in opinion [check] Individual backgrounds of
("each person should hove members, huge diversity in
some private information, posts evident
even if it's just an eccentric
interpretation of the
known facts ")
* Independence [check] Own opinions incentivized
("people's opinions are not with point system; but
determined by the streams do develop
opinions of those
around them")
* Decentralization [check] Fans discuss across
("people are able to specialize teams and
and draw on across nationalities
local knowledge")
* Aggregation [check] Achieved members
("some mechanism exists function
for turning private as judges
judgements into a
collective decision")
Football aficionados who have registered as users of the platform
are indeed highly diverse and decentralized in the sense that they are
located all over the world, discussing across teams and across national
borders. The mechanism to aggregate the individual opinions and
estimations is performed by particularly experienced members (the
judges). With respect to independence, one might be tempted to argue
that people are influenced in their opinions by the evaluations provided
by others in the respective forums. To counter this convergence,
transfermarkt.de incentivizes own opinions within its points system.
Based on the discussion so far, we can specify our first research
question. How precise are the user estimates of player market values at
transfermarkt.de?
Explaining the Emergence of Online Communities: The Bass Model
In a now seminal paper, Bass (1969) developed a diffusion model to
explain the adoption of new products and technologies using innovation,
imitation, and market size as potential determinants (Bass, 1969, 2004).
Until today, the Bass model is one of the most widely used models in
management science to describe, explain, and predict adoption, as well
as innovation patterns in many industries.
Applying this model to an analysis of www.wikipedia.org, Spinellis
and Louridas (2008, p. 72) found that the "mean number of first
references to entries [...] rises exponentially until the referenced
entry becomes an article." They call the "point in time when
the referenced entry becomes an article" the inflection point,
because "from then on the number of references to a defined article
rises only linearly (on average)." This is comparable to the
findings produced with an updated version of the Bass diffusion model
presented by Mahajan et al. (1990).
The latter updated diffusion model has also been used to analyze
the impact of open source software on the future profitability of firms
(Jiang & Sarkar, 2009), to better "understand how information
diffusion influences tourists' consumption patterns" (Hsiao,
Jaw, & Huan, 2009, p. 691) and, finally, to predict the size of an
internet-based online community as well as the time it takes to maximize
its membership (Firth, Lawrence, Clouse, & Koohang, 2006).
Building on these analyses, we expect to explain the emergence of
crowd wisdom on transfermarkt.de with the basic assumptions underlying
the Bass model. In our context, MLS is the "new product" in
the Bass terminology. Thus, referring to this particular model will help
us to answer the second research question of this paper: How does crowd
wisdom emerge and develop over time? If the emergence of crowd wisdom in
online communities follows a similar curve like the one described in the
Bass model, then this model is well suited as an explanatory tool not
only in the present context, but also in other online communities.
Data
The data we use here covers 10 consecutive seasons of MLS from
2006-2015. We use 2006 as our start date, as it was the last season
before the implementation of the rule that changed the entire salary
system--the Designated Player Rule. Due to this event, more and more
foreign, and particularly more European players came to the United
States to play soccer, increasing the attention of European soccer fans
in MLS. The first exclusive MLS discussion stream on transfermarkt.de
started in July 2007, coinciding with the arrival of David Beckham at LA
Galaxy. Two of our three dependent variables (annual base and guaranteed
salaries, the latter including bonuses and benefits that are independent
of performance) come from the MLS Players Association website. On
average, guaranteed salaries are about 10 percent higher than base
salaries. However, this value varies between 0 and 240 percent because
the former includes potential additional bonuses that are spread over
the length of the contract and are added to the base salary. The third
dependent variable (player market values) as well as a wide range of
player characteristics (age, nationality, preferred foot, and many more)
were retrieved from transfermarkt.de. The complete data set includes
4,004 player-season observations, of which around 1,500 cannot be used
in the econometric analysis due to missing values on either the
dependent or one of the independent variables. Table 1 displays the
descriptive statistics for the 2,542 player-season observations we use
in our estimations, the results of which will be presented and discussed
below.
Results
It appears from Figure 5 that in the first season of our
observation period (2006) market value information was available for
only 15 percent of the players for whom salary information was provided
by the MLS Players Association. This value increased only slightly (up
to 33 percent) in 2010. However, in 2011 a steep increase occurred. In
that year, the percentage of players for whom a market value was
available on transfermarkt.de reached a record high of 75 percent.
This rapid increase is explained by a number of simultaneous
events. First, in the 2010 World Cup tournament, the U.S. team won their
group for the first time since 1930, leaving the team from England in
second place and qualifying for the knockout phase of the tournament.
Although the U.S. team was eliminated by Ghana in the round of 16, this
was considered a huge and unexpected success for the U.S. team. Second,
in 2011 two new "big soccer city" teams were added to the
league, Portland and Vancouver. Both cities are home to a passionate fan
crowd and ever since belong to the teams that regularly sell out their
home matches. Third, in 2011 a second huge increase in attendance was
recorded (after a first jump that has been attributed to the arrival of
David Beckham in 2007). Attendance increased by more than 7 percent
compared to 2010, reaching an average value of 17,872 spectators per
match. Finally, a new CBA was implemented in 2010 with the goal to grow
attendance as well as TV ratings. At the same time the CBA was
implemented, a new lucrative contract extension was signed with Fox
Soccer Channel in 2011, next to the already existing broadcasting
contract with ESPN. After the remarkable jump in 2011, the percentage of
players for whom market values are available on transfermarkt.de
increased only slightly up to 82 percent, a value that is comparable to
the developments observed at Wikipedia by Spinellis and Louridas (2008)
and fully in line with the predictions of the Bass model. After 2013,
the value remains more or less constant. We can summarize the findings
as follows. First, the development of crowd wisdom on transfermarkt.de
is not unusual, but follows a predictable pattern: As the interest in
MLS increased due to a series of exogenous shocks, the number of people
contributing to the development of the website increased too. Second,
and more generally, the Bass model appears to be well suited to predict
and explain the emergence of crowd wisdom in online communities.
To answer the first research question (How precise are the
transfermarkt.de estimates of players' market values?) we proceed
in three different, yet closely related steps. First, we calculate
Pearson correlation coefficients of market value and base and guaranteed
salary separately for the two different time periods (2006 to 2010, and
2011 to 2015) and take a closer look at the corresponding scatterplots.
Second, we estimate a simple OLS model with Market Value, Base, and
Guaranteed Salary as the dependent variables. Third, we compare the
Kernel density estimates of the three dependent variables.
The scatterplots and the correlation coefficients for the two
sub-periods are displayed in Figures 6 and 7 below. It appears that the
picture for Log (Market Value) and Log (Base Salary), is very similar to
the one obtained for Log (Market Value) and Log (Guaranteed Salary).
For the season 2006-2010 the data shows a statistically significant
positive correlation of r = 0.706 between market value and base salary.
In the second half of the observation period (seasons 2011-2015) that
value increased to r = 0.747, suggesting that the market value
estimations on transfermarkt.de have already initially been good proxies
for player salaries and that this quality has even increased following
the increasing attention for MLS. To control for reverse causality, we
also regressed salaries lagged by one year (in t-1) on market values (in
t = 0) and obtained an [R.sub.2] of 0.22 only, suggesting that the
market values available on transfermarkt.de are not driven by last
year's salaries but reflect a player's skills instead. The
correlation coefficient for the latter period is nearly identical to the
one obtained for Italian "Serie A" in the 2014-15 and
2015-2016 season (1,075 player-season observations, r = +0.75) and quite
similar to the one found for the German "Bundesliga" in the
2014-2015 season (500 players, r = +0.84). This is surprising insofar as
MLS is the most regulated soccer league in the world and one would
expect the correlation between market values and salaries to be higher
in a market that is allowed to function more freely. (4)
Next, we present the results (see Table 2) of three OLS estimations
with Log (Market Value), Log (Base Salary), and Log (Guaranteed Salary)
as dependent variables to demonstrate that their determinants are indeed
very similar as long as we consider the players' individual
characteristics.
The coefficients of player age, position, designated player status,
(5) footedness, and second nationality are surprisingly similar across
the three models and are in line with previous research on either the
determinants of player salaries (e.g., Bryson, Frick, & Simmons 2013
and Bryson, Rossi, & Simmons, 2014) or market values (e.g., Frick
2011). (6) Moreover, in all three models the variance explained by the
same set of independent variables is comparable and exceeds 0.50, which
increases our confidence in the results presented above. Finally, we
compare the Kernel density estimates (see Figure 8) for Log (Base
Salary), Log (Guaranteed Salary), and Log (Market Value) to document
that their distributions are surprisingly similar, suggesting that in
leagues where player salaries are not disclosed but remain private and
confidential, market values can indeed be used as proxies for player
remuneration. (7)
Discussion and Conclusion
Our results show that the availability of market values for MLS
players on transfermarkt.de can be well explained with the widely used
Bass model. The increasing availability and especially the substantial
increase in the percentage of players covered by transfermarkt.de
between the 2010 and 2011 seasons is due to a number of different
factors, starting with a new CBA, a new TV contract, new teams that have
been admitted to the league and the unexpected success of the U.S.
soccer team in the 2010 World Cup tournament. These factors together
spurred the public's interest in soccer and increased the
popularity of soccer in general and MLS in particular.
As expected, the correlation of market values and player salaries
(be it base or guaranteed pay) is close and increasing over time.
Moreover, the determinants of market values on the one hand, and base
and guaranteed salaries on the other hand are very similar: Any form of
designated player status is associated with significantly higher market
values and salaries. Age also has a statistically positive, yet
nonlinear impact on market values and salaries, as does the ability to
handle the ball with both feet and being a forward or a midfielder.
Finally, our Kernel density estimates show a similar distribution of
player market values on the one hand and player salaries on the other.
Summarizing, our results suggest that player market values
generated by the wise crowd on transfermarkt.de are very good proxies of
current as well as future player salaries and will, therefore, play an
increasing role in the sports economics literature. (8)
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Franziska Prockl (1) and Bernd Frick (2,3)
(1) McKinsey & Company
(2) Management Department, Paderborn University
(3) Department of Sport Marketing and Sport Economics, Seeburg
Castle University
Franziska Prockl is a management consultant at McKinsey &
Company. She completed her PhD at Paderborn University. Her research
interests include labor and sports economics with a special focus on
Major League Soccer. She lives in Munich and very much enjoys exploring
the Alps as well as the nearby lakes, and cheering for Bayern Munich.
Bernd Frick is Professor of Organizational Economics at Paderborn
University and Professor of Sports Economics at Seeburg Castle
University. His research interests are in personnel and organizational
economics as well as in sports and cultural economics. When younger, he
was a competitive long-distance runner. Although somewhat slower today,
he continues to be a dedicated athlete.
(1) Transfermarkt.de Mediadaten 2017, retrieved from
https://www.mediaimpact.de/dl/23855437/Transfermarkt.de_Mediadaten.pdf
(2) The only other football league for which individual player
salaries are available on a regular basis is Italian "Serie
A." For this league, sports newspaper Gazzetta dello Sport
publishes base salaries (net of individual and team bonuses) each year
in early September (this data has been used by Bryson, Rossi, &
Simmons (2014) to estimate a hedonic wage model similar to the one we
present below). For the 2014-15 season, base salaries of some 500
players under contract by one of the 18 teams in the German
"Bundesliga" have been made available too. Unfortunately, this
source has not been updated since then.
(3) The upload of any type of terroristic, harassing, or
pornographic content is strictly forbidden. Violating one of the 11
commandments is sanctioned with point deductions. Compare
http://www.transfermarkt.co.uk/intern/elfGebote
(4) The correlation between team values (obtained by aggregating
individual player values) and team wage bills is even closer: Using team
wage bills from French club accounts for all 1st and 2nd division clubs
and the pre-season market values of these clubs over an eleven-year
period (2006-2007 through 2016-2017 with 440 team-season observations)
the correlation coefficient is r = +0.96).
(5) Regular designated player (= DP). A transfer designated player
(= TDP) receives a special status due to the amount of transfer fee paid
while a young designated player (= YDP) is a player under 23 earning
more than the maximum but due to his age is not considered as a DP yet.
(6) We include in our results table the coefficients of the team
dummies to demonstrate that--contrary to results presented in studies
using data from European leagues (e.g., Bryson, Rossi, and Simmons 2014,
Frick, 2011)--few of the coefficients are statistically significant.
This is not surprising insofar as the labor market in MLS is highly
regulated, while in Italy and Germany large market teams are able and
allowed to pay much higher salaries than small market teams. This, in
turn, is ruled out in MLS due to the strict salary cap.
(7) Quantile regression estimates, the results of which are
available from the authors upon request, demonstrate that for each of
the three dependent variables, the pattern of coefficients is remarkably
similar across the .10, .25, .50, .75 and .90 quantile.
Table 1: Descriptive Statistics
count mean sd min max
base salary 2542 235,307 608,829 12,900 6,660,000
log base 2542 11.7 0.88 9.46 15.7
salary
guar. salary 2542 261,760 673,175 12,900 7,167,500
log guar. 2542 11.8 0.90 9.46 15.8
salary
market value 2542 560,102 1,183,815 5,000 19,800,000
log market 2542 12.6 1.03 8.52 16.8
value
age 2542 26.3 4.28 16 40
DP 2542 0.069 0 1
TP 2542 0.012 0 1
YDP 2542 0.006 0 1
position 2542 1 4
footedness 2542 0 3
nationality 2542 1 91
2nd 2542 0.34 0 1
nationality
team 2542 1 21
season 2542 2006 2015
Table 2. Regression Results: Determinants of Transfer Values,
Guaranteed Salaries and Base Salaries in MLS, 2006-2015
Dep. Log Log Log
Variable (Transfer (Guaranteed (Base
Value) Salary) Salary)
age -1.071 (***) -1.005 (***) -0.859 (***)
(0.236) (0.193) (0.181)
age2 0.0469 (***) 0.0403 (***) 0.0363 (***)
(0.00878) (0.00718) (0.00675)
age3 -0.000611 (***) -0.000498 (***) -0.000463 (***)
(0.000108) (0.0000879) (0.0000826)
[DP.sup.3] 1.426 (***) 1.964 (***) 1.920 (***)
(0.0616) (0.0503) (0.0473)
[TP.sup.3] 0.952 (***) 0.325 (***) 0.277 (***)
(0.136) (0.111) (0.104)
[YDP.sup.3] 1.055 (***) 0.832 (***) 0.876 (***)
(0.200) (0.163) (0.153)
position (ref.:
goalkeeper)
defender 0.131 (**) 0.0627 0.0387
(0.0583) (0.0476) (0.0448)
midfielder 0.222 (***) 0.107 (**) 0.0780 (*)
(0.0581) (0.0475) (0.0446)
forward 0.397 (***) 0.234 (***) 0.191 (***)
(0.0600) (0.0490) (0.0460)
footedness (ref.:
no info)
right foot 0.248 (***) 0.130 (***) 0.145 (***)
(0.0462) (0.0378) (0.0355)
left foot 0.270 (***) 0.124 (***) 0.146 (***)
(0.0554) (0.0453) (0.0426)
both feet 0.325 (***) 0.364 (***) 0.364 (***)
(0.0657) (0.0537) (0.0504)
2nd 0.148 (***) 0.0709 (***) 0.0570 (**)
nationality (0.0312) (0.0255) (0.0240)
team (ref: CHI)
CHV 0.0162 -0.214 (***) -0.186 (***)
(0.0917) (0.0750) (0.0704)
CLB 0.0941 -0.0412 -0.0586
(0.0857) (0.0700) (0.0658)
COL 0.0723 -0.0360 -0.0307
(0.0855) (0.0699) (0.0657)
DAL 0.0708 -0.0874 -0.0960
(0.0866) (0.0708) (0.0665)
DC -0.0751 -0.0383 -0.0440
(0.0869) (0.0711) (0.0668)
HOU 0.265 (***) 0.157 (**) 0.156 (**)
(0.0912) (0.0746) (0.0701)
KC 0.0227 0.0687 0.0769
(0.0869) (0.0711) (0.0668)
LA 0.0677 0.0603 0.0759
(0.0834) (0.0682) (0.0641)
MTE 0.0976 -0.0133 -0.0332
(0.0984) (0.0804) (0.0756)
NE 0.122 0.00877 0.00487
(0.0907) (0.0742) (0.0697)
NYC 0.147 (*) 0.0553 0.0705
(0.0879) (0.0718) (0.0675)
NYCFC -0.146 -0.174 -0.164
(0.168) (0.137) (0.129)
ORL 0.147 -0.124 -0.113
(0.158) (0.129) (0.121)
PHI 0.192 (**) 0.123 0.123 (*)
(0.0932) (0.0761) (0.0715)
POR 0.0828 -0.102 -0.0729
(0.0910) (0.0744) (0.0699)
RSL -0.00508 0.00646 0.0131
(0.0896) (0.0732) (0.0688)
SEA 0.0254 -0.188 (***) -0.158 (**)
(0.0868) (0.0710) (0.0667)
SJ -0.0493 -0.148 (**) -0.124 (*)
(0.0868) (0.0709) (0.0666)
TOR 0.190 (**) 0.0868 0.0758
(0.0860) (0.0703) (0.0660)
VAN 0.182 (*) 0.0371 0.0456
(0.0935) (0.0764) (0.0718)
season (ref.:
2006)
2007 0.0149 -0.185 -0.166
(0.175) (0.143) (0.134)
2008 -0.0713 -0.106 -0.0916
(0.172) (0.141) (0.132)
2009 -0.0231 -0.150 -0.137
(0.166) (0.136) (0.128)
2010 -0.0911 -0.164 -0.170
(0.156) (0.128) (0.120)
2011 -0.562 (***) -0.242 (**) -0.268 (**)
(0.149) (0.122) (0.114)
2012 -0.377 (**) -0.200 (*) -0.232 (**)
(0.148) (0.121) (0.114)
2013 -0.191 -0.160 -0.179
(0.148) (0.121) (0.114)
2014 -0.262 (*) -0.0633 -0.0781
(0.149) (0.122) (0.114)
2015 -0.195 0.0404 0.0354
(0.149) (0.122) (0.114)
constant 19.06 (***) 19.13 (***) 17.42 (***)
(2.086) (1.705) (1.602)
N of 2,542 2,542 2,542
Observations
[R.sub.2] 50.2 56.7 60.1
(*) 100
Note: Standard errors in parentheses, (*) p < 0.10, (**) p < 0.05,
(***) p < 0.01.
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