摘要:This paper points out the integration of using of modern computer technologies and 3D modeling of montaneous objects, which form an integral part of montaneous tourism. It describes in detail the chronological development of the term “ montaneous “, which currently refers to all areas with interaction ties to primary, secondary and tertiary spheres of mining. At the same time, it points to an attractive form of making available objects, which no longer exists, resp. inaccessible historical montaneous objects using 3D visualization for the general public, which requires not only wider teams of high-quality programmers or graphic designers, but also experts who create historically relevant descriptive texts, diagrams or models, according which is possible their computer processing. Finally, it presents concrete 3D visualizations of historical montaneous objects in the territory of Eastern Slovakia.
其他摘要:This paper points out the integration of using of modern computer technologies and 3D modeling of montaneous objects, which form an integral part of montaneous tourism. It describes in detail the chronological development of the term “ montaneous “, which currently refers to all areas with interaction ties to primary, secondary and tertiary spheres of mining. At the same time, it points to an attractive form of making available objects, which no longer exists, resp. inaccessible historical montaneous objects using 3D visualization for the general public, which requires not only wider teams of high-quality programmers or graphic designers, but also experts who create historically relevant descriptive texts, diagrams or models, according which is possible their computer processing. Finally, it presents concrete 3D visualizations of historical montaneous objects in the territory of Eastern Slovakia.