期刊名称:Social Sciences and Education Research Review
印刷版ISSN:2392-9863
电子版ISSN:2393-1264
出版年度:2018
卷号:5
期号:1
页码:169-179
出版社:Editura Sitech
摘要:Virtual reality has recently become a trend that each and everyoneappreciates,
which everybody wants – and constantly tries – to understand, isa topic that is stirring
interest at all times. Using virtual reality, along with several other fields related to it,
may seem unstable at first, but once the necessary information is assimilated, their
utility starts to sound promising. Our study aims to bring together the benefits of
virtual, augmented and mixed reality within a classroom, emphasizing their use in the
formation of a teacher. Starting with an investigative approach based on J. C.
Flanagan’s Critical Incident Technique, and combined with P.C. Smith and L.M.
Kendall’s Development of Behaviorally Anchored Rating Scales (which is purposed to
identify the main competencies a teacher that is correctly adapted to the Digital
Natives era should possess), this study aims to emphasize the potential applicability of
virtual reality in constructing certain competencies, such as communicative,
informational, technological, instrumental, decisional, appreciative or competencies
related to using new technologies. The conclusions reflect a series of advantages and
disadvantages of the virtual environment and the applicative way in which these can
be used to complete what we already possess or we aspire to obtain.