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  • 标题:Assessment of Co‑Creativity in the Process of Game Design
  • 本地全文:下载
  • 作者:Margarida Romero ; Sylvester Arnab ; Cindy De Smet
  • 期刊名称:Electronic Journal of e-Learning
  • 电子版ISSN:1479-4403
  • 出版年度:2019
  • 卷号:17
  • 期号:3
  • 页码:199-206
  • DOI:10.34190/JEL.17.3.003
  • 出版社:Management Centre International Limited
  • 摘要:We consider game design as a sociocultural and knowledge modelling activity, engaging participants in the design of a scenario and a game universe based on a real or imaginary socio-historical context, where characters can introduce life narratives and interaction that display either known social realities or entirely new ones. In this research, participants of the co-creation activity are Malaysian students who were working in groups to design game-based learning resources for rural school children. After the co-creativity activity, the students were invited to answer the co-creativity scale, an adapted version of the Assessment Scale of Creative Collaboration (ASCC), combining both the co-creativity factors and learners’ experiences on their interests, and difficulties they faced during the co-creativity process. The preliminary results showed a high diversity on the participants’ attitudes towards collaboration, especially related to their preferences towards individual or collaborative work.
  • 关键词:game;based learning; game design; creativity; co;creativity process; collaboration
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