期刊名称:The International Journal of Multimedia & Its Applications (IJMA)
印刷版ISSN:0975-5934
电子版ISSN:0975-5578
出版年度:2018
卷号:10
期号:1/2/3
页码:1-14
DOI:10.5121/ijma.2018.10306
出版社:Academy & Industry Research Collaboration Center (AIRCC)
摘要:Family mementos document events shaping family life, telling a story within and between family
members. The elderly collected some mementos for children, but never recorded stories related to
those objects. In this paper, in order to understand the status quo of memento storytelling and sharing
of elderly people, contextual inquiry was conducted, which further helped us to identify design
opportunities and requirements. Resulting design was defined after brainstorm and user consultation,
which was Slots- Memento, a system consisting a slot machine-like device used by the elderly and a
flash drive used by the young. The Slots machine-like device utilizes with the metaphor of slots machine,
which integrates functions of memento photo displaying, story recording, and preservation. In the
flash disk, the young could copy memento photos to it. The system aims to facilitate memento story
sharing and preservation within family members. Preliminary evaluation and user test were
conducted in evaluation section, the results showed that Slots-Memento was understood and accepted
by the elderly users. Photos of mementos were easy to recall memories. It enabled the elderly people
to be aware of the stories of the family mementos, as well as aroused their desire to share them with
family members. Related research methodology includes contextual inquiry, brainstorming,
prototyping, scenario creation, and user test.
关键词:Memento; Memory; Tangible interface; Storytelling; Intergenerational; Social interaction;