期刊名称:International Journal of Educational Technology in Higher Education
印刷版ISSN:1698-580X
电子版ISSN:2365-9440
出版年度:2018
卷号:15
期号:1
页码:1-15
DOI:10.1186/s41239-018-0118-x
出版社:Springer Verlag
摘要:This paper details the concept development process for an interactive and augmented reality based application that compensates for attending Orientation Week at a higher education institution. The application will help freshmen learn about the institution’s environment and campus, degree program, and course curriculum before school starts. For efficiency and to elicit high emotional engagement, various pedagogical and technological approaches are used for presenting the content, such as gamification and augmented reality. Awareness of their future learning environment, study path, and course details helps students reduce their fear of failure, and this, in turn, prevents educational withdrawal. In addition to raising awareness, the interactive augmented learning for orientation application saves educational institutions significant time and resources by preparing new students for their educational journey on their personal mobile devices. The contribution of this paper is both for academicians and practitioners regarding the process for developing an innovative concept..