首页    期刊浏览 2025年02月18日 星期二
登录注册

文章基本信息

  • 标题:A Research Agenda for the Why, What, and How of Gamification Designs: Outcomes of an ECIS 2019 Panel
  • 本地全文:下载
  • 作者:Schöbel, Sofia ; Janson, Andreas ; Jahn, Katharina
  • 期刊名称:Communications of the Association for Information Systems
  • 印刷版ISSN:1529-3181
  • 出版年度:2020
  • 卷号:46
  • 期号:1
  • 页码:30-47
  • DOI:10.17705/1CAIS.04630
  • 出版社:Association for Information Systems
  • 摘要:This report summarizes a panel session on gamification designs at the 2019 European Conference on Information Systems in Stockholm, Sweden. The panel explored a research agenda for gamification design. The panel considered the “what, why, and how” to analyze state-of-the-art gamification research. We present an adapted definition of gamification as one outcome of the workshop to better describe what gamification is and what it can be used for. We discuss “why” and “how” to employ gamification for different contexts. Researchers and practitioners can use the report’s research questions and insights to gamify information systems, identity outcomes that gamification concepts address, and explore new ways to gamify. Overall, we present new areas for future research and practice by identifying innovative ways to bring existing gamification concepts to a more impactful level.
国家哲学社会科学文献中心版权所有