摘要:Architectural visualization is based on diverse content that utilizes virtual structures and environments, such as those in games or movies, along with fundamental values conveyed through visual design communication. This requires an extremely high level of presence owing to characteristics of information delivered via independent real-time configured tangible media. This study aims to improve presence in real-time architectural visualization content and proposes detailed production-process guidelines. To this end, factors necessary for presence improvement were first analyzed. Findings thereof were subsequently used as a basis for proposing realistic expression principles suitable for a real-time environment.
关键词:architectural visualization; presence; real time; virtual reality