摘要:This study was planned to develop an Intermet Game Addiction Scale for 9- to 12-year-old Korean children. Based on literature review and analysis of counseling cases,the concept of the intemet game addiction was defined. Items of the scale were developed and then the content validity of the scale was examined by 20 professionals. Then a preliminary survey of 188 3rd to 6th grade students was made, and the main survey of 699 3rd to 6th grade students throughout Korea. The main results are as follows;[] Intermet Game Addiction Scale consists of 3 factors with 20 items : game-oriented life (6 items),tolerance & mastery loss (7 items),and withdrawal & emotional experience (7 items);[I] appropriateness of item mean and standard deviation was proved,a 3-factor structure confirmed through factorial analysis and crOSS validation;[I] appropriateness of the scale confirmed through criterion validity and reliability..
关键词:internet game addiction;internet addiction;scale development